open-nomad/client/state_database.go

204 lines
4.9 KiB
Go

package client
import (
"bytes"
"fmt"
"github.com/boltdb/bolt"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/ugorji/go/codec"
)
/*
The client has a boltDB backed state store. The schema as of 0.6 looks as follows:
allocations/ (bucket)
|--> <alloc-id>/ (bucket)
|--> alloc_runner persisted objects (k/v)
|--> <task-name>/ (bucket)
|--> task_runner persisted objects (k/v)
*/
var (
// allocationsBucket is the bucket name containing all allocation related
// data
allocationsBucket = []byte("allocations")
)
func putObject(bkt *bolt.Bucket, key []byte, obj interface{}) error {
if !bkt.Writable() {
return fmt.Errorf("bucket must be writable")
}
// Serialize the object
var buf bytes.Buffer
if err := codec.NewEncoder(&buf, structs.MsgpackHandle).Encode(obj); err != nil {
return fmt.Errorf("failed to encode passed object: %v", err)
}
if err := bkt.Put(key, buf.Bytes()); err != nil {
return fmt.Errorf("failed to write data at key %v: %v", string(key), err)
}
return nil
}
func putData(bkt *bolt.Bucket, key, value []byte) error {
if !bkt.Writable() {
return fmt.Errorf("bucket must be writable")
}
if err := bkt.Put(key, value); err != nil {
return fmt.Errorf("failed to write data at key %v: %v", string(key), err)
}
return nil
}
func getObject(bkt *bolt.Bucket, key []byte, obj interface{}) error {
// Get the data
data := bkt.Get(key)
if data == nil {
return fmt.Errorf("no data at key %v", string(key))
}
// Deserialize the object
if err := codec.NewDecoderBytes(data, structs.MsgpackHandle).Decode(obj); err != nil {
return fmt.Errorf("failed to decode data into passed object: %v", err)
}
return nil
}
// getAllocationBucket returns the bucket used to persist state about a
// particular allocation. If the root allocation bucket or the specific
// allocation bucket doesn't exist, it will be created as long as the
// transaction is writable.
func getAllocationBucket(tx *bolt.Tx, allocID string) (*bolt.Bucket, error) {
var err error
w := tx.Writable()
// Retrieve the root allocations bucket
allocations := tx.Bucket(allocationsBucket)
if allocations == nil {
if !w {
return nil, fmt.Errorf("Allocations bucket doesn't exist and transaction is not writable")
}
allocations, err = tx.CreateBucket(allocationsBucket)
if err != nil {
return nil, err
}
}
// Retrieve the specific allocations bucket
key := []byte(allocID)
alloc := allocations.Bucket(key)
if alloc == nil {
if !w {
return nil, fmt.Errorf("Allocation bucket doesn't exist and transaction is not writable")
}
alloc, err = allocations.CreateBucket(key)
if err != nil {
return nil, err
}
}
return alloc, nil
}
// getTaskBucket returns the bucket used to persist state about a
// particular task. If the root allocation bucket, the specific
// allocation or task bucket doesn't exist, they will be created as long as the
// transaction is writable.
func getTaskBucket(tx *bolt.Tx, allocID, taskName string) (*bolt.Bucket, error) {
alloc, err := getAllocationBucket(tx, allocID)
if err != nil {
return nil, err
}
// Retrieve the specific task bucket
w := tx.Writable()
key := []byte(taskName)
task := alloc.Bucket(key)
if task == nil {
if !w {
return nil, fmt.Errorf("Task bucket doesn't exist and transaction is not writable")
}
task, err = alloc.CreateBucket(key)
if err != nil {
return nil, err
}
}
return task, nil
}
// deleteAllocationBucket is used to delete an allocation bucket if it exists.
func deleteAllocationBucket(tx *bolt.Tx, allocID string) error {
if !tx.Writable() {
return fmt.Errorf("transaction must be writable")
}
// Retrieve the root allocations bucket
allocations := tx.Bucket(allocationsBucket)
if allocations == nil {
return nil
}
// Check if the bucket exists
key := []byte(allocID)
if allocBkt := allocations.Bucket(key); allocBkt == nil {
return nil
}
return allocations.DeleteBucket(key)
}
// deleteTaskBucket is used to delete a task bucket if it exists.
func deleteTaskBucket(tx *bolt.Tx, allocID, taskName string) error {
if !tx.Writable() {
return fmt.Errorf("transaction must be writable")
}
// Retrieve the root allocations bucket
allocations := tx.Bucket(allocationsBucket)
if allocations == nil {
return nil
}
// Retrieve the specific allocations bucket
alloc := allocations.Bucket([]byte(allocID))
if alloc == nil {
return nil
}
// Check if the bucket exists
key := []byte(taskName)
if taskBkt := alloc.Bucket(key); taskBkt == nil {
return nil
}
return alloc.DeleteBucket(key)
}
func getAllAllocationIDs(tx *bolt.Tx) ([]string, error) {
allocationsBkt := tx.Bucket(allocationsBucket)
if allocationsBkt == nil {
return nil, nil
}
// Create a cursor for iteration.
var allocIDs []string
c := allocationsBkt.Cursor()
// Iterate over all the buckets
for k, _ := c.First(); k != nil; k, _ = c.Next() {
allocIDs = append(allocIDs, string(k))
}
return allocIDs, nil
}