open-nomad/website/source/assets/javascripts/app/_CubeDraw.js
2016-04-12 20:30:14 +01:00

83 lines
2.1 KiB
JavaScript

(function(){
CubeDraw = Base.extend({
$cube: null,
ROWS: 4,
PADDING: 64, // 44 pixel base square + 20 padding
previousRowTop: null,
previousRowLeft: null,
lastCube: null,
constructor: function(){
this.$cube = $('.cube');
this.$cubes = $('#cubes');
this.lastCube = this.$cube;
this.previousRowLeft = parseInt(this.lastCube.css('left'), 10)
this.previousRowTop = parseInt(this.lastCube.css('top'), 10);
this.addEventListeners();
},
addEventListeners: function(){
var angle = this.getRadiansForAngle(30);
var sin = Math.sin(angle) * this.PADDING;
var cos = Math.cos(angle) * this.PADDING;
//sett up our parent columns
for(var i = 0; i < this.ROWS; i++){
var cube = this.lastCube.clone();
cube.css({ top: this.previousRowTop - sin, left: this.previousRowLeft - cos});
this.$cubes.prepend(cube);
this.lastCube = cube;
this.previousRowLeft = parseInt(this.lastCube.css('left'), 10)
this.previousRowTop = parseInt(this.lastCube.css('top'), 10)
}
//use the parent cubes as starting point for rows
var $allParentCubes = $('.cube');
var angle = this.getRadiansForAngle(150);
var sin = Math.sin(angle) * this.PADDING;
var cos = Math.cos(angle) * this.PADDING;
for(var j = this.ROWS; j > -1 ; j--){
var baseCube = $($allParentCubes[j]);
this.previousRowLeft = parseInt(baseCube.css('left'), 10)
this.previousRowTop = parseInt(baseCube.css('top'), 10)
for(var n = 0; n < this.ROWS; n++){
var cube = baseCube.clone();
cube.css({ top: this.previousRowTop - sin, left: this.previousRowLeft - cos});
this.$cubes.prepend(cube);
this.lastCube = cube;
this.previousRowLeft = parseInt(this.lastCube.css('left'), 10)
this.previousRowTop = parseInt(this.lastCube.css('top'), 10)
}
}
var $all = $('.cube');
for(var c = 0; c < $all.length; c++){
(function(index){
setTimeout(function(){
var $theCube = $($all[index]);
$theCube.addClass('in')
}, 100*c)
})(c)
}
},
getRadiansForAngle: function(angle) {
return angle * (Math.PI/180);
}
});
window.CubeDraw = CubeDraw;
})();