1395 lines
41 KiB
Go
1395 lines
41 KiB
Go
package client
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import (
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"crypto/md5"
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"encoding/hex"
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"fmt"
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"io/ioutil"
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"log"
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"os"
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"path/filepath"
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"strings"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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"github.com/golang/snappy"
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"github.com/hashicorp/consul-template/signals"
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"github.com/hashicorp/go-multierror"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/config"
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"github.com/hashicorp/nomad/client/driver"
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"github.com/hashicorp/nomad/client/getter"
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"github.com/hashicorp/nomad/client/vaultclient"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/nomad/client/driver/env"
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dstructs "github.com/hashicorp/nomad/client/driver/structs"
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cstructs "github.com/hashicorp/nomad/client/structs"
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)
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const (
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// killBackoffBaseline is the baseline time for exponential backoff while
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// killing a task.
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killBackoffBaseline = 5 * time.Second
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// killBackoffLimit is the limit of the exponential backoff for killing
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// the task.
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killBackoffLimit = 2 * time.Minute
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// killFailureLimit is how many times we will attempt to kill a task before
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// giving up and potentially leaking resources.
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killFailureLimit = 5
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// vaultBackoffBaseline is the baseline time for exponential backoff when
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// attempting to retrieve a Vault token
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vaultBackoffBaseline = 5 * time.Second
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// vaultBackoffLimit is the limit of the exponential backoff when attempting
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// to retrieve a Vault token
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vaultBackoffLimit = 3 * time.Minute
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// vaultTokenFile is the name of the file holding the Vault token inside the
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// task's secret directory
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vaultTokenFile = "vault_token"
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)
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// TaskRunner is used to wrap a task within an allocation and provide the execution context.
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type TaskRunner struct {
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config *config.Config
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updater TaskStateUpdater
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logger *log.Logger
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alloc *structs.Allocation
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restartTracker *RestartTracker
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// running marks whether the task is running
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running bool
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runningLock sync.Mutex
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resourceUsage *cstructs.TaskResourceUsage
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resourceUsageLock sync.RWMutex
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task *structs.Task
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taskDir *allocdir.TaskDir
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// taskEnv is the environment variables of the task
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taskEnv *env.TaskEnvironment
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taskEnvLock sync.Mutex
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// updateCh is used to receive updated versions of the allocation
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updateCh chan *structs.Allocation
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handle driver.DriverHandle
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handleLock sync.Mutex
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// artifactsDownloaded tracks whether the tasks artifacts have been
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// downloaded
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//
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// Must acquire persistLock when accessing
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artifactsDownloaded bool
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// taskDirBuilt tracks whether the task has built its directory.
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//
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// Must acquire persistLock when accessing
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taskDirBuilt bool
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// payloadRendered tracks whether the payload has been rendered to disk
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payloadRendered bool
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// vaultFuture is the means to wait for and get a Vault token
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vaultFuture *tokenFuture
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// recoveredVaultToken is the token that was recovered through a restore
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recoveredVaultToken string
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// vaultClient is used to retrieve and renew any needed Vault token
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vaultClient vaultclient.VaultClient
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// templateManager is used to manage any consul-templates this task may have
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templateManager *TaskTemplateManager
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// startCh is used to trigger the start of the task
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startCh chan struct{}
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// unblockCh is used to unblock the starting of the task
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unblockCh chan struct{}
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unblocked bool
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unblockLock sync.Mutex
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// restartCh is used to restart a task
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restartCh chan *structs.TaskEvent
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// signalCh is used to send a signal to a task
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signalCh chan SignalEvent
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destroy bool
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destroyCh chan struct{}
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destroyLock sync.Mutex
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destroyEvent *structs.TaskEvent
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// waitCh closing marks the run loop as having exited
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waitCh chan struct{}
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// serialize SaveState calls
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persistLock sync.Mutex
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}
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// taskRunnerState is used to snapshot the state of the task runner
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type taskRunnerState struct {
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Version string
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Task *structs.Task
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HandleID string
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ArtifactDownloaded bool
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TaskDirBuilt bool
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PayloadRendered bool
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}
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// TaskStateUpdater is used to signal that tasks state has changed.
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type TaskStateUpdater func(taskName, state string, event *structs.TaskEvent)
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// SignalEvent is a tuple of the signal and the event generating it
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type SignalEvent struct {
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// s is the signal to be sent
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s os.Signal
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// e is the task event generating the signal
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e *structs.TaskEvent
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// result should be used to send back the result of the signal
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result chan<- error
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}
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// NewTaskRunner is used to create a new task context
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func NewTaskRunner(logger *log.Logger, config *config.Config,
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updater TaskStateUpdater, taskDir *allocdir.TaskDir,
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alloc *structs.Allocation, task *structs.Task,
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vaultClient vaultclient.VaultClient) *TaskRunner {
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// Merge in the task resources
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task.Resources = alloc.TaskResources[task.Name]
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// Build the restart tracker.
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tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
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if tg == nil {
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logger.Printf("[ERR] client: alloc '%s' for missing task group '%s'", alloc.ID, alloc.TaskGroup)
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return nil
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}
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restartTracker := newRestartTracker(tg.RestartPolicy, alloc.Job.Type)
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tc := &TaskRunner{
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config: config,
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updater: updater,
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logger: logger,
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restartTracker: restartTracker,
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alloc: alloc,
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task: task,
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taskDir: taskDir,
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vaultClient: vaultClient,
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vaultFuture: NewTokenFuture().Set(""),
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updateCh: make(chan *structs.Allocation, 64),
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destroyCh: make(chan struct{}),
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waitCh: make(chan struct{}),
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startCh: make(chan struct{}, 1),
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unblockCh: make(chan struct{}),
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restartCh: make(chan *structs.TaskEvent),
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signalCh: make(chan SignalEvent),
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}
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return tc
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}
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// MarkReceived marks the task as received.
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func (r *TaskRunner) MarkReceived() {
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r.updater(r.task.Name, structs.TaskStatePending, structs.NewTaskEvent(structs.TaskReceived))
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}
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// WaitCh returns a channel to wait for termination
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func (r *TaskRunner) WaitCh() <-chan struct{} {
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return r.waitCh
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}
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// stateFilePath returns the path to our state file
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func (r *TaskRunner) stateFilePath() string {
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// Get the MD5 of the task name
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hashVal := md5.Sum([]byte(r.task.Name))
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hashHex := hex.EncodeToString(hashVal[:])
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dirName := fmt.Sprintf("task-%s", hashHex)
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// Generate the path
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path := filepath.Join(r.config.StateDir, "alloc", r.alloc.ID,
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dirName, "state.json")
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return path
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}
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// RestoreState is used to restore our state
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func (r *TaskRunner) RestoreState() error {
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// Load the snapshot
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var snap taskRunnerState
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if err := restoreState(r.stateFilePath(), &snap); err != nil {
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return err
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}
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// Restore fields
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if snap.Task == nil {
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return fmt.Errorf("task runner snapshot includes nil Task")
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} else {
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r.task = snap.Task
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}
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r.artifactsDownloaded = snap.ArtifactDownloaded
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r.taskDirBuilt = snap.TaskDirBuilt
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r.payloadRendered = snap.PayloadRendered
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if err := r.setTaskEnv(); err != nil {
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return fmt.Errorf("client: failed to create task environment for task %q in allocation %q: %v",
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r.task.Name, r.alloc.ID, err)
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}
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if r.task.Vault != nil {
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// Read the token from the secret directory
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tokenPath := filepath.Join(r.taskDir.SecretsDir, vaultTokenFile)
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data, err := ioutil.ReadFile(tokenPath)
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if err != nil {
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if !os.IsNotExist(err) {
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return fmt.Errorf("failed to read token for task %q in alloc %q: %v", r.task.Name, r.alloc.ID, err)
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}
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// Token file doesn't exist
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} else {
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// Store the recovered token
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r.recoveredVaultToken = string(data)
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}
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}
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// Restore the driver
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if snap.HandleID != "" {
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d, err := r.createDriver()
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if err != nil {
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return err
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}
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ctx := driver.NewExecContext(r.taskDir, r.alloc.ID)
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handle, err := d.Open(ctx, snap.HandleID)
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// In the case it fails, we relaunch the task in the Run() method.
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if err != nil {
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r.logger.Printf("[ERR] client: failed to open handle to task '%s' for alloc '%s': %v",
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r.task.Name, r.alloc.ID, err)
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return nil
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}
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r.handleLock.Lock()
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r.handle = handle
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r.handleLock.Unlock()
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r.runningLock.Lock()
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r.running = true
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r.runningLock.Unlock()
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}
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return nil
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}
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// SaveState is used to snapshot our state
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func (r *TaskRunner) SaveState() error {
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r.persistLock.Lock()
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defer r.persistLock.Unlock()
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snap := taskRunnerState{
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Task: r.task,
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Version: r.config.Version,
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ArtifactDownloaded: r.artifactsDownloaded,
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TaskDirBuilt: r.taskDirBuilt,
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PayloadRendered: r.payloadRendered,
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}
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r.handleLock.Lock()
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if r.handle != nil {
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snap.HandleID = r.handle.ID()
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}
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r.handleLock.Unlock()
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return persistState(r.stateFilePath(), &snap)
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}
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// DestroyState is used to cleanup after ourselves
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func (r *TaskRunner) DestroyState() error {
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r.persistLock.Lock()
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defer r.persistLock.Unlock()
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return os.RemoveAll(r.stateFilePath())
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}
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// setState is used to update the state of the task runner
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func (r *TaskRunner) setState(state string, event *structs.TaskEvent) {
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// Persist our state to disk.
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if err := r.SaveState(); err != nil {
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r.logger.Printf("[ERR] client: failed to save state of Task Runner for task %q: %v", r.task.Name, err)
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}
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// Indicate the task has been updated.
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r.updater(r.task.Name, state, event)
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}
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// setTaskEnv sets the task environment. It returns an error if it could not be
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// created.
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func (r *TaskRunner) setTaskEnv() error {
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r.taskEnvLock.Lock()
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defer r.taskEnvLock.Unlock()
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taskEnv, err := driver.GetTaskEnv(r.taskDir, r.config.Node,
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r.task.Copy(), r.alloc, r.config, r.vaultFuture.Get())
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if err != nil {
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return err
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}
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r.taskEnv = taskEnv
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return nil
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}
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// getTaskEnv returns the task environment
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func (r *TaskRunner) getTaskEnv() *env.TaskEnvironment {
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r.taskEnvLock.Lock()
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defer r.taskEnvLock.Unlock()
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return r.taskEnv
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}
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// createDriver makes a driver for the task
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func (r *TaskRunner) createDriver() (driver.Driver, error) {
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env := r.getTaskEnv()
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if env == nil {
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return nil, fmt.Errorf("task environment not made for task %q in allocation %q", r.task.Name, r.alloc.ID)
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}
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// Create a task-specific event emitter callback to expose minimal
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// state to drivers
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eventEmitter := func(m string, args ...interface{}) {
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msg := fmt.Sprintf(m, args...)
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r.logger.Printf("[DEBUG] client: driver event for alloc %q: %s", r.alloc.ID, msg)
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r.setState("", structs.NewTaskEvent(structs.TaskDriverMessage).SetDriverMessage(msg))
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}
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driverCtx := driver.NewDriverContext(r.task.Name, r.config, r.config.Node, r.logger, env, eventEmitter)
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driver, err := driver.NewDriver(r.task.Driver, driverCtx)
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if err != nil {
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return nil, fmt.Errorf("failed to create driver '%s' for alloc %s: %v",
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r.task.Driver, r.alloc.ID, err)
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}
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return driver, err
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}
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// Run is a long running routine used to manage the task
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func (r *TaskRunner) Run() {
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defer close(r.waitCh)
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r.logger.Printf("[DEBUG] client: starting task context for '%s' (alloc '%s')",
|
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r.task.Name, r.alloc.ID)
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// Create the initial environment, this will be recreated if a Vault token
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// is needed
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if err := r.setTaskEnv(); err != nil {
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r.setState(
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structs.TaskStateDead,
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structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err))
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return
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}
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if err := r.validateTask(); err != nil {
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r.setState(
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structs.TaskStateDead,
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structs.NewTaskEvent(structs.TaskFailedValidation).SetValidationError(err).SetFailsTask())
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return
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}
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// If there is no Vault policy leave the static future created in
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// NewTaskRunner
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if r.task.Vault != nil {
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// Start the go-routine to get a Vault token
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r.vaultFuture.Clear()
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go r.vaultManager(r.recoveredVaultToken)
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}
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// Start the run loop
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r.run()
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// Do any cleanup necessary
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r.postrun()
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return
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}
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|
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// validateTask validates the fields of the task and returns an error if the
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// task is invalid.
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func (r *TaskRunner) validateTask() error {
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var mErr multierror.Error
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|
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// Validate the user.
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unallowedUsers := r.config.ReadStringListToMapDefault("user.blacklist", config.DefaultUserBlacklist)
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checkDrivers := r.config.ReadStringListToMapDefault("user.checked_drivers", config.DefaultUserCheckedDrivers)
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if _, driverMatch := checkDrivers[r.task.Driver]; driverMatch {
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if _, unallowed := unallowedUsers[r.task.User]; unallowed {
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mErr.Errors = append(mErr.Errors, fmt.Errorf("running as user %q is disallowed", r.task.User))
|
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}
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}
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|
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// Validate the artifacts
|
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for i, artifact := range r.task.Artifacts {
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// Verify the artifact doesn't escape the task directory.
|
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if err := artifact.Validate(); err != nil {
|
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// If this error occurs there is potentially a server bug or
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// mallicious, server spoofing.
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r.logger.Printf("[ERR] client: allocation %q, task %v, artifact %#v (%v) fails validation: %v",
|
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r.alloc.ID, r.task.Name, artifact, i, err)
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mErr.Errors = append(mErr.Errors, fmt.Errorf("artifact (%d) failed validation: %v", i, err))
|
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}
|
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}
|
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|
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// Validate the Service names
|
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for i, service := range r.task.Services {
|
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name := r.taskEnv.ReplaceEnv(service.Name)
|
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if err := service.ValidateName(name); err != nil {
|
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mErr.Errors = append(mErr.Errors, fmt.Errorf("service (%d) failed validation: %v", i, err))
|
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}
|
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}
|
|
|
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if len(mErr.Errors) == 1 {
|
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return mErr.Errors[0]
|
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}
|
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return mErr.ErrorOrNil()
|
|
}
|
|
|
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// tokenFuture stores the Vault token and allows consumers to block till a valid
|
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// token exists
|
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type tokenFuture struct {
|
|
waiting []chan struct{}
|
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token string
|
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set bool
|
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m sync.Mutex
|
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}
|
|
|
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// NewTokenFuture returns a new token future without any token set
|
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func NewTokenFuture() *tokenFuture {
|
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return &tokenFuture{}
|
|
}
|
|
|
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// Wait returns a channel that can be waited on. When this channel unblocks, a
|
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// valid token will be available via the Get method
|
|
func (f *tokenFuture) Wait() <-chan struct{} {
|
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f.m.Lock()
|
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defer f.m.Unlock()
|
|
|
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c := make(chan struct{})
|
|
if f.set {
|
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close(c)
|
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return c
|
|
}
|
|
|
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f.waiting = append(f.waiting, c)
|
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return c
|
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}
|
|
|
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// Set sets the token value and unblocks any caller of Wait
|
|
func (f *tokenFuture) Set(token string) *tokenFuture {
|
|
f.m.Lock()
|
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defer f.m.Unlock()
|
|
|
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f.set = true
|
|
f.token = token
|
|
for _, w := range f.waiting {
|
|
close(w)
|
|
}
|
|
f.waiting = nil
|
|
return f
|
|
}
|
|
|
|
// Clear clears the set vault token.
|
|
func (f *tokenFuture) Clear() *tokenFuture {
|
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f.m.Lock()
|
|
defer f.m.Unlock()
|
|
|
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f.token = ""
|
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f.set = false
|
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return f
|
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}
|
|
|
|
// Get returns the set Vault token
|
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func (f *tokenFuture) Get() string {
|
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f.m.Lock()
|
|
defer f.m.Unlock()
|
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return f.token
|
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}
|
|
|
|
// vaultManager should be called in a go-routine and manages the derivation,
|
|
// renewal and handling of errors with the Vault token. The optional parameter
|
|
// allows setting the initial Vault token. This is useful when the Vault token
|
|
// is recovered off disk.
|
|
func (r *TaskRunner) vaultManager(token string) {
|
|
// updatedToken lets us store state between loops. If true, a new token
|
|
// has been retrieved and we need to apply the Vault change mode
|
|
var updatedToken bool
|
|
|
|
OUTER:
|
|
for {
|
|
// Check if we should exit
|
|
select {
|
|
case <-r.waitCh:
|
|
return
|
|
default:
|
|
}
|
|
|
|
// Clear the token
|
|
r.vaultFuture.Clear()
|
|
|
|
// Check if there already is a token which can be the case for
|
|
// restoring the TaskRunner
|
|
if token == "" {
|
|
// Get a token
|
|
var exit bool
|
|
token, exit = r.deriveVaultToken()
|
|
if exit {
|
|
// Exit the manager
|
|
return
|
|
}
|
|
|
|
// Write the token to disk
|
|
if err := r.writeToken(token); err != nil {
|
|
e := fmt.Errorf("failed to write Vault token to disk")
|
|
r.logger.Printf("[ERR] client: %v for task %v on alloc %q: %v", e, r.task.Name, r.alloc.ID, err)
|
|
r.Kill("vault", e.Error(), true)
|
|
return
|
|
}
|
|
}
|
|
|
|
// Start the renewal process
|
|
renewCh, err := r.vaultClient.RenewToken(token, 30)
|
|
|
|
// An error returned means the token is not being renewed
|
|
if err != nil {
|
|
r.logger.Printf("[ERR] client: failed to start renewal of Vault token for task %v on alloc %q: %v", r.task.Name, r.alloc.ID, err)
|
|
token = ""
|
|
goto OUTER
|
|
}
|
|
|
|
// The Vault token is valid now, so set it
|
|
r.vaultFuture.Set(token)
|
|
|
|
if updatedToken {
|
|
switch r.task.Vault.ChangeMode {
|
|
case structs.VaultChangeModeSignal:
|
|
s, err := signals.Parse(r.task.Vault.ChangeSignal)
|
|
if err != nil {
|
|
e := fmt.Errorf("failed to parse signal: %v", err)
|
|
r.logger.Printf("[ERR] client: %v", err)
|
|
r.Kill("vault", e.Error(), true)
|
|
return
|
|
}
|
|
|
|
if err := r.Signal("vault", "new Vault token acquired", s); err != nil {
|
|
r.logger.Printf("[ERR] client: failed to send signal to task %v for alloc %q: %v", r.task.Name, r.alloc.ID, err)
|
|
r.Kill("vault", fmt.Sprintf("failed to send signal to task: %v", err), true)
|
|
return
|
|
}
|
|
case structs.VaultChangeModeRestart:
|
|
r.Restart("vault", "new Vault token acquired")
|
|
case structs.VaultChangeModeNoop:
|
|
fallthrough
|
|
default:
|
|
r.logger.Printf("[ERR] client: Invalid Vault change mode: %q", r.task.Vault.ChangeMode)
|
|
}
|
|
|
|
// We have handled it
|
|
updatedToken = false
|
|
|
|
// Call the handler
|
|
r.updatedTokenHandler()
|
|
}
|
|
|
|
// Start watching for renewal errors
|
|
select {
|
|
case err := <-renewCh:
|
|
// Clear the token
|
|
token = ""
|
|
r.logger.Printf("[ERR] client: failed to renew Vault token for task %v on alloc %q: %v", r.task.Name, r.alloc.ID, err)
|
|
|
|
// Check if we have to do anything
|
|
if r.task.Vault.ChangeMode != structs.VaultChangeModeNoop {
|
|
updatedToken = true
|
|
}
|
|
case <-r.waitCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// deriveVaultToken derives the Vault token using exponential backoffs. It
|
|
// returns the Vault token and whether the manager should exit.
|
|
func (r *TaskRunner) deriveVaultToken() (token string, exit bool) {
|
|
attempts := 0
|
|
for {
|
|
tokens, err := r.vaultClient.DeriveToken(r.alloc, []string{r.task.Name})
|
|
if err == nil {
|
|
return tokens[r.task.Name], false
|
|
}
|
|
|
|
// Check if we can't recover from the error
|
|
if rerr, ok := err.(*structs.RecoverableError); !ok || !rerr.Recoverable {
|
|
r.logger.Printf("[ERR] client: failed to derive Vault token for task %v on alloc %q: %v",
|
|
r.task.Name, r.alloc.ID, err)
|
|
r.Kill("vault", fmt.Sprintf("failed to derive token: %v", err), true)
|
|
return "", true
|
|
}
|
|
|
|
// Handle the retry case
|
|
backoff := (1 << (2 * uint64(attempts))) * vaultBackoffBaseline
|
|
if backoff > vaultBackoffLimit {
|
|
backoff = vaultBackoffLimit
|
|
}
|
|
r.logger.Printf("[ERR] client: failed to derive Vault token for task %v on alloc %q: %v; retrying in %v",
|
|
r.task.Name, r.alloc.ID, err, backoff)
|
|
|
|
attempts++
|
|
|
|
// Wait till retrying
|
|
select {
|
|
case <-r.waitCh:
|
|
return "", true
|
|
case <-time.After(backoff):
|
|
}
|
|
}
|
|
}
|
|
|
|
// writeToken writes the given token to disk
|
|
func (r *TaskRunner) writeToken(token string) error {
|
|
tokenPath := filepath.Join(r.taskDir.SecretsDir, vaultTokenFile)
|
|
if err := ioutil.WriteFile(tokenPath, []byte(token), 0777); err != nil {
|
|
return fmt.Errorf("failed to save Vault tokens to secret dir for task %q in alloc %q: %v", r.task.Name, r.alloc.ID, err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// updatedTokenHandler is called when a new Vault token is retrieved. Things
|
|
// that rely on the token should be updated here.
|
|
func (r *TaskRunner) updatedTokenHandler() {
|
|
|
|
// Update the tasks environment
|
|
if err := r.setTaskEnv(); err != nil {
|
|
r.setState(
|
|
structs.TaskStateDead,
|
|
structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask())
|
|
return
|
|
}
|
|
|
|
if r.templateManager != nil {
|
|
r.templateManager.Stop()
|
|
|
|
// Create a new templateManager
|
|
var err error
|
|
r.templateManager, err = NewTaskTemplateManager(r, r.task.Templates,
|
|
r.config, r.vaultFuture.Get(), r.taskDir.Dir, r.getTaskEnv())
|
|
if err != nil {
|
|
err := fmt.Errorf("failed to build task's template manager: %v", err)
|
|
r.setState(structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask())
|
|
r.logger.Printf("[ERR] client: alloc %q, task %q %v", r.alloc.ID, r.task.Name, err)
|
|
r.Kill("vault", err.Error(), true)
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// prestart handles life-cycle tasks that occur before the task has started.
|
|
func (r *TaskRunner) prestart(resultCh chan bool) {
|
|
|
|
if r.task.Vault != nil {
|
|
// Wait for the token
|
|
r.logger.Printf("[DEBUG] client: waiting for Vault token for task %v in alloc %q", r.task.Name, r.alloc.ID)
|
|
tokenCh := r.vaultFuture.Wait()
|
|
select {
|
|
case <-tokenCh:
|
|
case <-r.waitCh:
|
|
resultCh <- false
|
|
return
|
|
}
|
|
r.logger.Printf("[DEBUG] client: retrieved Vault token for task %v in alloc %q", r.task.Name, r.alloc.ID)
|
|
}
|
|
|
|
if err := r.setTaskEnv(); err != nil {
|
|
r.setState(
|
|
structs.TaskStateDead,
|
|
structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask())
|
|
resultCh <- false
|
|
return
|
|
}
|
|
|
|
// If the job is a dispatch job and there is a payload write it to disk
|
|
requirePayload := len(r.alloc.Job.Payload) != 0 &&
|
|
(r.task.DispatchInput != nil && r.task.DispatchInput.File != "")
|
|
if !r.payloadRendered && requirePayload {
|
|
renderTo := filepath.Join(r.taskDir.LocalDir, r.task.DispatchInput.File)
|
|
decoded, err := snappy.Decode(nil, r.alloc.Job.Payload)
|
|
if err != nil {
|
|
r.setState(
|
|
structs.TaskStateDead,
|
|
structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask())
|
|
resultCh <- false
|
|
return
|
|
}
|
|
|
|
if err := ioutil.WriteFile(renderTo, decoded, 0777); err != nil {
|
|
r.setState(
|
|
structs.TaskStateDead,
|
|
structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask())
|
|
resultCh <- false
|
|
return
|
|
}
|
|
|
|
r.payloadRendered = true
|
|
}
|
|
|
|
for {
|
|
r.persistLock.Lock()
|
|
downloaded := r.artifactsDownloaded
|
|
r.persistLock.Unlock()
|
|
|
|
// Download the task's artifacts
|
|
if !downloaded && len(r.task.Artifacts) > 0 {
|
|
r.setState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskDownloadingArtifacts))
|
|
for _, artifact := range r.task.Artifacts {
|
|
if err := getter.GetArtifact(r.getTaskEnv(), artifact, r.taskDir.Dir); err != nil {
|
|
wrapped := fmt.Errorf("failed to download artifact %q: %v", artifact.GetterSource, err)
|
|
r.setState(structs.TaskStatePending,
|
|
structs.NewTaskEvent(structs.TaskArtifactDownloadFailed).SetDownloadError(wrapped))
|
|
r.restartTracker.SetStartError(structs.NewRecoverableError(wrapped, true))
|
|
goto RESTART
|
|
}
|
|
}
|
|
|
|
r.persistLock.Lock()
|
|
r.artifactsDownloaded = true
|
|
r.persistLock.Unlock()
|
|
}
|
|
|
|
// We don't have to wait for any template
|
|
if len(r.task.Templates) == 0 {
|
|
// Send the start signal
|
|
select {
|
|
case r.startCh <- struct{}{}:
|
|
default:
|
|
}
|
|
|
|
resultCh <- true
|
|
return
|
|
}
|
|
|
|
// Build the template manager
|
|
if r.templateManager == nil {
|
|
var err error
|
|
r.templateManager, err = NewTaskTemplateManager(r, r.task.Templates,
|
|
r.config, r.vaultFuture.Get(), r.taskDir.Dir, r.getTaskEnv())
|
|
if err != nil {
|
|
err := fmt.Errorf("failed to build task's template manager: %v", err)
|
|
r.setState(structs.TaskStateDead, structs.NewTaskEvent(structs.TaskSetupFailure).SetSetupError(err).SetFailsTask())
|
|
r.logger.Printf("[ERR] client: alloc %q, task %q %v", r.alloc.ID, r.task.Name, err)
|
|
resultCh <- false
|
|
return
|
|
}
|
|
}
|
|
|
|
// Block for consul-template
|
|
// TODO Hooks should register themselves as blocking and then we can
|
|
// perioidcally enumerate what we are still blocked on
|
|
select {
|
|
case <-r.unblockCh:
|
|
// Send the start signal
|
|
select {
|
|
case r.startCh <- struct{}{}:
|
|
default:
|
|
}
|
|
|
|
resultCh <- true
|
|
return
|
|
case <-r.waitCh:
|
|
// The run loop has exited so exit too
|
|
resultCh <- false
|
|
return
|
|
}
|
|
|
|
RESTART:
|
|
restart := r.shouldRestart()
|
|
if !restart {
|
|
resultCh <- false
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// postrun is used to do any cleanup that is necessary after exiting the runloop
|
|
func (r *TaskRunner) postrun() {
|
|
// Stop the template manager
|
|
if r.templateManager != nil {
|
|
r.templateManager.Stop()
|
|
}
|
|
}
|
|
|
|
// run is the main run loop that handles starting the application, destroying
|
|
// it, restarts and signals.
|
|
func (r *TaskRunner) run() {
|
|
// Predeclare things so we can jump to the RESTART
|
|
var stopCollection chan struct{}
|
|
var handleWaitCh chan *dstructs.WaitResult
|
|
|
|
for {
|
|
// Do the prestart activities
|
|
prestartResultCh := make(chan bool, 1)
|
|
go r.prestart(prestartResultCh)
|
|
|
|
WAIT:
|
|
for {
|
|
select {
|
|
case success := <-prestartResultCh:
|
|
if !success {
|
|
r.setState(structs.TaskStateDead, nil)
|
|
return
|
|
}
|
|
case <-r.startCh:
|
|
// Start the task if not yet started or it is being forced. This logic
|
|
// is necessary because in the case of a restore the handle already
|
|
// exists.
|
|
r.handleLock.Lock()
|
|
handleEmpty := r.handle == nil
|
|
r.handleLock.Unlock()
|
|
|
|
if handleEmpty {
|
|
startErr := r.startTask()
|
|
r.restartTracker.SetStartError(startErr)
|
|
if startErr != nil {
|
|
r.setState("", structs.NewTaskEvent(structs.TaskDriverFailure).SetDriverError(startErr))
|
|
goto RESTART
|
|
}
|
|
|
|
// Mark the task as started
|
|
r.setState(structs.TaskStateRunning, structs.NewTaskEvent(structs.TaskStarted))
|
|
r.runningLock.Lock()
|
|
r.running = true
|
|
r.runningLock.Unlock()
|
|
}
|
|
|
|
if stopCollection == nil {
|
|
stopCollection = make(chan struct{})
|
|
go r.collectResourceUsageStats(stopCollection)
|
|
}
|
|
|
|
handleWaitCh = r.handle.WaitCh()
|
|
|
|
case waitRes := <-handleWaitCh:
|
|
if waitRes == nil {
|
|
panic("nil wait")
|
|
}
|
|
|
|
r.runningLock.Lock()
|
|
r.running = false
|
|
r.runningLock.Unlock()
|
|
|
|
// Stop collection of the task's resource usage
|
|
close(stopCollection)
|
|
|
|
// Log whether the task was successful or not.
|
|
r.restartTracker.SetWaitResult(waitRes)
|
|
r.setState("", r.waitErrorToEvent(waitRes))
|
|
if !waitRes.Successful() {
|
|
r.logger.Printf("[INFO] client: task %q for alloc %q failed: %v", r.task.Name, r.alloc.ID, waitRes)
|
|
} else {
|
|
r.logger.Printf("[INFO] client: task %q for alloc %q completed successfully", r.task.Name, r.alloc.ID)
|
|
}
|
|
|
|
break WAIT
|
|
case update := <-r.updateCh:
|
|
if err := r.handleUpdate(update); err != nil {
|
|
r.logger.Printf("[ERR] client: update to task %q failed: %v", r.task.Name, err)
|
|
}
|
|
|
|
case se := <-r.signalCh:
|
|
r.logger.Printf("[DEBUG] client: task being signalled with %v: %s", se.s, se.e.TaskSignalReason)
|
|
r.setState(structs.TaskStateRunning, se.e)
|
|
|
|
res := r.handle.Signal(se.s)
|
|
se.result <- res
|
|
|
|
case event := <-r.restartCh:
|
|
r.logger.Printf("[DEBUG] client: task being restarted: %s", event.RestartReason)
|
|
r.setState(structs.TaskStateRunning, event)
|
|
r.killTask(nil)
|
|
|
|
close(stopCollection)
|
|
|
|
if handleWaitCh != nil {
|
|
<-handleWaitCh
|
|
}
|
|
|
|
// Since the restart isn't from a failure, restart immediately
|
|
// and don't count against the restart policy
|
|
r.restartTracker.SetRestartTriggered()
|
|
break WAIT
|
|
|
|
case <-r.destroyCh:
|
|
r.runningLock.Lock()
|
|
running := r.running
|
|
r.runningLock.Unlock()
|
|
if !running {
|
|
r.setState(structs.TaskStateDead, r.destroyEvent)
|
|
return
|
|
}
|
|
|
|
// Store the task event that provides context on the task
|
|
// destroy. The Killed event is set from the alloc_runner and
|
|
// doesn't add detail
|
|
var killEvent *structs.TaskEvent
|
|
if r.destroyEvent.Type != structs.TaskKilled {
|
|
if r.destroyEvent.Type == structs.TaskKilling {
|
|
killEvent = r.destroyEvent
|
|
} else {
|
|
r.setState(structs.TaskStateRunning, r.destroyEvent)
|
|
}
|
|
}
|
|
|
|
r.killTask(killEvent)
|
|
close(stopCollection)
|
|
r.setState(structs.TaskStateDead, nil)
|
|
return
|
|
}
|
|
}
|
|
|
|
RESTART:
|
|
restart := r.shouldRestart()
|
|
if !restart {
|
|
r.setState(structs.TaskStateDead, nil)
|
|
return
|
|
}
|
|
|
|
// Clear the handle so a new driver will be created.
|
|
r.handleLock.Lock()
|
|
r.handle = nil
|
|
handleWaitCh = nil
|
|
stopCollection = nil
|
|
r.handleLock.Unlock()
|
|
}
|
|
}
|
|
|
|
// shouldRestart returns if the task should restart. If the return value is
|
|
// true, the task's restart policy has already been considered and any wait time
|
|
// between restarts has been applied.
|
|
func (r *TaskRunner) shouldRestart() bool {
|
|
state, when := r.restartTracker.GetState()
|
|
reason := r.restartTracker.GetReason()
|
|
switch state {
|
|
case structs.TaskNotRestarting, structs.TaskTerminated:
|
|
r.logger.Printf("[INFO] client: Not restarting task: %v for alloc: %v ", r.task.Name, r.alloc.ID)
|
|
if state == structs.TaskNotRestarting {
|
|
r.setState(structs.TaskStateDead,
|
|
structs.NewTaskEvent(structs.TaskNotRestarting).
|
|
SetRestartReason(reason).SetFailsTask())
|
|
}
|
|
return false
|
|
case structs.TaskRestarting:
|
|
r.logger.Printf("[INFO] client: Restarting task %q for alloc %q in %v", r.task.Name, r.alloc.ID, when)
|
|
r.setState(structs.TaskStatePending,
|
|
structs.NewTaskEvent(structs.TaskRestarting).
|
|
SetRestartDelay(when).
|
|
SetRestartReason(reason))
|
|
default:
|
|
r.logger.Printf("[ERR] client: restart tracker returned unknown state: %q", state)
|
|
return false
|
|
}
|
|
|
|
// Sleep but watch for destroy events.
|
|
select {
|
|
case <-time.After(when):
|
|
case <-r.destroyCh:
|
|
}
|
|
|
|
// Destroyed while we were waiting to restart, so abort.
|
|
r.destroyLock.Lock()
|
|
destroyed := r.destroy
|
|
r.destroyLock.Unlock()
|
|
if destroyed {
|
|
r.logger.Printf("[DEBUG] client: Not restarting task: %v because it has been destroyed", r.task.Name)
|
|
r.setState(structs.TaskStateDead, r.destroyEvent)
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
// killTask kills the running task. A killing event can optionally be passed and
|
|
// this event is used to mark the task as being killed. It provides a means to
|
|
// store extra information.
|
|
func (r *TaskRunner) killTask(killingEvent *structs.TaskEvent) {
|
|
r.runningLock.Lock()
|
|
running := r.running
|
|
r.runningLock.Unlock()
|
|
if !running {
|
|
return
|
|
}
|
|
|
|
// Get the kill timeout
|
|
timeout := driver.GetKillTimeout(r.task.KillTimeout, r.config.MaxKillTimeout)
|
|
|
|
// Build the event
|
|
var event *structs.TaskEvent
|
|
if killingEvent != nil {
|
|
event = killingEvent
|
|
event.Type = structs.TaskKilling
|
|
} else {
|
|
event = structs.NewTaskEvent(structs.TaskKilling)
|
|
}
|
|
event.SetKillTimeout(timeout)
|
|
|
|
// Mark that we received the kill event
|
|
r.setState(structs.TaskStateRunning, event)
|
|
|
|
// Kill the task using an exponential backoff in-case of failures.
|
|
destroySuccess, err := r.handleDestroy()
|
|
if !destroySuccess {
|
|
// We couldn't successfully destroy the resource created.
|
|
r.logger.Printf("[ERR] client: failed to kill task %q. Resources may have been leaked: %v", r.task.Name, err)
|
|
}
|
|
|
|
r.runningLock.Lock()
|
|
r.running = false
|
|
r.runningLock.Unlock()
|
|
|
|
// Store that the task has been destroyed and any associated error.
|
|
r.setState("", structs.NewTaskEvent(structs.TaskKilled).SetKillError(err))
|
|
}
|
|
|
|
// startTask creates the driver, task dir, and starts the task.
|
|
func (r *TaskRunner) startTask() error {
|
|
// Create a driver
|
|
drv, err := r.createDriver()
|
|
if err != nil {
|
|
return fmt.Errorf("failed to create driver of task %q for alloc %q: %v",
|
|
r.task.Name, r.alloc.ID, err)
|
|
}
|
|
|
|
// Build base task directory structure regardless of FS isolation abilities
|
|
if err := r.buildTaskDir(drv.FSIsolation()); err != nil {
|
|
return fmt.Errorf("failed to build task directory for %q: %v", r.task.Name, err)
|
|
}
|
|
|
|
// Run prestart
|
|
ctx := driver.NewExecContext(r.taskDir, r.alloc.ID)
|
|
if err := drv.Prestart(ctx, r.task); err != nil {
|
|
wrapped := fmt.Errorf("failed to initialize task %q for alloc %q: %v",
|
|
r.task.Name, r.alloc.ID, err)
|
|
|
|
r.logger.Printf("[WARN] client: %v", wrapped)
|
|
|
|
if rerr, ok := err.(*structs.RecoverableError); ok {
|
|
return structs.NewRecoverableError(wrapped, rerr.Recoverable)
|
|
}
|
|
|
|
return wrapped
|
|
}
|
|
|
|
// Start the job
|
|
handle, err := drv.Start(ctx, r.task)
|
|
if err != nil {
|
|
wrapped := fmt.Errorf("failed to start task %q for alloc %q: %v",
|
|
r.task.Name, r.alloc.ID, err)
|
|
|
|
r.logger.Printf("[WARN] client: %v", wrapped)
|
|
|
|
if rerr, ok := err.(*structs.RecoverableError); ok {
|
|
return structs.NewRecoverableError(wrapped, rerr.Recoverable)
|
|
}
|
|
|
|
return wrapped
|
|
|
|
}
|
|
|
|
r.handleLock.Lock()
|
|
r.handle = handle
|
|
r.handleLock.Unlock()
|
|
return nil
|
|
}
|
|
|
|
// buildTaskDir creates the task directory before driver.Prestart. It is safe
|
|
// to call multiple times as its state is persisted.
|
|
func (r *TaskRunner) buildTaskDir(fsi cstructs.FSIsolation) error {
|
|
r.persistLock.Lock()
|
|
if r.taskDirBuilt {
|
|
// Already built! Nothing to do.
|
|
r.persistLock.Unlock()
|
|
return nil
|
|
}
|
|
r.persistLock.Unlock()
|
|
|
|
chroot := config.DefaultChrootEnv
|
|
if len(r.config.ChrootEnv) > 0 {
|
|
chroot = r.config.ChrootEnv
|
|
}
|
|
if err := r.taskDir.Build(chroot, fsi); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Mark task dir as successfully built
|
|
r.persistLock.Lock()
|
|
r.taskDirBuilt = true
|
|
r.persistLock.Unlock()
|
|
return nil
|
|
}
|
|
|
|
// collectResourceUsageStats starts collecting resource usage stats of a Task.
|
|
// Collection ends when the passed channel is closed
|
|
func (r *TaskRunner) collectResourceUsageStats(stopCollection <-chan struct{}) {
|
|
// start collecting the stats right away and then start collecting every
|
|
// collection interval
|
|
next := time.NewTimer(0)
|
|
defer next.Stop()
|
|
for {
|
|
select {
|
|
case <-next.C:
|
|
next.Reset(r.config.StatsCollectionInterval)
|
|
if r.handle == nil {
|
|
continue
|
|
}
|
|
ru, err := r.handle.Stats()
|
|
|
|
if err != nil {
|
|
// We do not log when the plugin is shutdown as this is simply a
|
|
// race between the stopCollection channel being closed and calling
|
|
// Stats on the handle.
|
|
if !strings.Contains(err.Error(), "connection is shut down") {
|
|
r.logger.Printf("[WARN] client: error fetching stats of task %v: %v", r.task.Name, err)
|
|
}
|
|
continue
|
|
}
|
|
|
|
r.resourceUsageLock.Lock()
|
|
r.resourceUsage = ru
|
|
r.resourceUsageLock.Unlock()
|
|
if ru != nil {
|
|
r.emitStats(ru)
|
|
}
|
|
case <-stopCollection:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// LatestResourceUsage returns the last resource utilization datapoint collected
|
|
func (r *TaskRunner) LatestResourceUsage() *cstructs.TaskResourceUsage {
|
|
r.resourceUsageLock.RLock()
|
|
defer r.resourceUsageLock.RUnlock()
|
|
r.runningLock.Lock()
|
|
defer r.runningLock.Unlock()
|
|
|
|
// If the task is not running there can be no latest resource
|
|
if !r.running {
|
|
return nil
|
|
}
|
|
|
|
return r.resourceUsage
|
|
}
|
|
|
|
// handleUpdate takes an updated allocation and updates internal state to
|
|
// reflect the new config for the task.
|
|
func (r *TaskRunner) handleUpdate(update *structs.Allocation) error {
|
|
// Extract the task group from the alloc.
|
|
tg := update.Job.LookupTaskGroup(update.TaskGroup)
|
|
if tg == nil {
|
|
return fmt.Errorf("alloc '%s' missing task group '%s'", update.ID, update.TaskGroup)
|
|
}
|
|
|
|
// Extract the task.
|
|
var updatedTask *structs.Task
|
|
for _, t := range tg.Tasks {
|
|
if t.Name == r.task.Name {
|
|
updatedTask = t.Copy()
|
|
}
|
|
}
|
|
if updatedTask == nil {
|
|
return fmt.Errorf("task group %q doesn't contain task %q", tg.Name, r.task.Name)
|
|
}
|
|
|
|
// Merge in the task resources
|
|
updatedTask.Resources = update.TaskResources[updatedTask.Name]
|
|
|
|
// Update will update resources and store the new kill timeout.
|
|
var mErr multierror.Error
|
|
r.handleLock.Lock()
|
|
if r.handle != nil {
|
|
if err := r.handle.Update(updatedTask); err != nil {
|
|
mErr.Errors = append(mErr.Errors, fmt.Errorf("updating task resources failed: %v", err))
|
|
}
|
|
}
|
|
r.handleLock.Unlock()
|
|
|
|
// Update the restart policy.
|
|
if r.restartTracker != nil {
|
|
r.restartTracker.SetPolicy(tg.RestartPolicy)
|
|
}
|
|
|
|
// Store the updated alloc.
|
|
r.alloc = update
|
|
r.task = updatedTask
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
|
|
// handleDestroy kills the task handle. In the case that killing fails,
|
|
// handleDestroy will retry with an exponential backoff and will give up at a
|
|
// given limit. It returns whether the task was destroyed and the error
|
|
// associated with the last kill attempt.
|
|
func (r *TaskRunner) handleDestroy() (destroyed bool, err error) {
|
|
// Cap the number of times we attempt to kill the task.
|
|
for i := 0; i < killFailureLimit; i++ {
|
|
if err = r.handle.Kill(); err != nil {
|
|
// Calculate the new backoff
|
|
backoff := (1 << (2 * uint64(i))) * killBackoffBaseline
|
|
if backoff > killBackoffLimit {
|
|
backoff = killBackoffLimit
|
|
}
|
|
|
|
r.logger.Printf("[ERR] client: failed to kill task '%s' for alloc %q. Retrying in %v: %v",
|
|
r.task.Name, r.alloc.ID, backoff, err)
|
|
time.Sleep(time.Duration(backoff))
|
|
} else {
|
|
// Kill was successful
|
|
return true, nil
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
// Restart will restart the task
|
|
func (r *TaskRunner) Restart(source, reason string) {
|
|
|
|
reasonStr := fmt.Sprintf("%s: %s", source, reason)
|
|
event := structs.NewTaskEvent(structs.TaskRestartSignal).SetRestartReason(reasonStr)
|
|
|
|
r.logger.Printf("[DEBUG] client: restarting task %v for alloc %q: %v",
|
|
r.task.Name, r.alloc.ID, reasonStr)
|
|
|
|
r.runningLock.Lock()
|
|
running := r.running
|
|
r.runningLock.Unlock()
|
|
|
|
// Drop the restart event
|
|
if !running {
|
|
r.logger.Printf("[DEBUG] client: skipping restart since task isn't running")
|
|
return
|
|
}
|
|
|
|
select {
|
|
case r.restartCh <- event:
|
|
case <-r.waitCh:
|
|
}
|
|
}
|
|
|
|
// Signal will send a signal to the task
|
|
func (r *TaskRunner) Signal(source, reason string, s os.Signal) error {
|
|
|
|
reasonStr := fmt.Sprintf("%s: %s", source, reason)
|
|
event := structs.NewTaskEvent(structs.TaskSignaling).SetTaskSignal(s).SetTaskSignalReason(reasonStr)
|
|
|
|
r.logger.Printf("[DEBUG] client: sending signal %v to task %v for alloc %q", s, r.task.Name, r.alloc.ID)
|
|
|
|
r.runningLock.Lock()
|
|
running := r.running
|
|
r.runningLock.Unlock()
|
|
|
|
// Drop the restart event
|
|
if !running {
|
|
r.logger.Printf("[DEBUG] client: skipping signal since task isn't running")
|
|
return nil
|
|
}
|
|
|
|
resCh := make(chan error)
|
|
se := SignalEvent{
|
|
s: s,
|
|
e: event,
|
|
result: resCh,
|
|
}
|
|
select {
|
|
case r.signalCh <- se:
|
|
case <-r.waitCh:
|
|
}
|
|
|
|
return <-resCh
|
|
}
|
|
|
|
// Kill will kill a task and store the error, no longer restarting the task. If
|
|
// fail is set, the task is marked as having failed.
|
|
func (r *TaskRunner) Kill(source, reason string, fail bool) {
|
|
reasonStr := fmt.Sprintf("%s: %s", source, reason)
|
|
event := structs.NewTaskEvent(structs.TaskKilling).SetKillReason(reasonStr)
|
|
if fail {
|
|
event.SetFailsTask()
|
|
}
|
|
|
|
r.logger.Printf("[DEBUG] client: killing task %v for alloc %q: %v", r.task.Name, r.alloc.ID, reasonStr)
|
|
r.Destroy(event)
|
|
}
|
|
|
|
// UnblockStart unblocks the starting of the task. It currently assumes only
|
|
// consul-template will unblock
|
|
func (r *TaskRunner) UnblockStart(source string) {
|
|
r.unblockLock.Lock()
|
|
defer r.unblockLock.Unlock()
|
|
if r.unblocked {
|
|
return
|
|
}
|
|
|
|
r.logger.Printf("[DEBUG] client: unblocking task %v for alloc %q: %v", r.task.Name, r.alloc.ID, source)
|
|
r.unblocked = true
|
|
close(r.unblockCh)
|
|
}
|
|
|
|
// Helper function for converting a WaitResult into a TaskTerminated event.
|
|
func (r *TaskRunner) waitErrorToEvent(res *dstructs.WaitResult) *structs.TaskEvent {
|
|
return structs.NewTaskEvent(structs.TaskTerminated).
|
|
SetExitCode(res.ExitCode).
|
|
SetSignal(res.Signal).
|
|
SetExitMessage(res.Err)
|
|
}
|
|
|
|
// Update is used to update the task of the context
|
|
func (r *TaskRunner) Update(update *structs.Allocation) {
|
|
select {
|
|
case r.updateCh <- update:
|
|
default:
|
|
r.logger.Printf("[ERR] client: dropping task update '%s' (alloc '%s')",
|
|
r.task.Name, r.alloc.ID)
|
|
}
|
|
}
|
|
|
|
// Destroy is used to indicate that the task context should be destroyed. The
|
|
// event parameter provides a context for the destroy.
|
|
func (r *TaskRunner) Destroy(event *structs.TaskEvent) {
|
|
r.destroyLock.Lock()
|
|
defer r.destroyLock.Unlock()
|
|
|
|
if r.destroy {
|
|
return
|
|
}
|
|
r.destroy = true
|
|
r.destroyEvent = event
|
|
close(r.destroyCh)
|
|
}
|
|
|
|
// emitStats emits resource usage stats of tasks to remote metrics collector
|
|
// sinks
|
|
func (r *TaskRunner) emitStats(ru *cstructs.TaskResourceUsage) {
|
|
if ru.ResourceUsage.MemoryStats != nil && r.config.PublishAllocationMetrics {
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "rss"}, float32(ru.ResourceUsage.MemoryStats.RSS))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "cache"}, float32(ru.ResourceUsage.MemoryStats.Cache))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "swap"}, float32(ru.ResourceUsage.MemoryStats.Swap))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "max_usage"}, float32(ru.ResourceUsage.MemoryStats.MaxUsage))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "kernel_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelUsage))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "memory", "kernel_max_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelMaxUsage))
|
|
}
|
|
|
|
if ru.ResourceUsage.CpuStats != nil && r.config.PublishAllocationMetrics {
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "total_percent"}, float32(ru.ResourceUsage.CpuStats.Percent))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "system"}, float32(ru.ResourceUsage.CpuStats.SystemMode))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "user"}, float32(ru.ResourceUsage.CpuStats.UserMode))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "throttled_time"}, float32(ru.ResourceUsage.CpuStats.ThrottledTime))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "throttled_periods"}, float32(ru.ResourceUsage.CpuStats.ThrottledPeriods))
|
|
metrics.SetGauge([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, r.alloc.ID, r.task.Name, "cpu", "total_ticks"}, float32(ru.ResourceUsage.CpuStats.TotalTicks))
|
|
}
|
|
}
|