open-nomad/nomad/periodic_test.go

610 lines
15 KiB
Go

package nomad
import (
"fmt"
"log"
"math/rand"
"os"
"reflect"
"sort"
"strconv"
"strings"
"sync"
"testing"
"time"
"github.com/hashicorp/nomad/nomad/mock"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/testutil"
)
type MockJobEvalDispatcher struct {
Jobs map[string]*structs.Job
lock sync.Mutex
}
func NewMockJobEvalDispatcher() *MockJobEvalDispatcher {
return &MockJobEvalDispatcher{Jobs: make(map[string]*structs.Job)}
}
func (m *MockJobEvalDispatcher) DispatchJob(job *structs.Job) (*structs.Evaluation, error) {
m.lock.Lock()
defer m.lock.Unlock()
m.Jobs[job.ID] = job
return nil, nil
}
func (m *MockJobEvalDispatcher) RunningChildren(parent *structs.Job) (bool, error) {
m.lock.Lock()
defer m.lock.Unlock()
for _, job := range m.Jobs {
if job.ParentID == parent.ID {
return true, nil
}
}
return false, nil
}
// LaunchTimes returns the launch times of child jobs in sorted order.
func (m *MockJobEvalDispatcher) LaunchTimes(p *PeriodicDispatch, parentID string) ([]time.Time, error) {
m.lock.Lock()
defer m.lock.Unlock()
var launches []time.Time
for _, job := range m.Jobs {
if job.ParentID != parentID {
continue
}
t, err := p.LaunchTime(job.ID)
if err != nil {
return nil, err
}
launches = append(launches, t)
}
sort.Sort(times(launches))
return launches, nil
}
type times []time.Time
func (t times) Len() int { return len(t) }
func (t times) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
func (t times) Less(i, j int) bool { return t[i].Before(t[j]) }
// testPeriodicDispatcher returns an enabled PeriodicDispatcher which uses the
// MockJobEvalDispatcher.
func testPeriodicDispatcher() (*PeriodicDispatch, *MockJobEvalDispatcher) {
logger := log.New(os.Stderr, "", log.LstdFlags)
m := NewMockJobEvalDispatcher()
d := NewPeriodicDispatch(logger, m)
d.SetEnabled(true)
d.Start()
return d, m
}
// testPeriodicJob is a helper that creates a periodic job that launches at the
// passed times.
func testPeriodicJob(times ...time.Time) *structs.Job {
job := mock.PeriodicJob()
job.Periodic.SpecType = structs.PeriodicSpecTest
l := make([]string, len(times))
for i, t := range times {
l[i] = strconv.Itoa(int(t.Round(1 * time.Second).Unix()))
}
job.Periodic.Spec = strings.Join(l, ",")
return job
}
func TestPeriodicDispatch_Add_NonPeriodic(t *testing.T) {
p, _ := testPeriodicDispatcher()
job := mock.Job()
if err := p.Add(job); err != nil {
t.Fatalf("Add of non-periodic job failed: %v; expect no-op", err)
}
tracked := p.Tracked()
if len(tracked) != 0 {
t.Fatalf("Add of non-periodic job should be no-op: %v", tracked)
}
}
func TestPeriodicDispatch_Add_UpdateJob(t *testing.T) {
p, _ := testPeriodicDispatcher()
job := mock.PeriodicJob()
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
tracked := p.Tracked()
if len(tracked) != 1 {
t.Fatalf("Add didn't track the job: %v", tracked)
}
// Update the job and add it again.
job.Periodic.Spec = "foo"
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
tracked = p.Tracked()
if len(tracked) != 1 {
t.Fatalf("Add didn't update: %v", tracked)
}
if !reflect.DeepEqual(job, tracked[0]) {
t.Fatalf("Add didn't properly update: got %v; want %v", tracked[0], job)
}
}
func TestPeriodicDispatch_Add_RemoveJob(t *testing.T) {
p, _ := testPeriodicDispatcher()
job := mock.PeriodicJob()
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
tracked := p.Tracked()
if len(tracked) != 1 {
t.Fatalf("Add didn't track the job: %v", tracked)
}
// Update the job to be non-periodic and add it again.
job.Periodic = nil
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
tracked = p.Tracked()
if len(tracked) != 0 {
t.Fatalf("Add didn't remove: %v", tracked)
}
}
func TestPeriodicDispatch_Add_TriggersUpdate(t *testing.T) {
p, m := testPeriodicDispatcher()
// Create a job that won't be evalauted for a while.
job := testPeriodicJob(time.Now().Add(10 * time.Second))
// Add it.
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
// Update it to be sooner and re-add.
expected := time.Now().Round(1 * time.Second).Add(1 * time.Second)
job.Periodic.Spec = fmt.Sprintf("%d", expected.Unix())
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
// Check that nothing is created.
if _, ok := m.Jobs[job.ID]; ok {
t.Fatalf("periodic dispatcher created eval at the wrong time")
}
time.Sleep(2 * time.Second)
// Check that job was launched correctly.
times, err := m.LaunchTimes(p, job.ID)
if err != nil {
t.Fatalf("failed to get launch times for job %q", job.ID)
}
if len(times) != 1 {
t.Fatalf("incorrect number of launch times for job %q", job.ID)
}
if times[0] != expected {
t.Fatalf("periodic dispatcher created eval for time %v; want %v", times[0], expected)
}
}
func TestPeriodicDispatch_Remove_Untracked(t *testing.T) {
p, _ := testPeriodicDispatcher()
if err := p.Remove("foo"); err != nil {
t.Fatalf("Remove failed %v; expected a no-op", err)
}
}
func TestPeriodicDispatch_Remove_Tracked(t *testing.T) {
p, _ := testPeriodicDispatcher()
job := mock.PeriodicJob()
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
tracked := p.Tracked()
if len(tracked) != 1 {
t.Fatalf("Add didn't track the job: %v", tracked)
}
if err := p.Remove(job.ID); err != nil {
t.Fatalf("Remove failed %v", err)
}
tracked = p.Tracked()
if len(tracked) != 0 {
t.Fatalf("Remove didn't untrack the job: %v", tracked)
}
}
func TestPeriodicDispatch_Remove_TriggersUpdate(t *testing.T) {
p, _ := testPeriodicDispatcher()
// Create a job that will be evaluated soon.
job := testPeriodicJob(time.Now().Add(1 * time.Second))
// Add it.
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
// Remove the job.
if err := p.Remove(job.ID); err != nil {
t.Fatalf("Add failed %v", err)
}
time.Sleep(2 * time.Second)
// Check that an eval wasn't created.
d := p.dispatcher.(*MockJobEvalDispatcher)
if _, ok := d.Jobs[job.ID]; ok {
t.Fatalf("Remove didn't cancel creation of an eval")
}
}
func TestPeriodicDispatch_ForceRun_Untracked(t *testing.T) {
p, _ := testPeriodicDispatcher()
if _, err := p.ForceRun("foo"); err == nil {
t.Fatal("ForceRun of untracked job should fail")
}
}
func TestPeriodicDispatch_ForceRun_Tracked(t *testing.T) {
p, m := testPeriodicDispatcher()
// Create a job that won't be evalauted for a while.
job := testPeriodicJob(time.Now().Add(10 * time.Second))
// Add it.
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
// ForceRun the job
if _, err := p.ForceRun(job.ID); err != nil {
t.Fatalf("ForceRun failed %v", err)
}
// Check that job was launched correctly.
launches, err := m.LaunchTimes(p, job.ID)
if err != nil {
t.Fatalf("failed to get launch times for job %q: %v", job.ID, err)
}
l := len(launches)
if l != 1 {
t.Fatalf("restorePeriodicDispatcher() created an unexpected"+
" number of evals; got %d; want 1", l)
}
}
func TestPeriodicDispatch_Run_DisallowOverlaps(t *testing.T) {
p, m := testPeriodicDispatcher()
// Create a job that will trigger two launches but disallows overlapping.
launch1 := time.Now().Round(1 * time.Second).Add(1 * time.Second)
launch2 := time.Now().Round(1 * time.Second).Add(2 * time.Second)
job := testPeriodicJob(launch1, launch2)
job.Periodic.ProhibitOverlap = true
// Add it.
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
time.Sleep(3 * time.Second)
// Check that only one job was launched.
times, err := m.LaunchTimes(p, job.ID)
if err != nil {
t.Fatalf("failed to get launch times for job %q", job.ID)
}
if len(times) != 1 {
t.Fatalf("incorrect number of launch times for job %q; got %v", job.ID, times)
}
if times[0] != launch1 {
t.Fatalf("periodic dispatcher created eval for time %v; want %v", times[0], launch1)
}
}
func TestPeriodicDispatch_Run_Multiple(t *testing.T) {
p, m := testPeriodicDispatcher()
// Create a job that will be launched twice.
launch1 := time.Now().Round(1 * time.Second).Add(1 * time.Second)
launch2 := time.Now().Round(1 * time.Second).Add(2 * time.Second)
job := testPeriodicJob(launch1, launch2)
// Add it.
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
time.Sleep(3 * time.Second)
// Check that job was launched correctly.
times, err := m.LaunchTimes(p, job.ID)
if err != nil {
t.Fatalf("failed to get launch times for job %q", job.ID)
}
if len(times) != 2 {
t.Fatalf("incorrect number of launch times for job %q", job.ID)
}
if times[0] != launch1 {
t.Fatalf("periodic dispatcher created eval for time %v; want %v", times[0], launch1)
}
if times[1] != launch2 {
t.Fatalf("periodic dispatcher created eval for time %v; want %v", times[1], launch2)
}
}
func TestPeriodicDispatch_Run_SameTime(t *testing.T) {
p, m := testPeriodicDispatcher()
// Create two job that will be launched at the same time.
launch := time.Now().Round(1 * time.Second).Add(1 * time.Second)
job := testPeriodicJob(launch)
job2 := testPeriodicJob(launch)
// Add them.
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
if err := p.Add(job2); err != nil {
t.Fatalf("Add failed %v", err)
}
time.Sleep(2 * time.Second)
// Check that the jobs were launched correctly.
for _, job := range []*structs.Job{job, job2} {
times, err := m.LaunchTimes(p, job.ID)
if err != nil {
t.Fatalf("failed to get launch times for job %q", job.ID)
}
if len(times) != 1 {
t.Fatalf("incorrect number of launch times for job %q; got %d; want 1", job.ID, len(times))
}
if times[0] != launch {
t.Fatalf("periodic dispatcher created eval for time %v; want %v", times[0], launch)
}
}
}
// This test adds and removes a bunch of jobs, some launching at the same time,
// some after each other and some invalid times, and ensures the correct
// behavior.
func TestPeriodicDispatch_Complex(t *testing.T) {
p, m := testPeriodicDispatcher()
// Create some jobs launching at different times.
now := time.Now().Round(1 * time.Second)
same := now.Add(1 * time.Second)
launch1 := same.Add(1 * time.Second)
launch2 := same.Add(2 * time.Second)
launch3 := same.Add(3 * time.Second)
invalid := now.Add(-200 * time.Second)
// Create two jobs launching at the same time.
job1 := testPeriodicJob(same)
job2 := testPeriodicJob(same)
// Create a job that will never launch.
job3 := testPeriodicJob(invalid)
// Create a job that launches twice.
job4 := testPeriodicJob(launch1, launch3)
// Create a job that launches once.
job5 := testPeriodicJob(launch2)
// Create 3 jobs we will delete.
job6 := testPeriodicJob(same)
job7 := testPeriodicJob(launch1, launch3)
job8 := testPeriodicJob(launch2)
// Create a map of expected eval job ids.
expected := map[string][]time.Time{
job1.ID: []time.Time{same},
job2.ID: []time.Time{same},
job3.ID: nil,
job4.ID: []time.Time{launch1, launch3},
job5.ID: []time.Time{launch2},
job6.ID: nil,
job7.ID: nil,
job8.ID: nil,
}
// Shuffle the jobs so they can be added randomly
jobs := []*structs.Job{job1, job2, job3, job4, job5, job6, job7, job8}
toDelete := []*structs.Job{job6, job7, job8}
shuffle(jobs)
shuffle(toDelete)
for _, job := range jobs {
if err := p.Add(job); err != nil {
t.Fatalf("Add failed %v", err)
}
}
for _, job := range toDelete {
if err := p.Remove(job.ID); err != nil {
t.Fatalf("Remove failed %v", err)
}
}
time.Sleep(5 * time.Second)
actual := make(map[string][]time.Time, len(expected))
for _, job := range jobs {
launches, err := m.LaunchTimes(p, job.ID)
if err != nil {
t.Fatalf("LaunchTimes(%v) failed %v", job.ID, err)
}
actual[job.ID] = launches
}
if !reflect.DeepEqual(actual, expected) {
t.Fatalf("Unexpected launches; got %#v; want %#v", actual, expected)
}
}
func shuffle(jobs []*structs.Job) {
rand.Seed(time.Now().Unix())
for i := range jobs {
j := rand.Intn(len(jobs))
jobs[i], jobs[j] = jobs[j], jobs[i]
}
}
func TestPeriodicHeap_Order(t *testing.T) {
h := NewPeriodicHeap()
j1 := mock.PeriodicJob()
j2 := mock.PeriodicJob()
j3 := mock.PeriodicJob()
lookup := map[*structs.Job]string{
j1: "j1",
j2: "j2",
j3: "j3",
}
h.Push(j1, time.Time{})
h.Push(j2, time.Unix(10, 0))
h.Push(j3, time.Unix(11, 0))
exp := []string{"j2", "j3", "j1"}
var act []string
for i := 0; i < 3; i++ {
pJob := h.Pop()
act = append(act, lookup[pJob.job])
}
if !reflect.DeepEqual(act, exp) {
t.Fatalf("Wrong ordering; got %v; want %v", act, exp)
}
}
// deriveChildJob takes a parent periodic job and returns a job with fields set
// such that it appears spawned from the parent.
func deriveChildJob(parent *structs.Job) *structs.Job {
childjob := mock.Job()
childjob.ParentID = parent.ID
childjob.ID = fmt.Sprintf("%s%s%v", parent.ID, structs.PeriodicLaunchSuffix, time.Now().Unix())
return childjob
}
func TestPeriodicDispatch_RunningChildren_NoEvals(t *testing.T) {
s1 := testServer(t, nil)
defer s1.Shutdown()
testutil.WaitForLeader(t, s1.RPC)
// Insert job.
state := s1.fsm.State()
job := mock.PeriodicJob()
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("UpsertJob failed: %v", err)
}
running, err := s1.RunningChildren(job)
if err != nil {
t.Fatalf("RunningChildren failed: %v", err)
}
if running {
t.Fatalf("RunningChildren should return false")
}
}
func TestPeriodicDispatch_RunningChildren_ActiveEvals(t *testing.T) {
s1 := testServer(t, nil)
defer s1.Shutdown()
testutil.WaitForLeader(t, s1.RPC)
// Insert periodic job and child.
state := s1.fsm.State()
job := mock.PeriodicJob()
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("UpsertJob failed: %v", err)
}
childjob := deriveChildJob(job)
if err := state.UpsertJob(1001, childjob); err != nil {
t.Fatalf("UpsertJob failed: %v", err)
}
// Insert non-terminal eval
eval := mock.Eval()
eval.JobID = childjob.ID
eval.Status = structs.EvalStatusPending
if err := state.UpsertEvals(1002, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("UpsertEvals failed: %v", err)
}
running, err := s1.RunningChildren(job)
if err != nil {
t.Fatalf("RunningChildren failed: %v", err)
}
if !running {
t.Fatalf("RunningChildren should return true")
}
}
func TestPeriodicDispatch_RunningChildren_ActiveAllocs(t *testing.T) {
s1 := testServer(t, nil)
defer s1.Shutdown()
testutil.WaitForLeader(t, s1.RPC)
// Insert periodic job and child.
state := s1.fsm.State()
job := mock.PeriodicJob()
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("UpsertJob failed: %v", err)
}
childjob := deriveChildJob(job)
if err := state.UpsertJob(1001, childjob); err != nil {
t.Fatalf("UpsertJob failed: %v", err)
}
// Insert terminal eval
eval := mock.Eval()
eval.JobID = childjob.ID
eval.Status = structs.EvalStatusPending
if err := state.UpsertEvals(1002, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("UpsertEvals failed: %v", err)
}
// Insert active alloc
alloc := mock.Alloc()
alloc.JobID = childjob.ID
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusRun
if err := state.UpsertAllocs(1003, []*structs.Allocation{alloc}); err != nil {
t.Fatalf("UpsertAllocs failed: %v", err)
}
running, err := s1.RunningChildren(job)
if err != nil {
t.Fatalf("RunningChildren failed: %v", err)
}
if !running {
t.Fatalf("RunningChildren should return true")
}
}