2c963885b0
Ensure that `""` Scheduler Algorithm gets explicitly set to binpack on upgrades or on API handling when user misses the value. The scheduler already treats `""` value as binpack. This PR merely ensures that the operator API returns the effective value.
227 lines
7.3 KiB
Go
227 lines
7.3 KiB
Go
package structs
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import (
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"fmt"
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"time"
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"github.com/hashicorp/raft"
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)
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// RaftServer has information about a server in the Raft configuration.
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type RaftServer struct {
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// ID is the unique ID for the server. These are currently the same
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// as the address, but they will be changed to a real GUID in a future
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// release of Nomad.
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ID raft.ServerID
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// Node is the node name of the server, as known by Nomad, or this
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// will be set to "(unknown)" otherwise.
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Node string
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// Address is the IP:port of the server, used for Raft communications.
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Address raft.ServerAddress
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// Leader is true if this server is the current cluster leader.
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Leader bool
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// Voter is true if this server has a vote in the cluster. This might
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// be false if the server is staging and still coming online, or if
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// it's a non-voting server, which will be added in a future release of
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// Nomad.
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Voter bool
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// RaftProtocol is the version of the Raft protocol spoken by this server.
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RaftProtocol string
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}
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// RaftConfigurationResponse is returned when querying for the current Raft
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// configuration.
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type RaftConfigurationResponse struct {
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// Servers has the list of servers in the Raft configuration.
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Servers []*RaftServer
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// Index has the Raft index of this configuration.
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Index uint64
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}
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// RaftPeerByAddressRequest is used by the Operator endpoint to apply a Raft
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// operation on a specific Raft peer by address in the form of "IP:port".
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type RaftPeerByAddressRequest struct {
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// Address is the peer to remove, in the form "IP:port".
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Address raft.ServerAddress
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// WriteRequest holds the Region for this request.
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WriteRequest
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}
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// RaftPeerByIDRequest is used by the Operator endpoint to apply a Raft
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// operation on a specific Raft peer by ID.
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type RaftPeerByIDRequest struct {
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// ID is the peer ID to remove.
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ID raft.ServerID
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// WriteRequest holds the Region for this request.
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WriteRequest
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}
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// AutopilotSetConfigRequest is used by the Operator endpoint to update the
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// current Autopilot configuration of the cluster.
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type AutopilotSetConfigRequest struct {
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// Datacenter is the target this request is intended for.
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Datacenter string
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// Config is the new Autopilot configuration to use.
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Config AutopilotConfig
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// CAS controls whether to use check-and-set semantics for this request.
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CAS bool
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// WriteRequest holds the ACL token to go along with this request.
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WriteRequest
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}
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// RequestDatacenter returns the datacenter for a given request.
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func (op *AutopilotSetConfigRequest) RequestDatacenter() string {
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return op.Datacenter
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}
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// AutopilotConfig is the internal config for the Autopilot mechanism.
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type AutopilotConfig struct {
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// CleanupDeadServers controls whether to remove dead servers when a new
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// server is added to the Raft peers.
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CleanupDeadServers bool
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// ServerStabilizationTime is the minimum amount of time a server must be
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// in a stable, healthy state before it can be added to the cluster. Only
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// applicable with Raft protocol version 3 or higher.
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ServerStabilizationTime time.Duration
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// LastContactThreshold is the limit on the amount of time a server can go
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// without leader contact before being considered unhealthy.
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LastContactThreshold time.Duration
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// MaxTrailingLogs is the amount of entries in the Raft Log that a server can
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// be behind before being considered unhealthy.
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MaxTrailingLogs uint64
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// MinQuorum sets the minimum number of servers required in a cluster
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// before autopilot can prune dead servers.
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MinQuorum uint
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// (Enterprise-only) EnableRedundancyZones specifies whether to enable redundancy zones.
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EnableRedundancyZones bool
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// (Enterprise-only) DisableUpgradeMigration will disable Autopilot's upgrade migration
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// strategy of waiting until enough newer-versioned servers have been added to the
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// cluster before promoting them to voters.
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DisableUpgradeMigration bool
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// (Enterprise-only) EnableCustomUpgrades specifies whether to enable using custom
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// upgrade versions when performing migrations.
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EnableCustomUpgrades bool
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// CreateIndex/ModifyIndex store the create/modify indexes of this configuration.
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CreateIndex uint64
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ModifyIndex uint64
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}
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// SchedulerAlgorithm is an enum string that encapsulates the valid options for a
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// SchedulerConfiguration stanza's SchedulerAlgorithm. These modes will allow the
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// scheduler to be user-selectable.
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type SchedulerAlgorithm string
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const (
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// SchedulerAlgorithmBinpack indicates that the scheduler should spread
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// allocations as evenly as possible over the available hardware.
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SchedulerAlgorithmBinpack SchedulerAlgorithm = "binpack"
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// SchedulerAlgorithmSpread indicates that the scheduler should spread
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// allocations as evenly as possible over the available hardware.
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SchedulerAlgorithmSpread SchedulerAlgorithm = "spread"
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)
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// SchedulerConfiguration is the config for controlling scheduler behavior
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type SchedulerConfiguration struct {
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// SchedulerAlgorithm lets you select between available scheduling algorithms.
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SchedulerAlgorithm SchedulerAlgorithm `hcl:"scheduler_algorithm"`
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// PreemptionConfig specifies whether to enable eviction of lower
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// priority jobs to place higher priority jobs.
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PreemptionConfig PreemptionConfig `hcl:"preemption_config"`
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// CreateIndex/ModifyIndex store the create/modify indexes of this configuration.
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CreateIndex uint64
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ModifyIndex uint64
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}
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func (s *SchedulerConfiguration) EffectiveSchedulerAlgorithm() SchedulerAlgorithm {
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if s == nil || s.SchedulerAlgorithm == "" {
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return SchedulerAlgorithmBinpack
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}
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return s.SchedulerAlgorithm
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}
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func (s *SchedulerConfiguration) Canonicalize() {
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if s != nil && s.SchedulerAlgorithm == "" {
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s.SchedulerAlgorithm = SchedulerAlgorithmBinpack
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}
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}
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func (s *SchedulerConfiguration) Validate() error {
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if s == nil {
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return nil
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}
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switch s.SchedulerAlgorithm {
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case "", SchedulerAlgorithmBinpack, SchedulerAlgorithmSpread:
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default:
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return fmt.Errorf("invalid scheduler algorithm: %v", s.SchedulerAlgorithm)
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}
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return nil
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}
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// SchedulerConfigurationResponse is the response object that wraps SchedulerConfiguration
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type SchedulerConfigurationResponse struct {
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// SchedulerConfig contains scheduler config options
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SchedulerConfig *SchedulerConfiguration
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QueryMeta
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}
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// SchedulerSetConfigurationResponse is the response object used
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// when updating scheduler configuration
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type SchedulerSetConfigurationResponse struct {
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// Updated returns whether the config was actually updated
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// Only set when the request uses CAS
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Updated bool
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WriteMeta
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}
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// PreemptionConfig specifies whether preemption is enabled based on scheduler type
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type PreemptionConfig struct {
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// SystemSchedulerEnabled specifies if preemption is enabled for system jobs
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SystemSchedulerEnabled bool `hcl:"system_scheduler_enabled"`
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// BatchSchedulerEnabled specifies if preemption is enabled for batch jobs
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BatchSchedulerEnabled bool `hcl:"batch_scheduler_enabled"`
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// ServiceSchedulerEnabled specifies if preemption is enabled for service jobs
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ServiceSchedulerEnabled bool `hcl:"service_scheduler_enabled"`
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}
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// SchedulerSetConfigRequest is used by the Operator endpoint to update the
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// current Scheduler configuration of the cluster.
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type SchedulerSetConfigRequest struct {
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// Config is the new Scheduler configuration to use.
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Config SchedulerConfiguration
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// CAS controls whether to use check-and-set semantics for this request.
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CAS bool
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// WriteRequest holds the ACL token to go along with this request.
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WriteRequest
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}
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