58a85f911e
Vendored the tagged version of protobuf.
137 lines
3.9 KiB
Go
137 lines
3.9 KiB
Go
package convert
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import (
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"github.com/zclconf/go-cty/cty"
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)
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// conversion is an internal variant of Conversion that carries around
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// a cty.Path to be used in error responses.
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type conversion func(cty.Value, cty.Path) (cty.Value, error)
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func getConversion(in cty.Type, out cty.Type, unsafe bool) conversion {
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conv := getConversionKnown(in, out, unsafe)
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if conv == nil {
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return nil
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}
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// Wrap the conversion in some standard checks that we don't want to
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// have to repeat in every conversion function.
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return func(in cty.Value, path cty.Path) (cty.Value, error) {
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if !in.IsKnown() {
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return cty.UnknownVal(out), nil
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}
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if in.IsNull() {
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// We'll pass through nulls, albeit type converted, and let
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// the caller deal with whatever handling they want to do in
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// case null values are considered valid in some applications.
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return cty.NullVal(out), nil
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}
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return conv(in, path)
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}
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}
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func getConversionKnown(in cty.Type, out cty.Type, unsafe bool) conversion {
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switch {
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case out == cty.DynamicPseudoType:
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// Conversion *to* DynamicPseudoType means that the caller wishes
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// to allow any type in this position, so we'll produce a do-nothing
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// conversion that just passes through the value as-is.
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return dynamicPassthrough
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case unsafe && in == cty.DynamicPseudoType:
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// Conversion *from* DynamicPseudoType means that we have a value
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// whose type isn't yet known during type checking. For these we will
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// assume that conversion will succeed and deal with any errors that
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// result (which is why we can only do this when "unsafe" is set).
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return dynamicFixup(out)
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case in.IsPrimitiveType() && out.IsPrimitiveType():
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conv := primitiveConversionsSafe[in][out]
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if conv != nil {
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return conv
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}
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if unsafe {
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return primitiveConversionsUnsafe[in][out]
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}
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return nil
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case out.IsObjectType() && in.IsObjectType():
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return conversionObjectToObject(in, out, unsafe)
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case out.IsListType() && (in.IsListType() || in.IsSetType()):
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inEty := in.ElementType()
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outEty := out.ElementType()
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if inEty.Equals(outEty) {
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// This indicates that we're converting from list to set with
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// the same element type, so we don't need an element converter.
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return conversionCollectionToList(outEty, nil)
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}
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convEty := getConversion(inEty, outEty, unsafe)
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if convEty == nil {
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return nil
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}
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return conversionCollectionToList(outEty, convEty)
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case out.IsSetType() && (in.IsListType() || in.IsSetType()):
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if in.IsListType() && !unsafe {
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// Conversion from list to map is unsafe because it will lose
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// information: the ordering will not be preserved, and any
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// duplicate elements will be conflated.
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return nil
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}
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inEty := in.ElementType()
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outEty := out.ElementType()
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convEty := getConversion(inEty, outEty, unsafe)
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if inEty.Equals(outEty) {
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// This indicates that we're converting from set to list with
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// the same element type, so we don't need an element converter.
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return conversionCollectionToSet(outEty, nil)
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}
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if convEty == nil {
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return nil
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}
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return conversionCollectionToSet(outEty, convEty)
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case out.IsMapType() && in.IsMapType():
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inEty := in.ElementType()
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outEty := out.ElementType()
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convEty := getConversion(inEty, outEty, unsafe)
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if convEty == nil {
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return nil
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}
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return conversionCollectionToMap(outEty, convEty)
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case out.IsListType() && in.IsTupleType():
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outEty := out.ElementType()
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return conversionTupleToList(in, outEty, unsafe)
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case out.IsSetType() && in.IsTupleType():
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outEty := out.ElementType()
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return conversionTupleToSet(in, outEty, unsafe)
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case out.IsMapType() && in.IsObjectType():
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outEty := out.ElementType()
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return conversionObjectToMap(in, outEty, unsafe)
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default:
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return nil
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}
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}
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// retConversion wraps a conversion (internal type) so it can be returned
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// as a Conversion (public type).
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func retConversion(conv conversion) Conversion {
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if conv == nil {
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return nil
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}
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return func(in cty.Value) (cty.Value, error) {
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return conv(in, cty.Path(nil))
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}
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}
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