354 lines
9.3 KiB
Go
354 lines
9.3 KiB
Go
package rpc_proxy
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import (
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"bytes"
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"fmt"
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"log"
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"math/rand"
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"os"
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"testing"
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"time"
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)
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var (
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localLogger *log.Logger
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localLogBuffer *bytes.Buffer
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)
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func init() {
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localLogBuffer = new(bytes.Buffer)
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localLogger = log.New(localLogBuffer, "", 0)
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}
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func GetBufferedLogger() *log.Logger {
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return localLogger
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}
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type fauxConnPool struct {
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// failPct between 0.0 and 1.0 == pct of time a Ping should fail
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failPct float64
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}
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func (cp *fauxConnPool) PingNomadServer(region string, version int, s *ServerEndpoint) (bool, error) {
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var success bool
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successProb := rand.Float64()
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if successProb > cp.failPct {
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success = true
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}
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return success, nil
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}
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type fauxSerf struct {
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numNodes int
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}
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func (s *fauxSerf) NumNodes() int {
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return s.numNodes
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}
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func (s *fauxSerf) Region() string {
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return "global"
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}
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func (s *fauxSerf) RPCVersion() int {
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return 1
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}
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func testManager() (p *RpcProxy) {
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logger := GetBufferedLogger()
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shutdownCh := make(chan struct{})
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p = NewRpcProxy(logger, shutdownCh, &fauxSerf{numNodes: 16384}, &fauxConnPool{})
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return p
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}
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func testManagerFailProb(failPct float64) (p *RpcProxy) {
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logger := GetBufferedLogger()
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logger = log.New(os.Stderr, "", log.LstdFlags)
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shutdownCh := make(chan struct{})
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p = NewRpcProxy(logger, shutdownCh, &fauxSerf{}, &fauxConnPool{failPct: failPct})
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return p
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}
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// func (l *serverList) cycleServer() (servers []*Server) {
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func TestManagerInternal_cycleServer(t *testing.T) {
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m := testManager()
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l := m.getServerList()
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server0 := &ServerEndpoint{Name: "server1"}
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server1 := &ServerEndpoint{Name: "server2"}
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server2 := &ServerEndpoint{Name: "server3"}
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l.L = append(l.L, server0, server1, server2)
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m.saveServerList(l)
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l = m.getServerList()
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if len(l.L) != 3 {
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t.Fatalf("server length incorrect: %d/3", len(l.L))
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}
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if l.L[0] != server0 &&
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l.L[1] != server1 &&
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l.L[2] != server2 {
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t.Fatalf("initial server ordering not correct")
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}
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l.L = l.cycleServer()
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if len(l.L) != 3 {
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t.Fatalf("server length incorrect: %d/3", len(l.L))
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}
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if l.L[0] != server1 &&
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l.L[1] != server2 &&
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l.L[2] != server0 {
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t.Fatalf("server ordering after one cycle not correct")
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}
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l.L = l.cycleServer()
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if len(l.L) != 3 {
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t.Fatalf("server length incorrect: %d/3", len(l.L))
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}
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if l.L[0] != server2 &&
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l.L[1] != server0 &&
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l.L[2] != server1 {
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t.Fatalf("server ordering after two cycles not correct")
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}
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l.L = l.cycleServer()
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if len(l.L) != 3 {
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t.Fatalf("server length incorrect: %d/3", len(l.L))
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}
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if l.L[0] != server0 &&
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l.L[1] != server1 &&
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l.L[2] != server2 {
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t.Fatalf("server ordering after three cycles not correct")
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}
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}
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// func (m *Manager) getServerList() serverList {
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func TestManagerInternal_getServerList(t *testing.T) {
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m := testManager()
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l := m.getServerList()
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if l.L == nil {
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t.Fatalf("serverList.servers nil")
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}
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if len(l.L) != 0 {
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t.Fatalf("serverList.servers length not zero")
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}
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}
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func TestManagerInternal_NewManager(t *testing.T) {
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m := testManager()
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if m == nil {
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t.Fatalf("Manager nil")
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}
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if m.logger == nil {
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t.Fatalf("Manager.logger nil")
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}
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if m.shutdownCh == nil {
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t.Fatalf("Manager.shutdownCh nil")
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}
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}
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// func (m *Manager) reconcileServerList(l *serverList) bool {
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func TestManagerInternal_reconcileServerList(t *testing.T) {
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tests := []int{0, 1, 2, 3, 4, 5, 10, 100}
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for _, n := range tests {
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ok, err := test_reconcileServerList(n)
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if !ok {
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t.Errorf("Expected %d to pass: %v", n, err)
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}
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}
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}
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func test_reconcileServerList(maxServers int) (bool, error) {
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// Build a server list, reconcile, verify the missing servers are
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// missing, the added have been added, and the original server is
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// present.
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const failPct = 0.5
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m := testManagerFailProb(failPct)
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var failedServers, healthyServers []*ServerEndpoint
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for i := 0; i < maxServers; i++ {
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nodeName := fmt.Sprintf("s%02d", i)
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node := &ServerEndpoint{Name: nodeName}
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// Add 66% of servers to Manager
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if rand.Float64() > 0.33 {
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m.activateEndpoint(node)
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// Of healthy servers, (ab)use connPoolPinger to
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// failPct of the servers for the reconcile. This
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// allows for the selected server to no longer be
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// healthy for the reconcile below.
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if ok, _ := m.connPoolPinger.PingNomadServer(m.configInfo.Region(), m.configInfo.RPCVersion(), node); ok {
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// Will still be present
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healthyServers = append(healthyServers, node)
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} else {
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// Will be missing
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failedServers = append(failedServers, node)
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}
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} else {
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// Will be added from the call to reconcile
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healthyServers = append(healthyServers, node)
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}
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}
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// Randomize Manager's server list
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m.RebalanceServers()
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selectedServer := m.FindServer()
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var selectedServerFailed bool
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for _, s := range failedServers {
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if selectedServer.Key().Equal(s.Key()) {
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selectedServerFailed = true
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break
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}
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}
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// Update Manager's server list to be "healthy" based on Serf.
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// Reconcile this with origServers, which is shuffled and has a live
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// connection, but possibly out of date.
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origServers := m.getServerList()
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m.saveServerList(serverList{L: healthyServers})
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// This should always succeed with non-zero server lists
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if !selectedServerFailed && !m.reconcileServerList(&origServers) &&
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len(m.getServerList().L) != 0 &&
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len(origServers.L) != 0 {
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// If the random gods are unfavorable and we end up with zero
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// length lists, expect things to fail and retry the test.
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return false, fmt.Errorf("Expected reconcile to succeed: %v %d %d",
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selectedServerFailed,
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len(m.getServerList().L),
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len(origServers.L))
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}
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// If we have zero-length server lists, test succeeded in degenerate
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// case.
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if len(m.getServerList().L) == 0 &&
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len(origServers.L) == 0 {
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// Failed as expected w/ zero length list
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return true, nil
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}
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resultingServerMap := make(map[EndpointKey]bool)
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for _, s := range m.getServerList().L {
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resultingServerMap[*s.Key()] = true
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}
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// Test to make sure no failed servers are in the Manager's
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// list. Error if there are any failedServers in l.servers
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for _, s := range failedServers {
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_, ok := resultingServerMap[*s.Key()]
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if ok {
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return false, fmt.Errorf("Found failed server %v in merged list %v", s, resultingServerMap)
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}
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}
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// Test to make sure all healthy servers are in the healthy list.
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if len(healthyServers) != len(m.getServerList().L) {
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return false, fmt.Errorf("Expected healthy map and servers to match: %d/%d", len(healthyServers), len(healthyServers))
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}
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// Test to make sure all healthy servers are in the resultingServerMap list.
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for _, s := range healthyServers {
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_, ok := resultingServerMap[*s.Key()]
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if !ok {
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return false, fmt.Errorf("Server %v missing from healthy map after merged lists", s)
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}
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}
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return true, nil
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}
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// func (l *serverList) refreshServerRebalanceTimer() {
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func TestManagerInternal_refreshServerRebalanceTimer(t *testing.T) {
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type clusterSizes struct {
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numNodes int
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numServers int
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minRebalance time.Duration
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}
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clusters := []clusterSizes{
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{0, 3, 2 * time.Minute},
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{1, 0, 2 * time.Minute}, // partitioned cluster
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{1, 3, 2 * time.Minute},
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{2, 3, 2 * time.Minute},
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{100, 0, 2 * time.Minute}, // partitioned
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{100, 1, 2 * time.Minute}, // partitioned
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{100, 3, 2 * time.Minute},
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{1024, 1, 2 * time.Minute}, // partitioned
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{1024, 3, 2 * time.Minute}, // partitioned
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{1024, 5, 2 * time.Minute},
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{16384, 1, 4 * time.Minute}, // partitioned
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{16384, 2, 2 * time.Minute}, // partitioned
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{16384, 3, 2 * time.Minute}, // partitioned
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{16384, 5, 2 * time.Minute},
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{65535, 0, 2 * time.Minute}, // partitioned
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{65535, 1, 8 * time.Minute}, // partitioned
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{65535, 2, 3 * time.Minute}, // partitioned
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{65535, 3, 5 * time.Minute}, // partitioned
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{65535, 5, 3 * time.Minute}, // partitioned
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{65535, 7, 2 * time.Minute},
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{1000000, 1, 4 * time.Hour}, // partitioned
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{1000000, 2, 2 * time.Hour}, // partitioned
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{1000000, 3, 80 * time.Minute}, // partitioned
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{1000000, 5, 50 * time.Minute}, // partitioned
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{1000000, 11, 20 * time.Minute}, // partitioned
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{1000000, 19, 10 * time.Minute},
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}
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logger := log.New(os.Stderr, "", log.LstdFlags)
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shutdownCh := make(chan struct{})
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for _, s := range clusters {
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m := NewRpcProxy(logger, shutdownCh, &fauxSerf{numNodes: s.numNodes}, &fauxConnPool{})
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for i := 0; i < s.numServers; i++ {
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nodeName := fmt.Sprintf("s%02d", i)
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m.activateEndpoint(&ServerEndpoint{Name: nodeName})
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}
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d := m.refreshServerRebalanceTimer()
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if d < s.minRebalance {
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t.Errorf("duration too short for cluster of size %d and %d servers (%s < %s)", s.numNodes, s.numServers, d, s.minRebalance)
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}
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}
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}
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// func (m *Manager) saveServerList(l serverList) {
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func TestManagerInternal_saveServerList(t *testing.T) {
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m := testManager()
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// Initial condition
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func() {
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l := m.getServerList()
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if len(l.L) != 0 {
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t.Fatalf("Manager.saveServerList failed to load init config")
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}
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newServer := new(ServerEndpoint)
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l.L = append(l.L, newServer)
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m.saveServerList(l)
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}()
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// Test that save works
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func() {
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l1 := m.getServerList()
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t1NumServers := len(l1.L)
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if t1NumServers != 1 {
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t.Fatalf("Manager.saveServerList failed to save mutated config")
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}
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}()
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// Verify mutation w/o a save doesn't alter the original
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func() {
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newServer := new(ServerEndpoint)
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l := m.getServerList()
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l.L = append(l.L, newServer)
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l_orig := m.getServerList()
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origNumServers := len(l_orig.L)
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if origNumServers >= len(l.L) {
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t.Fatalf("Manager.saveServerList unsaved config overwrote original")
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}
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}()
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}
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