open-nomad/vendor/github.com/zclconf/go-cty/cty/set/gob.go
Alex Dadgar 58a85f911e Vendor conflicts
Vendored the tagged version of protobuf.
2018-08-07 13:02:47 -07:00

77 lines
2.1 KiB
Go

package set
import (
"bytes"
"encoding/gob"
"fmt"
)
// GobEncode is an implementation of the interface gob.GobEncoder, allowing
// sets to be included in structures encoded via gob.
//
// The set rules are included in the serialized value, so the caller must
// register its concrete rules type with gob.Register before using a
// set in a gob, and possibly also implement GobEncode/GobDecode to customize
// how any parameters are persisted.
//
// The set elements are also included, so if they are of non-primitive types
// they too must be registered with gob.
//
// If the produced gob values will persist for a long time, the caller must
// ensure compatibility of the rules implementation. In particular, if the
// definition of element equivalence changes between encoding and decoding
// then two distinct stored elements may be considered equivalent on decoding,
// causing the recovered set to have fewer elements than when it was stored.
func (s Set) GobEncode() ([]byte, error) {
gs := gobSet{
Version: 0,
Rules: s.rules,
Values: s.Values(),
}
buf := &bytes.Buffer{}
enc := gob.NewEncoder(buf)
err := enc.Encode(gs)
if err != nil {
return nil, fmt.Errorf("error encoding set.Set: %s", err)
}
return buf.Bytes(), nil
}
// GobDecode is the opposite of GobEncode. See GobEncode for information
// on the requirements for and caveats of including set values in gobs.
func (s *Set) GobDecode(buf []byte) error {
r := bytes.NewReader(buf)
dec := gob.NewDecoder(r)
var gs gobSet
err := dec.Decode(&gs)
if err != nil {
return fmt.Errorf("error decoding set.Set: %s", err)
}
if gs.Version != 0 {
return fmt.Errorf("unsupported set.Set encoding version %d; need 0", gs.Version)
}
victim := NewSetFromSlice(gs.Rules, gs.Values)
s.vals = victim.vals
s.rules = victim.rules
return nil
}
type gobSet struct {
Version int
Rules Rules
// The bucket-based representation is for efficient in-memory access, but
// for serialization it's enough to just retain the values themselves,
// which we can re-bucket using the rules (which may have changed!) when
// we re-inflate.
Values []interface{}
}
func init() {
gob.Register([]interface{}(nil))
}