724 lines
20 KiB
Go
724 lines
20 KiB
Go
package structs
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import (
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"fmt"
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"math/rand"
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"net"
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"sync"
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"github.com/hashicorp/nomad/helper"
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)
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const (
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// DefaultMinDynamicPort is the smallest dynamic port generated by
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// default
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DefaultMinDynamicPort = 20000
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// DefaultMaxDynamicPort is the largest dynamic port generated by
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// default
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DefaultMaxDynamicPort = 32000
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// maxRandPortAttempts is the maximum number of attempt
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// to assign a random port
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maxRandPortAttempts = 20
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// MaxValidPort is the max valid port number
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MaxValidPort = 65536
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)
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var (
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// bitmapPool is used to pool the bitmaps used for port collision
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// checking. They are fairly large (8K) so we can re-use them to
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// avoid GC pressure. Care should be taken to call Clear() on any
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// bitmap coming from the pool.
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bitmapPool = new(sync.Pool)
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)
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// NetworkIndex is used to index the available network resources
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// and the used network resources on a machine given allocations
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type NetworkIndex struct {
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AvailNetworks []*NetworkResource // List of available networks
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NodeNetworks []*NodeNetworkResource // List of available node networks
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AvailAddresses map[string][]NodeNetworkAddress // Map of host network aliases to list of addresses
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AvailBandwidth map[string]int // Bandwidth by device
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UsedPorts map[string]Bitmap // Ports by IP
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UsedBandwidth map[string]int // Bandwidth by device
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MinDynamicPort int // The smallest dynamic port generated
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MaxDynamicPort int // The largest dynamic port generated
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}
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// NewNetworkIndex is used to construct a new network index
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func NewNetworkIndex() *NetworkIndex {
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return &NetworkIndex{
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AvailAddresses: make(map[string][]NodeNetworkAddress),
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AvailBandwidth: make(map[string]int),
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UsedPorts: make(map[string]Bitmap),
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UsedBandwidth: make(map[string]int),
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MinDynamicPort: DefaultMinDynamicPort,
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MaxDynamicPort: DefaultMaxDynamicPort,
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}
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}
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func (idx *NetworkIndex) getUsedPortsFor(ip string) Bitmap {
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used := idx.UsedPorts[ip]
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if used == nil {
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// Try to get a bitmap from the pool, else create
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raw := bitmapPool.Get()
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if raw != nil {
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used = raw.(Bitmap)
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used.Clear()
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} else {
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used, _ = NewBitmap(MaxValidPort)
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}
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idx.UsedPorts[ip] = used
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}
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return used
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}
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func (idx *NetworkIndex) Copy() *NetworkIndex {
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if idx == nil {
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return nil
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}
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c := new(NetworkIndex)
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*c = *idx
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c.AvailNetworks = copyNetworkResources(idx.AvailNetworks)
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c.NodeNetworks = copyNodeNetworks(idx.NodeNetworks)
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c.AvailAddresses = copyAvailAddresses(idx.AvailAddresses)
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if idx.AvailBandwidth != nil && len(idx.AvailBandwidth) == 0 {
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c.AvailBandwidth = make(map[string]int)
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} else {
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c.AvailBandwidth = helper.CopyMapStringInt(idx.AvailBandwidth)
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}
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if len(idx.UsedPorts) > 0 {
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c.UsedPorts = make(map[string]Bitmap, len(idx.UsedPorts))
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for k, v := range idx.UsedPorts {
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c.UsedPorts[k], _ = v.Copy()
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}
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}
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if idx.UsedBandwidth != nil && len(idx.UsedBandwidth) == 0 {
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c.UsedBandwidth = make(map[string]int)
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} else {
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c.UsedBandwidth = helper.CopyMapStringInt(idx.UsedBandwidth)
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}
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return c
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}
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func copyNetworkResources(resources []*NetworkResource) []*NetworkResource {
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l := len(resources)
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if l == 0 {
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return nil
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}
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c := make([]*NetworkResource, l)
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for i, resource := range resources {
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c[i] = resource.Copy()
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}
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return c
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}
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func copyNodeNetworks(resources []*NodeNetworkResource) []*NodeNetworkResource {
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l := len(resources)
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if l == 0 {
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return nil
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}
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c := make([]*NodeNetworkResource, l)
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for i, resource := range resources {
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c[i] = resource.Copy()
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}
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return c
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}
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func copyAvailAddresses(a map[string][]NodeNetworkAddress) map[string][]NodeNetworkAddress {
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l := len(a)
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if l == 0 {
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return nil
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}
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c := make(map[string][]NodeNetworkAddress, l)
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for k, v := range a {
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if len(v) == 0 {
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continue
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}
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c[k] = make([]NodeNetworkAddress, len(v))
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copy(c[k], v)
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}
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return c
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}
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// Release is called when the network index is no longer needed
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// to attempt to re-use some of the memory it has allocated
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func (idx *NetworkIndex) Release() {
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for _, b := range idx.UsedPorts {
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bitmapPool.Put(b)
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}
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}
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// Overcommitted checks if the network is overcommitted
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func (idx *NetworkIndex) Overcommitted() bool {
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// TODO remove since bandwidth is deprecated
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/*for device, used := range idx.UsedBandwidth {
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avail := idx.AvailBandwidth[device]
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if used > avail {
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return true
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}
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}*/
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return false
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}
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// SetNode is used to setup the available network resources. Returns
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// true if there is a collision
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func (idx *NetworkIndex) SetNode(node *Node) (collide bool, reason string) {
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// COMPAT(0.11): Remove in 0.11
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// Grab the network resources, handling both new and old
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var networks []*NetworkResource
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if node.NodeResources != nil && len(node.NodeResources.Networks) != 0 {
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networks = node.NodeResources.Networks
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} else if node.Resources != nil {
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networks = node.Resources.Networks
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}
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var nodeNetworks []*NodeNetworkResource
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if node.NodeResources != nil && len(node.NodeResources.NodeNetworks) != 0 {
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nodeNetworks = node.NodeResources.NodeNetworks
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}
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// Add the available CIDR blocks
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for _, n := range networks {
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if n.Device != "" {
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idx.AvailNetworks = append(idx.AvailNetworks, n)
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idx.AvailBandwidth[n.Device] = n.MBits
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}
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}
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// TODO: upgrade path?
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// is it possible to get duplicates here?
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for _, n := range nodeNetworks {
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for _, a := range n.Addresses {
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idx.AvailAddresses[a.Alias] = append(idx.AvailAddresses[a.Alias], a)
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if c, r := idx.AddReservedPortsForIP(a.ReservedPorts, a.Address); c {
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collide = true
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reason = fmt.Sprintf("collision when reserving ports for node network %s in node %s: %v", a.Alias, node.ID, r)
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}
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}
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}
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// COMPAT(0.11): Remove in 0.11
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// Handle reserving ports, handling both new and old
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if node.ReservedResources != nil && node.ReservedResources.Networks.ReservedHostPorts != "" {
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c, r := idx.AddReservedPortRange(node.ReservedResources.Networks.ReservedHostPorts)
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collide = c
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if collide {
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reason = fmt.Sprintf("collision when reserving port range for node %s: %v", node.ID, r)
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}
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} else if node.Reserved != nil {
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for _, n := range node.Reserved.Networks {
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if c, r := idx.AddReserved(n); c {
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collide = true
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reason = fmt.Sprintf("collision when reserving network %s for node %s: %v", n.IP, node.ID, r)
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}
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}
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}
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if node.NodeResources != nil && node.NodeResources.MinDynamicPort > 0 {
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idx.MinDynamicPort = node.NodeResources.MinDynamicPort
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}
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if node.NodeResources != nil && node.NodeResources.MaxDynamicPort > 0 {
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idx.MaxDynamicPort = node.NodeResources.MaxDynamicPort
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}
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return
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}
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// AddAllocs is used to add the used network resources. Returns
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// true if there is a collision
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func (idx *NetworkIndex) AddAllocs(allocs []*Allocation) (collide bool, reason string) {
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for _, alloc := range allocs {
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// Do not consider the resource impact of terminal allocations
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if alloc.TerminalStatus() {
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continue
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}
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if alloc.AllocatedResources != nil {
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// Only look at AllocatedPorts if populated, otherwise use pre 0.12 logic
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// COMPAT(1.0): Remove when network resources struct is removed.
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if len(alloc.AllocatedResources.Shared.Ports) > 0 {
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if c, r := idx.AddReservedPorts(alloc.AllocatedResources.Shared.Ports); c {
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collide = true
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reason = fmt.Sprintf("collision when reserving port for alloc %s: %v", alloc.ID, r)
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}
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} else {
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// Add network resources that are at the task group level
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if len(alloc.AllocatedResources.Shared.Networks) > 0 {
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for _, network := range alloc.AllocatedResources.Shared.Networks {
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if c, r := idx.AddReserved(network); c {
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collide = true
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reason = fmt.Sprintf("collision when reserving port for network %s in alloc %s: %v", network.IP, alloc.ID, r)
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}
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}
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}
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for task, resources := range alloc.AllocatedResources.Tasks {
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if len(resources.Networks) == 0 {
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continue
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}
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n := resources.Networks[0]
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if c, r := idx.AddReserved(n); c {
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collide = true
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reason = fmt.Sprintf("collision when reserving port for network %s in task %s of alloc %s: %v", n.IP, task, alloc.ID, r)
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}
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}
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}
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} else {
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// COMPAT(0.11): Remove in 0.11
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for task, resources := range alloc.TaskResources {
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if len(resources.Networks) == 0 {
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continue
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}
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n := resources.Networks[0]
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if c, r := idx.AddReserved(n); c {
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collide = true
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reason = fmt.Sprintf("(deprecated) collision when reserving port for network %s in task %s of alloc %s: %v", n.IP, task, alloc.ID, r)
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}
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}
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}
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}
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return
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}
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// AddReserved is used to add a reserved network usage, returns true
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// if there is a port collision
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func (idx *NetworkIndex) AddReserved(n *NetworkResource) (collide bool, reasons []string) {
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// Add the port usage
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used := idx.getUsedPortsFor(n.IP)
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for _, ports := range [][]Port{n.ReservedPorts, n.DynamicPorts} {
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for _, port := range ports {
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// Guard against invalid port
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if port.Value < 0 || port.Value >= MaxValidPort {
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return true, []string{fmt.Sprintf("invalid port %d", port.Value)}
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}
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if used.Check(uint(port.Value)) {
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collide = true
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reason := fmt.Sprintf("port %d already in use", port.Value)
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reasons = append(reasons, reason)
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} else {
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used.Set(uint(port.Value))
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}
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}
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}
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// Add the bandwidth
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idx.UsedBandwidth[n.Device] += n.MBits
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return
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}
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func (idx *NetworkIndex) AddReservedPorts(ports AllocatedPorts) (collide bool, reasons []string) {
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for _, port := range ports {
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used := idx.getUsedPortsFor(port.HostIP)
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if port.Value < 0 || port.Value >= MaxValidPort {
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return true, []string{fmt.Sprintf("invalid port %d", port.Value)}
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}
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if used.Check(uint(port.Value)) {
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collide = true
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reason := fmt.Sprintf("port %d already in use", port.Value)
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reasons = append(reasons, reason)
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} else {
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used.Set(uint(port.Value))
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}
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}
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return
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}
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// AddReservedPortRange marks the ports given as reserved on all network
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// interfaces. The port format is comma delimited, with spans given as n1-n2
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// (80,100-200,205)
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func (idx *NetworkIndex) AddReservedPortRange(ports string) (collide bool, reasons []string) {
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// Convert the ports into a slice of ints
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resPorts, err := ParsePortRanges(ports)
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if err != nil {
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return
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}
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// Ensure we create a bitmap for each available network
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for _, n := range idx.AvailNetworks {
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idx.getUsedPortsFor(n.IP)
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}
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for _, used := range idx.UsedPorts {
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for _, port := range resPorts {
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// Guard against invalid port
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if port >= MaxValidPort {
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return true, []string{fmt.Sprintf("invalid port %d", port)}
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}
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if used.Check(uint(port)) {
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collide = true
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reason := fmt.Sprintf("port %d already in use", port)
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reasons = append(reasons, reason)
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} else {
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used.Set(uint(port))
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}
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}
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}
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return
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}
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// AddReservedPortsForIP checks whether any reserved ports collide with those
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// in use for the IP address.
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func (idx *NetworkIndex) AddReservedPortsForIP(ports string, ip string) (collide bool, reasons []string) {
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// Convert the ports into a slice of ints
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resPorts, err := ParsePortRanges(ports)
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if err != nil {
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return
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}
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used := idx.getUsedPortsFor(ip)
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for _, port := range resPorts {
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// Guard against invalid port
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if port >= MaxValidPort {
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return true, []string{fmt.Sprintf("invalid port %d", port)}
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}
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if used.Check(uint(port)) {
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collide = true
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reason := fmt.Sprintf("port %d already in use", port)
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reasons = append(reasons, reason)
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} else {
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used.Set(uint(port))
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}
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}
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return
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}
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// yieldIP is used to iteratively invoke the callback with
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// an available IP
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func (idx *NetworkIndex) yieldIP(cb func(net *NetworkResource, ip net.IP) bool) {
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inc := func(ip net.IP) {
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for j := len(ip) - 1; j >= 0; j-- {
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ip[j]++
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if ip[j] > 0 {
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break
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}
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}
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}
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for _, n := range idx.AvailNetworks {
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ip, ipnet, err := net.ParseCIDR(n.CIDR)
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if err != nil {
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continue
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}
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for ip := ip.Mask(ipnet.Mask); ipnet.Contains(ip); inc(ip) {
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if cb(n, ip) {
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return
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}
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}
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}
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}
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func (idx *NetworkIndex) AssignPorts(ask *NetworkResource) (AllocatedPorts, error) {
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var offer AllocatedPorts
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|
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// index of host network name to slice of reserved ports, used during dynamic port assignment
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reservedIdx := map[string][]Port{}
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for _, port := range ask.ReservedPorts {
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reservedIdx[port.HostNetwork] = append(reservedIdx[port.HostNetwork], port)
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|
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// allocPort is set in the inner for loop if a port mapping can be created
|
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// if allocPort is still nil after the loop, the port wasn't available for reservation
|
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var allocPort *AllocatedPortMapping
|
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var addrErr error
|
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for _, addr := range idx.AvailAddresses[port.HostNetwork] {
|
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used := idx.getUsedPortsFor(addr.Address)
|
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// Guard against invalid port
|
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if port.Value < 0 || port.Value >= MaxValidPort {
|
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return nil, fmt.Errorf("invalid port %d (out of range)", port.Value)
|
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}
|
|
|
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// Check if in use
|
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if used != nil && used.Check(uint(port.Value)) {
|
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return nil, fmt.Errorf("reserved port collision %s=%d", port.Label, port.Value)
|
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}
|
|
|
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allocPort = &AllocatedPortMapping{
|
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Label: port.Label,
|
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Value: port.Value,
|
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To: port.To,
|
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HostIP: addr.Address,
|
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}
|
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break
|
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}
|
|
|
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if allocPort == nil {
|
|
if addrErr != nil {
|
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return nil, addrErr
|
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}
|
|
|
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return nil, fmt.Errorf("no addresses available for %s network", port.HostNetwork)
|
|
}
|
|
|
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offer = append(offer, *allocPort)
|
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}
|
|
|
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for _, port := range ask.DynamicPorts {
|
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var allocPort *AllocatedPortMapping
|
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var addrErr error
|
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for _, addr := range idx.AvailAddresses[port.HostNetwork] {
|
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used := idx.getUsedPortsFor(addr.Address)
|
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// Try to stochastically pick the dynamic ports as it is faster and
|
|
// lower memory usage.
|
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var dynPorts []int
|
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// TODO: its more efficient to find multiple dynamic ports at once
|
|
dynPorts, addrErr = getDynamicPortsStochastic(used, idx.MinDynamicPort, idx.MaxDynamicPort, reservedIdx[port.HostNetwork], 1)
|
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if addrErr != nil {
|
|
// Fall back to the precise method if the random sampling failed.
|
|
dynPorts, addrErr = getDynamicPortsPrecise(used, idx.MinDynamicPort, idx.MaxDynamicPort, reservedIdx[port.HostNetwork], 1)
|
|
if addrErr != nil {
|
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continue
|
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}
|
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}
|
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|
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allocPort = &AllocatedPortMapping{
|
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Label: port.Label,
|
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Value: dynPorts[0],
|
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To: port.To,
|
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HostIP: addr.Address,
|
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}
|
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if allocPort.To == -1 {
|
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allocPort.To = allocPort.Value
|
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}
|
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break
|
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}
|
|
|
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if allocPort == nil {
|
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if addrErr != nil {
|
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return nil, addrErr
|
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}
|
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|
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return nil, fmt.Errorf("no addresses available for %s network", port.HostNetwork)
|
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}
|
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offer = append(offer, *allocPort)
|
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}
|
|
|
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return offer, nil
|
|
}
|
|
|
|
// AssignNetwork is used to assign network resources given an ask.
|
|
// If the ask cannot be satisfied, returns nil
|
|
func (idx *NetworkIndex) AssignNetwork(ask *NetworkResource) (out *NetworkResource, err error) {
|
|
err = fmt.Errorf("no networks available")
|
|
idx.yieldIP(func(n *NetworkResource, ip net.IP) (stop bool) {
|
|
// Convert the IP to a string
|
|
ipStr := ip.String()
|
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|
|
// Check if we would exceed the bandwidth cap
|
|
availBandwidth := idx.AvailBandwidth[n.Device]
|
|
usedBandwidth := idx.UsedBandwidth[n.Device]
|
|
if usedBandwidth+ask.MBits > availBandwidth {
|
|
err = fmt.Errorf("bandwidth exceeded")
|
|
return
|
|
}
|
|
|
|
used := idx.UsedPorts[ipStr]
|
|
|
|
// Check if any of the reserved ports are in use
|
|
for _, port := range ask.ReservedPorts {
|
|
// Guard against invalid port
|
|
if port.Value < 0 || port.Value >= MaxValidPort {
|
|
err = fmt.Errorf("invalid port %d (out of range)", port.Value)
|
|
return
|
|
}
|
|
|
|
// Check if in use
|
|
if used != nil && used.Check(uint(port.Value)) {
|
|
err = fmt.Errorf("reserved port collision %s=%d", port.Label, port.Value)
|
|
return
|
|
}
|
|
}
|
|
|
|
// Create the offer
|
|
offer := &NetworkResource{
|
|
Mode: ask.Mode,
|
|
Device: n.Device,
|
|
IP: ipStr,
|
|
MBits: ask.MBits,
|
|
DNS: ask.DNS,
|
|
ReservedPorts: ask.ReservedPorts,
|
|
DynamicPorts: ask.DynamicPorts,
|
|
}
|
|
|
|
// Try to stochastically pick the dynamic ports as it is faster and
|
|
// lower memory usage.
|
|
var dynPorts []int
|
|
var dynErr error
|
|
dynPorts, dynErr = getDynamicPortsStochastic(used, idx.MinDynamicPort, idx.MaxDynamicPort, ask.ReservedPorts, len(ask.DynamicPorts))
|
|
if dynErr == nil {
|
|
goto BUILD_OFFER
|
|
}
|
|
|
|
// Fall back to the precise method if the random sampling failed.
|
|
dynPorts, dynErr = getDynamicPortsPrecise(used, idx.MinDynamicPort, idx.MaxDynamicPort, ask.ReservedPorts, len(ask.DynamicPorts))
|
|
if dynErr != nil {
|
|
err = dynErr
|
|
return
|
|
}
|
|
|
|
BUILD_OFFER:
|
|
for i, port := range dynPorts {
|
|
offer.DynamicPorts[i].Value = port
|
|
|
|
// This syntax allows you to set the mapped to port to the same port
|
|
// allocated by the scheduler on the host.
|
|
if offer.DynamicPorts[i].To == -1 {
|
|
offer.DynamicPorts[i].To = port
|
|
}
|
|
}
|
|
|
|
// Stop, we have an offer!
|
|
out = offer
|
|
err = nil
|
|
return true
|
|
})
|
|
return
|
|
}
|
|
|
|
// getDynamicPortsPrecise takes the nodes used port bitmap which may be nil if
|
|
// no ports have been allocated yet, the network ask and returns a set of unused
|
|
// ports to fulfil the ask's DynamicPorts or an error if it failed. An error
|
|
// means the ask can not be satisfied as the method does a precise search.
|
|
func getDynamicPortsPrecise(nodeUsed Bitmap, minDynamicPort, maxDynamicPort int, reserved []Port, numDyn int) ([]int, error) {
|
|
// Create a copy of the used ports and apply the new reserves
|
|
var usedSet Bitmap
|
|
var err error
|
|
if nodeUsed != nil {
|
|
usedSet, err = nodeUsed.Copy()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
} else {
|
|
usedSet, err = NewBitmap(MaxValidPort)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
for _, port := range reserved {
|
|
usedSet.Set(uint(port.Value))
|
|
}
|
|
|
|
// Get the indexes of the unset
|
|
availablePorts := usedSet.IndexesInRange(false, uint(minDynamicPort), uint(maxDynamicPort))
|
|
|
|
// Randomize the amount we need
|
|
if len(availablePorts) < numDyn {
|
|
return nil, fmt.Errorf("dynamic port selection failed")
|
|
}
|
|
|
|
numAvailable := len(availablePorts)
|
|
for i := 0; i < numDyn; i++ {
|
|
j := rand.Intn(numAvailable)
|
|
availablePorts[i], availablePorts[j] = availablePorts[j], availablePorts[i]
|
|
}
|
|
|
|
return availablePorts[:numDyn], nil
|
|
}
|
|
|
|
// getDynamicPortsStochastic takes the nodes used port bitmap which may be nil if
|
|
// no ports have been allocated yet, the network ask and returns a set of unused
|
|
// ports to fulfil the ask's DynamicPorts or an error if it failed. An error
|
|
// does not mean the ask can not be satisfied as the method has a fixed amount
|
|
// of random probes and if these fail, the search is aborted.
|
|
func getDynamicPortsStochastic(nodeUsed Bitmap, minDynamicPort, maxDynamicPort int, reservedPorts []Port, count int) ([]int, error) {
|
|
var reserved, dynamic []int
|
|
for _, port := range reservedPorts {
|
|
reserved = append(reserved, port.Value)
|
|
}
|
|
|
|
for i := 0; i < count; i++ {
|
|
attempts := 0
|
|
PICK:
|
|
attempts++
|
|
if attempts > maxRandPortAttempts {
|
|
return nil, fmt.Errorf("stochastic dynamic port selection failed")
|
|
}
|
|
|
|
randPort := minDynamicPort + rand.Intn(maxDynamicPort-minDynamicPort)
|
|
if nodeUsed != nil && nodeUsed.Check(uint(randPort)) {
|
|
goto PICK
|
|
}
|
|
|
|
for _, ports := range [][]int{reserved, dynamic} {
|
|
if isPortReserved(ports, randPort) {
|
|
goto PICK
|
|
}
|
|
}
|
|
dynamic = append(dynamic, randPort)
|
|
}
|
|
|
|
return dynamic, nil
|
|
}
|
|
|
|
// IntContains scans an integer slice for a value
|
|
func isPortReserved(haystack []int, needle int) bool {
|
|
for _, item := range haystack {
|
|
if item == needle {
|
|
return true
|
|
}
|
|
}
|
|
return false
|
|
}
|
|
|
|
// AllocatedPortsToNetworkResouce is a COMPAT(1.0) remove when NetworkResource
|
|
// is no longer used for materialized client view of ports.
|
|
func AllocatedPortsToNetworkResouce(ask *NetworkResource, ports AllocatedPorts, node *NodeResources) *NetworkResource {
|
|
out := ask.Copy()
|
|
|
|
for i, port := range ask.DynamicPorts {
|
|
if p, ok := ports.Get(port.Label); ok {
|
|
out.DynamicPorts[i].Value = p.Value
|
|
out.DynamicPorts[i].To = p.To
|
|
}
|
|
}
|
|
if len(node.NodeNetworks) > 0 {
|
|
for _, nw := range node.NodeNetworks {
|
|
if nw.Mode == "host" {
|
|
out.IP = nw.Addresses[0].Address
|
|
break
|
|
}
|
|
}
|
|
} else {
|
|
for _, nw := range node.Networks {
|
|
if nw.Mode == "host" {
|
|
out.IP = nw.IP
|
|
}
|
|
}
|
|
}
|
|
return out
|
|
}
|
|
|
|
type ClientHostNetworkConfig struct {
|
|
Name string `hcl:",key"`
|
|
CIDR string `hcl:"cidr"`
|
|
Interface string `hcl:"interface"`
|
|
ReservedPorts string `hcl:"reserved_ports"`
|
|
}
|
|
|
|
func (p *ClientHostNetworkConfig) Copy() *ClientHostNetworkConfig {
|
|
if p == nil {
|
|
return nil
|
|
}
|
|
|
|
c := new(ClientHostNetworkConfig)
|
|
*c = *p
|
|
return c
|
|
}
|