e41a654917
interface has 3 implementations: 1. local for blocking and moving data locally 2. remote for blocking and moving data from another node 3. noop for allocs that don't need to block
2032 lines
58 KiB
Go
2032 lines
58 KiB
Go
package client
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import (
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"errors"
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"fmt"
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"io/ioutil"
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"log"
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"net"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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"github.com/boltdb/bolt"
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consulapi "github.com/hashicorp/consul/api"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/go-multierror"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/config"
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"github.com/hashicorp/nomad/client/driver"
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"github.com/hashicorp/nomad/client/fingerprint"
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"github.com/hashicorp/nomad/client/stats"
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"github.com/hashicorp/nomad/client/vaultclient"
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"github.com/hashicorp/nomad/command/agent/consul"
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"github.com/hashicorp/nomad/helper"
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"github.com/hashicorp/nomad/helper/tlsutil"
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"github.com/hashicorp/nomad/nomad"
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"github.com/hashicorp/nomad/nomad/structs"
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vaultapi "github.com/hashicorp/vault/api"
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"github.com/mitchellh/hashstructure"
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"github.com/shirou/gopsutil/host"
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)
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const (
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// clientRPCCache controls how long we keep an idle connection
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// open to a server
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clientRPCCache = 5 * time.Minute
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// clientMaxStreams controsl how many idle streams we keep
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// open to a server
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clientMaxStreams = 2
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// datacenterQueryLimit searches through up to this many adjacent
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// datacenters looking for the Nomad server service.
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datacenterQueryLimit = 9
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// registerRetryIntv is minimum interval on which we retry
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// registration. We pick a value between this and 2x this.
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registerRetryIntv = 15 * time.Second
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// getAllocRetryIntv is minimum interval on which we retry
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// to fetch allocations. We pick a value between this and 2x this.
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getAllocRetryIntv = 30 * time.Second
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// devModeRetryIntv is the retry interval used for development
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devModeRetryIntv = time.Second
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// stateSnapshotIntv is how often the client snapshots state
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stateSnapshotIntv = 60 * time.Second
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// initialHeartbeatStagger is used to stagger the interval between
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// starting and the intial heartbeat. After the intial heartbeat,
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// we switch to using the TTL specified by the servers.
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initialHeartbeatStagger = 10 * time.Second
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// nodeUpdateRetryIntv is how often the client checks for updates to the
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// node attributes or meta map.
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nodeUpdateRetryIntv = 5 * time.Second
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// allocSyncIntv is the batching period of allocation updates before they
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// are synced with the server.
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allocSyncIntv = 200 * time.Millisecond
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// allocSyncRetryIntv is the interval on which we retry updating
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// the status of the allocation
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allocSyncRetryIntv = 5 * time.Second
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)
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// ClientStatsReporter exposes all the APIs related to resource usage of a Nomad
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// Client
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type ClientStatsReporter interface {
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// GetAllocStats returns the AllocStatsReporter for the passed allocation.
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// If it does not exist an error is reported.
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GetAllocStats(allocID string) (AllocStatsReporter, error)
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// LatestHostStats returns the latest resource usage stats for the host
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LatestHostStats() *stats.HostStats
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}
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// Client is used to implement the client interaction with Nomad. Clients
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// are expected to register as a schedulable node to the servers, and to
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// run allocations as determined by the servers.
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type Client struct {
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config *config.Config
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start time.Time
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// stateDB is used to efficiently store client state.
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stateDB *bolt.DB
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// configCopy is a copy that should be passed to alloc-runners.
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configCopy *config.Config
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configLock sync.RWMutex
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logger *log.Logger
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connPool *nomad.ConnPool
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// servers is the (optionally prioritized) list of nomad servers
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servers *serverlist
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// heartbeat related times for tracking how often to heartbeat
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lastHeartbeat time.Time
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heartbeatTTL time.Duration
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heartbeatLock sync.Mutex
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// triggerDiscoveryCh triggers Consul discovery; see triggerDiscovery
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triggerDiscoveryCh chan struct{}
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// discovered will be ticked whenever Consul discovery completes
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// succesfully
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serversDiscoveredCh chan struct{}
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// allocs is the current set of allocations
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allocs map[string]*AllocRunner
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allocLock sync.RWMutex
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// allocUpdates stores allocations that need to be synced to the server.
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allocUpdates chan *structs.Allocation
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// consulService is Nomad's custom Consul client for managing services
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// and checks.
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consulService ConsulServiceAPI
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// consulCatalog is the subset of Consul's Catalog API Nomad uses.
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consulCatalog consul.CatalogAPI
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// HostStatsCollector collects host resource usage stats
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hostStatsCollector *stats.HostStatsCollector
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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// vaultClient is used to interact with Vault for token and secret renewals
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vaultClient vaultclient.VaultClient
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// garbageCollector is used to garbage collect terminal allocations present
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// in the node automatically
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garbageCollector *AllocGarbageCollector
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}
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var (
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// noServersErr is returned by the RPC method when the client has no
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// configured servers. This is used to trigger Consul discovery if
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// enabled.
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noServersErr = errors.New("no servers")
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)
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// NewClient is used to create a new client from the given configuration
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func NewClient(cfg *config.Config, consulCatalog consul.CatalogAPI, consulService ConsulServiceAPI, logger *log.Logger) (*Client, error) {
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// Create the tls wrapper
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var tlsWrap tlsutil.RegionWrapper
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if cfg.TLSConfig.EnableRPC {
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tw, err := cfg.TLSConfiguration().OutgoingTLSWrapper()
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if err != nil {
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return nil, err
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}
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tlsWrap = tw
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}
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// Create the client
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c := &Client{
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config: cfg,
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consulCatalog: consulCatalog,
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consulService: consulService,
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start: time.Now(),
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connPool: nomad.NewPool(cfg.LogOutput, clientRPCCache, clientMaxStreams, tlsWrap),
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logger: logger,
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allocs: make(map[string]*AllocRunner),
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allocUpdates: make(chan *structs.Allocation, 64),
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shutdownCh: make(chan struct{}),
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servers: newServerList(),
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triggerDiscoveryCh: make(chan struct{}),
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serversDiscoveredCh: make(chan struct{}),
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}
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// Initialize the client
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if err := c.init(); err != nil {
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return nil, fmt.Errorf("failed to initialize client: %v", err)
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}
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// Add the stats collector
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statsCollector := stats.NewHostStatsCollector(logger, c.config.AllocDir)
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c.hostStatsCollector = statsCollector
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// Add the garbage collector
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gcConfig := &GCConfig{
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MaxAllocs: cfg.GCMaxAllocs,
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DiskUsageThreshold: cfg.GCDiskUsageThreshold,
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InodeUsageThreshold: cfg.GCInodeUsageThreshold,
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Interval: cfg.GCInterval,
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ParallelDestroys: cfg.GCParallelDestroys,
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ReservedDiskMB: cfg.Node.Reserved.DiskMB,
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}
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c.garbageCollector = NewAllocGarbageCollector(logger, statsCollector, c, gcConfig)
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go c.garbageCollector.Run()
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// Setup the node
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if err := c.setupNode(); err != nil {
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return nil, fmt.Errorf("node setup failed: %v", err)
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}
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// Fingerprint the node
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if err := c.fingerprint(); err != nil {
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return nil, fmt.Errorf("fingerprinting failed: %v", err)
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}
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// Scan for drivers
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if err := c.setupDrivers(); err != nil {
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return nil, fmt.Errorf("driver setup failed: %v", err)
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}
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// Setup the reserved resources
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c.reservePorts()
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// Store the config copy before restoring state but after it has been
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// initialized.
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c.configLock.Lock()
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c.configCopy = c.config.Copy()
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c.configLock.Unlock()
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// Set the preconfigured list of static servers
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c.configLock.RLock()
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if len(c.configCopy.Servers) > 0 {
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if err := c.SetServers(c.configCopy.Servers); err != nil {
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logger.Printf("[WARN] client: None of the configured servers are valid: %v", err)
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}
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}
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c.configLock.RUnlock()
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// Setup Consul discovery if enabled
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if c.configCopy.ConsulConfig.ClientAutoJoin != nil && *c.configCopy.ConsulConfig.ClientAutoJoin {
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go c.consulDiscovery()
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if len(c.servers.all()) == 0 {
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// No configured servers; trigger discovery manually
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c.triggerDiscoveryCh <- struct{}{}
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}
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}
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// Setup the vault client for token and secret renewals
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if err := c.setupVaultClient(); err != nil {
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return nil, fmt.Errorf("failed to setup vault client: %v", err)
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}
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// Restore the state
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if err := c.restoreState(); err != nil {
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logger.Printf("[ERR] client: failed to restore state: %v", err)
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logger.Printf("[ERR] client: Nomad is unable to start due to corrupt state. "+
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"The safest way to proceed is to manually stop running task processes "+
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"and remove Nomad's state (%q) and alloc (%q) directories before "+
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"restarting. Lost allocations will be rescheduled.",
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c.config.StateDir, c.config.AllocDir)
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logger.Printf("[ERR] client: Corrupt state is often caused by a bug. Please " +
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"report as much information as possible to " +
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"https://github.com/hashicorp/nomad/issues")
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return nil, fmt.Errorf("failed to restore state")
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}
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// Register and then start heartbeating to the servers.
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go c.registerAndHeartbeat()
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// Begin periodic snapshotting of state.
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go c.periodicSnapshot()
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// Begin syncing allocations to the server
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go c.allocSync()
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// Start the client!
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go c.run()
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// Start collecting stats
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go c.emitStats()
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c.logger.Printf("[INFO] client: Node ID %q", c.Node().ID)
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return c, nil
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}
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// init is used to initialize the client and perform any setup
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// needed before we begin starting its various components.
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func (c *Client) init() error {
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// Ensure the state dir exists if we have one
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if c.config.StateDir != "" {
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if err := os.MkdirAll(c.config.StateDir, 0700); err != nil {
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return fmt.Errorf("failed creating state dir: %s", err)
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}
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} else {
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// Othewise make a temp directory to use.
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p, err := ioutil.TempDir("", "NomadClient")
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if err != nil {
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return fmt.Errorf("failed creating temporary directory for the StateDir: %v", err)
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}
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p, err = filepath.EvalSymlinks(p)
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if err != nil {
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return fmt.Errorf("failed to find temporary directory for the StateDir: %v", err)
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}
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c.config.StateDir = p
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}
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c.logger.Printf("[INFO] client: using state directory %v", c.config.StateDir)
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// Create or open the state database
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db, err := bolt.Open(filepath.Join(c.config.StateDir, "state.db"), 0600, nil)
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if err != nil {
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return fmt.Errorf("failed to create state database: %v", err)
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}
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c.stateDB = db
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// Ensure the alloc dir exists if we have one
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if c.config.AllocDir != "" {
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if err := os.MkdirAll(c.config.AllocDir, 0711); err != nil {
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return fmt.Errorf("failed creating alloc dir: %s", err)
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}
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} else {
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// Othewise make a temp directory to use.
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p, err := ioutil.TempDir("", "NomadClient")
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if err != nil {
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return fmt.Errorf("failed creating temporary directory for the AllocDir: %v", err)
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}
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p, err = filepath.EvalSymlinks(p)
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if err != nil {
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return fmt.Errorf("failed to find temporary directory for the AllocDir: %v", err)
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}
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// Change the permissions to have the execute bit
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if err := os.Chmod(p, 0711); err != nil {
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return fmt.Errorf("failed to change directory permissions for the AllocDir: %v", err)
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}
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c.config.AllocDir = p
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}
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c.logger.Printf("[INFO] client: using alloc directory %v", c.config.AllocDir)
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return nil
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}
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// Leave is used to prepare the client to leave the cluster
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func (c *Client) Leave() error {
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// TODO
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return nil
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}
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// Datacenter returns the datacenter for the given client
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func (c *Client) Datacenter() string {
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c.configLock.RLock()
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dc := c.configCopy.Node.Datacenter
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c.configLock.RUnlock()
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return dc
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}
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// Region returns the region for the given client
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func (c *Client) Region() string {
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return c.config.Region
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}
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// RPCMajorVersion returns the structs.ApiMajorVersion supported by the
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// client.
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func (c *Client) RPCMajorVersion() int {
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return structs.ApiMajorVersion
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}
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// RPCMinorVersion returns the structs.ApiMinorVersion supported by the
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// client.
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func (c *Client) RPCMinorVersion() int {
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return structs.ApiMinorVersion
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}
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// Shutdown is used to tear down the client
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func (c *Client) Shutdown() error {
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c.logger.Printf("[INFO] client: shutting down")
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c.shutdownLock.Lock()
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defer c.shutdownLock.Unlock()
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if c.shutdown {
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return nil
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}
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// Defer closing the database
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defer func() {
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if err := c.stateDB.Close(); err != nil {
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c.logger.Printf("[ERR] client: failed to close state database on shutdown: %v", err)
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}
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}()
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// Stop renewing tokens and secrets
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if c.vaultClient != nil {
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c.vaultClient.Stop()
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}
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// Stop Garbage collector
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c.garbageCollector.Stop()
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// Destroy all the running allocations.
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if c.config.DevMode {
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for _, ar := range c.getAllocRunners() {
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ar.Destroy()
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<-ar.WaitCh()
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}
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}
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c.shutdown = true
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close(c.shutdownCh)
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c.connPool.Shutdown()
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return c.saveState()
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}
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// RPC is used to forward an RPC call to a nomad server, or fail if no servers.
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func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
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// Invoke the RPCHandler if it exists
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if c.config.RPCHandler != nil {
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return c.config.RPCHandler.RPC(method, args, reply)
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}
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servers := c.servers.all()
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if len(servers) == 0 {
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return noServersErr
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}
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|
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var mErr multierror.Error
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for _, s := range servers {
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// Make the RPC request
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if err := c.connPool.RPC(c.Region(), s.addr, c.RPCMajorVersion(), method, args, reply); err != nil {
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errmsg := fmt.Errorf("RPC failed to server %s: %v", s.addr, err)
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mErr.Errors = append(mErr.Errors, errmsg)
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c.logger.Printf("[DEBUG] client: %v", errmsg)
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c.servers.failed(s)
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continue
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}
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c.servers.good(s)
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return nil
|
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}
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|
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return mErr.ErrorOrNil()
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}
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|
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// Stats is used to return statistics for debugging and insight
|
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// for various sub-systems
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func (c *Client) Stats() map[string]map[string]string {
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c.heartbeatLock.Lock()
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defer c.heartbeatLock.Unlock()
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stats := map[string]map[string]string{
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"client": map[string]string{
|
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"node_id": c.Node().ID,
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"known_servers": c.servers.all().String(),
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"num_allocations": strconv.Itoa(c.NumAllocs()),
|
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"last_heartbeat": fmt.Sprintf("%v", time.Since(c.lastHeartbeat)),
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"heartbeat_ttl": fmt.Sprintf("%v", c.heartbeatTTL),
|
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},
|
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"runtime": nomad.RuntimeStats(),
|
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}
|
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return stats
|
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}
|
|
|
|
// CollectAllocation garbage collects a single allocation
|
|
func (c *Client) CollectAllocation(allocID string) error {
|
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return c.garbageCollector.Collect(allocID)
|
|
}
|
|
|
|
// CollectAllAllocs garbage collects all allocations on a node in the terminal
|
|
// state
|
|
func (c *Client) CollectAllAllocs() error {
|
|
return c.garbageCollector.CollectAll()
|
|
}
|
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|
|
// Node returns the locally registered node
|
|
func (c *Client) Node() *structs.Node {
|
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c.configLock.RLock()
|
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defer c.configLock.RUnlock()
|
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return c.config.Node
|
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}
|
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|
|
// StatsReporter exposes the various APIs related resource usage of a Nomad
|
|
// client
|
|
func (c *Client) StatsReporter() ClientStatsReporter {
|
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return c
|
|
}
|
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|
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func (c *Client) GetAllocStats(allocID string) (AllocStatsReporter, error) {
|
|
c.allocLock.RLock()
|
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defer c.allocLock.RUnlock()
|
|
ar, ok := c.allocs[allocID]
|
|
if !ok {
|
|
return nil, fmt.Errorf("unknown allocation ID %q", allocID)
|
|
}
|
|
return ar.StatsReporter(), nil
|
|
}
|
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|
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// HostStats returns all the stats related to a Nomad client
|
|
func (c *Client) LatestHostStats() *stats.HostStats {
|
|
return c.hostStatsCollector.Stats()
|
|
}
|
|
|
|
// GetAllocFS returns the AllocFS interface for the alloc dir of an allocation
|
|
func (c *Client) GetAllocFS(allocID string) (allocdir.AllocDirFS, error) {
|
|
c.allocLock.RLock()
|
|
defer c.allocLock.RUnlock()
|
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|
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ar, ok := c.allocs[allocID]
|
|
if !ok {
|
|
return nil, fmt.Errorf("unknown allocation ID %q", allocID)
|
|
}
|
|
return ar.GetAllocDir(), nil
|
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}
|
|
|
|
// GetClientAlloc returns the allocation from the client
|
|
func (c *Client) GetClientAlloc(allocID string) (*structs.Allocation, error) {
|
|
all := c.allAllocs()
|
|
alloc, ok := all[allocID]
|
|
if !ok {
|
|
return nil, fmt.Errorf("unknown allocation ID %q", allocID)
|
|
}
|
|
return alloc, nil
|
|
}
|
|
|
|
// GetServers returns the list of nomad servers this client is aware of.
|
|
func (c *Client) GetServers() []string {
|
|
endpoints := c.servers.all()
|
|
res := make([]string, len(endpoints))
|
|
for i := range endpoints {
|
|
res[i] = endpoints[i].addr.String()
|
|
}
|
|
return res
|
|
}
|
|
|
|
// SetServers sets a new list of nomad servers to connect to. As long as one
|
|
// server is resolvable no error is returned.
|
|
func (c *Client) SetServers(servers []string) error {
|
|
endpoints := make([]*endpoint, 0, len(servers))
|
|
var merr multierror.Error
|
|
for _, s := range servers {
|
|
addr, err := resolveServer(s)
|
|
if err != nil {
|
|
c.logger.Printf("[DEBUG] client: ignoring server %s due to resolution error: %v", s, err)
|
|
merr.Errors = append(merr.Errors, err)
|
|
continue
|
|
}
|
|
|
|
// Valid endpoint, append it without a priority as this API
|
|
// doesn't support different priorities for different servers
|
|
endpoints = append(endpoints, &endpoint{name: s, addr: addr})
|
|
}
|
|
|
|
// Only return errors if no servers are valid
|
|
if len(endpoints) == 0 {
|
|
if len(merr.Errors) > 0 {
|
|
return merr.ErrorOrNil()
|
|
}
|
|
return noServersErr
|
|
}
|
|
|
|
c.servers.set(endpoints)
|
|
return nil
|
|
}
|
|
|
|
// restoreState is used to restore our state from the data dir
|
|
func (c *Client) restoreState() error {
|
|
if c.config.DevMode {
|
|
return nil
|
|
}
|
|
|
|
// COMPAT: Remove in 0.7.0
|
|
// 0.6.0 transistioned from individual state files to a single bolt-db.
|
|
// The upgrade path is to:
|
|
// Check if old state exists
|
|
// If so, restore from that and delete old state
|
|
// Restore using state database
|
|
|
|
// Allocs holds the IDs of the allocations being restored
|
|
var allocs []string
|
|
|
|
// Upgrading tracks whether this is a pre 0.6.0 upgrade path
|
|
var upgrading bool
|
|
|
|
// Scan the directory
|
|
allocDir := filepath.Join(c.config.StateDir, "alloc")
|
|
list, err := ioutil.ReadDir(allocDir)
|
|
if err != nil && !os.IsNotExist(err) {
|
|
return fmt.Errorf("failed to list alloc state: %v", err)
|
|
} else if err == nil && len(list) != 0 {
|
|
upgrading = true
|
|
for _, entry := range list {
|
|
allocs = append(allocs, entry.Name())
|
|
}
|
|
} else {
|
|
// Normal path
|
|
err := c.stateDB.View(func(tx *bolt.Tx) error {
|
|
allocs, err = getAllAllocationIDs(tx)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to list allocations: %v", err)
|
|
}
|
|
return nil
|
|
})
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
// Load each alloc back
|
|
var mErr multierror.Error
|
|
for _, id := range allocs {
|
|
alloc := &structs.Allocation{ID: id}
|
|
|
|
// don't worry about blocking/migrating when restoring
|
|
watcher := noopPrevAlloc{}
|
|
|
|
c.configLock.RLock()
|
|
ar := NewAllocRunner(c.logger, c.configCopy, c.stateDB, c.updateAllocStatus, alloc, c.vaultClient, c.consulService, watcher)
|
|
c.configLock.RUnlock()
|
|
|
|
c.allocLock.Lock()
|
|
c.allocs[id] = ar
|
|
c.allocLock.Unlock()
|
|
|
|
if err := ar.RestoreState(); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to restore state for alloc %q: %v", id, err)
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
} else {
|
|
go ar.Run()
|
|
|
|
if upgrading {
|
|
if err := ar.SaveState(); err != nil {
|
|
c.logger.Printf("[WARN] client: initial save state for alloc %q failed: %v", id, err)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Delete all the entries
|
|
if upgrading {
|
|
if err := os.RemoveAll(allocDir); err != nil {
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
}
|
|
}
|
|
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
|
|
// saveState is used to snapshot our state into the data dir.
|
|
func (c *Client) saveState() error {
|
|
if c.config.DevMode {
|
|
return nil
|
|
}
|
|
|
|
var wg sync.WaitGroup
|
|
var l sync.Mutex
|
|
var mErr multierror.Error
|
|
runners := c.getAllocRunners()
|
|
wg.Add(len(runners))
|
|
|
|
for id, ar := range runners {
|
|
go func(id string, ar *AllocRunner) {
|
|
err := ar.SaveState()
|
|
if err != nil {
|
|
c.logger.Printf("[ERR] client: failed to save state for alloc %q: %v", id, err)
|
|
l.Lock()
|
|
multierror.Append(&mErr, err)
|
|
l.Unlock()
|
|
}
|
|
wg.Done()
|
|
}(id, ar)
|
|
}
|
|
|
|
wg.Wait()
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
|
|
// getAllocRunners returns a snapshot of the current set of alloc runners.
|
|
func (c *Client) getAllocRunners() map[string]*AllocRunner {
|
|
c.allocLock.RLock()
|
|
defer c.allocLock.RUnlock()
|
|
runners := make(map[string]*AllocRunner, len(c.allocs))
|
|
for id, ar := range c.allocs {
|
|
runners[id] = ar
|
|
}
|
|
return runners
|
|
}
|
|
|
|
// NumAllocs returns the number of allocs this client has. Used to
|
|
// fulfill the AllocCounter interface for the GC.
|
|
func (c *Client) NumAllocs() int {
|
|
c.allocLock.RLock()
|
|
n := len(c.allocs)
|
|
c.allocLock.RUnlock()
|
|
return n
|
|
}
|
|
|
|
// nodeID restores, or generates if necessary, a unique node ID and SecretID.
|
|
// The node ID is, if available, a persistent unique ID. The secret ID is a
|
|
// high-entropy random UUID.
|
|
func (c *Client) nodeID() (id, secret string, err error) {
|
|
var hostID string
|
|
hostInfo, err := host.Info()
|
|
if !c.config.NoHostUUID && err == nil {
|
|
if hashed, ok := helper.HashUUID(hostInfo.HostID); ok {
|
|
hostID = hashed
|
|
}
|
|
}
|
|
|
|
if hostID == "" {
|
|
// Generate a random hostID if no constant ID is available on
|
|
// this platform.
|
|
hostID = structs.GenerateUUID()
|
|
}
|
|
|
|
// Do not persist in dev mode
|
|
if c.config.DevMode {
|
|
return hostID, structs.GenerateUUID(), nil
|
|
}
|
|
|
|
// Attempt to read existing ID
|
|
idPath := filepath.Join(c.config.StateDir, "client-id")
|
|
idBuf, err := ioutil.ReadFile(idPath)
|
|
if err != nil && !os.IsNotExist(err) {
|
|
return "", "", err
|
|
}
|
|
|
|
// Attempt to read existing secret ID
|
|
secretPath := filepath.Join(c.config.StateDir, "secret-id")
|
|
secretBuf, err := ioutil.ReadFile(secretPath)
|
|
if err != nil && !os.IsNotExist(err) {
|
|
return "", "", err
|
|
}
|
|
|
|
// Use existing ID if any
|
|
if len(idBuf) != 0 {
|
|
id = strings.ToLower(string(idBuf))
|
|
} else {
|
|
id = hostID
|
|
|
|
// Persist the ID
|
|
if err := ioutil.WriteFile(idPath, []byte(id), 0700); err != nil {
|
|
return "", "", err
|
|
}
|
|
}
|
|
|
|
if len(secretBuf) != 0 {
|
|
secret = string(secretBuf)
|
|
} else {
|
|
// Generate new ID
|
|
secret = structs.GenerateUUID()
|
|
|
|
// Persist the ID
|
|
if err := ioutil.WriteFile(secretPath, []byte(secret), 0700); err != nil {
|
|
return "", "", err
|
|
}
|
|
}
|
|
|
|
return id, secret, nil
|
|
}
|
|
|
|
// setupNode is used to setup the initial node
|
|
func (c *Client) setupNode() error {
|
|
node := c.config.Node
|
|
if node == nil {
|
|
node = &structs.Node{}
|
|
c.config.Node = node
|
|
}
|
|
// Generate an ID and secret for the node
|
|
id, secretID, err := c.nodeID()
|
|
if err != nil {
|
|
return fmt.Errorf("node ID setup failed: %v", err)
|
|
}
|
|
|
|
node.ID = id
|
|
node.SecretID = secretID
|
|
if node.Attributes == nil {
|
|
node.Attributes = make(map[string]string)
|
|
}
|
|
if node.Links == nil {
|
|
node.Links = make(map[string]string)
|
|
}
|
|
if node.Meta == nil {
|
|
node.Meta = make(map[string]string)
|
|
}
|
|
if node.Resources == nil {
|
|
node.Resources = &structs.Resources{}
|
|
}
|
|
if node.Reserved == nil {
|
|
node.Reserved = &structs.Resources{}
|
|
}
|
|
if node.Datacenter == "" {
|
|
node.Datacenter = "dc1"
|
|
}
|
|
if node.Name == "" {
|
|
node.Name, _ = os.Hostname()
|
|
}
|
|
if node.Name == "" {
|
|
node.Name = node.ID
|
|
}
|
|
node.Status = structs.NodeStatusInit
|
|
return nil
|
|
}
|
|
|
|
// reservePorts is used to reserve ports on the fingerprinted network devices.
|
|
func (c *Client) reservePorts() {
|
|
c.configLock.RLock()
|
|
defer c.configLock.RUnlock()
|
|
global := c.config.GloballyReservedPorts
|
|
if len(global) == 0 {
|
|
return
|
|
}
|
|
|
|
node := c.config.Node
|
|
networks := node.Resources.Networks
|
|
reservedIndex := make(map[string]*structs.NetworkResource, len(networks))
|
|
for _, resNet := range node.Reserved.Networks {
|
|
reservedIndex[resNet.IP] = resNet
|
|
}
|
|
|
|
// Go through each network device and reserve ports on it.
|
|
for _, net := range networks {
|
|
res, ok := reservedIndex[net.IP]
|
|
if !ok {
|
|
res = net.Copy()
|
|
res.MBits = 0
|
|
reservedIndex[net.IP] = res
|
|
}
|
|
|
|
for _, portVal := range global {
|
|
p := structs.Port{Value: portVal}
|
|
res.ReservedPorts = append(res.ReservedPorts, p)
|
|
}
|
|
}
|
|
|
|
// Clear the reserved networks.
|
|
if node.Reserved == nil {
|
|
node.Reserved = new(structs.Resources)
|
|
} else {
|
|
node.Reserved.Networks = nil
|
|
}
|
|
|
|
// Restore the reserved networks
|
|
for _, net := range reservedIndex {
|
|
node.Reserved.Networks = append(node.Reserved.Networks, net)
|
|
}
|
|
}
|
|
|
|
// fingerprint is used to fingerprint the client and setup the node
|
|
func (c *Client) fingerprint() error {
|
|
whitelist := c.config.ReadStringListToMap("fingerprint.whitelist")
|
|
whitelistEnabled := len(whitelist) > 0
|
|
blacklist := c.config.ReadStringListToMap("fingerprint.blacklist")
|
|
|
|
c.logger.Printf("[DEBUG] client: built-in fingerprints: %v", fingerprint.BuiltinFingerprints())
|
|
|
|
var applied []string
|
|
var skipped []string
|
|
for _, name := range fingerprint.BuiltinFingerprints() {
|
|
// Skip modules that are not in the whitelist if it is enabled.
|
|
if _, ok := whitelist[name]; whitelistEnabled && !ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
// Skip modules that are in the blacklist
|
|
if _, ok := blacklist[name]; ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
f, err := fingerprint.NewFingerprint(name, c.logger)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
c.configLock.Lock()
|
|
applies, err := f.Fingerprint(c.config, c.config.Node)
|
|
c.configLock.Unlock()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if applies {
|
|
applied = append(applied, name)
|
|
}
|
|
p, period := f.Periodic()
|
|
if p {
|
|
// TODO: If more periodic fingerprinters are added, then
|
|
// fingerprintPeriodic should be used to handle all the periodic
|
|
// fingerprinters by using a priority queue.
|
|
go c.fingerprintPeriodic(name, f, period)
|
|
}
|
|
}
|
|
c.logger.Printf("[DEBUG] client: applied fingerprints %v", applied)
|
|
if len(skipped) != 0 {
|
|
c.logger.Printf("[DEBUG] client: fingerprint modules skipped due to white/blacklist: %v", skipped)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// fingerprintPeriodic runs a fingerprinter at the specified duration.
|
|
func (c *Client) fingerprintPeriodic(name string, f fingerprint.Fingerprint, d time.Duration) {
|
|
c.logger.Printf("[DEBUG] client: fingerprinting %v every %v", name, d)
|
|
for {
|
|
select {
|
|
case <-time.After(d):
|
|
c.configLock.Lock()
|
|
if _, err := f.Fingerprint(c.config, c.config.Node); err != nil {
|
|
c.logger.Printf("[DEBUG] client: periodic fingerprinting for %v failed: %v", name, err)
|
|
}
|
|
c.configLock.Unlock()
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// setupDrivers is used to find the available drivers
|
|
func (c *Client) setupDrivers() error {
|
|
// Build the white/blacklists of drivers.
|
|
whitelist := c.config.ReadStringListToMap("driver.whitelist")
|
|
whitelistEnabled := len(whitelist) > 0
|
|
blacklist := c.config.ReadStringListToMap("driver.blacklist")
|
|
|
|
var avail []string
|
|
var skipped []string
|
|
driverCtx := driver.NewDriverContext("", "", c.config, c.config.Node, c.logger, nil)
|
|
for name := range driver.BuiltinDrivers {
|
|
// Skip fingerprinting drivers that are not in the whitelist if it is
|
|
// enabled.
|
|
if _, ok := whitelist[name]; whitelistEnabled && !ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
// Skip fingerprinting drivers that are in the blacklist
|
|
if _, ok := blacklist[name]; ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
|
|
d, err := driver.NewDriver(name, driverCtx)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
c.configLock.Lock()
|
|
applies, err := d.Fingerprint(c.config, c.config.Node)
|
|
c.configLock.Unlock()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if applies {
|
|
avail = append(avail, name)
|
|
}
|
|
|
|
p, period := d.Periodic()
|
|
if p {
|
|
go c.fingerprintPeriodic(name, d, period)
|
|
}
|
|
|
|
}
|
|
|
|
c.logger.Printf("[DEBUG] client: available drivers %v", avail)
|
|
|
|
if len(skipped) != 0 {
|
|
c.logger.Printf("[DEBUG] client: drivers skipped due to white/blacklist: %v", skipped)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// retryIntv calculates a retry interval value given the base
|
|
func (c *Client) retryIntv(base time.Duration) time.Duration {
|
|
if c.config.DevMode {
|
|
return devModeRetryIntv
|
|
}
|
|
return base + lib.RandomStagger(base)
|
|
}
|
|
|
|
// registerAndHeartbeat is a long lived goroutine used to register the client
|
|
// and then start heartbeatng to the server.
|
|
func (c *Client) registerAndHeartbeat() {
|
|
// Register the node
|
|
c.retryRegisterNode()
|
|
|
|
// Start watching changes for node changes
|
|
go c.watchNodeUpdates()
|
|
|
|
// Setup the heartbeat timer, for the initial registration
|
|
// we want to do this quickly. We want to do it extra quickly
|
|
// in development mode.
|
|
var heartbeat <-chan time.Time
|
|
if c.config.DevMode {
|
|
heartbeat = time.After(0)
|
|
} else {
|
|
heartbeat = time.After(lib.RandomStagger(initialHeartbeatStagger))
|
|
}
|
|
|
|
for {
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
case <-heartbeat:
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
|
|
if err := c.updateNodeStatus(); err != nil {
|
|
// The servers have changed such that this node has not been
|
|
// registered before
|
|
if strings.Contains(err.Error(), "node not found") {
|
|
// Re-register the node
|
|
c.logger.Printf("[INFO] client: re-registering node")
|
|
c.retryRegisterNode()
|
|
heartbeat = time.After(lib.RandomStagger(initialHeartbeatStagger))
|
|
} else {
|
|
intv := c.retryIntv(registerRetryIntv)
|
|
c.logger.Printf("[ERR] client: heartbeating failed. Retrying in %v: %v", intv, err)
|
|
heartbeat = time.After(intv)
|
|
|
|
// if heartbeating fails, trigger Consul discovery
|
|
c.triggerDiscovery()
|
|
}
|
|
} else {
|
|
c.heartbeatLock.Lock()
|
|
heartbeat = time.After(c.heartbeatTTL)
|
|
c.heartbeatLock.Unlock()
|
|
}
|
|
}
|
|
}
|
|
|
|
// periodicSnapshot is a long lived goroutine used to periodically snapshot the
|
|
// state of the client
|
|
func (c *Client) periodicSnapshot() {
|
|
// Create a snapshot timer
|
|
snapshot := time.After(stateSnapshotIntv)
|
|
|
|
for {
|
|
select {
|
|
case <-snapshot:
|
|
snapshot = time.After(stateSnapshotIntv)
|
|
if err := c.saveState(); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to save state: %v", err)
|
|
}
|
|
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// run is a long lived goroutine used to run the client
|
|
func (c *Client) run() {
|
|
// Watch for changes in allocations
|
|
allocUpdates := make(chan *allocUpdates, 8)
|
|
go c.watchAllocations(allocUpdates)
|
|
|
|
for {
|
|
select {
|
|
case update := <-allocUpdates:
|
|
c.runAllocs(update)
|
|
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// hasNodeChanged calculates a hash for the node attributes- and meta map.
|
|
// The new hash values are compared against the old (passed-in) hash values to
|
|
// determine if the node properties have changed. It returns the new hash values
|
|
// in case they are different from the old hash values.
|
|
func (c *Client) hasNodeChanged(oldAttrHash uint64, oldMetaHash uint64) (bool, uint64, uint64) {
|
|
c.configLock.RLock()
|
|
defer c.configLock.RUnlock()
|
|
newAttrHash, err := hashstructure.Hash(c.config.Node.Attributes, nil)
|
|
if err != nil {
|
|
c.logger.Printf("[DEBUG] client: unable to calculate node attributes hash: %v", err)
|
|
}
|
|
// Calculate node meta map hash
|
|
newMetaHash, err := hashstructure.Hash(c.config.Node.Meta, nil)
|
|
if err != nil {
|
|
c.logger.Printf("[DEBUG] client: unable to calculate node meta hash: %v", err)
|
|
}
|
|
if newAttrHash != oldAttrHash || newMetaHash != oldMetaHash {
|
|
return true, newAttrHash, newMetaHash
|
|
}
|
|
return false, oldAttrHash, oldMetaHash
|
|
}
|
|
|
|
// retryRegisterNode is used to register the node or update the registration and
|
|
// retry in case of failure.
|
|
func (c *Client) retryRegisterNode() {
|
|
for {
|
|
err := c.registerNode()
|
|
if err == nil {
|
|
// Registered!
|
|
return
|
|
}
|
|
|
|
if err == noServersErr {
|
|
c.logger.Print("[DEBUG] client: registration waiting on servers")
|
|
c.triggerDiscovery()
|
|
} else {
|
|
c.logger.Printf("[ERR] client: registration failure: %v", err)
|
|
}
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
case <-time.After(c.retryIntv(registerRetryIntv)):
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// registerNode is used to register the node or update the registration
|
|
func (c *Client) registerNode() error {
|
|
node := c.Node()
|
|
req := structs.NodeRegisterRequest{
|
|
Node: node,
|
|
WriteRequest: structs.WriteRequest{Region: c.Region()},
|
|
}
|
|
var resp structs.NodeUpdateResponse
|
|
if err := c.RPC("Node.Register", &req, &resp); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the node status to ready after we register.
|
|
c.configLock.Lock()
|
|
node.Status = structs.NodeStatusReady
|
|
c.configLock.Unlock()
|
|
|
|
c.logger.Printf("[INFO] client: node registration complete")
|
|
if len(resp.EvalIDs) != 0 {
|
|
c.logger.Printf("[DEBUG] client: %d evaluations triggered by node registration", len(resp.EvalIDs))
|
|
}
|
|
|
|
c.heartbeatLock.Lock()
|
|
defer c.heartbeatLock.Unlock()
|
|
c.lastHeartbeat = time.Now()
|
|
c.heartbeatTTL = resp.HeartbeatTTL
|
|
return nil
|
|
}
|
|
|
|
// updateNodeStatus is used to heartbeat and update the status of the node
|
|
func (c *Client) updateNodeStatus() error {
|
|
c.heartbeatLock.Lock()
|
|
defer c.heartbeatLock.Unlock()
|
|
|
|
node := c.Node()
|
|
req := structs.NodeUpdateStatusRequest{
|
|
NodeID: node.ID,
|
|
Status: structs.NodeStatusReady,
|
|
WriteRequest: structs.WriteRequest{Region: c.Region()},
|
|
}
|
|
var resp structs.NodeUpdateResponse
|
|
if err := c.RPC("Node.UpdateStatus", &req, &resp); err != nil {
|
|
c.triggerDiscovery()
|
|
return fmt.Errorf("failed to update status: %v", err)
|
|
}
|
|
if len(resp.EvalIDs) != 0 {
|
|
c.logger.Printf("[DEBUG] client: %d evaluations triggered by node update", len(resp.EvalIDs))
|
|
}
|
|
if resp.Index != 0 {
|
|
c.logger.Printf("[DEBUG] client: state updated to %s", req.Status)
|
|
}
|
|
|
|
// Update heartbeat time and ttl
|
|
c.lastHeartbeat = time.Now()
|
|
c.heartbeatTTL = resp.HeartbeatTTL
|
|
|
|
// Convert []*NodeServerInfo to []*endpoints
|
|
localdc := c.Datacenter()
|
|
servers := make(endpoints, 0, len(resp.Servers))
|
|
for _, s := range resp.Servers {
|
|
addr, err := resolveServer(s.RPCAdvertiseAddr)
|
|
if err != nil {
|
|
continue
|
|
}
|
|
e := endpoint{name: s.RPCAdvertiseAddr, addr: addr}
|
|
if s.Datacenter != localdc {
|
|
// server is non-local; de-prioritize
|
|
e.priority = 1
|
|
}
|
|
servers = append(servers, &e)
|
|
}
|
|
if len(servers) == 0 {
|
|
return fmt.Errorf("server returned no valid servers")
|
|
}
|
|
c.servers.set(servers)
|
|
|
|
// Begin polling Consul if there is no Nomad leader. We could be
|
|
// heartbeating to a Nomad server that is in the minority of a
|
|
// partition of the Nomad server quorum, but this Nomad Agent still
|
|
// has connectivity to the existing majority of Nomad Servers, but
|
|
// only if it queries Consul.
|
|
if resp.LeaderRPCAddr == "" {
|
|
c.triggerDiscovery()
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// updateAllocStatus is used to update the status of an allocation
|
|
func (c *Client) updateAllocStatus(alloc *structs.Allocation) {
|
|
if alloc.Terminated() {
|
|
// Terminated, mark for GC
|
|
if ar, ok := c.getAllocRunners()[alloc.ID]; ok {
|
|
c.garbageCollector.MarkForCollection(ar)
|
|
}
|
|
}
|
|
|
|
// Strip all the information that can be reconstructed at the server. Only
|
|
// send the fields that are updatable by the client.
|
|
stripped := new(structs.Allocation)
|
|
stripped.ID = alloc.ID
|
|
stripped.NodeID = c.Node().ID
|
|
stripped.TaskStates = alloc.TaskStates
|
|
stripped.ClientStatus = alloc.ClientStatus
|
|
stripped.ClientDescription = alloc.ClientDescription
|
|
stripped.DeploymentStatus = alloc.DeploymentStatus
|
|
|
|
select {
|
|
case c.allocUpdates <- stripped:
|
|
case <-c.shutdownCh:
|
|
}
|
|
}
|
|
|
|
// allocSync is a long lived function that batches allocation updates to the
|
|
// server.
|
|
func (c *Client) allocSync() {
|
|
staggered := false
|
|
syncTicker := time.NewTicker(allocSyncIntv)
|
|
updates := make(map[string]*structs.Allocation)
|
|
for {
|
|
select {
|
|
case <-c.shutdownCh:
|
|
syncTicker.Stop()
|
|
return
|
|
case alloc := <-c.allocUpdates:
|
|
// Batch the allocation updates until the timer triggers.
|
|
updates[alloc.ID] = alloc
|
|
case <-syncTicker.C:
|
|
// Fast path if there are no updates
|
|
if len(updates) == 0 {
|
|
continue
|
|
}
|
|
|
|
sync := make([]*structs.Allocation, 0, len(updates))
|
|
for _, alloc := range updates {
|
|
sync = append(sync, alloc)
|
|
}
|
|
|
|
// Send to server.
|
|
args := structs.AllocUpdateRequest{
|
|
Alloc: sync,
|
|
WriteRequest: structs.WriteRequest{Region: c.Region()},
|
|
}
|
|
|
|
var resp structs.GenericResponse
|
|
if err := c.RPC("Node.UpdateAlloc", &args, &resp); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to update allocations: %v", err)
|
|
syncTicker.Stop()
|
|
syncTicker = time.NewTicker(c.retryIntv(allocSyncRetryIntv))
|
|
staggered = true
|
|
} else {
|
|
updates = make(map[string]*structs.Allocation)
|
|
if staggered {
|
|
syncTicker.Stop()
|
|
syncTicker = time.NewTicker(allocSyncIntv)
|
|
staggered = false
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// allocUpdates holds the results of receiving updated allocations from the
|
|
// servers.
|
|
type allocUpdates struct {
|
|
// pulled is the set of allocations that were downloaded from the servers.
|
|
pulled map[string]*structs.Allocation
|
|
|
|
// filtered is the set of allocations that were not pulled because their
|
|
// AllocModifyIndex didn't change.
|
|
filtered map[string]struct{}
|
|
}
|
|
|
|
// watchAllocations is used to scan for updates to allocations
|
|
func (c *Client) watchAllocations(updates chan *allocUpdates) {
|
|
// The request and response for getting the map of allocations that should
|
|
// be running on the Node to their AllocModifyIndex which is incremented
|
|
// when the allocation is updated by the servers.
|
|
n := c.Node()
|
|
req := structs.NodeSpecificRequest{
|
|
NodeID: n.ID,
|
|
SecretID: n.SecretID,
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: true,
|
|
},
|
|
}
|
|
var resp structs.NodeClientAllocsResponse
|
|
|
|
// The request and response for pulling down the set of allocations that are
|
|
// new, or updated server side.
|
|
allocsReq := structs.AllocsGetRequest{
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: true,
|
|
},
|
|
}
|
|
var allocsResp structs.AllocsGetResponse
|
|
|
|
OUTER:
|
|
for {
|
|
// Get the allocation modify index map, blocking for updates. We will
|
|
// use this to determine exactly what allocations need to be downloaded
|
|
// in full.
|
|
resp = structs.NodeClientAllocsResponse{}
|
|
err := c.RPC("Node.GetClientAllocs", &req, &resp)
|
|
if err != nil {
|
|
// Shutdown often causes EOF errors, so check for shutdown first
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
default:
|
|
}
|
|
|
|
// COMPAT: Remove in 0.6. This is to allow the case in which the
|
|
// servers are not fully upgraded before the clients register. This
|
|
// can cause the SecretID to be lost
|
|
if strings.Contains(err.Error(), "node secret ID does not match") {
|
|
c.logger.Printf("[DEBUG] client: re-registering node as there was a secret ID mismatch: %v", err)
|
|
c.retryRegisterNode()
|
|
} else if err != noServersErr {
|
|
c.logger.Printf("[ERR] client: failed to query for node allocations: %v", err)
|
|
}
|
|
retry := c.retryIntv(getAllocRetryIntv)
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
continue
|
|
case <-time.After(retry):
|
|
continue
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
|
|
// Check for shutdown
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
default:
|
|
}
|
|
|
|
// Filter all allocations whose AllocModifyIndex was not incremented.
|
|
// These are the allocations who have either not been updated, or whose
|
|
// updates are a result of the client sending an update for the alloc.
|
|
// This lets us reduce the network traffic to the server as we don't
|
|
// need to pull all the allocations.
|
|
var pull []string
|
|
filtered := make(map[string]struct{})
|
|
runners := c.getAllocRunners()
|
|
var pullIndex uint64
|
|
for allocID, modifyIndex := range resp.Allocs {
|
|
// Pull the allocation if we don't have an alloc runner for the
|
|
// allocation or if the alloc runner requires an updated allocation.
|
|
runner, ok := runners[allocID]
|
|
|
|
if !ok || runner.shouldUpdate(modifyIndex) {
|
|
// Only pull allocs that are required. Filtered
|
|
// allocs might be at a higher index, so ignore
|
|
// it.
|
|
if modifyIndex > pullIndex {
|
|
pullIndex = modifyIndex
|
|
}
|
|
pull = append(pull, allocID)
|
|
} else {
|
|
filtered[allocID] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// Pull the allocations that passed filtering.
|
|
allocsResp.Allocs = nil
|
|
var pulledAllocs map[string]*structs.Allocation
|
|
if len(pull) != 0 {
|
|
// Pull the allocations that need to be updated.
|
|
allocsReq.AllocIDs = pull
|
|
allocsReq.MinQueryIndex = pullIndex - 1
|
|
allocsResp = structs.AllocsGetResponse{}
|
|
if err := c.RPC("Alloc.GetAllocs", &allocsReq, &allocsResp); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to query updated allocations: %v", err)
|
|
retry := c.retryIntv(getAllocRetryIntv)
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
continue
|
|
case <-time.After(retry):
|
|
continue
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
|
|
// Ensure that we received all the allocations we wanted
|
|
pulledAllocs = make(map[string]*structs.Allocation, len(allocsResp.Allocs))
|
|
for _, alloc := range allocsResp.Allocs {
|
|
pulledAllocs[alloc.ID] = alloc
|
|
}
|
|
|
|
for _, desiredID := range pull {
|
|
if _, ok := pulledAllocs[desiredID]; !ok {
|
|
// We didn't get everything we wanted. Do not update the
|
|
// MinQueryIndex, sleep and then retry.
|
|
wait := c.retryIntv(2 * time.Second)
|
|
select {
|
|
case <-time.After(wait):
|
|
// Wait for the server we contact to receive the
|
|
// allocations
|
|
continue OUTER
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check for shutdown
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
default:
|
|
}
|
|
}
|
|
|
|
c.logger.Printf("[DEBUG] client: updated allocations at index %d (total %d) (pulled %d) (filtered %d)",
|
|
resp.Index, len(resp.Allocs), len(allocsResp.Allocs), len(filtered))
|
|
|
|
// Update the query index.
|
|
if resp.Index > req.MinQueryIndex {
|
|
req.MinQueryIndex = resp.Index
|
|
}
|
|
|
|
// Push the updates.
|
|
update := &allocUpdates{
|
|
filtered: filtered,
|
|
pulled: pulledAllocs,
|
|
}
|
|
select {
|
|
case updates <- update:
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// watchNodeUpdates periodically checks for changes to the node attributes or meta map
|
|
func (c *Client) watchNodeUpdates() {
|
|
c.logger.Printf("[DEBUG] client: periodically checking for node changes at duration %v", nodeUpdateRetryIntv)
|
|
|
|
// Initialize the hashes
|
|
_, attrHash, metaHash := c.hasNodeChanged(0, 0)
|
|
var changed bool
|
|
for {
|
|
select {
|
|
case <-time.After(c.retryIntv(nodeUpdateRetryIntv)):
|
|
changed, attrHash, metaHash = c.hasNodeChanged(attrHash, metaHash)
|
|
if changed {
|
|
c.logger.Printf("[DEBUG] client: state changed, updating node.")
|
|
|
|
// Update the config copy.
|
|
c.configLock.Lock()
|
|
node := c.config.Node.Copy()
|
|
c.configCopy.Node = node
|
|
c.configLock.Unlock()
|
|
|
|
c.retryRegisterNode()
|
|
}
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// runAllocs is invoked when we get an updated set of allocations
|
|
func (c *Client) runAllocs(update *allocUpdates) {
|
|
// Get the existing allocs
|
|
c.allocLock.RLock()
|
|
exist := make([]*structs.Allocation, 0, len(c.allocs))
|
|
for _, ar := range c.allocs {
|
|
exist = append(exist, ar.alloc)
|
|
}
|
|
c.allocLock.RUnlock()
|
|
|
|
// Diff the existing and updated allocations
|
|
diff := diffAllocs(exist, update)
|
|
c.logger.Printf("[DEBUG] client: %#v", diff)
|
|
|
|
// Remove the old allocations
|
|
for _, remove := range diff.removed {
|
|
if err := c.removeAlloc(remove); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to remove alloc '%s': %v", remove.ID, err)
|
|
}
|
|
}
|
|
|
|
// Update the existing allocations
|
|
for _, update := range diff.updated {
|
|
if err := c.updateAlloc(update.exist, update.updated); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to update alloc %q: %v",
|
|
update.exist.ID, err)
|
|
}
|
|
}
|
|
|
|
// Start the new allocations
|
|
for _, add := range diff.added {
|
|
if err := c.addAlloc(add); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to add alloc '%s': %v",
|
|
add.ID, err)
|
|
}
|
|
}
|
|
}
|
|
|
|
// removeAlloc is invoked when we should remove an allocation
|
|
func (c *Client) removeAlloc(alloc *structs.Allocation) error {
|
|
c.allocLock.Lock()
|
|
ar, ok := c.allocs[alloc.ID]
|
|
if !ok {
|
|
c.allocLock.Unlock()
|
|
c.logger.Printf("[WARN] client: missing context for alloc '%s'", alloc.ID)
|
|
return nil
|
|
}
|
|
delete(c.allocs, alloc.ID)
|
|
c.allocLock.Unlock()
|
|
|
|
// Ensure the GC has a reference and then collect. Collecting through the GC
|
|
// applies rate limiting
|
|
c.garbageCollector.MarkForCollection(ar)
|
|
go c.garbageCollector.Collect(alloc.ID)
|
|
|
|
return nil
|
|
}
|
|
|
|
// updateAlloc is invoked when we should update an allocation
|
|
func (c *Client) updateAlloc(exist, update *structs.Allocation) error {
|
|
c.allocLock.RLock()
|
|
ar, ok := c.allocs[exist.ID]
|
|
c.allocLock.RUnlock()
|
|
if !ok {
|
|
c.logger.Printf("[WARN] client: missing context for alloc '%s'", exist.ID)
|
|
return nil
|
|
}
|
|
|
|
ar.Update(update)
|
|
return nil
|
|
}
|
|
|
|
// addAlloc is invoked when we should add an allocation
|
|
func (c *Client) addAlloc(alloc *structs.Allocation) error {
|
|
// Check if we already have an alloc runner
|
|
c.allocLock.Lock()
|
|
if _, ok := c.allocs[alloc.ID]; ok {
|
|
c.logger.Printf("[DEBUG]: client: dropping duplicate add allocation request: %q", alloc.ID)
|
|
c.allocLock.Unlock()
|
|
return nil
|
|
}
|
|
|
|
// get the previous alloc runner - if one exists - for the
|
|
// blocking/migrating watcher
|
|
var prevAR *AllocRunner
|
|
if alloc.PreviousAllocation != "" {
|
|
prevAR = c.allocs[alloc.PreviousAllocation]
|
|
}
|
|
|
|
c.configLock.RLock()
|
|
prevAlloc := newAllocWatcher(alloc, prevAR, c, c.configCopy, c.logger)
|
|
|
|
ar := NewAllocRunner(c.logger, c.configCopy, c.stateDB, c.updateAllocStatus, alloc, c.vaultClient, c.consulService, prevAlloc)
|
|
c.configLock.RUnlock()
|
|
|
|
// Store the alloc runner.
|
|
c.allocs[alloc.ID] = ar
|
|
|
|
if err := ar.SaveState(); err != nil {
|
|
c.logger.Printf("[WARN] client: initial save state for alloc %q failed: %v", alloc.ID, err)
|
|
}
|
|
|
|
// Must release allocLock as GC acquires it to count allocs
|
|
c.allocLock.Unlock()
|
|
|
|
// Make room for the allocation before running it
|
|
if err := c.garbageCollector.MakeRoomFor([]*structs.Allocation{alloc}); err != nil {
|
|
c.logger.Printf("[ERR] client: error making room for allocation: %v", err)
|
|
}
|
|
|
|
go ar.Run()
|
|
return nil
|
|
}
|
|
|
|
// setupVaultClient creates an object to periodically renew tokens and secrets
|
|
// with vault.
|
|
func (c *Client) setupVaultClient() error {
|
|
var err error
|
|
c.vaultClient, err = vaultclient.NewVaultClient(c.config.VaultConfig, c.logger, c.deriveToken)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if c.vaultClient == nil {
|
|
c.logger.Printf("[ERR] client: failed to create vault client")
|
|
return fmt.Errorf("failed to create vault client")
|
|
}
|
|
|
|
// Start renewing tokens and secrets
|
|
c.vaultClient.Start()
|
|
|
|
return nil
|
|
}
|
|
|
|
// deriveToken takes in an allocation and a set of tasks and derives vault
|
|
// tokens for each of the tasks, unwraps all of them using the supplied vault
|
|
// client and returns a map of unwrapped tokens, indexed by the task name.
|
|
func (c *Client) deriveToken(alloc *structs.Allocation, taskNames []string, vclient *vaultapi.Client) (map[string]string, error) {
|
|
if alloc == nil {
|
|
return nil, fmt.Errorf("nil allocation")
|
|
}
|
|
|
|
if taskNames == nil || len(taskNames) == 0 {
|
|
return nil, fmt.Errorf("missing task names")
|
|
}
|
|
|
|
group := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
|
|
if group == nil {
|
|
return nil, fmt.Errorf("group name in allocation is not present in job")
|
|
}
|
|
|
|
verifiedTasks := []string{}
|
|
found := false
|
|
// Check if the given task names actually exist in the allocation
|
|
for _, taskName := range taskNames {
|
|
found = false
|
|
for _, task := range group.Tasks {
|
|
if task.Name == taskName {
|
|
found = true
|
|
}
|
|
}
|
|
if !found {
|
|
c.logger.Printf("[ERR] task %q not found in the allocation", taskName)
|
|
return nil, fmt.Errorf("task %q not found in the allocaition", taskName)
|
|
}
|
|
verifiedTasks = append(verifiedTasks, taskName)
|
|
}
|
|
|
|
// DeriveVaultToken of nomad server can take in a set of tasks and
|
|
// creates tokens for all the tasks.
|
|
req := &structs.DeriveVaultTokenRequest{
|
|
NodeID: c.Node().ID,
|
|
SecretID: c.Node().SecretID,
|
|
AllocID: alloc.ID,
|
|
Tasks: verifiedTasks,
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: false,
|
|
},
|
|
}
|
|
|
|
// Derive the tokens
|
|
var resp structs.DeriveVaultTokenResponse
|
|
if err := c.RPC("Node.DeriveVaultToken", &req, &resp); err != nil {
|
|
c.logger.Printf("[ERR] client.vault: DeriveVaultToken RPC failed: %v", err)
|
|
return nil, fmt.Errorf("DeriveVaultToken RPC failed: %v", err)
|
|
}
|
|
if resp.Error != nil {
|
|
c.logger.Printf("[ERR] client.vault: failed to derive vault tokens: %v", resp.Error)
|
|
return nil, resp.Error
|
|
}
|
|
if resp.Tasks == nil {
|
|
c.logger.Printf("[ERR] client.vault: failed to derive vault token: invalid response")
|
|
return nil, fmt.Errorf("failed to derive vault tokens: invalid response")
|
|
}
|
|
|
|
unwrappedTokens := make(map[string]string)
|
|
|
|
// Retrieve the wrapped tokens from the response and unwrap it
|
|
for _, taskName := range verifiedTasks {
|
|
// Get the wrapped token
|
|
wrappedToken, ok := resp.Tasks[taskName]
|
|
if !ok {
|
|
c.logger.Printf("[ERR] client.vault: wrapped token missing for task %q", taskName)
|
|
return nil, fmt.Errorf("wrapped token missing for task %q", taskName)
|
|
}
|
|
|
|
// Unwrap the vault token
|
|
unwrapResp, err := vclient.Logical().Unwrap(wrappedToken)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("failed to unwrap the token for task %q: %v", taskName, err)
|
|
}
|
|
if unwrapResp == nil || unwrapResp.Auth == nil || unwrapResp.Auth.ClientToken == "" {
|
|
return nil, fmt.Errorf("failed to unwrap the token for task %q", taskName)
|
|
}
|
|
|
|
// Append the unwrapped token to the return value
|
|
unwrappedTokens[taskName] = unwrapResp.Auth.ClientToken
|
|
}
|
|
|
|
return unwrappedTokens, nil
|
|
}
|
|
|
|
// triggerDiscovery causes a Consul discovery to begin (if one hasn't alread)
|
|
func (c *Client) triggerDiscovery() {
|
|
select {
|
|
case c.triggerDiscoveryCh <- struct{}{}:
|
|
// Discovery goroutine was released to execute
|
|
default:
|
|
// Discovery goroutine was already running
|
|
}
|
|
}
|
|
|
|
// consulDiscovery waits for the signal to attempt server discovery via Consul.
|
|
// It's intended to be started in a goroutine. See triggerDiscovery() for
|
|
// causing consul discovery from other code locations.
|
|
func (c *Client) consulDiscovery() {
|
|
for {
|
|
select {
|
|
case <-c.triggerDiscoveryCh:
|
|
if err := c.consulDiscoveryImpl(); err != nil {
|
|
c.logger.Printf("[ERR] client.consul: error discovering nomad servers: %v", err)
|
|
}
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Client) consulDiscoveryImpl() error {
|
|
// Acquire heartbeat lock to prevent heartbeat from running
|
|
// concurrently with discovery. Concurrent execution is safe, however
|
|
// discovery is usually triggered when heartbeating has failed so
|
|
// there's no point in allowing it.
|
|
c.heartbeatLock.Lock()
|
|
defer c.heartbeatLock.Unlock()
|
|
|
|
dcs, err := c.consulCatalog.Datacenters()
|
|
if err != nil {
|
|
return fmt.Errorf("client.consul: unable to query Consul datacenters: %v", err)
|
|
}
|
|
if len(dcs) > 2 {
|
|
// Query the local DC first, then shuffle the
|
|
// remaining DCs. Future heartbeats will cause Nomad
|
|
// Clients to fixate on their local datacenter so
|
|
// it's okay to talk with remote DCs. If the no
|
|
// Nomad servers are available within
|
|
// datacenterQueryLimit, the next heartbeat will pick
|
|
// a new set of servers so it's okay.
|
|
shuffleStrings(dcs[1:])
|
|
dcs = dcs[0:lib.MinInt(len(dcs), datacenterQueryLimit)]
|
|
}
|
|
|
|
// Query for servers in this client's region only
|
|
region := c.Region()
|
|
rpcargs := structs.GenericRequest{
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: region,
|
|
},
|
|
}
|
|
|
|
serviceName := c.configCopy.ConsulConfig.ServerServiceName
|
|
var mErr multierror.Error
|
|
var servers endpoints
|
|
c.logger.Printf("[DEBUG] client.consul: bootstrap contacting following Consul DCs: %+q", dcs)
|
|
DISCOLOOP:
|
|
for _, dc := range dcs {
|
|
consulOpts := &consulapi.QueryOptions{
|
|
AllowStale: true,
|
|
Datacenter: dc,
|
|
Near: "_agent",
|
|
WaitTime: consul.DefaultQueryWaitDuration,
|
|
}
|
|
consulServices, _, err := c.consulCatalog.Service(serviceName, consul.ServiceTagRPC, consulOpts)
|
|
if err != nil {
|
|
mErr.Errors = append(mErr.Errors, fmt.Errorf("unable to query service %+q from Consul datacenter %+q: %v", serviceName, dc, err))
|
|
continue
|
|
}
|
|
|
|
for _, s := range consulServices {
|
|
port := strconv.Itoa(s.ServicePort)
|
|
addrstr := s.ServiceAddress
|
|
if addrstr == "" {
|
|
addrstr = s.Address
|
|
}
|
|
addr, err := net.ResolveTCPAddr("tcp", net.JoinHostPort(addrstr, port))
|
|
if err != nil {
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
continue
|
|
}
|
|
var peers []string
|
|
if err := c.connPool.RPC(region, addr, c.RPCMajorVersion(), "Status.Peers", rpcargs, &peers); err != nil {
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
continue
|
|
}
|
|
|
|
// Successfully received the Server peers list of the correct
|
|
// region
|
|
for _, p := range peers {
|
|
addr, err := net.ResolveTCPAddr("tcp", p)
|
|
if err != nil {
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
}
|
|
servers = append(servers, &endpoint{name: p, addr: addr})
|
|
}
|
|
if len(servers) > 0 {
|
|
break DISCOLOOP
|
|
}
|
|
}
|
|
}
|
|
if len(servers) == 0 {
|
|
if len(mErr.Errors) > 0 {
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
return fmt.Errorf("no Nomad Servers advertising service %q in Consul datacenters: %+q", serviceName, dcs)
|
|
}
|
|
|
|
c.logger.Printf("[INFO] client.consul: discovered following Servers: %s", servers)
|
|
c.servers.set(servers)
|
|
|
|
// Notify waiting rpc calls. If a goroutine just failed an RPC call and
|
|
// isn't receiving on this chan yet they'll still retry eventually.
|
|
// This is a shortcircuit for the longer retry intervals.
|
|
for {
|
|
select {
|
|
case c.serversDiscoveredCh <- struct{}{}:
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
// emitStats collects host resource usage stats periodically
|
|
func (c *Client) emitStats() {
|
|
// Start collecting host stats right away and then keep collecting every
|
|
// collection interval
|
|
next := time.NewTimer(0)
|
|
defer next.Stop()
|
|
for {
|
|
select {
|
|
case <-next.C:
|
|
err := c.hostStatsCollector.Collect()
|
|
next.Reset(c.config.StatsCollectionInterval)
|
|
if err != nil {
|
|
c.logger.Printf("[WARN] client: error fetching host resource usage stats: %v", err)
|
|
continue
|
|
}
|
|
|
|
// Publish Node metrics if operator has opted in
|
|
if c.config.PublishNodeMetrics {
|
|
c.emitHostStats(c.hostStatsCollector.Stats())
|
|
}
|
|
|
|
c.emitClientMetrics()
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// emitHostStats pushes host resource usage stats to remote metrics collection sinks
|
|
func (c *Client) emitHostStats(hStats *stats.HostStats) {
|
|
nodeID := c.Node().ID
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "total"}, float32(hStats.Memory.Total))
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "available"}, float32(hStats.Memory.Available))
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "used"}, float32(hStats.Memory.Used))
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "free"}, float32(hStats.Memory.Free))
|
|
|
|
metrics.SetGauge([]string{"uptime"}, float32(hStats.Uptime))
|
|
|
|
for _, cpu := range hStats.CPU {
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "total"}, float32(cpu.Total))
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "user"}, float32(cpu.User))
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "idle"}, float32(cpu.Idle))
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "system"}, float32(cpu.System))
|
|
}
|
|
|
|
for _, disk := range hStats.DiskStats {
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "size"}, float32(disk.Size))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "used"}, float32(disk.Used))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "available"}, float32(disk.Available))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "used_percent"}, float32(disk.UsedPercent))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "inodes_percent"}, float32(disk.InodesUsedPercent))
|
|
}
|
|
|
|
// Get all the resources for the node
|
|
c.configLock.RLock()
|
|
node := c.configCopy.Node
|
|
c.configLock.RUnlock()
|
|
total := node.Resources
|
|
res := node.Reserved
|
|
allocated := c.getAllocatedResources(node)
|
|
|
|
// Emit allocated
|
|
metrics.SetGauge([]string{"client", "allocated", "memory", nodeID}, float32(allocated.MemoryMB))
|
|
metrics.SetGauge([]string{"client", "allocated", "disk", nodeID}, float32(allocated.DiskMB))
|
|
metrics.SetGauge([]string{"client", "allocated", "cpu", nodeID}, float32(allocated.CPU))
|
|
metrics.SetGauge([]string{"client", "allocated", "iops", nodeID}, float32(allocated.IOPS))
|
|
|
|
for _, n := range allocated.Networks {
|
|
metrics.SetGauge([]string{"client", "allocated", "network", n.Device, nodeID}, float32(n.MBits))
|
|
}
|
|
|
|
// Emit unallocated
|
|
unallocatedMem := total.MemoryMB - res.MemoryMB - allocated.MemoryMB
|
|
unallocatedDisk := total.DiskMB - res.DiskMB - allocated.DiskMB
|
|
unallocatedCpu := total.CPU - res.CPU - allocated.CPU
|
|
unallocatedIops := total.IOPS - res.IOPS - allocated.IOPS
|
|
metrics.SetGauge([]string{"client", "unallocated", "memory", nodeID}, float32(unallocatedMem))
|
|
metrics.SetGauge([]string{"client", "unallocated", "disk", nodeID}, float32(unallocatedDisk))
|
|
metrics.SetGauge([]string{"client", "unallocated", "cpu", nodeID}, float32(unallocatedCpu))
|
|
metrics.SetGauge([]string{"client", "unallocated", "iops", nodeID}, float32(unallocatedIops))
|
|
|
|
for _, n := range allocated.Networks {
|
|
totalMbits := 0
|
|
|
|
totalIdx := total.NetIndex(n)
|
|
if totalIdx != -1 {
|
|
totalMbits = total.Networks[totalIdx].MBits
|
|
continue
|
|
}
|
|
|
|
unallocatedMbits := totalMbits - n.MBits
|
|
metrics.SetGauge([]string{"client", "unallocated", "network", n.Device, nodeID}, float32(unallocatedMbits))
|
|
}
|
|
}
|
|
|
|
// emitClientMetrics emits lower volume client metrics
|
|
func (c *Client) emitClientMetrics() {
|
|
nodeID := c.Node().ID
|
|
|
|
// Emit allocation metrics
|
|
blocked, migrating, pending, running, terminal := 0, 0, 0, 0, 0
|
|
for _, ar := range c.getAllocRunners() {
|
|
switch ar.Alloc().ClientStatus {
|
|
case structs.AllocClientStatusPending:
|
|
switch {
|
|
case ar.Blocked():
|
|
blocked++
|
|
case ar.Migrating():
|
|
migrating++
|
|
default:
|
|
pending++
|
|
}
|
|
case structs.AllocClientStatusRunning:
|
|
running++
|
|
case structs.AllocClientStatusComplete, structs.AllocClientStatusFailed:
|
|
terminal++
|
|
}
|
|
}
|
|
|
|
metrics.SetGauge([]string{"client", "allocations", "migrating", nodeID}, float32(migrating))
|
|
metrics.SetGauge([]string{"client", "allocations", "blocked", nodeID}, float32(blocked))
|
|
metrics.SetGauge([]string{"client", "allocations", "pending", nodeID}, float32(pending))
|
|
metrics.SetGauge([]string{"client", "allocations", "running", nodeID}, float32(running))
|
|
metrics.SetGauge([]string{"client", "allocations", "terminal", nodeID}, float32(terminal))
|
|
}
|
|
|
|
func (c *Client) getAllocatedResources(selfNode *structs.Node) *structs.Resources {
|
|
// Unfortunately the allocs only have IP so we need to match them to the
|
|
// device
|
|
cidrToDevice := make(map[*net.IPNet]string, len(selfNode.Resources.Networks))
|
|
for _, n := range selfNode.Resources.Networks {
|
|
_, ipnet, err := net.ParseCIDR(n.CIDR)
|
|
if err != nil {
|
|
continue
|
|
}
|
|
cidrToDevice[ipnet] = n.Device
|
|
}
|
|
|
|
// Sum the allocated resources
|
|
allocs := c.allAllocs()
|
|
var allocated structs.Resources
|
|
allocatedDeviceMbits := make(map[string]int)
|
|
for _, alloc := range allocs {
|
|
if !alloc.TerminalStatus() {
|
|
allocated.Add(alloc.Resources)
|
|
for _, allocatedNetwork := range alloc.Resources.Networks {
|
|
for cidr, dev := range cidrToDevice {
|
|
ip := net.ParseIP(allocatedNetwork.IP)
|
|
if cidr.Contains(ip) {
|
|
allocatedDeviceMbits[dev] += allocatedNetwork.MBits
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Clear the networks
|
|
allocated.Networks = nil
|
|
for dev, speed := range allocatedDeviceMbits {
|
|
net := &structs.NetworkResource{
|
|
Device: dev,
|
|
MBits: speed,
|
|
}
|
|
allocated.Networks = append(allocated.Networks, net)
|
|
}
|
|
|
|
return &allocated
|
|
}
|
|
|
|
// allAllocs returns all the allocations managed by the client
|
|
func (c *Client) allAllocs() map[string]*structs.Allocation {
|
|
ars := c.getAllocRunners()
|
|
allocs := make(map[string]*structs.Allocation, len(ars))
|
|
for _, ar := range c.getAllocRunners() {
|
|
a := ar.Alloc()
|
|
allocs[a.ID] = a
|
|
}
|
|
return allocs
|
|
}
|
|
|
|
// resolveServer given a sever's address as a string, return it's resolved
|
|
// net.Addr or an error.
|
|
func resolveServer(s string) (net.Addr, error) {
|
|
const defaultClientPort = "4647" // default client RPC port
|
|
host, port, err := net.SplitHostPort(s)
|
|
if err != nil {
|
|
if strings.Contains(err.Error(), "missing port") {
|
|
host = s
|
|
port = defaultClientPort
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|
|
return net.ResolveTCPAddr("tcp", net.JoinHostPort(host, port))
|
|
}
|