594 lines
15 KiB
Go
594 lines
15 KiB
Go
package api
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import (
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"context"
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"fmt"
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"sort"
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"time"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// Nodes is used to query node-related API endpoints
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type Nodes struct {
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client *Client
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}
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// Nodes returns a handle on the node endpoints.
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func (c *Client) Nodes() *Nodes {
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return &Nodes{client: c}
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}
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// List is used to list out all of the nodes
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func (n *Nodes) List(q *QueryOptions) ([]*NodeListStub, *QueryMeta, error) {
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var resp NodeIndexSort
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qm, err := n.client.query("/v1/nodes", &resp, q)
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if err != nil {
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return nil, nil, err
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}
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sort.Sort(resp)
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return resp, qm, nil
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}
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func (n *Nodes) PrefixList(prefix string) ([]*NodeListStub, *QueryMeta, error) {
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return n.List(&QueryOptions{Prefix: prefix})
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}
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// Info is used to query a specific node by its ID.
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func (n *Nodes) Info(nodeID string, q *QueryOptions) (*Node, *QueryMeta, error) {
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var resp Node
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qm, err := n.client.query("/v1/node/"+nodeID, &resp, q)
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if err != nil {
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return nil, nil, err
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}
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return &resp, qm, nil
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}
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// NodeUpdateDrainRequest is used to update the drain specification for a node.
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type NodeUpdateDrainRequest struct {
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// NodeID is the node to update the drain specification for.
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NodeID string
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// DrainSpec is the drain specification to set for the node. A nil DrainSpec
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// will disable draining.
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DrainSpec *DrainSpec
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// MarkEligible marks the node as eligible for scheduling if removing
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// the drain strategy.
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MarkEligible bool
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}
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// NodeDrainUpdateResponse is used to respond to a node drain update
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type NodeDrainUpdateResponse struct {
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NodeModifyIndex uint64
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EvalIDs []string
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EvalCreateIndex uint64
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WriteMeta
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}
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// UpdateDrain is used to update the drain strategy for a given node. If
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// markEligible is true and the drain is being removed, the node will be marked
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// as having its scheduling being elibile
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func (n *Nodes) UpdateDrain(nodeID string, spec *DrainSpec, markEligible bool, q *WriteOptions) (*NodeDrainUpdateResponse, error) {
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req := &NodeUpdateDrainRequest{
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NodeID: nodeID,
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DrainSpec: spec,
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MarkEligible: markEligible,
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}
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var resp NodeDrainUpdateResponse
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wm, err := n.client.write("/v1/node/"+nodeID+"/drain", req, &resp, q)
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if err != nil {
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return nil, err
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}
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resp.WriteMeta = *wm
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return &resp, nil
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}
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// MonitorMsgLevels represents the severity log level of a MonitorMessage.
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type MonitorMsgLevel int
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const (
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MonitorMsgLevelNormal MonitorMsgLevel = 0
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MonitorMsgLevelInfo MonitorMsgLevel = 1
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MonitorMsgLevelWarn MonitorMsgLevel = 2
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MonitorMsgLevelError MonitorMsgLevel = 3
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)
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// MonitorMessage contains a message and log level.
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type MonitorMessage struct {
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Level MonitorMsgLevel
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Message string
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}
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// Messagef formats a new MonitorMessage.
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func Messagef(lvl MonitorMsgLevel, msg string, args ...interface{}) *MonitorMessage {
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return &MonitorMessage{
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Level: lvl,
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Message: fmt.Sprintf(msg, args...),
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}
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}
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func (m *MonitorMessage) String() string {
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return m.Message
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}
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// MonitorDrain emits drain related events on the returned string channel. The
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// channel will be closed when all allocations on the draining node have
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// stopped or the context is canceled.
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func (n *Nodes) MonitorDrain(ctx context.Context, nodeID string, index uint64, ignoreSys bool) <-chan *MonitorMessage {
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outCh := make(chan *MonitorMessage, 8)
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nodeCh := make(chan *MonitorMessage, 1)
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allocCh := make(chan *MonitorMessage, 8)
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// Multiplex node and alloc chans onto outCh. This goroutine closes
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// outCh when other chans have been closed or context canceled.
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multiplexCtx, cancel := context.WithCancel(ctx)
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go n.monitorDrainMultiplex(ctx, cancel, outCh, nodeCh, allocCh)
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// Monitor node for updates
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go n.monitorDrainNode(multiplexCtx, nodeID, index, nodeCh)
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// Monitor allocs on node for updates
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go n.monitorDrainAllocs(multiplexCtx, nodeID, ignoreSys, allocCh)
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return outCh
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}
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// monitorDrainMultiplex multiplexes node and alloc updates onto the out chan.
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// Closes out chan when either the context is canceled, both update chans are
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// closed, or an error occurs.
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func (n *Nodes) monitorDrainMultiplex(ctx context.Context, cancel func(),
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outCh chan<- *MonitorMessage, nodeCh, allocCh <-chan *MonitorMessage) {
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defer cancel()
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defer close(outCh)
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nodeOk := true
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allocOk := true
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var msg *MonitorMessage
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for {
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// If both chans have been closed, close the output chan
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if !nodeOk && !allocOk {
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return
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}
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select {
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case msg, nodeOk = <-nodeCh:
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if !nodeOk {
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// nil chan to prevent further recvs
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nodeCh = nil
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}
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case msg, allocOk = <-allocCh:
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if !allocOk {
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// nil chan to prevent further recvs
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allocCh = nil
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}
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case <-ctx.Done():
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return
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}
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if msg == nil {
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continue
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}
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select {
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case outCh <- msg:
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case <-ctx.Done():
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return
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}
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// Abort on error messages
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if msg.Level == MonitorMsgLevelError {
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return
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}
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}
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}
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// monitorDrainNode emits node updates on nodeCh and closes the channel when
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// the node has finished draining.
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func (n *Nodes) monitorDrainNode(ctx context.Context, nodeID string, index uint64, nodeCh chan<- *MonitorMessage) {
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defer close(nodeCh)
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var lastStrategy *DrainStrategy
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q := QueryOptions{
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AllowStale: true,
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WaitIndex: index,
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}
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for {
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node, meta, err := n.Info(nodeID, &q)
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if err != nil {
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msg := Messagef(MonitorMsgLevelError, "Error monitoring node: %v", err)
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select {
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case nodeCh <- msg:
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case <-ctx.Done():
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}
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return
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}
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if node.DrainStrategy == nil {
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msg := Messagef(MonitorMsgLevelInfo, "Node %q drain complete", nodeID)
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select {
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case nodeCh <- msg:
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case <-ctx.Done():
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}
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return
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}
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if node.Status == structs.NodeStatusDown {
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msg := Messagef(MonitorMsgLevelWarn, "Node %q down", nodeID)
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select {
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case nodeCh <- msg:
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case <-ctx.Done():
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}
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}
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// DrainStrategy changed
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if lastStrategy != nil && !node.DrainStrategy.Equal(lastStrategy) {
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msg := Messagef(MonitorMsgLevelInfo, "Node %q drain updated: %s", nodeID, node.DrainStrategy)
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select {
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case nodeCh <- msg:
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case <-ctx.Done():
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return
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}
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}
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lastStrategy = node.DrainStrategy
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// Drain still ongoing, update index and block for updates
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q.WaitIndex = meta.LastIndex
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}
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}
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// monitorDrainAllocs emits alloc updates on allocCh and closes the channel
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// when the node has finished draining.
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func (n *Nodes) monitorDrainAllocs(ctx context.Context, nodeID string, ignoreSys bool, allocCh chan<- *MonitorMessage) {
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defer close(allocCh)
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q := QueryOptions{AllowStale: true}
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initial := make(map[string]*Allocation, 4)
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for {
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allocs, meta, err := n.Allocations(nodeID, &q)
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if err != nil {
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msg := Messagef(MonitorMsgLevelError, "Error monitoring allocations: %v", err)
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select {
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case allocCh <- msg:
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case <-ctx.Done():
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}
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return
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}
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q.WaitIndex = meta.LastIndex
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runningAllocs := 0
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for _, a := range allocs {
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// Get previous version of alloc
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orig, existing := initial[a.ID]
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// Update local alloc state
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initial[a.ID] = a
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migrating := a.DesiredTransition.ShouldMigrate()
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var msg string
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switch {
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case !existing:
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// Should only be possible if response
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// from initial Allocations call was
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// stale. No need to output
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case orig.ClientStatus != a.ClientStatus:
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// Alloc status has changed; output
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msg = fmt.Sprintf("status %s -> %s", orig.ClientStatus, a.ClientStatus)
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case migrating && !orig.DesiredTransition.ShouldMigrate():
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// Alloc was marked for migration
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msg = "marked for migration"
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case migrating && (orig.DesiredStatus != a.DesiredStatus) && a.DesiredStatus == structs.AllocDesiredStatusStop:
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// Alloc has already been marked for migration and is now being stopped
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msg = "draining"
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}
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if msg != "" {
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select {
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case allocCh <- Messagef(MonitorMsgLevelNormal, "Alloc %q %s", a.ID, msg):
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case <-ctx.Done():
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return
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}
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}
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// Ignore malformed allocs
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if a.Job == nil || a.Job.Type == nil {
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continue
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}
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// Track how many allocs are still running
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if ignoreSys && a.Job.Type != nil && *a.Job.Type == structs.JobTypeSystem {
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continue
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}
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switch a.ClientStatus {
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case structs.AllocClientStatusPending, structs.AllocClientStatusRunning:
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runningAllocs++
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}
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}
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// Exit if all allocs are terminal
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if runningAllocs == 0 {
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msg := Messagef(MonitorMsgLevelInfo, "All allocations on node %q have stopped.", nodeID)
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select {
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case allocCh <- msg:
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case <-ctx.Done():
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}
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return
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}
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}
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}
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// NodeUpdateEligibilityRequest is used to update the drain specification for a node.
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type NodeUpdateEligibilityRequest struct {
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// NodeID is the node to update the drain specification for.
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NodeID string
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Eligibility string
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}
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// NodeEligibilityUpdateResponse is used to respond to a node eligibility update
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type NodeEligibilityUpdateResponse struct {
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NodeModifyIndex uint64
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EvalIDs []string
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EvalCreateIndex uint64
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WriteMeta
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}
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// ToggleEligibility is used to update the scheduling eligibility of the node
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func (n *Nodes) ToggleEligibility(nodeID string, eligible bool, q *WriteOptions) (*NodeEligibilityUpdateResponse, error) {
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e := structs.NodeSchedulingEligible
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if !eligible {
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e = structs.NodeSchedulingIneligible
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}
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req := &NodeUpdateEligibilityRequest{
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NodeID: nodeID,
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Eligibility: e,
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}
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var resp NodeEligibilityUpdateResponse
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wm, err := n.client.write("/v1/node/"+nodeID+"/eligibility", req, &resp, q)
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if err != nil {
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return nil, err
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}
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resp.WriteMeta = *wm
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return &resp, nil
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}
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// Allocations is used to return the allocations associated with a node.
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func (n *Nodes) Allocations(nodeID string, q *QueryOptions) ([]*Allocation, *QueryMeta, error) {
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var resp []*Allocation
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qm, err := n.client.query("/v1/node/"+nodeID+"/allocations", &resp, q)
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if err != nil {
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return nil, nil, err
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}
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sort.Sort(AllocationSort(resp))
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return resp, qm, nil
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}
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// ForceEvaluate is used to force-evaluate an existing node.
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func (n *Nodes) ForceEvaluate(nodeID string, q *WriteOptions) (string, *WriteMeta, error) {
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var resp nodeEvalResponse
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wm, err := n.client.write("/v1/node/"+nodeID+"/evaluate", nil, &resp, q)
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if err != nil {
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return "", nil, err
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}
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return resp.EvalID, wm, nil
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}
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func (n *Nodes) Stats(nodeID string, q *QueryOptions) (*HostStats, error) {
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var resp HostStats
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path := fmt.Sprintf("/v1/client/stats?node_id=%s", nodeID)
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if _, err := n.client.query(path, &resp, q); err != nil {
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return nil, err
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}
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return &resp, nil
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}
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func (n *Nodes) GC(nodeID string, q *QueryOptions) error {
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var resp struct{}
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path := fmt.Sprintf("/v1/client/gc?node_id=%s", nodeID)
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_, err := n.client.query(path, &resp, q)
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return err
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}
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// TODO Add tests
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func (n *Nodes) GcAlloc(allocID string, q *QueryOptions) error {
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var resp struct{}
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path := fmt.Sprintf("/v1/client/allocation/%s/gc", allocID)
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_, err := n.client.query(path, &resp, q)
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return err
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}
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// DriverInfo is used to deserialize a DriverInfo entry
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type DriverInfo struct {
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Attributes map[string]string
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Detected bool
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Healthy bool
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HealthDescription string
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UpdateTime time.Time
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}
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// Node is used to deserialize a node entry.
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type Node struct {
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ID string
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Datacenter string
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Name string
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HTTPAddr string
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TLSEnabled bool
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Attributes map[string]string
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Resources *Resources
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Reserved *Resources
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Links map[string]string
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Meta map[string]string
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NodeClass string
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Drain bool
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DrainStrategy *DrainStrategy
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SchedulingEligibility string
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Status string
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StatusDescription string
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StatusUpdatedAt int64
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Events []*NodeEvent
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Drivers map[string]*DriverInfo
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CreateIndex uint64
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ModifyIndex uint64
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}
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// DrainStrategy describes a Node's drain behavior.
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type DrainStrategy struct {
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// DrainSpec is the user declared drain specification
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DrainSpec
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// ForceDeadline is the deadline time for the drain after which drains will
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// be forced
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ForceDeadline time.Time
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}
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// DrainSpec describes a Node's drain behavior.
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type DrainSpec struct {
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// Deadline is the duration after StartTime when the remaining
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// allocations on a draining Node should be told to stop.
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Deadline time.Duration
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// IgnoreSystemJobs allows systems jobs to remain on the node even though it
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// has been marked for draining.
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IgnoreSystemJobs bool
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}
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func (d *DrainStrategy) Equal(o *DrainStrategy) bool {
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if d == nil || o == nil {
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return d == o
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}
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if d.ForceDeadline != o.ForceDeadline {
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return false
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}
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if d.Deadline != o.Deadline {
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return false
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}
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if d.IgnoreSystemJobs != o.IgnoreSystemJobs {
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return false
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}
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return true
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}
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// String returns a human readable version of the drain strategy.
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func (d *DrainStrategy) String() string {
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if d.IgnoreSystemJobs {
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return fmt.Sprintf("drain ignoring system jobs and deadline at %s", d.ForceDeadline)
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}
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return fmt.Sprintf("drain with deadline at %s", d.ForceDeadline)
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}
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const (
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NodeEventSubsystemDrain = "Drain"
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NodeEventSubsystemDriver = "Driver"
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NodeEventSubsystemHeartbeat = "Heartbeat"
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NodeEventSubsystemCluster = "Cluster"
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)
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// NodeEvent is a single unit representing a node’s state change
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type NodeEvent struct {
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Message string
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Subsystem string
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Details map[string]string
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Timestamp time.Time
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CreateIndex uint64
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}
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// HostStats represents resource usage stats of the host running a Nomad client
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type HostStats struct {
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Memory *HostMemoryStats
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CPU []*HostCPUStats
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DiskStats []*HostDiskStats
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Uptime uint64
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CPUTicksConsumed float64
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}
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type HostMemoryStats struct {
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Total uint64
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Available uint64
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Used uint64
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Free uint64
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}
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type HostCPUStats struct {
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CPU string
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User float64
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System float64
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Idle float64
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}
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type HostDiskStats struct {
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Device string
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Mountpoint string
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Size uint64
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Used uint64
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Available uint64
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UsedPercent float64
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InodesUsedPercent float64
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}
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// NodeListStub is a subset of information returned during
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// node list operations.
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type NodeListStub struct {
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Address string
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ID string
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Datacenter string
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Name string
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NodeClass string
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Version string
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Drain bool
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SchedulingEligibility string
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Status string
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StatusDescription string
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CreateIndex uint64
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ModifyIndex uint64
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}
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// NodeIndexSort reverse sorts nodes by CreateIndex
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type NodeIndexSort []*NodeListStub
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func (n NodeIndexSort) Len() int {
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return len(n)
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}
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func (n NodeIndexSort) Less(i, j int) bool {
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return n[i].CreateIndex > n[j].CreateIndex
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}
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func (n NodeIndexSort) Swap(i, j int) {
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n[i], n[j] = n[j], n[i]
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}
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// nodeEvalResponse is used to decode a force-eval.
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type nodeEvalResponse struct {
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EvalID string
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}
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// AllocationSort reverse sorts allocs by CreateIndex.
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type AllocationSort []*Allocation
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func (a AllocationSort) Len() int {
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||
return len(a)
|
||
}
|
||
|
||
func (a AllocationSort) Less(i, j int) bool {
|
||
return a[i].CreateIndex > a[j].CreateIndex
|
||
}
|
||
|
||
func (a AllocationSort) Swap(i, j int) {
|
||
a[i], a[j] = a[j], a[i]
|
||
}
|