.. | ||
README.md | ||
statsd.go | ||
udp.go | ||
uds.go |
Overview
Package statsd
provides a Go dogstatsd client. Dogstatsd extends Statsd, adding tags
and histograms.
Get the code
$ go get github.com/DataDog/datadog-go/statsd
Usage
// Create the client
c, err := statsd.New("127.0.0.1:8125")
if err != nil {
log.Fatal(err)
}
// Prefix every metric with the app name
c.Namespace = "flubber."
// Send the EC2 availability zone as a tag with every metric
c.Tags = append(c.Tags, "us-east-1a")
// Do some metrics!
err = c.Gauge("request.queue_depth", 12, nil, 1)
err = c.Timing("request.duration", duration, nil, 1) // Uses a time.Duration!
err = c.TimeInMilliseconds("request", 12, nil, 1)
err = c.Incr("request.count_total", nil, 1)
err = c.Decr("request.count_total", nil, 1)
err = c.Count("request.count_total", 2, nil, 1)
Buffering Client
DogStatsD accepts packets with multiple statsd payloads in them. Using the BufferingClient via NewBufferingClient
will buffer up commands and send them when the buffer is reached or after 100msec.
Unix Domain Sockets Client
DogStatsD version 6 accepts packets through a Unix Socket datagram connection. You can use this protocol by giving a
unix:///path/to/dsd.socket
addr argument to the New
or NewBufferingClient
.
With this protocol, writes can become blocking if the server's receiving buffer is full. Our default behaviour is to
timeout and drop the packet after 1 ms. You can set a custom timeout duration via the SetWriteTimeout
method.
The default mode is to pass write errors from the socket to the caller. This includes write errors the library will
automatically recover from (DogStatsD server not ready yet or is restarting). You can drop these errors and emulate
the UDP behaviour by setting the SkipErrors
property to true
. Please note that packets will be dropped in both modes.
Development
Run the tests with:
$ go test
Documentation
Please see: http://godoc.org/github.com/DataDog/datadog-go/statsd
License
go-dogstatsd is released under the MIT license.
Credits
Original code by ooyala.