3f1ea9da4b
Some of the methods in `Allocations()` incorrectly use the `putQuery` in API calls where `put` is more appropriate since they are not reading information back. These methods are also not returning request metadata such as `LastIndex` back to callers, which can be useful to have in some scenarios. They also provide poor developer experience as they take an `*api.Allocation` struct when only the allocation ID is necessary. This can lead consumers to make unnecessary API calls to fetch the full allocation. Fixing these problems require updating the methods' signatures so they take `*WriteOptions` instead of `*QueryOptions` and return `*WriteMeta`, but this is a breaking change that requires advanced notice to consumers. This commit adds a future breaking change notice and also fixes the `Stop` method so it properly returns request metadata in a backwards compatible way.
592 lines
18 KiB
Go
592 lines
18 KiB
Go
package api
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import (
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"context"
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"errors"
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"io"
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"sort"
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"strings"
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"time"
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)
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var (
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// NodeDownErr marks an operation as not able to complete since the node is
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// down.
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NodeDownErr = errors.New("node down")
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)
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const (
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AllocDesiredStatusRun = "run" // Allocation should run
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AllocDesiredStatusStop = "stop" // Allocation should stop
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AllocDesiredStatusEvict = "evict" // Allocation should stop, and was evicted
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)
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const (
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AllocClientStatusPending = "pending"
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AllocClientStatusRunning = "running"
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AllocClientStatusComplete = "complete"
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AllocClientStatusFailed = "failed"
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AllocClientStatusLost = "lost"
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)
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const (
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AllocRestartReasonWithinPolicy = "Restart within policy"
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)
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// Allocations is used to query the alloc-related endpoints.
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type Allocations struct {
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client *Client
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}
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// Allocations returns a handle on the allocs endpoints.
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func (c *Client) Allocations() *Allocations {
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return &Allocations{client: c}
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}
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// List returns a list of all of the allocations.
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func (a *Allocations) List(q *QueryOptions) ([]*AllocationListStub, *QueryMeta, error) {
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var resp []*AllocationListStub
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qm, err := a.client.query("/v1/allocations", &resp, q)
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if err != nil {
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return nil, nil, err
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}
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sort.Sort(AllocIndexSort(resp))
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return resp, qm, nil
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}
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func (a *Allocations) PrefixList(prefix string) ([]*AllocationListStub, *QueryMeta, error) {
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return a.List(&QueryOptions{Prefix: prefix})
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}
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// Info is used to retrieve a single allocation.
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func (a *Allocations) Info(allocID string, q *QueryOptions) (*Allocation, *QueryMeta, error) {
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var resp Allocation
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qm, err := a.client.query("/v1/allocation/"+allocID, &resp, q)
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if err != nil {
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return nil, nil, err
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}
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return &resp, qm, nil
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}
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// Exec is used to execute a command inside a running task. The command is to run inside
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// the task environment.
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//
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// The parameters are:
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// - ctx: context to set deadlines or timeout
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// - allocation: the allocation to execute command inside
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// - task: the task's name to execute command in
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// - tty: indicates whether to start a pseudo-tty for the command
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// - stdin, stdout, stderr: the std io to pass to command.
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// If tty is true, then streams need to point to a tty that's alive for the whole process
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// - terminalSizeCh: A channel to send new tty terminal sizes
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//
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// The call blocks until command terminates (or an error occurs), and returns the exit code.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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func (a *Allocations) Exec(ctx context.Context,
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alloc *Allocation, task string, tty bool, command []string,
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stdin io.Reader, stdout, stderr io.Writer,
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terminalSizeCh <-chan TerminalSize, q *QueryOptions) (exitCode int, err error) {
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s := &execSession{
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client: a.client,
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alloc: alloc,
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task: task,
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tty: tty,
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command: command,
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stdin: stdin,
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stdout: stdout,
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stderr: stderr,
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terminalSizeCh: terminalSizeCh,
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q: q,
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}
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return s.run(ctx)
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}
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// Stats gets allocation resource usage statistics about an allocation.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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func (a *Allocations) Stats(alloc *Allocation, q *QueryOptions) (*AllocResourceUsage, error) {
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var resp AllocResourceUsage
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_, err := a.client.query("/v1/client/allocation/"+alloc.ID+"/stats", &resp, q)
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return &resp, err
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}
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// Checks gets status information for nomad service checks that exist in the allocation.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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func (a *Allocations) Checks(allocID string, q *QueryOptions) (AllocCheckStatuses, error) {
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var resp AllocCheckStatuses
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_, err := a.client.query("/v1/client/allocation/"+allocID+"/checks", &resp, q)
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return resp, err
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}
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// GC forces a garbage collection of client state for an allocation.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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func (a *Allocations) GC(alloc *Allocation, q *QueryOptions) error {
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var resp struct{}
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_, err := a.client.query("/v1/client/allocation/"+alloc.ID+"/gc", &resp, nil)
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return err
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}
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// Restart restarts the tasks that are currently running or a specific task if
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// taskName is provided. An error is returned if the task to be restarted is
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// not running.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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//
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// BREAKING: This method will have the following signature in 1.6.0
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// func (a *Allocations) Restart(allocID string, taskName string, allTasks bool, w *WriteOptions) (*WriteMeta, error) {
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func (a *Allocations) Restart(alloc *Allocation, taskName string, q *QueryOptions) error {
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req := AllocationRestartRequest{
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TaskName: taskName,
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}
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var resp struct{}
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_, err := a.client.putQuery("/v1/client/allocation/"+alloc.ID+"/restart", &req, &resp, q)
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return err
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}
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// RestartAllTasks restarts all tasks in the allocation, regardless of
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// lifecycle type or state. Tasks will restart following their lifecycle order.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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//
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// DEPRECATED: This method will be removed in 1.6.0
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func (a *Allocations) RestartAllTasks(alloc *Allocation, q *QueryOptions) error {
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req := AllocationRestartRequest{
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AllTasks: true,
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}
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var resp struct{}
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_, err := a.client.putQuery("/v1/client/allocation/"+alloc.ID+"/restart", &req, &resp, q)
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return err
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}
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// Stop stops an allocation.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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//
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// BREAKING: This method will have the following signature in 1.6.0
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// func (a *Allocations) Stop(allocID string, w *WriteOptions) (*AllocStopResponse, error) {
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func (a *Allocations) Stop(alloc *Allocation, q *QueryOptions) (*AllocStopResponse, error) {
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// COMPAT: Remove in 1.6.0
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var w *WriteOptions
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if q != nil {
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w = &WriteOptions{
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Region: q.Region,
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Namespace: q.Namespace,
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AuthToken: q.AuthToken,
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Headers: q.Headers,
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ctx: q.ctx,
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}
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}
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var resp AllocStopResponse
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wm, err := a.client.put("/v1/allocation/"+alloc.ID+"/stop", nil, &resp, w)
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if wm != nil {
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resp.LastIndex = wm.LastIndex
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resp.RequestTime = wm.RequestTime
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}
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return &resp, err
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}
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// AllocStopResponse is the response to an `AllocStopRequest`
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type AllocStopResponse struct {
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// EvalID is the id of the follow up evalution for the rescheduled alloc.
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EvalID string
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WriteMeta
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}
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// Signal sends a signal to the allocation.
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//
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// Note: for cluster topologies where API consumers don't have network access to
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// Nomad clients, set api.ClientConnTimeout to a small value (ex 1ms) to avoid
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// long pauses on this API call.
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//
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// BREAKING: This method will have the following signature in 1.6.0
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// func (a *Allocations) Signal(allocID string, task string, signal string, w *WriteOptions) (*WriteMeta, error) {
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func (a *Allocations) Signal(alloc *Allocation, q *QueryOptions, task, signal string) error {
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req := AllocSignalRequest{
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Signal: signal,
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Task: task,
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}
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var resp GenericResponse
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_, err := a.client.putQuery("/v1/client/allocation/"+alloc.ID+"/signal", &req, &resp, q)
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return err
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}
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// Services is used to return a list of service registrations associated to the
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// specified allocID.
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func (a *Allocations) Services(allocID string, q *QueryOptions) ([]*ServiceRegistration, *QueryMeta, error) {
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var resp []*ServiceRegistration
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qm, err := a.client.query("/v1/allocation/"+allocID+"/services", &resp, q)
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return resp, qm, err
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}
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// Allocation is used for serialization of allocations.
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type Allocation struct {
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ID string
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Namespace string
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EvalID string
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Name string
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NodeID string
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NodeName string
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JobID string
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Job *Job
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TaskGroup string
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Resources *Resources
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TaskResources map[string]*Resources
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AllocatedResources *AllocatedResources
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Services map[string]string
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Metrics *AllocationMetric
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DesiredStatus string
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DesiredDescription string
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DesiredTransition DesiredTransition
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ClientStatus string
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ClientDescription string
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TaskStates map[string]*TaskState
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DeploymentID string
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DeploymentStatus *AllocDeploymentStatus
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FollowupEvalID string
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PreviousAllocation string
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NextAllocation string
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RescheduleTracker *RescheduleTracker
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PreemptedAllocations []string
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PreemptedByAllocation string
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CreateIndex uint64
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ModifyIndex uint64
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AllocModifyIndex uint64
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CreateTime int64
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ModifyTime int64
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}
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// AllocationMetric is used to deserialize allocation metrics.
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type AllocationMetric struct {
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NodesEvaluated int
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NodesFiltered int
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NodesAvailable map[string]int
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ClassFiltered map[string]int
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ConstraintFiltered map[string]int
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NodesExhausted int
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ClassExhausted map[string]int
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DimensionExhausted map[string]int
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QuotaExhausted []string
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ResourcesExhausted map[string]*Resources
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// Deprecated, replaced with ScoreMetaData
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Scores map[string]float64
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AllocationTime time.Duration
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CoalescedFailures int
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ScoreMetaData []*NodeScoreMeta
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}
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// NodeScoreMeta is used to serialize node scoring metadata
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// displayed in the CLI during verbose mode
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type NodeScoreMeta struct {
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NodeID string
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Scores map[string]float64
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NormScore float64
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}
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// Stub returns a list stub for the allocation
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func (a *Allocation) Stub() *AllocationListStub {
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return &AllocationListStub{
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ID: a.ID,
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EvalID: a.EvalID,
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Name: a.Name,
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Namespace: a.Namespace,
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NodeID: a.NodeID,
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NodeName: a.NodeName,
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JobID: a.JobID,
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JobType: *a.Job.Type,
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JobVersion: *a.Job.Version,
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TaskGroup: a.TaskGroup,
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DesiredStatus: a.DesiredStatus,
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DesiredDescription: a.DesiredDescription,
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ClientStatus: a.ClientStatus,
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ClientDescription: a.ClientDescription,
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TaskStates: a.TaskStates,
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DeploymentStatus: a.DeploymentStatus,
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FollowupEvalID: a.FollowupEvalID,
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RescheduleTracker: a.RescheduleTracker,
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PreemptedAllocations: a.PreemptedAllocations,
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PreemptedByAllocation: a.PreemptedByAllocation,
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CreateIndex: a.CreateIndex,
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ModifyIndex: a.ModifyIndex,
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CreateTime: a.CreateTime,
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ModifyTime: a.ModifyTime,
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}
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}
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// ServerTerminalStatus returns true if the desired state of the allocation is
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// terminal.
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func (a *Allocation) ServerTerminalStatus() bool {
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switch a.DesiredStatus {
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case AllocDesiredStatusStop, AllocDesiredStatusEvict:
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return true
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default:
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return false
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}
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}
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// ClientTerminalStatus returns true if the client status is terminal and will
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// therefore no longer transition.
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func (a *Allocation) ClientTerminalStatus() bool {
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switch a.ClientStatus {
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case AllocClientStatusComplete, AllocClientStatusFailed, AllocClientStatusLost:
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return true
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default:
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return false
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}
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}
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// AllocationListStub is used to return a subset of an allocation
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// during list operations.
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type AllocationListStub struct {
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ID string
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EvalID string
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Name string
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Namespace string
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NodeID string
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NodeName string
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JobID string
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JobType string
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JobVersion uint64
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TaskGroup string
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AllocatedResources *AllocatedResources `json:",omitempty"`
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DesiredStatus string
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DesiredDescription string
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ClientStatus string
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ClientDescription string
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TaskStates map[string]*TaskState
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DeploymentStatus *AllocDeploymentStatus
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FollowupEvalID string
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RescheduleTracker *RescheduleTracker
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PreemptedAllocations []string
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PreemptedByAllocation string
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CreateIndex uint64
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ModifyIndex uint64
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CreateTime int64
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ModifyTime int64
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}
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// AllocDeploymentStatus captures the status of the allocation as part of the
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// deployment. This can include things like if the allocation has been marked as
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// healthy.
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type AllocDeploymentStatus struct {
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Healthy *bool
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Timestamp time.Time
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Canary bool
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ModifyIndex uint64
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}
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type AllocatedResources struct {
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Tasks map[string]*AllocatedTaskResources
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Shared AllocatedSharedResources
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}
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type AllocatedTaskResources struct {
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Cpu AllocatedCpuResources
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Memory AllocatedMemoryResources
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Networks []*NetworkResource
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Devices []*AllocatedDeviceResource
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}
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type AllocatedSharedResources struct {
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DiskMB int64
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Networks []*NetworkResource
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Ports []PortMapping
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}
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type PortMapping struct {
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Label string
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Value int
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To int
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HostIP string
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}
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type AllocatedCpuResources struct {
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CpuShares int64
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}
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type AllocatedMemoryResources struct {
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MemoryMB int64
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MemoryMaxMB int64
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}
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type AllocatedDeviceResource struct {
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Vendor string
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Type string
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Name string
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DeviceIDs []string
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}
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// AllocIndexSort reverse sorts allocs by CreateIndex.
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type AllocIndexSort []*AllocationListStub
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func (a AllocIndexSort) Len() int {
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return len(a)
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}
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func (a AllocIndexSort) Less(i, j int) bool {
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return a[i].CreateIndex > a[j].CreateIndex
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}
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func (a AllocIndexSort) Swap(i, j int) {
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a[i], a[j] = a[j], a[i]
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}
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func (a Allocation) GetTaskGroup() *TaskGroup {
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for _, tg := range a.Job.TaskGroups {
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if *tg.Name == a.TaskGroup {
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return tg
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}
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}
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return nil
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}
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// RescheduleInfo is used to calculate remaining reschedule attempts
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// according to the given time and the task groups reschedule policy
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func (a Allocation) RescheduleInfo(t time.Time) (int, int) {
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tg := a.GetTaskGroup()
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if tg == nil || tg.ReschedulePolicy == nil {
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return 0, 0
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}
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reschedulePolicy := tg.ReschedulePolicy
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availableAttempts := *reschedulePolicy.Attempts
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interval := *reschedulePolicy.Interval
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attempted := 0
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// Loop over reschedule tracker to find attempts within the restart policy's interval
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if a.RescheduleTracker != nil && availableAttempts > 0 && interval > 0 {
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for j := len(a.RescheduleTracker.Events) - 1; j >= 0; j-- {
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lastAttempt := a.RescheduleTracker.Events[j].RescheduleTime
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timeDiff := t.UTC().UnixNano() - lastAttempt
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if timeDiff < interval.Nanoseconds() {
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attempted += 1
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}
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}
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}
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return attempted, availableAttempts
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}
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type AllocationRestartRequest struct {
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TaskName string
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AllTasks bool
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}
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type AllocSignalRequest struct {
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Task string
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Signal string
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}
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// GenericResponse is used to respond to a request where no
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// specific response information is needed.
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type GenericResponse struct {
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WriteMeta
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}
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// RescheduleTracker encapsulates previous reschedule events
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type RescheduleTracker struct {
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Events []*RescheduleEvent
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}
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// RescheduleEvent is used to keep track of previous attempts at rescheduling an allocation
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type RescheduleEvent struct {
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// RescheduleTime is the timestamp of a reschedule attempt
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RescheduleTime int64
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// PrevAllocID is the ID of the previous allocation being restarted
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PrevAllocID string
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// PrevNodeID is the node ID of the previous allocation
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PrevNodeID string
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}
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// DesiredTransition is used to mark an allocation as having a desired state
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// transition. This information can be used by the scheduler to make the
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// correct decision.
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type DesiredTransition struct {
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// Migrate is used to indicate that this allocation should be stopped and
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|
// migrated to another node.
|
|
Migrate *bool
|
|
|
|
// Reschedule is used to indicate that this allocation is eligible to be
|
|
// rescheduled.
|
|
Reschedule *bool
|
|
}
|
|
|
|
// ShouldMigrate returns whether the transition object dictates a migration.
|
|
func (d DesiredTransition) ShouldMigrate() bool {
|
|
return d.Migrate != nil && *d.Migrate
|
|
}
|
|
|
|
// ExecStreamingIOOperation represents a stream write operation: either appending data or close (exclusively)
|
|
type ExecStreamingIOOperation struct {
|
|
Data []byte `json:"data,omitempty"`
|
|
Close bool `json:"close,omitempty"`
|
|
}
|
|
|
|
// TerminalSize represents the size of the terminal
|
|
type TerminalSize struct {
|
|
Height int `json:"height,omitempty"`
|
|
Width int `json:"width,omitempty"`
|
|
}
|
|
|
|
var execStreamingInputHeartbeat = ExecStreamingInput{}
|
|
|
|
// ExecStreamingInput represents user input to be sent to nomad exec handler.
|
|
//
|
|
// At most one field should be set.
|
|
type ExecStreamingInput struct {
|
|
Stdin *ExecStreamingIOOperation `json:"stdin,omitempty"`
|
|
TTYSize *TerminalSize `json:"tty_size,omitempty"`
|
|
}
|
|
|
|
// ExecStreamingExitResult captures the exit code of just completed nomad exec command
|
|
type ExecStreamingExitResult struct {
|
|
ExitCode int `json:"exit_code"`
|
|
}
|
|
|
|
// ExecStreamingOutput represents an output streaming entity, e.g. stdout/stderr update or termination
|
|
//
|
|
// At most one of these fields should be set: `Stdout`, `Stderr`, or `Result`.
|
|
// If `Exited` is true, then `Result` is non-nil, and other fields are nil.
|
|
type ExecStreamingOutput struct {
|
|
Stdout *ExecStreamingIOOperation `json:"stdout,omitempty"`
|
|
Stderr *ExecStreamingIOOperation `json:"stderr,omitempty"`
|
|
|
|
Exited bool `json:"exited,omitempty"`
|
|
Result *ExecStreamingExitResult `json:"result,omitempty"`
|
|
}
|
|
|
|
func AllocSuffix(name string) string {
|
|
idx := strings.LastIndex(name, "[")
|
|
if idx == -1 {
|
|
return ""
|
|
}
|
|
suffix := name[idx:]
|
|
return suffix
|
|
}
|