open-nomad/api/allocations.go

106 lines
2.6 KiB
Go

package api
import (
"sort"
"time"
)
// Allocations is used to query the alloc-related endpoints.
type Allocations struct {
client *Client
}
// Allocations returns a handle on the allocs endpoints.
func (c *Client) Allocations() *Allocations {
return &Allocations{client: c}
}
// List returns a list of all of the allocations.
func (a *Allocations) List(q *QueryOptions) ([]*AllocationListStub, *QueryMeta, error) {
var resp []*AllocationListStub
qm, err := a.client.query("/v1/allocations", &resp, q)
if err != nil {
return nil, nil, err
}
sort.Sort(AllocIndexSort(resp))
return resp, qm, nil
}
// Info is used to retrieve a single allocation.
func (a *Allocations) Info(allocID string, q *QueryOptions) (*Allocation, *QueryMeta, error) {
var resp Allocation
qm, err := a.client.query("/v1/allocation/"+allocID, &resp, q)
if err != nil {
return nil, nil, err
}
return &resp, qm, nil
}
// Allocation is used for serialization of allocations.
type Allocation struct {
ID string
EvalID string
Name string
NodeID string
JobID string
Job *Job
TaskGroup string
Resources *Resources
TaskResources map[string]*Resources
Metrics *AllocationMetric
DesiredStatus string
DesiredDescription string
ClientStatus string
ClientDescription string
TaskStates map[string]*TaskState
CreateIndex uint64
ModifyIndex uint64
}
// AllocationMetric is used to deserialize allocation metrics.
type AllocationMetric struct {
NodesEvaluated int
NodesFiltered int
ClassFiltered map[string]int
ConstraintFiltered map[string]int
NodesExhausted int
ClassExhausted map[string]int
DimensionExhausted map[string]int
Scores map[string]float64
AllocationTime time.Duration
CoalescedFailures int
}
// AllocationListStub is used to return a subset of an allocation
// during list operations.
type AllocationListStub struct {
ID string
EvalID string
Name string
NodeID string
JobID string
TaskGroup string
DesiredStatus string
DesiredDescription string
ClientStatus string
ClientDescription string
TaskStates map[string]*TaskState
CreateIndex uint64
ModifyIndex uint64
}
// AllocIndexSort reverse sorts allocs by CreateIndex.
type AllocIndexSort []*AllocationListStub
func (a AllocIndexSort) Len() int {
return len(a)
}
func (a AllocIndexSort) Less(i, j int) bool {
return a[i].CreateIndex > a[j].CreateIndex
}
func (a AllocIndexSort) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}