open-nomad/api/resources.go
James Rasell 0e926ef3fd
allow configuration of Docker hostnames in bridge mode (#11173)
Add a new hostname string parameter to the network block which
allows operators to specify the hostname of the network namespace.
Changing this causes a destructive update to the allocation and it
is omitted if empty from API responses. This parameter also supports
interpolation.

In order to have a hostname passed as a configuration param when
creating an allocation network, the CreateNetwork func of the
DriverNetworkManager interface needs to be updated. In order to
minimize the disruption of future changes, rather than add another
string func arg, the function now accepts a request struct along with
the allocID param. The struct has the hostname as a field.

The in-tree implementations of DriverNetworkManager.CreateNetwork
have been modified to account for the function signature change.
In updating for the change, the enhancement of adding hostnames to
network namespaces has also been added to the Docker driver, whilst
the default Linux manager does not current implement it.
2021-09-16 08:13:09 +02:00

278 lines
7.5 KiB
Go

package api
import (
"strconv"
)
// Resources encapsulates the required resources of
// a given task or task group.
type Resources struct {
CPU *int `hcl:"cpu,optional"`
Cores *int `hcl:"cores,optional"`
MemoryMB *int `mapstructure:"memory" hcl:"memory,optional"`
MemoryMaxMB *int `mapstructure:"memory_max" hcl:"memory_max,optional"`
DiskMB *int `mapstructure:"disk" hcl:"disk,optional"`
Networks []*NetworkResource `hcl:"network,block"`
Devices []*RequestedDevice `hcl:"device,block"`
// COMPAT(0.10)
// XXX Deprecated. Please do not use. The field will be removed in Nomad
// 0.10 and is only being kept to allow any references to be removed before
// then.
IOPS *int `hcl:"iops,optional"`
}
// Canonicalize will supply missing values in the cases
// where they are not provided.
func (r *Resources) Canonicalize() {
defaultResources := DefaultResources()
if r.Cores == nil {
r.Cores = defaultResources.Cores
// only set cpu to the default value if it and cores is not defined
if r.CPU == nil {
r.CPU = defaultResources.CPU
}
}
// CPU will be set to the default if cores is nil above.
// If cpu is nil here then cores has been set and cpu should be 0
if r.CPU == nil {
r.CPU = intToPtr(0)
}
if r.MemoryMB == nil {
r.MemoryMB = defaultResources.MemoryMB
}
for _, d := range r.Devices {
d.Canonicalize()
}
}
// DefaultResources is a small resources object that contains the
// default resources requests that we will provide to an object.
// --- THIS FUNCTION IS REPLICATED IN nomad/structs/structs.go
// and should be kept in sync.
func DefaultResources() *Resources {
return &Resources{
CPU: intToPtr(100),
Cores: intToPtr(0),
MemoryMB: intToPtr(300),
}
}
// MinResources is a small resources object that contains the
// absolute minimum resources that we will provide to an object.
// This should not be confused with the defaults which are
// provided in DefaultResources() --- THIS LOGIC IS REPLICATED
// IN nomad/structs/structs.go and should be kept in sync.
func MinResources() *Resources {
return &Resources{
CPU: intToPtr(1),
Cores: intToPtr(0),
MemoryMB: intToPtr(10),
}
}
// Merge merges this resource with another resource.
func (r *Resources) Merge(other *Resources) {
if other == nil {
return
}
if other.CPU != nil {
r.CPU = other.CPU
}
if other.MemoryMB != nil {
r.MemoryMB = other.MemoryMB
}
if other.DiskMB != nil {
r.DiskMB = other.DiskMB
}
if len(other.Networks) != 0 {
r.Networks = other.Networks
}
if len(other.Devices) != 0 {
r.Devices = other.Devices
}
}
type Port struct {
Label string `hcl:",label"`
Value int `mapstructure:"static" hcl:"static,optional"`
To int `mapstructure:"to" hcl:"to,optional"`
HostNetwork string `mapstructure:"host_network" hcl:"host_network,optional"`
}
type DNSConfig struct {
Servers []string `mapstructure:"servers" hcl:"servers,optional"`
Searches []string `mapstructure:"searches" hcl:"searches,optional"`
Options []string `mapstructure:"options" hcl:"options,optional"`
}
// NetworkResource is used to describe required network
// resources of a given task.
type NetworkResource struct {
Mode string `hcl:"mode,optional"`
Device string `hcl:"device,optional"`
CIDR string `hcl:"cidr,optional"`
IP string `hcl:"ip,optional"`
DNS *DNSConfig `hcl:"dns,block"`
ReservedPorts []Port `hcl:"reserved_ports,block"`
DynamicPorts []Port `hcl:"port,block"`
Hostname string `hcl:"hostname,optional"`
// COMPAT(0.13)
// XXX Deprecated. Please do not use. The field will be removed in Nomad
// 0.13 and is only being kept to allow any references to be removed before
// then.
MBits *int `hcl:"mbits,optional"`
}
// COMPAT(0.13)
// XXX Deprecated. Please do not use. The method will be removed in Nomad
// 0.13 and is only being kept to allow any references to be removed before
// then.
func (n *NetworkResource) Megabits() int {
if n == nil || n.MBits == nil {
return 0
}
return *n.MBits
}
func (n *NetworkResource) Canonicalize() {
// COMPAT(0.13)
// Noop to maintain backwards compatibility
}
func (n *NetworkResource) HasPorts() bool {
if n == nil {
return false
}
return len(n.ReservedPorts)+len(n.DynamicPorts) > 0
}
// NodeDeviceResource captures a set of devices sharing a common
// vendor/type/device_name tuple.
type NodeDeviceResource struct {
// Vendor specifies the vendor of device
Vendor string
// Type specifies the type of the device
Type string
// Name specifies the specific model of the device
Name string
// Instances are list of the devices matching the vendor/type/name
Instances []*NodeDevice
Attributes map[string]*Attribute
}
func (r NodeDeviceResource) ID() string {
return r.Vendor + "/" + r.Type + "/" + r.Name
}
// NodeDevice is an instance of a particular device.
type NodeDevice struct {
// ID is the ID of the device.
ID string
// Healthy captures whether the device is healthy.
Healthy bool
// HealthDescription is used to provide a human readable description of why
// the device may be unhealthy.
HealthDescription string
// Locality stores HW locality information for the node to optionally be
// used when making placement decisions.
Locality *NodeDeviceLocality
}
// Attribute is used to describe the value of an attribute, optionally
// specifying units
type Attribute struct {
// Float is the float value for the attribute
FloatVal *float64 `json:"Float,omitempty"`
// Int is the int value for the attribute
IntVal *int64 `json:"Int,omitempty"`
// String is the string value for the attribute
StringVal *string `json:"String,omitempty"`
// Bool is the bool value for the attribute
BoolVal *bool `json:"Bool,omitempty"`
// Unit is the optional unit for the set int or float value
Unit string
}
func (a Attribute) String() string {
switch {
case a.FloatVal != nil:
str := formatFloat(*a.FloatVal, 3)
if a.Unit != "" {
str += " " + a.Unit
}
return str
case a.IntVal != nil:
str := strconv.FormatInt(*a.IntVal, 10)
if a.Unit != "" {
str += " " + a.Unit
}
return str
case a.StringVal != nil:
return *a.StringVal
case a.BoolVal != nil:
return strconv.FormatBool(*a.BoolVal)
default:
return "<unknown>"
}
}
// NodeDeviceLocality stores information about the devices hardware locality on
// the node.
type NodeDeviceLocality struct {
// PciBusID is the PCI Bus ID for the device.
PciBusID string
}
// RequestedDevice is used to request a device for a task.
type RequestedDevice struct {
// Name is the request name. The possible values are as follows:
// * <type>: A single value only specifies the type of request.
// * <vendor>/<type>: A single slash delimiter assumes the vendor and type of device is specified.
// * <vendor>/<type>/<name>: Two slash delimiters assume vendor, type and specific model are specified.
//
// Examples are as follows:
// * "gpu"
// * "nvidia/gpu"
// * "nvidia/gpu/GTX2080Ti"
Name string `hcl:",label"`
// Count is the number of requested devices
Count *uint64 `hcl:"count,optional"`
// Constraints are a set of constraints to apply when selecting the device
// to use.
Constraints []*Constraint `hcl:"constraint,block"`
// Affinities are a set of affinites to apply when selecting the device
// to use.
Affinities []*Affinity `hcl:"affinity,block"`
}
func (d *RequestedDevice) Canonicalize() {
if d.Count == nil {
d.Count = uint64ToPtr(1)
}
for _, a := range d.Affinities {
a.Canonicalize()
}
}