205 lines
5.2 KiB
Go
205 lines
5.2 KiB
Go
package nomad
|
|
|
|
import (
|
|
"fmt"
|
|
"io"
|
|
"net"
|
|
"sync"
|
|
"time"
|
|
|
|
multierror "github.com/hashicorp/go-multierror"
|
|
msgpackrpc "github.com/hashicorp/net-rpc-msgpackrpc"
|
|
"github.com/hashicorp/nomad/helper/pool"
|
|
"github.com/hashicorp/nomad/nomad/structs"
|
|
"github.com/hashicorp/yamux"
|
|
"github.com/ugorji/go/codec"
|
|
)
|
|
|
|
// nodeConnState is used to track connection information about a Nomad Client.
|
|
type nodeConnState struct {
|
|
// Session holds the multiplexed yamux Session for dialing back.
|
|
Session *yamux.Session
|
|
|
|
// Established is when the connection was established.
|
|
Established time.Time
|
|
}
|
|
|
|
// getNodeConn returns the connection to the given node and whether it exists.
|
|
func (s *Server) getNodeConn(nodeID string) (*nodeConnState, bool) {
|
|
s.nodeConnsLock.RLock()
|
|
defer s.nodeConnsLock.RUnlock()
|
|
state, ok := s.nodeConns[nodeID]
|
|
return state, ok
|
|
}
|
|
|
|
// connectedNodes returns the set of nodes we have a connection with.
|
|
func (s *Server) connectedNodes() map[string]time.Time {
|
|
s.nodeConnsLock.RLock()
|
|
defer s.nodeConnsLock.RUnlock()
|
|
nodes := make(map[string]time.Time, len(s.nodeConns))
|
|
for nodeID, state := range s.nodeConns {
|
|
nodes[nodeID] = state.Established
|
|
}
|
|
return nodes
|
|
}
|
|
|
|
// addNodeConn adds the mapping between a node and its session.
|
|
func (s *Server) addNodeConn(ctx *RPCContext) {
|
|
// Hotpath the no-op
|
|
if ctx == nil || ctx.NodeID == "" {
|
|
return
|
|
}
|
|
|
|
s.nodeConnsLock.Lock()
|
|
defer s.nodeConnsLock.Unlock()
|
|
s.nodeConns[ctx.NodeID] = &nodeConnState{
|
|
Session: ctx.Session,
|
|
Established: time.Now(),
|
|
}
|
|
}
|
|
|
|
// removeNodeConn removes the mapping between a node and its session.
|
|
func (s *Server) removeNodeConn(ctx *RPCContext) {
|
|
// Hotpath the no-op
|
|
if ctx == nil || ctx.NodeID == "" {
|
|
return
|
|
}
|
|
|
|
s.nodeConnsLock.Lock()
|
|
defer s.nodeConnsLock.Unlock()
|
|
delete(s.nodeConns, ctx.NodeID)
|
|
}
|
|
|
|
// serverWithNodeConn is used to determine which remote server has the most
|
|
// recent connection to the given node. The local server is not queried.
|
|
// ErrNoNodeConn is returned if all local peers could be queried but did not
|
|
// have a connection to the node. Otherwise if a connection could not be found
|
|
// and there were RPC errors, an error is returned.
|
|
func (s *Server) serverWithNodeConn(nodeID string) (*serverParts, error) {
|
|
s.peerLock.RLock()
|
|
defer s.peerLock.RUnlock()
|
|
|
|
// We skip ourselves.
|
|
selfAddr := s.LocalMember().Addr.String()
|
|
|
|
// Build the request
|
|
req := &structs.NodeSpecificRequest{
|
|
NodeID: nodeID,
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: s.config.Region,
|
|
},
|
|
}
|
|
|
|
// connections is used to store the servers that have connections to the
|
|
// requested node.
|
|
var mostRecentServer *serverParts
|
|
var mostRecent time.Time
|
|
|
|
var rpcErr multierror.Error
|
|
for addr, server := range s.localPeers {
|
|
if string(addr) == selfAddr {
|
|
continue
|
|
}
|
|
|
|
// Make the RPC
|
|
var resp structs.NodeConnQueryResponse
|
|
err := s.connPool.RPC(s.config.Region, server.Addr, server.MajorVersion,
|
|
"Status.HasNodeConn", &req, &resp)
|
|
if err != nil {
|
|
multierror.Append(&rpcErr, fmt.Errorf("failed querying server %q: %v", server.Addr.String(), err))
|
|
continue
|
|
}
|
|
|
|
if resp.Connected && resp.Established.After(mostRecent) {
|
|
mostRecentServer = server
|
|
mostRecent = resp.Established
|
|
}
|
|
}
|
|
|
|
// Return an error if there is no route to the node.
|
|
if mostRecentServer == nil {
|
|
if err := rpcErr.ErrorOrNil(); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return nil, structs.ErrNoNodeConn
|
|
}
|
|
|
|
return mostRecentServer, nil
|
|
}
|
|
|
|
// NodeRpc is used to make an RPC call to a node. The method takes the
|
|
// Yamux session for the node and the method to be called.
|
|
func NodeRpc(session *yamux.Session, method string, args, reply interface{}) error {
|
|
// Open a new session
|
|
stream, err := session.Open()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
defer stream.Close()
|
|
|
|
// Write the RpcNomad byte to set the mode
|
|
if _, err := stream.Write([]byte{byte(pool.RpcNomad)}); err != nil {
|
|
stream.Close()
|
|
return err
|
|
}
|
|
|
|
// Make the RPC
|
|
err = msgpackrpc.CallWithCodec(pool.NewClientCodec(stream), method, args, reply)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// NodeStreamingRpc is used to make a streaming RPC call to a node. The method
|
|
// takes the Yamux session for the node and the method to be called. It conducts
|
|
// the initial handshake and returns a connection to be used or an error. It is
|
|
// the callers responsibility to close the connection if there is no error.
|
|
func NodeStreamingRpc(session *yamux.Session, method string) (net.Conn, error) {
|
|
// Open a new session
|
|
stream, err := session.Open()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// Write the RpcNomad byte to set the mode
|
|
if _, err := stream.Write([]byte{byte(pool.RpcStreaming)}); err != nil {
|
|
stream.Close()
|
|
return nil, err
|
|
}
|
|
|
|
// Send the header
|
|
encoder := codec.NewEncoder(stream, structs.MsgpackHandle)
|
|
header := structs.StreamingRpcHeader{
|
|
Method: method,
|
|
}
|
|
if err := encoder.Encode(header); err != nil {
|
|
stream.Close()
|
|
return nil, err
|
|
}
|
|
|
|
return stream, nil
|
|
}
|
|
|
|
// Bridge is used to just link two connections together and copy traffic
|
|
func Bridge(a, b io.ReadWriteCloser) error {
|
|
wg := sync.WaitGroup{}
|
|
wg.Add(2)
|
|
go func() {
|
|
defer wg.Done()
|
|
io.Copy(a, b)
|
|
a.Close()
|
|
b.Close()
|
|
}()
|
|
go func() {
|
|
defer wg.Done()
|
|
io.Copy(b, a)
|
|
a.Close()
|
|
b.Close()
|
|
}()
|
|
wg.Wait()
|
|
return nil
|
|
}
|