open-nomad/command/agent/agent.go
Michael Schurter c82b14b0c4 core: add limits to unauthorized connections
Introduce limits to prevent unauthorized users from exhausting all
ephemeral ports on agents:

 * `{https,rpc}_handshake_timeout`
 * `{http,rpc}_max_conns_per_client`

The handshake timeout closes connections that have not completed the TLS
handshake by the deadline (5s by default). For RPC connections this
timeout also separately applies to first byte being read so RPC
connections with TLS enabled have `rpc_handshake_time * 2` as their
deadline.

The connection limit per client prevents a single remote TCP peer from
exhausting all ephemeral ports. The default is 100, but can be lowered
to a minimum of 26. Since streaming RPC connections create a new TCP
connection (until MultiplexV2 is used), 20 connections are reserved for
Raft and non-streaming RPCs to prevent connection exhaustion due to
streaming RPCs.

All limits are configurable and may be disabled by setting them to `0`.

This also includes a fix that closes connections that attempt to create
TLS RPC connections recursively. While only users with valid mTLS
certificates could perform such an operation, it was added as a
safeguard to prevent programming errors before they could cause resource
exhaustion.
2020-01-30 10:38:25 -08:00

1067 lines
33 KiB
Go

package agent
import (
"fmt"
"io"
"io/ioutil"
golog "log"
"net"
"os"
"path/filepath"
"runtime"
"strings"
"sync"
"sync/atomic"
"time"
metrics "github.com/armon/go-metrics"
"github.com/hashicorp/consul/api"
"github.com/hashicorp/consul/lib"
log "github.com/hashicorp/go-hclog"
uuidparse "github.com/hashicorp/go-uuid"
"github.com/hashicorp/nomad/client"
clientconfig "github.com/hashicorp/nomad/client/config"
"github.com/hashicorp/nomad/client/state"
"github.com/hashicorp/nomad/command/agent/consul"
"github.com/hashicorp/nomad/helper/pluginutils/loader"
"github.com/hashicorp/nomad/helper/uuid"
"github.com/hashicorp/nomad/nomad"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/nomad/structs/config"
"github.com/hashicorp/raft"
)
const (
agentHttpCheckInterval = 10 * time.Second
agentHttpCheckTimeout = 5 * time.Second
serverRpcCheckInterval = 10 * time.Second
serverRpcCheckTimeout = 3 * time.Second
serverSerfCheckInterval = 10 * time.Second
serverSerfCheckTimeout = 3 * time.Second
// roles used in identifying Consul entries for Nomad agents
consulRoleServer = "server"
consulRoleClient = "client"
)
// Agent is a long running daemon that is used to run both
// clients and servers. Servers are responsible for managing
// state and making scheduling decisions. Clients can be
// scheduled to, and are responsible for interfacing with
// servers to run allocations.
type Agent struct {
config *Config
configLock sync.Mutex
logger log.InterceptLogger
httpLogger log.Logger
logOutput io.Writer
// consulService is Nomad's custom Consul client for managing services
// and checks.
consulService *consul.ServiceClient
// consulCatalog is the subset of Consul's Catalog API Nomad uses.
consulCatalog consul.CatalogAPI
// client is the launched Nomad Client. Can be nil if the agent isn't
// configured to run a client.
client *client.Client
// server is the launched Nomad Server. Can be nil if the agent isn't
// configured to run a server.
server *nomad.Server
// pluginLoader is used to load plugins
pluginLoader loader.PluginCatalog
// pluginSingletonLoader is a plugin loader that will returns singleton
// instances of the plugins.
pluginSingletonLoader loader.PluginCatalog
shutdown bool
shutdownCh chan struct{}
shutdownLock sync.Mutex
InmemSink *metrics.InmemSink
}
// NewAgent is used to create a new agent with the given configuration
func NewAgent(config *Config, logger log.InterceptLogger, logOutput io.Writer, inmem *metrics.InmemSink) (*Agent, error) {
a := &Agent{
config: config,
logOutput: logOutput,
shutdownCh: make(chan struct{}),
InmemSink: inmem,
}
// Create the loggers
a.logger = logger
a.httpLogger = a.logger.ResetNamed("http")
// Global logger should match internal logger as much as possible
golog.SetFlags(golog.LstdFlags | golog.Lmicroseconds)
if err := a.setupConsul(config.Consul); err != nil {
return nil, fmt.Errorf("Failed to initialize Consul client: %v", err)
}
if err := a.setupPlugins(); err != nil {
return nil, err
}
if err := a.setupServer(); err != nil {
return nil, err
}
if err := a.setupClient(); err != nil {
return nil, err
}
if a.client == nil && a.server == nil {
return nil, fmt.Errorf("must have at least client or server mode enabled")
}
return a, nil
}
// convertServerConfig takes an agent config and log output and returns a Nomad
// Config. There may be missing fields that must be set by the agent. To do this
// call finalizeServerConfig
func convertServerConfig(agentConfig *Config) (*nomad.Config, error) {
conf := agentConfig.NomadConfig
if conf == nil {
conf = nomad.DefaultConfig()
}
conf.DevMode = agentConfig.DevMode
conf.EnableDebug = agentConfig.EnableDebug
conf.Build = agentConfig.Version.VersionNumber()
if agentConfig.Region != "" {
conf.Region = agentConfig.Region
}
// Set the Authoritative Region if set, otherwise default to
// the same as the local region.
if agentConfig.Server.AuthoritativeRegion != "" {
conf.AuthoritativeRegion = agentConfig.Server.AuthoritativeRegion
} else if agentConfig.Region != "" {
conf.AuthoritativeRegion = agentConfig.Region
}
if agentConfig.Datacenter != "" {
conf.Datacenter = agentConfig.Datacenter
}
if agentConfig.NodeName != "" {
conf.NodeName = agentConfig.NodeName
}
if agentConfig.Server.BootstrapExpect > 0 {
if agentConfig.Server.BootstrapExpect == 1 {
conf.Bootstrap = true
} else {
atomic.StoreInt32(&conf.BootstrapExpect, int32(agentConfig.Server.BootstrapExpect))
}
}
if agentConfig.DataDir != "" {
conf.DataDir = filepath.Join(agentConfig.DataDir, "server")
}
if agentConfig.Server.DataDir != "" {
conf.DataDir = agentConfig.Server.DataDir
}
if agentConfig.Server.ProtocolVersion != 0 {
conf.ProtocolVersion = uint8(agentConfig.Server.ProtocolVersion)
}
if agentConfig.Server.RaftProtocol != 0 {
conf.RaftConfig.ProtocolVersion = raft.ProtocolVersion(agentConfig.Server.RaftProtocol)
}
if agentConfig.Server.NumSchedulers != nil {
conf.NumSchedulers = *agentConfig.Server.NumSchedulers
}
if len(agentConfig.Server.EnabledSchedulers) != 0 {
// Convert to a set and require the core scheduler
set := make(map[string]struct{}, 4)
set[structs.JobTypeCore] = struct{}{}
for _, sched := range agentConfig.Server.EnabledSchedulers {
set[sched] = struct{}{}
}
schedulers := make([]string, 0, len(set))
for k := range set {
schedulers = append(schedulers, k)
}
conf.EnabledSchedulers = schedulers
}
if agentConfig.ACL.Enabled {
conf.ACLEnabled = true
}
if agentConfig.ACL.ReplicationToken != "" {
conf.ReplicationToken = agentConfig.ACL.ReplicationToken
}
if agentConfig.Sentinel != nil {
conf.SentinelConfig = agentConfig.Sentinel
}
if agentConfig.Server.NonVotingServer {
conf.NonVoter = true
}
if agentConfig.Server.RedundancyZone != "" {
conf.RedundancyZone = agentConfig.Server.RedundancyZone
}
if agentConfig.Server.UpgradeVersion != "" {
conf.UpgradeVersion = agentConfig.Server.UpgradeVersion
}
if agentConfig.Autopilot != nil {
if agentConfig.Autopilot.CleanupDeadServers != nil {
conf.AutopilotConfig.CleanupDeadServers = *agentConfig.Autopilot.CleanupDeadServers
}
if agentConfig.Autopilot.ServerStabilizationTime != 0 {
conf.AutopilotConfig.ServerStabilizationTime = agentConfig.Autopilot.ServerStabilizationTime
}
if agentConfig.Autopilot.LastContactThreshold != 0 {
conf.AutopilotConfig.LastContactThreshold = agentConfig.Autopilot.LastContactThreshold
}
if agentConfig.Autopilot.MaxTrailingLogs != 0 {
conf.AutopilotConfig.MaxTrailingLogs = uint64(agentConfig.Autopilot.MaxTrailingLogs)
}
if agentConfig.Autopilot.EnableRedundancyZones != nil {
conf.AutopilotConfig.EnableRedundancyZones = *agentConfig.Autopilot.EnableRedundancyZones
}
if agentConfig.Autopilot.DisableUpgradeMigration != nil {
conf.AutopilotConfig.DisableUpgradeMigration = *agentConfig.Autopilot.DisableUpgradeMigration
}
if agentConfig.Autopilot.EnableCustomUpgrades != nil {
conf.AutopilotConfig.EnableCustomUpgrades = *agentConfig.Autopilot.EnableCustomUpgrades
}
}
// Set up the bind addresses
rpcAddr, err := net.ResolveTCPAddr("tcp", agentConfig.normalizedAddrs.RPC)
if err != nil {
return nil, fmt.Errorf("Failed to parse RPC address %q: %v", agentConfig.normalizedAddrs.RPC, err)
}
serfAddr, err := net.ResolveTCPAddr("tcp", agentConfig.normalizedAddrs.Serf)
if err != nil {
return nil, fmt.Errorf("Failed to parse Serf address %q: %v", agentConfig.normalizedAddrs.Serf, err)
}
conf.RPCAddr.Port = rpcAddr.Port
conf.RPCAddr.IP = rpcAddr.IP
conf.SerfConfig.MemberlistConfig.BindPort = serfAddr.Port
conf.SerfConfig.MemberlistConfig.BindAddr = serfAddr.IP.String()
// Set up the advertise addresses
rpcAddr, err = net.ResolveTCPAddr("tcp", agentConfig.AdvertiseAddrs.RPC)
if err != nil {
return nil, fmt.Errorf("Failed to parse RPC advertise address %q: %v", agentConfig.AdvertiseAddrs.RPC, err)
}
serfAddr, err = net.ResolveTCPAddr("tcp", agentConfig.AdvertiseAddrs.Serf)
if err != nil {
return nil, fmt.Errorf("Failed to parse Serf advertise address %q: %v", agentConfig.AdvertiseAddrs.Serf, err)
}
// Server address is the serf advertise address and rpc port. This is the
// address that all servers should be able to communicate over RPC with.
serverAddr, err := net.ResolveTCPAddr("tcp", net.JoinHostPort(serfAddr.IP.String(), fmt.Sprintf("%d", rpcAddr.Port)))
if err != nil {
return nil, fmt.Errorf("Failed to resolve Serf advertise address %q: %v", agentConfig.AdvertiseAddrs.Serf, err)
}
conf.SerfConfig.MemberlistConfig.AdvertiseAddr = serfAddr.IP.String()
conf.SerfConfig.MemberlistConfig.AdvertisePort = serfAddr.Port
conf.ClientRPCAdvertise = rpcAddr
conf.ServerRPCAdvertise = serverAddr
// Set up gc threshold and heartbeat grace period
if gcThreshold := agentConfig.Server.NodeGCThreshold; gcThreshold != "" {
dur, err := time.ParseDuration(gcThreshold)
if err != nil {
return nil, err
}
conf.NodeGCThreshold = dur
}
if gcInterval := agentConfig.Server.JobGCInterval; gcInterval != "" {
dur, err := time.ParseDuration(gcInterval)
if err != nil {
return nil, fmt.Errorf("failed to parse job_gc_interval: %v", err)
} else if dur <= time.Duration(0) {
return nil, fmt.Errorf("job_gc_interval should be greater than 0s")
}
conf.JobGCInterval = dur
}
if gcThreshold := agentConfig.Server.JobGCThreshold; gcThreshold != "" {
dur, err := time.ParseDuration(gcThreshold)
if err != nil {
return nil, err
}
conf.JobGCThreshold = dur
}
if gcThreshold := agentConfig.Server.EvalGCThreshold; gcThreshold != "" {
dur, err := time.ParseDuration(gcThreshold)
if err != nil {
return nil, err
}
conf.EvalGCThreshold = dur
}
if gcThreshold := agentConfig.Server.DeploymentGCThreshold; gcThreshold != "" {
dur, err := time.ParseDuration(gcThreshold)
if err != nil {
return nil, err
}
conf.DeploymentGCThreshold = dur
}
if heartbeatGrace := agentConfig.Server.HeartbeatGrace; heartbeatGrace != 0 {
conf.HeartbeatGrace = heartbeatGrace
}
if min := agentConfig.Server.MinHeartbeatTTL; min != 0 {
conf.MinHeartbeatTTL = min
}
if maxHPS := agentConfig.Server.MaxHeartbeatsPerSecond; maxHPS != 0 {
conf.MaxHeartbeatsPerSecond = maxHPS
}
if *agentConfig.Consul.AutoAdvertise && agentConfig.Consul.ServerServiceName == "" {
return nil, fmt.Errorf("server_service_name must be set when auto_advertise is enabled")
}
// handle system scheduler preemption default
if agentConfig.Server.DefaultSchedulerConfig != nil {
conf.DefaultSchedulerConfig = *agentConfig.Server.DefaultSchedulerConfig
}
// Add the Consul and Vault configs
conf.ConsulConfig = agentConfig.Consul
conf.VaultConfig = agentConfig.Vault
// Set the TLS config
conf.TLSConfig = agentConfig.TLSConfig
// Setup telemetry related config
conf.StatsCollectionInterval = agentConfig.Telemetry.collectionInterval
conf.DisableTaggedMetrics = agentConfig.Telemetry.DisableTaggedMetrics
conf.DisableDispatchedJobSummaryMetrics = agentConfig.Telemetry.DisableDispatchedJobSummaryMetrics
conf.BackwardsCompatibleMetrics = agentConfig.Telemetry.BackwardsCompatibleMetrics
// Parse Limits timeout from a string into durations
if d, err := time.ParseDuration(agentConfig.Limits.RPCHandshakeTimeout); err != nil {
return nil, fmt.Errorf("error parsing rpc_handshake_timeout: %v", err)
} else if d < 0 {
return nil, fmt.Errorf("rpc_handshake_timeout must be >= 0")
} else {
conf.RPCHandshakeTimeout = d
}
// Set max rpc conns; nil/0 == unlimited
// Leave a little room for streaming RPCs
minLimit := config.LimitsNonStreamingConnsPerClient + 5
if agentConfig.Limits.RPCMaxConnsPerClient == nil || *agentConfig.Limits.RPCMaxConnsPerClient == 0 {
conf.RPCMaxConnsPerClient = 0
} else if limit := *agentConfig.Limits.RPCMaxConnsPerClient; limit <= minLimit {
return nil, fmt.Errorf("rpc_max_conns_per_client must be > %d; found: %d", minLimit, limit)
} else {
conf.RPCMaxConnsPerClient = limit
}
return conf, nil
}
// serverConfig is used to generate a new server configuration struct
// for initializing a nomad server.
func (a *Agent) serverConfig() (*nomad.Config, error) {
c, err := convertServerConfig(a.config)
if err != nil {
return nil, err
}
a.finalizeServerConfig(c)
return c, nil
}
// finalizeServerConfig sets configuration fields on the server config that are
// not staticly convertable and are from the agent.
func (a *Agent) finalizeServerConfig(c *nomad.Config) {
// Setup the logging
c.Logger = a.logger
c.LogOutput = a.logOutput
// Setup the plugin loaders
c.PluginLoader = a.pluginLoader
c.PluginSingletonLoader = a.pluginSingletonLoader
}
// clientConfig is used to generate a new client configuration struct for
// initializing a Nomad client.
func (a *Agent) clientConfig() (*clientconfig.Config, error) {
c, err := convertClientConfig(a.config)
if err != nil {
return nil, err
}
if err := a.finalizeClientConfig(c); err != nil {
return nil, err
}
return c, nil
}
// finalizeClientConfig sets configuration fields on the client config that are
// not staticly convertable and are from the agent.
func (a *Agent) finalizeClientConfig(c *clientconfig.Config) error {
// Setup the logging
c.Logger = a.logger
c.LogOutput = a.logOutput
// If we are running a server, append both its bind and advertise address so
// we are able to at least talk to the local server even if that isn't
// configured explicitly. This handles both running server and client on one
// host and -dev mode.
if a.server != nil {
if a.config.AdvertiseAddrs == nil || a.config.AdvertiseAddrs.RPC == "" {
return fmt.Errorf("AdvertiseAddrs is nil or empty")
} else if a.config.normalizedAddrs == nil || a.config.normalizedAddrs.RPC == "" {
return fmt.Errorf("normalizedAddrs is nil or empty")
}
c.Servers = append(c.Servers,
a.config.normalizedAddrs.RPC,
a.config.AdvertiseAddrs.RPC)
}
// Setup the plugin loaders
c.PluginLoader = a.pluginLoader
c.PluginSingletonLoader = a.pluginSingletonLoader
// Log deprecation messages about Consul related configuration in client
// options
var invalidConsulKeys []string
for key := range c.Options {
if strings.HasPrefix(key, "consul") {
invalidConsulKeys = append(invalidConsulKeys, fmt.Sprintf("options.%s", key))
}
}
if len(invalidConsulKeys) > 0 {
a.logger.Warn("invalid consul keys", "keys", strings.Join(invalidConsulKeys, ","))
a.logger.Warn(`Nomad client ignores consul related configuration in client options.
Please refer to the guide https://www.nomadproject.io/docs/agent/configuration/consul.html
to configure Nomad to work with Consul.`)
}
return nil
}
// convertClientConfig takes an agent config and log output and returns a client
// Config. There may be missing fields that must be set by the agent. To do this
// call finalizeServerConfig
func convertClientConfig(agentConfig *Config) (*clientconfig.Config, error) {
// Setup the configuration
conf := agentConfig.ClientConfig
if conf == nil {
conf = clientconfig.DefaultConfig()
}
conf.Servers = agentConfig.Client.Servers
conf.LogLevel = agentConfig.LogLevel
conf.DevMode = agentConfig.DevMode
conf.EnableDebug = agentConfig.EnableDebug
if agentConfig.Region != "" {
conf.Region = agentConfig.Region
}
if agentConfig.DataDir != "" {
conf.StateDir = filepath.Join(agentConfig.DataDir, "client")
conf.AllocDir = filepath.Join(agentConfig.DataDir, "alloc")
}
if agentConfig.Client.StateDir != "" {
conf.StateDir = agentConfig.Client.StateDir
}
if agentConfig.Client.AllocDir != "" {
conf.AllocDir = agentConfig.Client.AllocDir
}
if agentConfig.Client.NetworkInterface != "" {
conf.NetworkInterface = agentConfig.Client.NetworkInterface
}
conf.ChrootEnv = agentConfig.Client.ChrootEnv
conf.Options = agentConfig.Client.Options
if agentConfig.Client.NetworkSpeed != 0 {
conf.NetworkSpeed = agentConfig.Client.NetworkSpeed
}
if agentConfig.Client.CpuCompute != 0 {
conf.CpuCompute = agentConfig.Client.CpuCompute
}
if agentConfig.Client.MemoryMB != 0 {
conf.MemoryMB = agentConfig.Client.MemoryMB
}
if agentConfig.Client.MaxKillTimeout != "" {
dur, err := time.ParseDuration(agentConfig.Client.MaxKillTimeout)
if err != nil {
return nil, fmt.Errorf("Error parsing max kill timeout: %s", err)
}
conf.MaxKillTimeout = dur
}
conf.ClientMaxPort = uint(agentConfig.Client.ClientMaxPort)
conf.ClientMinPort = uint(agentConfig.Client.ClientMinPort)
conf.DisableRemoteExec = agentConfig.Client.DisableRemoteExec
conf.TemplateConfig.FunctionBlacklist = agentConfig.Client.TemplateConfig.FunctionBlacklist
conf.TemplateConfig.DisableSandbox = agentConfig.Client.TemplateConfig.DisableSandbox
hvMap := make(map[string]*structs.ClientHostVolumeConfig, len(agentConfig.Client.HostVolumes))
for _, v := range agentConfig.Client.HostVolumes {
hvMap[v.Name] = v
}
conf.HostVolumes = hvMap
// Setup the node
conf.Node = new(structs.Node)
conf.Node.Datacenter = agentConfig.Datacenter
conf.Node.Name = agentConfig.NodeName
conf.Node.Meta = agentConfig.Client.Meta
conf.Node.NodeClass = agentConfig.Client.NodeClass
// Set up the HTTP advertise address
conf.Node.HTTPAddr = agentConfig.AdvertiseAddrs.HTTP
// Reserve resources on the node.
// COMPAT(0.10): Remove in 0.10
r := conf.Node.Reserved
if r == nil {
r = new(structs.Resources)
conf.Node.Reserved = r
}
r.CPU = agentConfig.Client.Reserved.CPU
r.MemoryMB = agentConfig.Client.Reserved.MemoryMB
r.DiskMB = agentConfig.Client.Reserved.DiskMB
res := conf.Node.ReservedResources
if res == nil {
res = new(structs.NodeReservedResources)
conf.Node.ReservedResources = res
}
res.Cpu.CpuShares = int64(agentConfig.Client.Reserved.CPU)
res.Memory.MemoryMB = int64(agentConfig.Client.Reserved.MemoryMB)
res.Disk.DiskMB = int64(agentConfig.Client.Reserved.DiskMB)
res.Networks.ReservedHostPorts = agentConfig.Client.Reserved.ReservedPorts
conf.Version = agentConfig.Version
if *agentConfig.Consul.AutoAdvertise && agentConfig.Consul.ClientServiceName == "" {
return nil, fmt.Errorf("client_service_name must be set when auto_advertise is enabled")
}
conf.ConsulConfig = agentConfig.Consul
conf.VaultConfig = agentConfig.Vault
// Set up Telemetry configuration
conf.StatsCollectionInterval = agentConfig.Telemetry.collectionInterval
conf.PublishNodeMetrics = agentConfig.Telemetry.PublishNodeMetrics
conf.PublishAllocationMetrics = agentConfig.Telemetry.PublishAllocationMetrics
conf.DisableTaggedMetrics = agentConfig.Telemetry.DisableTaggedMetrics
conf.BackwardsCompatibleMetrics = agentConfig.Telemetry.BackwardsCompatibleMetrics
// Set the TLS related configs
conf.TLSConfig = agentConfig.TLSConfig
conf.Node.TLSEnabled = conf.TLSConfig.EnableHTTP
// Set the GC related configs
conf.GCInterval = agentConfig.Client.GCInterval
conf.GCParallelDestroys = agentConfig.Client.GCParallelDestroys
conf.GCDiskUsageThreshold = agentConfig.Client.GCDiskUsageThreshold
conf.GCInodeUsageThreshold = agentConfig.Client.GCInodeUsageThreshold
conf.GCMaxAllocs = agentConfig.Client.GCMaxAllocs
if agentConfig.Client.NoHostUUID != nil {
conf.NoHostUUID = *agentConfig.Client.NoHostUUID
} else {
// Default no_host_uuid to true
conf.NoHostUUID = true
}
// Setup the ACLs
conf.ACLEnabled = agentConfig.ACL.Enabled
conf.ACLTokenTTL = agentConfig.ACL.TokenTTL
conf.ACLPolicyTTL = agentConfig.ACL.PolicyTTL
// Setup networking configration
conf.CNIPath = agentConfig.Client.CNIPath
conf.BridgeNetworkName = agentConfig.Client.BridgeNetworkName
conf.BridgeNetworkAllocSubnet = agentConfig.Client.BridgeNetworkSubnet
return conf, nil
}
// setupServer is used to setup the server if enabled
func (a *Agent) setupServer() error {
if !a.config.Server.Enabled {
return nil
}
// Setup the configuration
conf, err := a.serverConfig()
if err != nil {
return fmt.Errorf("server config setup failed: %s", err)
}
// Generate a node ID and persist it if it is the first instance, otherwise
// read the persisted node ID.
if err := a.setupNodeID(conf); err != nil {
return fmt.Errorf("setting up server node ID failed: %s", err)
}
// Sets up the keyring for gossip encryption
if err := a.setupKeyrings(conf); err != nil {
return fmt.Errorf("failed to configure keyring: %v", err)
}
// Create the server
server, err := nomad.NewServer(conf, a.consulCatalog)
if err != nil {
return fmt.Errorf("server setup failed: %v", err)
}
a.server = server
// Consul check addresses default to bind but can be toggled to use advertise
rpcCheckAddr := a.config.normalizedAddrs.RPC
serfCheckAddr := a.config.normalizedAddrs.Serf
if *a.config.Consul.ChecksUseAdvertise {
rpcCheckAddr = a.config.AdvertiseAddrs.RPC
serfCheckAddr = a.config.AdvertiseAddrs.Serf
}
// Create the Nomad Server services for Consul
if *a.config.Consul.AutoAdvertise {
httpServ := &structs.Service{
Name: a.config.Consul.ServerServiceName,
PortLabel: a.config.AdvertiseAddrs.HTTP,
Tags: append([]string{consul.ServiceTagHTTP}, a.config.Consul.Tags...),
}
const isServer = true
if check := a.agentHTTPCheck(isServer); check != nil {
httpServ.Checks = []*structs.ServiceCheck{check}
}
rpcServ := &structs.Service{
Name: a.config.Consul.ServerServiceName,
PortLabel: a.config.AdvertiseAddrs.RPC,
Tags: append([]string{consul.ServiceTagRPC}, a.config.Consul.Tags...),
Checks: []*structs.ServiceCheck{
{
Name: a.config.Consul.ServerRPCCheckName,
Type: "tcp",
Interval: serverRpcCheckInterval,
Timeout: serverRpcCheckTimeout,
PortLabel: rpcCheckAddr,
},
},
}
serfServ := &structs.Service{
Name: a.config.Consul.ServerServiceName,
PortLabel: a.config.AdvertiseAddrs.Serf,
Tags: append([]string{consul.ServiceTagSerf}, a.config.Consul.Tags...),
Checks: []*structs.ServiceCheck{
{
Name: a.config.Consul.ServerSerfCheckName,
Type: "tcp",
Interval: serverSerfCheckInterval,
Timeout: serverSerfCheckTimeout,
PortLabel: serfCheckAddr,
},
},
}
// Add the http port check if TLS isn't enabled
consulServices := []*structs.Service{
rpcServ,
serfServ,
httpServ,
}
if err := a.consulService.RegisterAgent(consulRoleServer, consulServices); err != nil {
return err
}
}
return nil
}
// setupNodeID will pull the persisted node ID, if any, or create a random one
// and persist it.
func (a *Agent) setupNodeID(config *nomad.Config) error {
// For dev mode we have no filesystem access so just make a node ID.
if a.config.DevMode {
config.NodeID = uuid.Generate()
return nil
}
// Load saved state, if any. Since a user could edit this, we also
// validate it. Saved state overwrites any configured node id
fileID := filepath.Join(config.DataDir, "node-id")
if _, err := os.Stat(fileID); err == nil {
rawID, err := ioutil.ReadFile(fileID)
if err != nil {
return err
}
nodeID := strings.TrimSpace(string(rawID))
nodeID = strings.ToLower(nodeID)
if _, err := uuidparse.ParseUUID(nodeID); err != nil {
return err
}
config.NodeID = nodeID
return nil
}
// If they've configured a node ID manually then just use that, as
// long as it's valid.
if config.NodeID != "" {
config.NodeID = strings.ToLower(config.NodeID)
if _, err := uuidparse.ParseUUID(config.NodeID); err != nil {
return err
}
// Persist this configured nodeID to our data directory
if err := lib.EnsurePath(fileID, false); err != nil {
return err
}
if err := ioutil.WriteFile(fileID, []byte(config.NodeID), 0600); err != nil {
return err
}
return nil
}
// If we still don't have a valid node ID, make one.
if config.NodeID == "" {
id := uuid.Generate()
if err := lib.EnsurePath(fileID, false); err != nil {
return err
}
if err := ioutil.WriteFile(fileID, []byte(id), 0600); err != nil {
return err
}
config.NodeID = id
}
return nil
}
// setupKeyrings is used to initialize and load keyrings during agent startup
func (a *Agent) setupKeyrings(config *nomad.Config) error {
file := filepath.Join(a.config.DataDir, serfKeyring)
if a.config.Server.EncryptKey == "" {
goto LOAD
}
if _, err := os.Stat(file); err != nil {
if err := initKeyring(file, a.config.Server.EncryptKey); err != nil {
return err
}
}
LOAD:
if _, err := os.Stat(file); err == nil {
config.SerfConfig.KeyringFile = file
}
if err := loadKeyringFile(config.SerfConfig); err != nil {
return err
}
// Success!
return nil
}
// setupClient is used to setup the client if enabled
func (a *Agent) setupClient() error {
if !a.config.Client.Enabled {
return nil
}
// Setup the configuration
conf, err := a.clientConfig()
if err != nil {
return fmt.Errorf("client setup failed: %v", err)
}
// Reserve some ports for the plugins if we are on Windows
if runtime.GOOS == "windows" {
if err := a.reservePortsForClient(conf); err != nil {
return err
}
}
if conf.StateDBFactory == nil {
conf.StateDBFactory = state.GetStateDBFactory(conf.DevMode)
}
client, err := client.NewClient(conf, a.consulCatalog, a.consulService)
if err != nil {
return fmt.Errorf("client setup failed: %v", err)
}
a.client = client
// Create the Nomad Client services for Consul
if *a.config.Consul.AutoAdvertise {
httpServ := &structs.Service{
Name: a.config.Consul.ClientServiceName,
PortLabel: a.config.AdvertiseAddrs.HTTP,
Tags: append([]string{consul.ServiceTagHTTP}, a.config.Consul.Tags...),
}
const isServer = false
if check := a.agentHTTPCheck(isServer); check != nil {
httpServ.Checks = []*structs.ServiceCheck{check}
}
if err := a.consulService.RegisterAgent(consulRoleClient, []*structs.Service{httpServ}); err != nil {
return err
}
}
return nil
}
// agentHTTPCheck returns a health check for the agent's HTTP API if possible.
// If no HTTP health check can be supported nil is returned.
func (a *Agent) agentHTTPCheck(server bool) *structs.ServiceCheck {
// Resolve the http check address
httpCheckAddr := a.config.normalizedAddrs.HTTP
if *a.config.Consul.ChecksUseAdvertise {
httpCheckAddr = a.config.AdvertiseAddrs.HTTP
}
check := structs.ServiceCheck{
Name: a.config.Consul.ClientHTTPCheckName,
Type: "http",
Path: "/v1/agent/health?type=client",
Protocol: "http",
Interval: agentHttpCheckInterval,
Timeout: agentHttpCheckTimeout,
PortLabel: httpCheckAddr,
}
// Switch to endpoint that doesn't require a leader for servers
if server {
check.Name = a.config.Consul.ServerHTTPCheckName
check.Path = "/v1/agent/health?type=server"
}
if !a.config.TLSConfig.EnableHTTP {
// No HTTPS, return a plain http check
return &check
}
if a.config.TLSConfig.VerifyHTTPSClient {
a.logger.Warn("not registering Nomad HTTPS Health Check because verify_https_client enabled")
return nil
}
// HTTPS enabled; skip verification
check.Protocol = "https"
check.TLSSkipVerify = true
return &check
}
// reservePortsForClient reserves a range of ports for the client to use when
// it creates various plugins for log collection, executors, drivers, etc
func (a *Agent) reservePortsForClient(conf *clientconfig.Config) error {
if conf.Node.ReservedResources == nil {
conf.Node.ReservedResources = &structs.NodeReservedResources{}
}
res := conf.Node.ReservedResources.Networks.ReservedHostPorts
if res == "" {
res = fmt.Sprintf("%d-%d", conf.ClientMinPort, conf.ClientMaxPort)
} else {
res += fmt.Sprintf(",%d-%d", conf.ClientMinPort, conf.ClientMaxPort)
}
conf.Node.ReservedResources.Networks.ReservedHostPorts = res
return nil
}
// Leave is used gracefully exit. Clients will inform servers
// of their departure so that allocations can be rescheduled.
func (a *Agent) Leave() error {
if a.client != nil {
if err := a.client.Leave(); err != nil {
a.logger.Error("client leave failed", "error", err)
}
}
if a.server != nil {
if err := a.server.Leave(); err != nil {
a.logger.Error("server leave failed", "error", err)
}
}
return nil
}
// Shutdown is used to terminate the agent.
func (a *Agent) Shutdown() error {
a.shutdownLock.Lock()
defer a.shutdownLock.Unlock()
if a.shutdown {
return nil
}
a.logger.Info("requesting shutdown")
if a.client != nil {
if err := a.client.Shutdown(); err != nil {
a.logger.Error("client shutdown failed", "error", err)
}
}
if a.server != nil {
if err := a.server.Shutdown(); err != nil {
a.logger.Error("server shutdown failed", "error", err)
}
}
if err := a.consulService.Shutdown(); err != nil {
a.logger.Error("shutting down Consul client failed", "error", err)
}
a.logger.Info("shutdown complete")
a.shutdown = true
close(a.shutdownCh)
return nil
}
// RPC is used to make an RPC call to the Nomad servers
func (a *Agent) RPC(method string, args interface{}, reply interface{}) error {
if a.server != nil {
return a.server.RPC(method, args, reply)
}
return a.client.RPC(method, args, reply)
}
// Client returns the configured client or nil
func (a *Agent) Client() *client.Client {
return a.client
}
// Server returns the configured server or nil
func (a *Agent) Server() *nomad.Server {
return a.server
}
// Stats is used to return statistics for debugging and insight
// for various sub-systems
func (a *Agent) Stats() map[string]map[string]string {
stats := make(map[string]map[string]string)
if a.server != nil {
subStat := a.server.Stats()
for k, v := range subStat {
stats[k] = v
}
}
if a.client != nil {
subStat := a.client.Stats()
for k, v := range subStat {
stats[k] = v
}
}
return stats
}
// ShouldReload determines if we should reload the configuration and agent
// connections. If the TLS Configuration has not changed, we shouldn't reload.
func (a *Agent) ShouldReload(newConfig *Config) (agent, http bool) {
a.configLock.Lock()
defer a.configLock.Unlock()
if newConfig.LogLevel != "" && newConfig.LogLevel != a.config.LogLevel {
agent = true
}
isEqual, err := a.config.TLSConfig.CertificateInfoIsEqual(newConfig.TLSConfig)
if err != nil {
a.logger.Error("parsing TLS certificate", "error", err)
return agent, false
} else if !isEqual {
return true, true
}
// Allow the ability to only reload HTTP connections
if a.config.TLSConfig.EnableHTTP != newConfig.TLSConfig.EnableHTTP {
http = true
agent = true
}
// Allow the ability to only reload HTTP connections
if a.config.TLSConfig.EnableRPC != newConfig.TLSConfig.EnableRPC {
agent = true
}
return agent, http
}
// Reload handles configuration changes for the agent. Provides a method that
// is easier to unit test, as this action is invoked via SIGHUP.
func (a *Agent) Reload(newConfig *Config) error {
a.configLock.Lock()
defer a.configLock.Unlock()
updatedLogging := newConfig != nil && (newConfig.LogLevel != a.config.LogLevel)
if newConfig == nil || newConfig.TLSConfig == nil && !updatedLogging {
return fmt.Errorf("cannot reload agent with nil configuration")
}
if updatedLogging {
a.config.LogLevel = newConfig.LogLevel
a.logger.SetLevel(log.LevelFromString(newConfig.LogLevel))
}
fullUpdateTLSConfig := func() {
// Completely reload the agent's TLS configuration (moving from non-TLS to
// TLS, or vice versa)
// This does not handle errors in loading the new TLS configuration
a.config.TLSConfig = newConfig.TLSConfig.Copy()
}
if !a.config.TLSConfig.IsEmpty() && !newConfig.TLSConfig.IsEmpty() {
// This is just a TLS configuration reload, we don't need to refresh
// existing network connections
// Reload the certificates on the keyloader and on success store the
// updated TLS config. It is important to reuse the same keyloader
// as this allows us to dynamically reload configurations not only
// on the Agent but on the Server and Client too (they are
// referencing the same keyloader).
keyloader := a.config.TLSConfig.GetKeyLoader()
_, err := keyloader.LoadKeyPair(newConfig.TLSConfig.CertFile, newConfig.TLSConfig.KeyFile)
if err != nil {
return err
}
a.config.TLSConfig = newConfig.TLSConfig
a.config.TLSConfig.KeyLoader = keyloader
return nil
} else if newConfig.TLSConfig.IsEmpty() && !a.config.TLSConfig.IsEmpty() {
a.logger.Warn("downgrading agent's existing TLS configuration to plaintext")
fullUpdateTLSConfig()
} else if !newConfig.TLSConfig.IsEmpty() && a.config.TLSConfig.IsEmpty() {
a.logger.Info("upgrading from plaintext configuration to TLS")
fullUpdateTLSConfig()
}
return nil
}
// GetConfig creates a locked reference to the agent's config
func (a *Agent) GetConfig() *Config {
a.configLock.Lock()
defer a.configLock.Unlock()
return a.config
}
// setupConsul creates the Consul client and starts its main Run loop.
func (a *Agent) setupConsul(consulConfig *config.ConsulConfig) error {
apiConf, err := consulConfig.ApiConfig()
if err != nil {
return err
}
client, err := api.NewClient(apiConf)
if err != nil {
return err
}
// Determine version for TLSSkipVerify
// Create Consul Catalog client for service discovery.
a.consulCatalog = client.Catalog()
// Create Consul Service client for service advertisement and checks.
isClient := false
if a.config.Client != nil && a.config.Client.Enabled {
isClient = true
}
a.consulService = consul.NewServiceClient(client.Agent(), a.logger, isClient)
// Run the Consul service client's sync'ing main loop
go a.consulService.Run()
return nil
}