de767ffa04
Was incorrectly checked on the HTTP API before. Moved to RPC endpoint.
107 lines
2.8 KiB
Go
107 lines
2.8 KiB
Go
package nomad
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import (
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// Status endpoint is used to check on server status
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type Status struct {
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srv *Server
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}
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// Version is used to allow clients to determine the capabilities
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// of the server
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func (s *Status) Version(args *structs.GenericRequest, reply *structs.VersionResponse) error {
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if done, err := s.srv.forward("Status.Version", args, args, reply); done {
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return err
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}
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conf := s.srv.config
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reply.Build = conf.Build
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reply.Versions = map[string]int{
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structs.ProtocolVersion: int(conf.ProtocolVersion),
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structs.APIMajorVersion: structs.ApiMajorVersion,
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structs.APIMinorVersion: structs.ApiMinorVersion,
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}
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return nil
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}
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// Ping is used to just check for connectivity
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func (s *Status) Ping(args struct{}, reply *struct{}) error {
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return nil
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}
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// Leader is used to get the address of the leader
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func (s *Status) Leader(args *structs.GenericRequest, reply *string) error {
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if args.Region == "" {
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args.Region = s.srv.config.Region
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}
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if done, err := s.srv.forward("Status.Leader", args, args, reply); done {
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return err
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}
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leader := string(s.srv.raft.Leader())
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if leader != "" {
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*reply = leader
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} else {
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*reply = ""
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}
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return nil
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}
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// Peers is used to get all the Raft peers
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func (s *Status) Peers(args *structs.GenericRequest, reply *[]string) error {
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if args.Region == "" {
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args.Region = s.srv.config.Region
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}
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if done, err := s.srv.forward("Status.Peers", args, args, reply); done {
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return err
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}
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future := s.srv.raft.GetConfiguration()
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if err := future.Error(); err != nil {
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return err
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}
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for _, server := range future.Configuration().Servers {
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*reply = append(*reply, string(server.Address))
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}
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return nil
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}
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// Members return the list of servers in a cluster that a particular server is
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// aware of
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func (s *Status) Members(args *structs.GenericRequest, reply *structs.ServerMembersResponse) error {
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// Check node read permissions
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if aclObj, err := s.srv.ResolveToken(args.SecretID); err != nil {
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return err
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} else if aclObj != nil && !aclObj.AllowNodeRead() {
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return structs.ErrPermissionDenied
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}
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serfMembers := s.srv.Members()
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members := make([]*structs.ServerMember, len(serfMembers))
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for i, mem := range serfMembers {
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members[i] = &structs.ServerMember{
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Name: mem.Name,
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Addr: mem.Addr,
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Port: mem.Port,
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Tags: mem.Tags,
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Status: mem.Status.String(),
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ProtocolMin: mem.ProtocolMin,
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ProtocolMax: mem.ProtocolMax,
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ProtocolCur: mem.ProtocolCur,
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DelegateMin: mem.DelegateMin,
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DelegateMax: mem.DelegateMax,
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DelegateCur: mem.DelegateCur,
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}
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}
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*reply = structs.ServerMembersResponse{
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ServerName: s.srv.config.NodeName,
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ServerRegion: s.srv.config.Region,
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ServerDC: s.srv.config.Datacenter,
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Members: members,
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}
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return nil
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}
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