389212bfda
Implementation of the base work for the new node pools feature. It includes a new `NodePool` struct and its corresponding state store table. Upon start the state store is populated with two built-in node pools that cannot be modified nor deleted: * `all` is a node pool that always includes all nodes in the cluster. * `default` is the node pool where nodes that don't specify a node pool in their configuration are placed.
170 lines
4.3 KiB
Go
170 lines
4.3 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package state
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import (
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"fmt"
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memdb "github.com/hashicorp/go-memdb"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// nodePoolInit creates the built-in node pools that should always be present
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// in the cluster.
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func (s *StateStore) nodePoolInit() error {
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allNodePool := &structs.NodePool{
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Name: structs.NodePoolAll,
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Description: structs.NodePoolAllDescription,
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}
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defaultNodePool := &structs.NodePool{
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Name: structs.NodePoolDefault,
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Description: structs.NodePoolDefaultDescription,
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}
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return s.UpsertNodePools(
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structs.NodePoolUpsertRequestType,
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1,
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[]*structs.NodePool{allNodePool, defaultNodePool},
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)
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}
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// NodePools returns an iterator over all node pools.
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func (s *StateStore) NodePools(ws memdb.WatchSet) (memdb.ResultIterator, error) {
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txn := s.db.ReadTxn()
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iter, err := txn.Get(TableNodePools, "id")
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if err != nil {
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return nil, fmt.Errorf("node pools lookup failed: %w", err)
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}
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ws.Add(iter.WatchCh())
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return iter, nil
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}
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// NodePoolByName returns the node pool that matches the given name or nil if
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// there is no match.
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func (s *StateStore) NodePoolByName(ws memdb.WatchSet, name string) (*structs.NodePool, error) {
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txn := s.db.ReadTxn()
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watchCh, existing, err := txn.FirstWatch(TableNodePools, "id", name)
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if err != nil {
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return nil, fmt.Errorf("node pool lookup failed: %w", err)
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}
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ws.Add(watchCh)
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if existing == nil {
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return nil, nil
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}
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return existing.(*structs.NodePool), nil
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}
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// NodePoolsByNamePrefix returns an interator over all node pools that match
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// the given name prefix.
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func (s *StateStore) NodePoolsByNamePrefix(ws memdb.WatchSet, namePrefix string) (memdb.ResultIterator, error) {
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txn := s.db.ReadTxn()
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iter, err := txn.Get(TableNodePools, "id_prefix", namePrefix)
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if err != nil {
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return nil, fmt.Errorf("node pool lookup failed: %w", err)
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}
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ws.Add(iter.WatchCh())
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return iter, nil
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}
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// UpsertNodePools inserts or updates the given set of node pools.
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func (s *StateStore) UpsertNodePools(msgType structs.MessageType, index uint64, pools []*structs.NodePool) error {
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txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
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for _, pool := range pools {
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if err := s.upsertNodePoolTxn(txn, index, pool); err != nil {
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return err
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}
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}
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if err := txn.Insert("index", &IndexEntry{TableNodePools, index}); err != nil {
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return fmt.Errorf("index update failed: %w", err)
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}
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return txn.Commit()
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}
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func (s *StateStore) upsertNodePoolTxn(txn *txn, index uint64, pool *structs.NodePool) error {
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if pool == nil {
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return nil
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}
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existing, err := txn.First(TableNodePools, "id", pool.Name)
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if err != nil {
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return fmt.Errorf("node pool lookup failed: %w", err)
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}
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if existing != nil {
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// Prevent changes to built-in node pools.
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if pool.IsBuiltIn() {
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return fmt.Errorf("modifying node pool %q is not allowed", pool.Name)
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}
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exist := existing.(*structs.NodePool)
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pool.CreateIndex = exist.CreateIndex
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pool.ModifyIndex = index
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} else {
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pool.CreateIndex = index
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pool.ModifyIndex = index
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}
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if err := txn.Insert(TableNodePools, pool); err != nil {
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return fmt.Errorf("node pool insert failed: %w", err)
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}
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return nil
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}
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// DeleteNodePools removes the given set of node pools.
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func (s *StateStore) DeleteNodePools(msgType structs.MessageType, index uint64, names []string) error {
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txn := s.db.WriteTxnMsgT(msgType, index)
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defer txn.Abort()
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for _, n := range names {
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if err := s.deleteNodePoolTxn(txn, index, n); err != nil {
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return err
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}
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}
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// Update index table.
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if err := txn.Insert("index", &IndexEntry{TableNodePools, index}); err != nil {
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return fmt.Errorf("index update failed: %w", err)
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}
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return txn.Commit()
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}
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func (s *StateStore) deleteNodePoolTxn(txn *txn, index uint64, name string) error {
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// Check if node pool exists.
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existing, err := txn.First(TableNodePools, "id", name)
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if err != nil {
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return fmt.Errorf("node pool lookup failed: %w", err)
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}
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if existing == nil {
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return fmt.Errorf("node pool %s not found", name)
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}
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pool := existing.(*structs.NodePool)
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// Prevent deletion of built-in node pools.
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if pool.IsBuiltIn() {
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return fmt.Errorf("deleting node pool %q is not allowed", pool.Name)
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}
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// Delete node pool.
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if err := txn.Delete(TableNodePools, pool); err != nil {
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return fmt.Errorf("node pool deletion failed: %w", err)
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}
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return nil
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}
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