open-vault/vendor/layeh.com/radius/server-packet.go

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2017-09-05 22:06:47 +00:00
package radius
import (
"context"
"errors"
"net"
"sync"
"sync/atomic"
)
type packetResponseWriter struct {
// listener that received the packet
conn net.PacketConn
addr net.Addr
}
func (r *packetResponseWriter) Write(packet *Packet) error {
raw, err := packet.Encode()
if err != nil {
return err
}
if _, err := r.conn.WriteTo(raw, r.addr); err != nil {
return err
}
return nil
}
// PacketServer listens for RADIUS requests on a packet-based protocols (e.g.
// UDP).
type PacketServer struct {
// The address on which the server listens. Defaults to :1812.
Addr string
// The network on which the server listens. Defaults to udp.
Network string
SecretSource SecretSource
Handler Handler
// Skip incoming packet authenticity validation.
// This should only be set to true for debugging purposes.
InsecureSkipVerify bool
mu sync.Mutex
shuttingDown bool
ctx context.Context
ctxDone context.CancelFunc
running chan struct{}
listeners map[net.PacketConn]int
activeCount int32
}
// TODO: logger on PacketServer
// Serve accepts incoming connections on conn.
func (s *PacketServer) Serve(conn net.PacketConn) error {
if s.Handler == nil {
return errors.New("radius: nil Handler")
}
if s.SecretSource == nil {
return errors.New("radius: nil SecretSource")
}
s.mu.Lock()
if s.shuttingDown {
s.mu.Unlock()
return ErrServerShutdown
}
var ctx context.Context
if s.ctx == nil {
s.ctx, s.ctxDone = context.WithCancel(context.Background())
ctx = s.ctx
}
if s.running == nil {
s.running = make(chan struct{})
}
if s.listeners == nil {
s.listeners = make(map[net.PacketConn]int)
}
s.listeners[conn]++
s.mu.Unlock()
type activeKey struct {
IP string
Identifier byte
}
var (
activeLock sync.Mutex
active = map[activeKey]struct{}{}
)
atomic.AddInt32(&s.activeCount, 1)
defer func() {
s.mu.Lock()
s.listeners[conn]--
if s.listeners[conn] == 0 {
delete(s.listeners, conn)
}
s.mu.Unlock()
if atomic.AddInt32(&s.activeCount, -1) == 0 {
s.mu.Lock()
s.shuttingDown = false
close(s.running)
s.running = nil
s.ctx = nil
s.mu.Unlock()
}
}()
for {
var buff [MaxPacketLength]byte
n, remoteAddr, err := conn.ReadFrom(buff[:])
if err != nil {
s.mu.Lock()
if s.shuttingDown {
s.mu.Unlock()
return nil
}
s.mu.Unlock()
if ne, ok := err.(net.Error); ok && !ne.Temporary() {
return err
}
// TODO: log error?
continue
}
buffCopy := make([]byte, n)
copy(buffCopy, buff[:n])
atomic.AddInt32(&s.activeCount, 1)
go func(buff []byte, remoteAddr net.Addr) {
secret, err := s.SecretSource.RADIUSSecret(ctx, remoteAddr)
if err != nil {
// TODO: log only if server is not shutting down?
return
}
if len(secret) == 0 {
return
}
if !s.InsecureSkipVerify && !IsAuthenticRequest(buff, secret) {
// TODO: log?
return
}
packet, err := Parse(buff, secret)
if err != nil {
// TODO: error logger
return
}
key := activeKey{
IP: remoteAddr.String(),
Identifier: packet.Identifier,
}
activeLock.Lock()
if _, ok := active[key]; ok {
activeLock.Unlock()
return
}
active[key] = struct{}{}
activeLock.Unlock()
response := packetResponseWriter{
conn: conn,
addr: remoteAddr,
}
defer func() {
activeLock.Lock()
delete(active, key)
activeLock.Unlock()
if atomic.AddInt32(&s.activeCount, -1) == 0 {
s.mu.Lock()
s.shuttingDown = false
close(s.running)
s.running = nil
s.ctx = nil
s.mu.Unlock()
}
}()
request := Request{
LocalAddr: conn.LocalAddr(),
RemoteAddr: remoteAddr,
Packet: packet,
ctx: ctx,
}
s.Handler.ServeRADIUS(&response, &request)
}(buffCopy, remoteAddr)
}
}
// ListenAndServe starts a RADIUS server on the address given in s.
func (s *PacketServer) ListenAndServe() error {
if s.Handler == nil {
return errors.New("radius: nil Handler")
}
if s.SecretSource == nil {
return errors.New("radius: nil SecretSource")
}
addrStr := ":1812"
if s.Addr != "" {
addrStr = s.Addr
}
network := "udp"
if s.Network != "" {
network = s.Network
}
pc, err := net.ListenPacket(network, addrStr)
if err != nil {
return err
}
defer pc.Close()
return s.Serve(pc)
}
// Shutdown gracefully stops the server. It first closes all listeners (which
// stops accepting new packets) and then waits for running handlers to complete.
//
// Shutdown returns after all handlers have completed, or when ctx is canceled.
// The PacketServer is ready for re-use once the function returns nil.
func (s *PacketServer) Shutdown(ctx context.Context) error {
s.mu.Lock()
if len(s.listeners) == 0 {
s.mu.Unlock()
return nil
}
if !s.shuttingDown {
s.shuttingDown = true
s.ctxDone()
for listener := range s.listeners {
listener.Close()
}
}
ch := s.running
s.mu.Unlock()
select {
case <-ch:
return nil
case <-ctx.Done():
return ctx.Err()
}
}