open-nomad/client/fingerprint/network.go
Alex Dadgar 9497991590 Updated AWS speeds and network_speed now overrides
This PR:

* Makes AWS network speeds more granular
* Makes `network_speed` an override and not a default
* Adds a default of 1000 MBits if no network link speed is detected.

Fixes #1985
2016-11-15 13:55:51 -08:00

178 lines
5.1 KiB
Go

package fingerprint
import (
"errors"
"fmt"
"log"
"net"
"github.com/hashicorp/nomad/client/config"
"github.com/hashicorp/nomad/nomad/structs"
)
const (
// defaultNetworkSpeed is the speed set if the network link speed could not
// be detected.
defaultNetworkSpeed = 1000
)
// NetworkFingerprint is used to fingerprint the Network capabilities of a node
type NetworkFingerprint struct {
StaticFingerprinter
logger *log.Logger
interfaceDetector NetworkInterfaceDetector
}
// An interface to isolate calls to various api in net package
// This facilitates testing where we can implement
// fake interfaces and addresses to test varios code paths
type NetworkInterfaceDetector interface {
Interfaces() ([]net.Interface, error)
InterfaceByName(name string) (*net.Interface, error)
Addrs(intf *net.Interface) ([]net.Addr, error)
}
// Implements the interface detector which calls net directly
type DefaultNetworkInterfaceDetector struct {
}
func (b *DefaultNetworkInterfaceDetector) Interfaces() ([]net.Interface, error) {
return net.Interfaces()
}
func (b *DefaultNetworkInterfaceDetector) InterfaceByName(name string) (*net.Interface, error) {
return net.InterfaceByName(name)
}
func (b *DefaultNetworkInterfaceDetector) Addrs(intf *net.Interface) ([]net.Addr, error) {
return intf.Addrs()
}
// NewNetworkFingerprint returns a new NetworkFingerprinter with the given
// logger
func NewNetworkFingerprint(logger *log.Logger) Fingerprint {
f := &NetworkFingerprint{logger: logger, interfaceDetector: &DefaultNetworkInterfaceDetector{}}
return f
}
func (f *NetworkFingerprint) Fingerprint(cfg *config.Config, node *structs.Node) (bool, error) {
// newNetwork is populated and addded to the Nodes resources
newNetwork := &structs.NetworkResource{}
var ip string
intf, err := f.findInterface(cfg.NetworkInterface)
switch {
case err != nil:
return false, fmt.Errorf("Error while detecting network interface during fingerprinting: %v", err)
case intf == nil:
// No interface could be found
return false, nil
}
if ip, err = f.ipAddress(intf); err != nil {
return false, fmt.Errorf("Unable to find IP address of interface: %s, err: %v", intf.Name, err)
}
newNetwork.Device = intf.Name
node.Attributes["unique.network.ip-address"] = ip
newNetwork.IP = ip
newNetwork.CIDR = newNetwork.IP + "/32"
f.logger.Printf("[DEBUG] fingerprint.network: Detected interface %v with IP %v during fingerprinting", intf.Name, ip)
throughput := f.linkSpeed(intf.Name)
if cfg.NetworkSpeed != 0 {
newNetwork.MBits = cfg.NetworkSpeed
f.logger.Printf("[DEBUG] fingerprint.network: setting link speed to user configured speed: %d", newNetwork.MBits)
} else if throughput != 0 {
newNetwork.MBits = throughput
f.logger.Printf("[DEBUG] fingerprint.network: link speed for %v set to %v", intf.Name, newNetwork.MBits)
} else {
newNetwork.MBits = defaultNetworkSpeed
f.logger.Printf("[DEBUG] fingerprint.network: link speed could not be detected and no speed specified by user. Defaulting to %d", defaultNetworkSpeed)
}
if node.Resources == nil {
node.Resources = &structs.Resources{}
}
node.Resources.Networks = append(node.Resources.Networks, newNetwork)
// return true, because we have a network connection
return true, nil
}
// Gets the ipv4 addr for a network interface
func (f *NetworkFingerprint) ipAddress(intf *net.Interface) (string, error) {
var addrs []net.Addr
var err error
if addrs, err = f.interfaceDetector.Addrs(intf); err != nil {
return "", err
}
if len(addrs) == 0 {
return "", errors.New(fmt.Sprintf("Interface %s has no IP address", intf.Name))
}
for _, addr := range addrs {
var ip net.IP
switch v := (addr).(type) {
case *net.IPNet:
ip = v.IP
case *net.IPAddr:
ip = v.IP
}
if ip.To4() != nil {
return ip.String(), nil
}
}
return "", fmt.Errorf("Couldn't parse IP address for interface %s", intf.Name)
}
// Checks if the device is marked UP by the operator
func (f *NetworkFingerprint) isDeviceEnabled(intf *net.Interface) bool {
return intf.Flags&net.FlagUp != 0
}
// Checks if the device has any IP address configured
func (f *NetworkFingerprint) deviceHasIpAddress(intf *net.Interface) bool {
_, err := f.ipAddress(intf)
return err == nil
}
func (n *NetworkFingerprint) isDeviceLoopBackOrPointToPoint(intf *net.Interface) bool {
return intf.Flags&(net.FlagLoopback|net.FlagPointToPoint) != 0
}
// Returns the interface with the name passed by user
// If the name is blank then it iterates through all the devices
// and finds one which is routable and marked as UP
// It excludes PPP and lo devices unless they are specifically asked
func (f *NetworkFingerprint) findInterface(deviceName string) (*net.Interface, error) {
var interfaces []net.Interface
var err error
if deviceName != "" {
return f.interfaceDetector.InterfaceByName(deviceName)
}
var intfs []net.Interface
if intfs, err = f.interfaceDetector.Interfaces(); err != nil {
return nil, err
}
for _, intf := range intfs {
if f.isDeviceEnabled(&intf) && !f.isDeviceLoopBackOrPointToPoint(&intf) && f.deviceHasIpAddress(&intf) {
interfaces = append(interfaces, intf)
}
}
if len(interfaces) == 0 {
return nil, nil
}
return &interfaces[0], nil
}