open-nomad/client/state/noopdb.go
Michael Schurter e060174130 ar: fix leader handling, state restoring, and destroying unrun ARs
* Migrated all of the old leader task tests and got them passing
* Refactor and consolidate task killing code in AR to always kill leader
  tasks first
* Fixed lots of issues with state restoring
* Fixed deadlock in AR.Destroy if AR.Run had never been called
* Added a new in memory statedb for testing
2018-10-19 09:45:45 -07:00

46 lines
1 KiB
Go

package state
import (
"github.com/hashicorp/nomad/client/allocrunner/taskrunner/state"
"github.com/hashicorp/nomad/nomad/structs"
)
// NoopDB implements a StateDB that does not persist any data.
type NoopDB struct{}
func (n NoopDB) Name() string {
return "noopdb"
}
func (n NoopDB) GetAllAllocations() ([]*structs.Allocation, map[string]error, error) {
return nil, nil, nil
}
func (n NoopDB) PutAllocation(*structs.Allocation) error {
return nil
}
func (n NoopDB) GetTaskRunnerState(allocID string, taskName string) (*state.LocalState, *structs.TaskState, error) {
return nil, nil, nil
}
func (n NoopDB) PutTaskRunnerLocalState(allocID string, taskName string, val *state.LocalState) error {
return nil
}
func (n NoopDB) PutTaskState(allocID string, taskName string, state *structs.TaskState) error {
return nil
}
func (n NoopDB) DeleteTaskBucket(allocID, taskName string) error {
return nil
}
func (n NoopDB) DeleteAllocationBucket(allocID string) error {
return nil
}
func (n NoopDB) Close() error {
return nil
}