2991 lines
80 KiB
Go
2991 lines
80 KiB
Go
package structs
|
||
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||
import (
|
||
"bytes"
|
||
"crypto/md5"
|
||
"crypto/sha1"
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||
"crypto/sha256"
|
||
"crypto/sha512"
|
||
"encoding/hex"
|
||
"errors"
|
||
"fmt"
|
||
"io"
|
||
"path/filepath"
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||
"reflect"
|
||
"regexp"
|
||
"strconv"
|
||
"strings"
|
||
"time"
|
||
|
||
"github.com/gorhill/cronexpr"
|
||
"github.com/hashicorp/go-multierror"
|
||
"github.com/hashicorp/go-version"
|
||
"github.com/hashicorp/nomad/helper/args"
|
||
"github.com/mitchellh/copystructure"
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||
"github.com/ugorji/go/codec"
|
||
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hcodec "github.com/hashicorp/go-msgpack/codec"
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||
)
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||
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var (
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ErrNoLeader = fmt.Errorf("No cluster leader")
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ErrNoRegionPath = fmt.Errorf("No path to region")
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||
)
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type MessageType uint8
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const (
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NodeRegisterRequestType MessageType = iota
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NodeDeregisterRequestType
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NodeUpdateStatusRequestType
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||
NodeUpdateDrainRequestType
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JobRegisterRequestType
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||
JobDeregisterRequestType
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EvalUpdateRequestType
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||
EvalDeleteRequestType
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||
AllocUpdateRequestType
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AllocClientUpdateRequestType
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||
)
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const (
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||
// IgnoreUnknownTypeFlag is set along with a MessageType
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// to indicate that the message type can be safely ignored
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// if it is not recognized. This is for future proofing, so
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||
// that new commands can be added in a way that won't cause
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// old servers to crash when the FSM attempts to process them.
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IgnoreUnknownTypeFlag MessageType = 128
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||
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// ApiMajorVersion is returned as part of the Status.Version request.
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// It should be incremented anytime the APIs are changed in a way
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||
// that would break clients for sane client versioning.
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ApiMajorVersion = 1
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// ApiMinorVersion is returned as part of the Status.Version request.
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// It should be incremented anytime the APIs are changed to allow
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// for sane client versioning. Minor changes should be compatible
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// within the major version.
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ApiMinorVersion = 1
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ProtocolVersion = "protocol"
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APIMajorVersion = "api.major"
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APIMinorVersion = "api.minor"
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||
)
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// RPCInfo is used to describe common information about query
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type RPCInfo interface {
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RequestRegion() string
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IsRead() bool
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AllowStaleRead() bool
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}
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// QueryOptions is used to specify various flags for read queries
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type QueryOptions struct {
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// The target region for this query
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Region string
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// If set, wait until query exceeds given index. Must be provided
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// with MaxQueryTime.
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MinQueryIndex uint64
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||
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// Provided with MinQueryIndex to wait for change.
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MaxQueryTime time.Duration
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||
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// If set, any follower can service the request. Results
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// may be arbitrarily stale.
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AllowStale bool
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||
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// If set, used as prefix for resource list searches
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Prefix string
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||
}
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func (q QueryOptions) RequestRegion() string {
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return q.Region
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||
}
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||
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// QueryOption only applies to reads, so always true
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||
func (q QueryOptions) IsRead() bool {
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return true
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||
}
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||
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||
func (q QueryOptions) AllowStaleRead() bool {
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return q.AllowStale
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}
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||
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type WriteRequest struct {
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||
// The target region for this write
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Region string
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||
}
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||
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func (w WriteRequest) RequestRegion() string {
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||
// The target region for this request
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return w.Region
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||
}
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||
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// WriteRequest only applies to writes, always false
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func (w WriteRequest) IsRead() bool {
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return false
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||
}
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||
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func (w WriteRequest) AllowStaleRead() bool {
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return false
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||
}
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||
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// QueryMeta allows a query response to include potentially
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||
// useful metadata about a query
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||
type QueryMeta struct {
|
||
// This is the index associated with the read
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||
Index uint64
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||
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||
// If AllowStale is used, this is time elapsed since
|
||
// last contact between the follower and leader. This
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// can be used to gauge staleness.
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||
LastContact time.Duration
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||
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||
// Used to indicate if there is a known leader node
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||
KnownLeader bool
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||
}
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||
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||
// WriteMeta allows a write response to include potentially
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||
// useful metadata about the write
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||
type WriteMeta struct {
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// This is the index associated with the write
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Index uint64
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||
}
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// NodeRegisterRequest is used for Node.Register endpoint
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||
// to register a node as being a schedulable entity.
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type NodeRegisterRequest struct {
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Node *Node
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||
WriteRequest
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||
}
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||
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||
// NodeDeregisterRequest is used for Node.Deregister endpoint
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||
// to deregister a node as being a schedulable entity.
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type NodeDeregisterRequest struct {
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||
NodeID string
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WriteRequest
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||
}
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||
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||
// NodeServerInfo is used to in NodeUpdateResponse to return Nomad server
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||
// information used in RPC server lists.
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||
type NodeServerInfo struct {
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||
// RPCAdvertiseAddr is the IP endpoint that a Nomad Server wishes to
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||
// be contacted at for RPCs.
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RPCAdvertiseAddr string
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||
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||
// RpcMajorVersion is the major version number the Nomad Server
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// supports
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RPCMajorVersion int32
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// RpcMinorVersion is the minor version number the Nomad Server
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// supports
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RPCMinorVersion int32
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// Datacenter is the datacenter that a Nomad server belongs to
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Datacenter string
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||
}
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// NodeUpdateStatusRequest is used for Node.UpdateStatus endpoint
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// to update the status of a node.
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type NodeUpdateStatusRequest struct {
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NodeID string
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Status string
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WriteRequest
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||
}
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// NodeUpdateDrainRequest is used for updatin the drain status
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type NodeUpdateDrainRequest struct {
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NodeID string
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Drain bool
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WriteRequest
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}
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// NodeEvaluateRequest is used to re-evaluate the ndoe
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type NodeEvaluateRequest struct {
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NodeID string
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WriteRequest
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}
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// NodeSpecificRequest is used when we just need to specify a target node
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type NodeSpecificRequest struct {
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NodeID string
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QueryOptions
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||
}
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// JobRegisterRequest is used for Job.Register endpoint
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||
// to register a job as being a schedulable entity.
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type JobRegisterRequest struct {
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Job *Job
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||
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// If EnforceIndex is set then the job will only be registered if the passed
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// JobModifyIndex matches the current Jobs index. If the index is zero, the
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// register only occurs if the job is new.
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||
EnforceIndex bool
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JobModifyIndex uint64
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||
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WriteRequest
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||
}
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// JobDeregisterRequest is used for Job.Deregister endpoint
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||
// to deregister a job as being a schedulable entity.
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type JobDeregisterRequest struct {
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JobID string
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WriteRequest
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||
}
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// JobEvaluateRequest is used when we just need to re-evaluate a target job
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type JobEvaluateRequest struct {
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JobID string
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WriteRequest
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}
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// JobSpecificRequest is used when we just need to specify a target job
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||
type JobSpecificRequest struct {
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JobID string
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||
QueryOptions
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||
}
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||
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||
// JobListRequest is used to parameterize a list request
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||
type JobListRequest struct {
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||
QueryOptions
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||
}
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||
// JobPlanRequest is used for the Job.Plan endpoint to trigger a dry-run
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// evaluation of the Job.
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||
type JobPlanRequest struct {
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||
Job *Job
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Diff bool // Toggles an annotated diff
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||
WriteRequest
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||
}
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// NodeListRequest is used to parameterize a list request
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type NodeListRequest struct {
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||
QueryOptions
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||
}
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||
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||
// EvalUpdateRequest is used for upserting evaluations.
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||
type EvalUpdateRequest struct {
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Evals []*Evaluation
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EvalToken string
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||
WriteRequest
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||
}
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||
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||
// EvalDeleteRequest is used for deleting an evaluation.
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||
type EvalDeleteRequest struct {
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||
Evals []string
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Allocs []string
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||
WriteRequest
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||
}
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// EvalSpecificRequest is used when we just need to specify a target evaluation
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type EvalSpecificRequest struct {
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EvalID string
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QueryOptions
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||
}
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||
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||
// EvalAckRequest is used to Ack/Nack a specific evaluation
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||
type EvalAckRequest struct {
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||
EvalID string
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||
Token string
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||
WriteRequest
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||
}
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||
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||
// EvalDequeueRequest is used when we want to dequeue an evaluation
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||
type EvalDequeueRequest struct {
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||
Schedulers []string
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||
Timeout time.Duration
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||
WriteRequest
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||
}
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||
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||
// EvalListRequest is used to list the evaluations
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||
type EvalListRequest struct {
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||
QueryOptions
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||
}
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||
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||
// PlanRequest is used to submit an allocation plan to the leader
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||
type PlanRequest struct {
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||
Plan *Plan
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||
WriteRequest
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||
}
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||
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||
// AllocUpdateRequest is used to submit changes to allocations, either
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||
// to cause evictions or to assign new allocaitons. Both can be done
|
||
// within a single transaction
|
||
type AllocUpdateRequest struct {
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||
// Alloc is the list of new allocations to assign
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||
Alloc []*Allocation
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||
|
||
// Job is the shared parent job of the allocations.
|
||
// It is pulled out since it is common to reduce payload size.
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||
Job *Job
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||
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||
WriteRequest
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||
}
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||
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||
// AllocListRequest is used to request a list of allocations
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||
type AllocListRequest struct {
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||
QueryOptions
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||
}
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||
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||
// AllocSpecificRequest is used to query a specific allocation
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||
type AllocSpecificRequest struct {
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||
AllocID string
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||
QueryOptions
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||
}
|
||
|
||
// AllocsGetRequest is used to query a set of allocations
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||
type AllocsGetRequest struct {
|
||
AllocIDs []string
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||
QueryOptions
|
||
}
|
||
|
||
// PeriodicForceReqeuest is used to force a specific periodic job.
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||
type PeriodicForceRequest struct {
|
||
JobID string
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||
WriteRequest
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||
}
|
||
|
||
// GenericRequest is used to request where no
|
||
// specific information is needed.
|
||
type GenericRequest struct {
|
||
QueryOptions
|
||
}
|
||
|
||
// GenericResponse is used to respond to a request where no
|
||
// specific response information is needed.
|
||
type GenericResponse struct {
|
||
WriteMeta
|
||
}
|
||
|
||
// VersionResponse is used for the Status.Version reseponse
|
||
type VersionResponse struct {
|
||
Build string
|
||
Versions map[string]int
|
||
QueryMeta
|
||
}
|
||
|
||
// JobRegisterResponse is used to respond to a job registration
|
||
type JobRegisterResponse struct {
|
||
EvalID string
|
||
EvalCreateIndex uint64
|
||
JobModifyIndex uint64
|
||
QueryMeta
|
||
}
|
||
|
||
// JobDeregisterResponse is used to respond to a job deregistration
|
||
type JobDeregisterResponse struct {
|
||
EvalID string
|
||
EvalCreateIndex uint64
|
||
JobModifyIndex uint64
|
||
QueryMeta
|
||
}
|
||
|
||
// NodeUpdateResponse is used to respond to a node update
|
||
type NodeUpdateResponse struct {
|
||
HeartbeatTTL time.Duration
|
||
EvalIDs []string
|
||
EvalCreateIndex uint64
|
||
NodeModifyIndex uint64
|
||
|
||
// LeaderRPCAddr is the RPC address of the current Raft Leader. If
|
||
// empty, the current Nomad Server is in the minority of a partition.
|
||
LeaderRPCAddr string
|
||
|
||
// NumNodes is the number of Nomad nodes attached to this quorum of
|
||
// Nomad Servers at the time of the response. This value can
|
||
// fluctuate based on the health of the cluster between heartbeats.
|
||
NumNodes int32
|
||
|
||
// Servers is the full list of known Nomad servers in the local
|
||
// region.
|
||
Servers []*NodeServerInfo
|
||
|
||
QueryMeta
|
||
}
|
||
|
||
// NodeDrainUpdateResponse is used to respond to a node drain update
|
||
type NodeDrainUpdateResponse struct {
|
||
EvalIDs []string
|
||
EvalCreateIndex uint64
|
||
NodeModifyIndex uint64
|
||
QueryMeta
|
||
}
|
||
|
||
// NodeAllocsResponse is used to return allocs for a single node
|
||
type NodeAllocsResponse struct {
|
||
Allocs []*Allocation
|
||
QueryMeta
|
||
}
|
||
|
||
// NodeClientAllocsResponse is used to return allocs meta data for a single node
|
||
type NodeClientAllocsResponse struct {
|
||
Allocs map[string]uint64
|
||
QueryMeta
|
||
}
|
||
|
||
// SingleNodeResponse is used to return a single node
|
||
type SingleNodeResponse struct {
|
||
Node *Node
|
||
QueryMeta
|
||
}
|
||
|
||
// JobListResponse is used for a list request
|
||
type NodeListResponse struct {
|
||
Nodes []*NodeListStub
|
||
QueryMeta
|
||
}
|
||
|
||
// SingleJobResponse is used to return a single job
|
||
type SingleJobResponse struct {
|
||
Job *Job
|
||
QueryMeta
|
||
}
|
||
|
||
// JobListResponse is used for a list request
|
||
type JobListResponse struct {
|
||
Jobs []*JobListStub
|
||
QueryMeta
|
||
}
|
||
|
||
// JobPlanResponse is used to respond to a job plan request
|
||
type JobPlanResponse struct {
|
||
// Annotations stores annotations explaining decisions the scheduler made.
|
||
Annotations *PlanAnnotations
|
||
|
||
// FailedTGAllocs is the placement failures per task group.
|
||
FailedTGAllocs map[string]*AllocMetric
|
||
|
||
// JobModifyIndex is the modification index of the job. The value can be
|
||
// used when running `nomad run` to ensure that the Job wasn’t modified
|
||
// since the last plan. If the job is being created, the value is zero.
|
||
JobModifyIndex uint64
|
||
|
||
// CreatedEvals is the set of evaluations created by the scheduler. The
|
||
// reasons for this can be rolling-updates or blocked evals.
|
||
CreatedEvals []*Evaluation
|
||
|
||
// Diff contains the diff of the job and annotations on whether the change
|
||
// causes an in-place update or create/destroy
|
||
Diff *JobDiff
|
||
|
||
WriteMeta
|
||
}
|
||
|
||
// SingleAllocResponse is used to return a single allocation
|
||
type SingleAllocResponse struct {
|
||
Alloc *Allocation
|
||
QueryMeta
|
||
}
|
||
|
||
// AllocsGetResponse is used to return a set of allocations
|
||
type AllocsGetResponse struct {
|
||
Allocs []*Allocation
|
||
QueryMeta
|
||
}
|
||
|
||
// JobAllocationsResponse is used to return the allocations for a job
|
||
type JobAllocationsResponse struct {
|
||
Allocations []*AllocListStub
|
||
QueryMeta
|
||
}
|
||
|
||
// JobEvaluationsResponse is used to return the evaluations for a job
|
||
type JobEvaluationsResponse struct {
|
||
Evaluations []*Evaluation
|
||
QueryMeta
|
||
}
|
||
|
||
// SingleEvalResponse is used to return a single evaluation
|
||
type SingleEvalResponse struct {
|
||
Eval *Evaluation
|
||
QueryMeta
|
||
}
|
||
|
||
// EvalDequeueResponse is used to return from a dequeue
|
||
type EvalDequeueResponse struct {
|
||
Eval *Evaluation
|
||
Token string
|
||
QueryMeta
|
||
}
|
||
|
||
// PlanResponse is used to return from a PlanRequest
|
||
type PlanResponse struct {
|
||
Result *PlanResult
|
||
WriteMeta
|
||
}
|
||
|
||
// AllocListResponse is used for a list request
|
||
type AllocListResponse struct {
|
||
Allocations []*AllocListStub
|
||
QueryMeta
|
||
}
|
||
|
||
// EvalListResponse is used for a list request
|
||
type EvalListResponse struct {
|
||
Evaluations []*Evaluation
|
||
QueryMeta
|
||
}
|
||
|
||
// EvalAllocationsResponse is used to return the allocations for an evaluation
|
||
type EvalAllocationsResponse struct {
|
||
Allocations []*AllocListStub
|
||
QueryMeta
|
||
}
|
||
|
||
// PeriodicForceResponse is used to respond to a periodic job force launch
|
||
type PeriodicForceResponse struct {
|
||
EvalID string
|
||
EvalCreateIndex uint64
|
||
WriteMeta
|
||
}
|
||
|
||
const (
|
||
NodeStatusInit = "initializing"
|
||
NodeStatusReady = "ready"
|
||
NodeStatusDown = "down"
|
||
)
|
||
|
||
// ShouldDrainNode checks if a given node status should trigger an
|
||
// evaluation. Some states don't require any further action.
|
||
func ShouldDrainNode(status string) bool {
|
||
switch status {
|
||
case NodeStatusInit, NodeStatusReady:
|
||
return false
|
||
case NodeStatusDown:
|
||
return true
|
||
default:
|
||
panic(fmt.Sprintf("unhandled node status %s", status))
|
||
}
|
||
}
|
||
|
||
// ValidNodeStatus is used to check if a node status is valid
|
||
func ValidNodeStatus(status string) bool {
|
||
switch status {
|
||
case NodeStatusInit, NodeStatusReady, NodeStatusDown:
|
||
return true
|
||
default:
|
||
return false
|
||
}
|
||
}
|
||
|
||
// Node is a representation of a schedulable client node
|
||
type Node struct {
|
||
// ID is a unique identifier for the node. It can be constructed
|
||
// by doing a concatenation of the Name and Datacenter as a simple
|
||
// approach. Alternatively a UUID may be used.
|
||
ID string
|
||
|
||
// Datacenter for this node
|
||
Datacenter string
|
||
|
||
// Node name
|
||
Name string
|
||
|
||
// HTTPAddr is the address on which the Nomad client is listening for http
|
||
// requests
|
||
HTTPAddr string
|
||
|
||
// Attributes is an arbitrary set of key/value
|
||
// data that can be used for constraints. Examples
|
||
// include "kernel.name=linux", "arch=386", "driver.docker=1",
|
||
// "docker.runtime=1.8.3"
|
||
Attributes map[string]string
|
||
|
||
// Resources is the available resources on the client.
|
||
// For example 'cpu=2' 'memory=2048'
|
||
Resources *Resources
|
||
|
||
// Reserved is the set of resources that are reserved,
|
||
// and should be subtracted from the total resources for
|
||
// the purposes of scheduling. This may be provide certain
|
||
// high-watermark tolerances or because of external schedulers
|
||
// consuming resources.
|
||
Reserved *Resources
|
||
|
||
// Links are used to 'link' this client to external
|
||
// systems. For example 'consul=foo.dc1' 'aws=i-83212'
|
||
// 'ami=ami-123'
|
||
Links map[string]string
|
||
|
||
// Meta is used to associate arbitrary metadata with this
|
||
// client. This is opaque to Nomad.
|
||
Meta map[string]string
|
||
|
||
// NodeClass is an opaque identifier used to group nodes
|
||
// together for the purpose of determining scheduling pressure.
|
||
NodeClass string
|
||
|
||
// ComputedClass is a unique id that identifies nodes with a common set of
|
||
// attributes and capabilities.
|
||
ComputedClass string
|
||
|
||
// Drain is controlled by the servers, and not the client.
|
||
// If true, no jobs will be scheduled to this node, and existing
|
||
// allocations will be drained.
|
||
Drain bool
|
||
|
||
// Status of this node
|
||
Status string
|
||
|
||
// StatusDescription is meant to provide more human useful information
|
||
StatusDescription string
|
||
|
||
// Raft Indexes
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
}
|
||
|
||
func (n *Node) Copy() *Node {
|
||
if n == nil {
|
||
return nil
|
||
}
|
||
nn := new(Node)
|
||
*nn = *n
|
||
nn.Attributes = CopyMapStringString(nn.Attributes)
|
||
nn.Resources = nn.Resources.Copy()
|
||
nn.Reserved = nn.Reserved.Copy()
|
||
nn.Links = CopyMapStringString(nn.Links)
|
||
nn.Meta = CopyMapStringString(nn.Meta)
|
||
return nn
|
||
}
|
||
|
||
// TerminalStatus returns if the current status is terminal and
|
||
// will no longer transition.
|
||
func (n *Node) TerminalStatus() bool {
|
||
switch n.Status {
|
||
case NodeStatusDown:
|
||
return true
|
||
default:
|
||
return false
|
||
}
|
||
}
|
||
|
||
// Stub returns a summarized version of the node
|
||
func (n *Node) Stub() *NodeListStub {
|
||
return &NodeListStub{
|
||
ID: n.ID,
|
||
Datacenter: n.Datacenter,
|
||
Name: n.Name,
|
||
NodeClass: n.NodeClass,
|
||
Drain: n.Drain,
|
||
Status: n.Status,
|
||
StatusDescription: n.StatusDescription,
|
||
CreateIndex: n.CreateIndex,
|
||
ModifyIndex: n.ModifyIndex,
|
||
}
|
||
}
|
||
|
||
// NodeListStub is used to return a subset of job information
|
||
// for the job list
|
||
type NodeListStub struct {
|
||
ID string
|
||
Datacenter string
|
||
Name string
|
||
NodeClass string
|
||
Drain bool
|
||
Status string
|
||
StatusDescription string
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
}
|
||
|
||
// Resources is used to define the resources available
|
||
// on a client
|
||
type Resources struct {
|
||
CPU int
|
||
MemoryMB int `mapstructure:"memory"`
|
||
DiskMB int `mapstructure:"disk"`
|
||
IOPS int
|
||
Networks []*NetworkResource
|
||
}
|
||
|
||
// DefaultResources returns the minimum resources a task can use and be valid.
|
||
func DefaultResources() *Resources {
|
||
return &Resources{
|
||
CPU: 100,
|
||
MemoryMB: 10,
|
||
DiskMB: 300,
|
||
IOPS: 0,
|
||
}
|
||
}
|
||
|
||
// Merge merges this resource with another resource.
|
||
func (r *Resources) Merge(other *Resources) {
|
||
if other.CPU != 0 {
|
||
r.CPU = other.CPU
|
||
}
|
||
if other.MemoryMB != 0 {
|
||
r.MemoryMB = other.MemoryMB
|
||
}
|
||
if other.DiskMB != 0 {
|
||
r.DiskMB = other.DiskMB
|
||
}
|
||
if other.IOPS != 0 {
|
||
r.IOPS = other.IOPS
|
||
}
|
||
if len(other.Networks) != 0 {
|
||
r.Networks = other.Networks
|
||
}
|
||
}
|
||
|
||
// MeetsMinResources returns an error if the resources specified are less than
|
||
// the minimum allowed.
|
||
func (r *Resources) MeetsMinResources() error {
|
||
var mErr multierror.Error
|
||
if r.CPU < 20 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("minimum CPU value is 20; got %d", r.CPU))
|
||
}
|
||
if r.MemoryMB < 10 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("minimum MemoryMB value is 10; got %d", r.MemoryMB))
|
||
}
|
||
if r.DiskMB < 10 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("minimum DiskMB value is 10; got %d", r.DiskMB))
|
||
}
|
||
if r.IOPS < 0 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("minimum IOPS value is 0; got %d", r.IOPS))
|
||
}
|
||
for i, n := range r.Networks {
|
||
if err := n.MeetsMinResources(); err != nil {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("network resource at index %d failed: %v", i, err))
|
||
}
|
||
}
|
||
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// Copy returns a deep copy of the resources
|
||
func (r *Resources) Copy() *Resources {
|
||
if r == nil {
|
||
return nil
|
||
}
|
||
newR := new(Resources)
|
||
*newR = *r
|
||
if r.Networks != nil {
|
||
n := len(r.Networks)
|
||
newR.Networks = make([]*NetworkResource, n)
|
||
for i := 0; i < n; i++ {
|
||
newR.Networks[i] = r.Networks[i].Copy()
|
||
}
|
||
}
|
||
return newR
|
||
}
|
||
|
||
// NetIndex finds the matching net index using device name
|
||
func (r *Resources) NetIndex(n *NetworkResource) int {
|
||
for idx, net := range r.Networks {
|
||
if net.Device == n.Device {
|
||
return idx
|
||
}
|
||
}
|
||
return -1
|
||
}
|
||
|
||
// Superset checks if one set of resources is a superset
|
||
// of another. This ignores network resources, and the NetworkIndex
|
||
// should be used for that.
|
||
func (r *Resources) Superset(other *Resources) (bool, string) {
|
||
if r.CPU < other.CPU {
|
||
return false, "cpu exhausted"
|
||
}
|
||
if r.MemoryMB < other.MemoryMB {
|
||
return false, "memory exhausted"
|
||
}
|
||
if r.DiskMB < other.DiskMB {
|
||
return false, "disk exhausted"
|
||
}
|
||
if r.IOPS < other.IOPS {
|
||
return false, "iops exhausted"
|
||
}
|
||
return true, ""
|
||
}
|
||
|
||
// Add adds the resources of the delta to this, potentially
|
||
// returning an error if not possible.
|
||
func (r *Resources) Add(delta *Resources) error {
|
||
if delta == nil {
|
||
return nil
|
||
}
|
||
r.CPU += delta.CPU
|
||
r.MemoryMB += delta.MemoryMB
|
||
r.DiskMB += delta.DiskMB
|
||
r.IOPS += delta.IOPS
|
||
|
||
for _, n := range delta.Networks {
|
||
// Find the matching interface by IP or CIDR
|
||
idx := r.NetIndex(n)
|
||
if idx == -1 {
|
||
r.Networks = append(r.Networks, n.Copy())
|
||
} else {
|
||
r.Networks[idx].Add(n)
|
||
}
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (r *Resources) GoString() string {
|
||
return fmt.Sprintf("*%#v", *r)
|
||
}
|
||
|
||
type Port struct {
|
||
Label string
|
||
Value int `mapstructure:"static"`
|
||
}
|
||
|
||
// NetworkResource is used to represent available network
|
||
// resources
|
||
type NetworkResource struct {
|
||
Device string // Name of the device
|
||
CIDR string // CIDR block of addresses
|
||
IP string // IP address
|
||
MBits int // Throughput
|
||
ReservedPorts []Port // Reserved ports
|
||
DynamicPorts []Port // Dynamically assigned ports
|
||
}
|
||
|
||
// MeetsMinResources returns an error if the resources specified are less than
|
||
// the minimum allowed.
|
||
func (n *NetworkResource) MeetsMinResources() error {
|
||
var mErr multierror.Error
|
||
if n.MBits < 1 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("minimum MBits value is 1; got %d", n.MBits))
|
||
}
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// Copy returns a deep copy of the network resource
|
||
func (n *NetworkResource) Copy() *NetworkResource {
|
||
if n == nil {
|
||
return nil
|
||
}
|
||
newR := new(NetworkResource)
|
||
*newR = *n
|
||
if n.ReservedPorts != nil {
|
||
newR.ReservedPorts = make([]Port, len(n.ReservedPorts))
|
||
copy(newR.ReservedPorts, n.ReservedPorts)
|
||
}
|
||
if n.DynamicPorts != nil {
|
||
newR.DynamicPorts = make([]Port, len(n.DynamicPorts))
|
||
copy(newR.DynamicPorts, n.DynamicPorts)
|
||
}
|
||
return newR
|
||
}
|
||
|
||
// Add adds the resources of the delta to this, potentially
|
||
// returning an error if not possible.
|
||
func (n *NetworkResource) Add(delta *NetworkResource) {
|
||
if len(delta.ReservedPorts) > 0 {
|
||
n.ReservedPorts = append(n.ReservedPorts, delta.ReservedPorts...)
|
||
}
|
||
n.MBits += delta.MBits
|
||
n.DynamicPorts = append(n.DynamicPorts, delta.DynamicPorts...)
|
||
}
|
||
|
||
func (n *NetworkResource) GoString() string {
|
||
return fmt.Sprintf("*%#v", *n)
|
||
}
|
||
|
||
func (n *NetworkResource) MapLabelToValues(port_map map[string]int) map[string]int {
|
||
labelValues := make(map[string]int)
|
||
ports := append(n.ReservedPorts, n.DynamicPorts...)
|
||
for _, port := range ports {
|
||
if mapping, ok := port_map[port.Label]; ok {
|
||
labelValues[port.Label] = mapping
|
||
} else {
|
||
labelValues[port.Label] = port.Value
|
||
}
|
||
}
|
||
return labelValues
|
||
}
|
||
|
||
const (
|
||
// JobTypeNomad is reserved for internal system tasks and is
|
||
// always handled by the CoreScheduler.
|
||
JobTypeCore = "_core"
|
||
JobTypeService = "service"
|
||
JobTypeBatch = "batch"
|
||
JobTypeSystem = "system"
|
||
)
|
||
|
||
const (
|
||
JobStatusPending = "pending" // Pending means the job is waiting on scheduling
|
||
JobStatusRunning = "running" // Running means the job has non-terminal allocations
|
||
JobStatusDead = "dead" // Dead means all evaluation's and allocations are terminal
|
||
)
|
||
|
||
const (
|
||
// JobMinPriority is the minimum allowed priority
|
||
JobMinPriority = 1
|
||
|
||
// JobDefaultPriority is the default priority if not
|
||
// not specified.
|
||
JobDefaultPriority = 50
|
||
|
||
// JobMaxPriority is the maximum allowed priority
|
||
JobMaxPriority = 100
|
||
|
||
// Ensure CoreJobPriority is higher than any user
|
||
// specified job so that it gets priority. This is important
|
||
// for the system to remain healthy.
|
||
CoreJobPriority = JobMaxPriority * 2
|
||
)
|
||
|
||
// Job is the scope of a scheduling request to Nomad. It is the largest
|
||
// scoped object, and is a named collection of task groups. Each task group
|
||
// is further composed of tasks. A task group (TG) is the unit of scheduling
|
||
// however.
|
||
type Job struct {
|
||
// Region is the Nomad region that handles scheduling this job
|
||
Region string
|
||
|
||
// ID is a unique identifier for the job per region. It can be
|
||
// specified hierarchically like LineOfBiz/OrgName/Team/Project
|
||
ID string
|
||
|
||
// ParentID is the unique identifier of the job that spawned this job.
|
||
ParentID string
|
||
|
||
// Name is the logical name of the job used to refer to it. This is unique
|
||
// per region, but not unique globally.
|
||
Name string
|
||
|
||
// Type is used to control various behaviors about the job. Most jobs
|
||
// are service jobs, meaning they are expected to be long lived.
|
||
// Some jobs are batch oriented meaning they run and then terminate.
|
||
// This can be extended in the future to support custom schedulers.
|
||
Type string
|
||
|
||
// Priority is used to control scheduling importance and if this job
|
||
// can preempt other jobs.
|
||
Priority int
|
||
|
||
// AllAtOnce is used to control if incremental scheduling of task groups
|
||
// is allowed or if we must do a gang scheduling of the entire job. This
|
||
// can slow down larger jobs if resources are not available.
|
||
AllAtOnce bool `mapstructure:"all_at_once"`
|
||
|
||
// Datacenters contains all the datacenters this job is allowed to span
|
||
Datacenters []string
|
||
|
||
// Constraints can be specified at a job level and apply to
|
||
// all the task groups and tasks.
|
||
Constraints []*Constraint
|
||
|
||
// TaskGroups are the collections of task groups that this job needs
|
||
// to run. Each task group is an atomic unit of scheduling and placement.
|
||
TaskGroups []*TaskGroup
|
||
|
||
// Update is used to control the update strategy
|
||
Update UpdateStrategy
|
||
|
||
// Periodic is used to define the interval the job is run at.
|
||
Periodic *PeriodicConfig
|
||
|
||
// Meta is used to associate arbitrary metadata with this
|
||
// job. This is opaque to Nomad.
|
||
Meta map[string]string
|
||
|
||
// Job status
|
||
Status string
|
||
|
||
// StatusDescription is meant to provide more human useful information
|
||
StatusDescription string
|
||
|
||
// Raft Indexes
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
JobModifyIndex uint64
|
||
}
|
||
|
||
// InitFields is used to initialize fields in the Job. This should be called
|
||
// when registering a Job.
|
||
func (j *Job) InitFields() {
|
||
for _, tg := range j.TaskGroups {
|
||
tg.InitFields(j)
|
||
}
|
||
}
|
||
|
||
// Copy returns a deep copy of the Job. It is expected that callers use recover.
|
||
// This job can panic if the deep copy failed as it uses reflection.
|
||
func (j *Job) Copy() *Job {
|
||
if j == nil {
|
||
return nil
|
||
}
|
||
nj := new(Job)
|
||
*nj = *j
|
||
nj.Datacenters = CopySliceString(nj.Datacenters)
|
||
nj.Constraints = CopySliceConstraints(nj.Constraints)
|
||
|
||
if j.TaskGroups != nil {
|
||
tgs := make([]*TaskGroup, len(nj.TaskGroups))
|
||
for i, tg := range nj.TaskGroups {
|
||
tgs[i] = tg.Copy()
|
||
}
|
||
nj.TaskGroups = tgs
|
||
}
|
||
|
||
nj.Periodic = nj.Periodic.Copy()
|
||
nj.Meta = CopyMapStringString(nj.Meta)
|
||
return nj
|
||
}
|
||
|
||
// Validate is used to sanity check a job input
|
||
func (j *Job) Validate() error {
|
||
var mErr multierror.Error
|
||
if j.Region == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing job region"))
|
||
}
|
||
if j.ID == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing job ID"))
|
||
} else if strings.Contains(j.ID, " ") {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Job ID contains a space"))
|
||
}
|
||
if j.Name == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing job name"))
|
||
}
|
||
if j.Type == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing job type"))
|
||
}
|
||
if j.Priority < JobMinPriority || j.Priority > JobMaxPriority {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Job priority must be between [%d, %d]", JobMinPriority, JobMaxPriority))
|
||
}
|
||
if len(j.Datacenters) == 0 {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing job datacenters"))
|
||
}
|
||
if len(j.TaskGroups) == 0 {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing job task groups"))
|
||
}
|
||
for idx, constr := range j.Constraints {
|
||
if err := constr.Validate(); err != nil {
|
||
outer := fmt.Errorf("Constraint %d validation failed: %s", idx+1, err)
|
||
mErr.Errors = append(mErr.Errors, outer)
|
||
}
|
||
}
|
||
|
||
// Check for duplicate task groups
|
||
taskGroups := make(map[string]int)
|
||
for idx, tg := range j.TaskGroups {
|
||
if tg.Name == "" {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Job task group %d missing name", idx+1))
|
||
} else if existing, ok := taskGroups[tg.Name]; ok {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Job task group %d redefines '%s' from group %d", idx+1, tg.Name, existing+1))
|
||
} else {
|
||
taskGroups[tg.Name] = idx
|
||
}
|
||
|
||
if j.Type == "system" && tg.Count != 1 {
|
||
mErr.Errors = append(mErr.Errors,
|
||
fmt.Errorf("Job task group %d has count %d. Only count of 1 is supported with system scheduler",
|
||
idx+1, tg.Count))
|
||
}
|
||
}
|
||
|
||
// Validate the task group
|
||
for idx, tg := range j.TaskGroups {
|
||
if err := tg.Validate(); err != nil {
|
||
outer := fmt.Errorf("Task group %d validation failed: %s", idx+1, err)
|
||
mErr.Errors = append(mErr.Errors, outer)
|
||
}
|
||
}
|
||
|
||
// Validate periodic is only used with batch jobs.
|
||
if j.IsPeriodic() {
|
||
if j.Type != JobTypeBatch {
|
||
mErr.Errors = append(mErr.Errors,
|
||
fmt.Errorf("Periodic can only be used with %q scheduler", JobTypeBatch))
|
||
}
|
||
|
||
if err := j.Periodic.Validate(); err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
}
|
||
}
|
||
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// LookupTaskGroup finds a task group by name
|
||
func (j *Job) LookupTaskGroup(name string) *TaskGroup {
|
||
for _, tg := range j.TaskGroups {
|
||
if tg.Name == name {
|
||
return tg
|
||
}
|
||
}
|
||
return nil
|
||
}
|
||
|
||
// Stub is used to return a summary of the job
|
||
func (j *Job) Stub() *JobListStub {
|
||
return &JobListStub{
|
||
ID: j.ID,
|
||
ParentID: j.ParentID,
|
||
Name: j.Name,
|
||
Type: j.Type,
|
||
Priority: j.Priority,
|
||
Status: j.Status,
|
||
StatusDescription: j.StatusDescription,
|
||
CreateIndex: j.CreateIndex,
|
||
ModifyIndex: j.ModifyIndex,
|
||
JobModifyIndex: j.JobModifyIndex,
|
||
}
|
||
}
|
||
|
||
// IsPeriodic returns whether a job is periodic.
|
||
func (j *Job) IsPeriodic() bool {
|
||
return j.Periodic != nil
|
||
}
|
||
|
||
// JobListStub is used to return a subset of job information
|
||
// for the job list
|
||
type JobListStub struct {
|
||
ID string
|
||
ParentID string
|
||
Name string
|
||
Type string
|
||
Priority int
|
||
Status string
|
||
StatusDescription string
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
JobModifyIndex uint64
|
||
}
|
||
|
||
// UpdateStrategy is used to modify how updates are done
|
||
type UpdateStrategy struct {
|
||
// Stagger is the amount of time between the updates
|
||
Stagger time.Duration
|
||
|
||
// MaxParallel is how many updates can be done in parallel
|
||
MaxParallel int `mapstructure:"max_parallel"`
|
||
}
|
||
|
||
// Rolling returns if a rolling strategy should be used
|
||
func (u *UpdateStrategy) Rolling() bool {
|
||
return u.Stagger > 0 && u.MaxParallel > 0
|
||
}
|
||
|
||
const (
|
||
// PeriodicSpecCron is used for a cron spec.
|
||
PeriodicSpecCron = "cron"
|
||
|
||
// PeriodicSpecTest is only used by unit tests. It is a sorted, comma
|
||
// separated list of unix timestamps at which to launch.
|
||
PeriodicSpecTest = "_internal_test"
|
||
)
|
||
|
||
// Periodic defines the interval a job should be run at.
|
||
type PeriodicConfig struct {
|
||
// Enabled determines if the job should be run periodically.
|
||
Enabled bool
|
||
|
||
// Spec specifies the interval the job should be run as. It is parsed based
|
||
// on the SpecType.
|
||
Spec string
|
||
|
||
// SpecType defines the format of the spec.
|
||
SpecType string
|
||
|
||
// ProhibitOverlap enforces that spawned jobs do not run in parallel.
|
||
ProhibitOverlap bool `mapstructure:"prohibit_overlap"`
|
||
}
|
||
|
||
func (p *PeriodicConfig) Copy() *PeriodicConfig {
|
||
if p == nil {
|
||
return nil
|
||
}
|
||
np := new(PeriodicConfig)
|
||
*np = *p
|
||
return np
|
||
}
|
||
|
||
func (p *PeriodicConfig) Validate() error {
|
||
if !p.Enabled {
|
||
return nil
|
||
}
|
||
|
||
if p.Spec == "" {
|
||
return fmt.Errorf("Must specify a spec")
|
||
}
|
||
|
||
switch p.SpecType {
|
||
case PeriodicSpecCron:
|
||
// Validate the cron spec
|
||
if _, err := cronexpr.Parse(p.Spec); err != nil {
|
||
return fmt.Errorf("Invalid cron spec %q: %v", p.Spec, err)
|
||
}
|
||
case PeriodicSpecTest:
|
||
// No-op
|
||
default:
|
||
return fmt.Errorf("Unknown periodic specification type %q", p.SpecType)
|
||
}
|
||
|
||
return nil
|
||
}
|
||
|
||
// Next returns the closest time instant matching the spec that is after the
|
||
// passed time. If no matching instance exists, the zero value of time.Time is
|
||
// returned. The `time.Location` of the returned value matches that of the
|
||
// passed time.
|
||
func (p *PeriodicConfig) Next(fromTime time.Time) time.Time {
|
||
switch p.SpecType {
|
||
case PeriodicSpecCron:
|
||
if e, err := cronexpr.Parse(p.Spec); err == nil {
|
||
return e.Next(fromTime)
|
||
}
|
||
case PeriodicSpecTest:
|
||
split := strings.Split(p.Spec, ",")
|
||
if len(split) == 1 && split[0] == "" {
|
||
return time.Time{}
|
||
}
|
||
|
||
// Parse the times
|
||
times := make([]time.Time, len(split))
|
||
for i, s := range split {
|
||
unix, err := strconv.Atoi(s)
|
||
if err != nil {
|
||
return time.Time{}
|
||
}
|
||
|
||
times[i] = time.Unix(int64(unix), 0)
|
||
}
|
||
|
||
// Find the next match
|
||
for _, next := range times {
|
||
if fromTime.Before(next) {
|
||
return next
|
||
}
|
||
}
|
||
}
|
||
|
||
return time.Time{}
|
||
}
|
||
|
||
const (
|
||
// PeriodicLaunchSuffix is the string appended to the periodic jobs ID
|
||
// when launching derived instances of it.
|
||
PeriodicLaunchSuffix = "/periodic-"
|
||
)
|
||
|
||
// PeriodicLaunch tracks the last launch time of a periodic job.
|
||
type PeriodicLaunch struct {
|
||
ID string // ID of the periodic job.
|
||
Launch time.Time // The last launch time.
|
||
|
||
// Raft Indexes
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
}
|
||
|
||
var (
|
||
defaultServiceJobRestartPolicy = RestartPolicy{
|
||
Delay: 15 * time.Second,
|
||
Attempts: 2,
|
||
Interval: 1 * time.Minute,
|
||
Mode: RestartPolicyModeDelay,
|
||
}
|
||
defaultBatchJobRestartPolicy = RestartPolicy{
|
||
Delay: 15 * time.Second,
|
||
Attempts: 15,
|
||
Interval: 7 * 24 * time.Hour,
|
||
Mode: RestartPolicyModeDelay,
|
||
}
|
||
)
|
||
|
||
const (
|
||
// RestartPolicyModeDelay causes an artificial delay till the next interval is
|
||
// reached when the specified attempts have been reached in the interval.
|
||
RestartPolicyModeDelay = "delay"
|
||
|
||
// RestartPolicyModeFail causes a job to fail if the specified number of
|
||
// attempts are reached within an interval.
|
||
RestartPolicyModeFail = "fail"
|
||
)
|
||
|
||
// RestartPolicy configures how Tasks are restarted when they crash or fail.
|
||
type RestartPolicy struct {
|
||
// Attempts is the number of restart that will occur in an interval.
|
||
Attempts int
|
||
|
||
// Interval is a duration in which we can limit the number of restarts
|
||
// within.
|
||
Interval time.Duration
|
||
|
||
// Delay is the time between a failure and a restart.
|
||
Delay time.Duration
|
||
|
||
// Mode controls what happens when the task restarts more than attempt times
|
||
// in an interval.
|
||
Mode string
|
||
}
|
||
|
||
func (r *RestartPolicy) Copy() *RestartPolicy {
|
||
if r == nil {
|
||
return nil
|
||
}
|
||
nrp := new(RestartPolicy)
|
||
*nrp = *r
|
||
return nrp
|
||
}
|
||
|
||
func (r *RestartPolicy) Validate() error {
|
||
switch r.Mode {
|
||
case RestartPolicyModeDelay, RestartPolicyModeFail:
|
||
default:
|
||
return fmt.Errorf("Unsupported restart mode: %q", r.Mode)
|
||
}
|
||
|
||
// Check for ambiguous/confusing settings
|
||
if r.Attempts == 0 && r.Mode != RestartPolicyModeFail {
|
||
return fmt.Errorf("Restart policy %q with %d attempts is ambiguous", r.Mode, r.Attempts)
|
||
}
|
||
|
||
if r.Interval == 0 {
|
||
return nil
|
||
}
|
||
if time.Duration(r.Attempts)*r.Delay > r.Interval {
|
||
return fmt.Errorf("Nomad can't restart the TaskGroup %v times in an interval of %v with a delay of %v", r.Attempts, r.Interval, r.Delay)
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func NewRestartPolicy(jobType string) *RestartPolicy {
|
||
switch jobType {
|
||
case JobTypeService, JobTypeSystem:
|
||
rp := defaultServiceJobRestartPolicy
|
||
return &rp
|
||
case JobTypeBatch:
|
||
rp := defaultBatchJobRestartPolicy
|
||
return &rp
|
||
}
|
||
return nil
|
||
}
|
||
|
||
// TaskGroup is an atomic unit of placement. Each task group belongs to
|
||
// a job and may contain any number of tasks. A task group support running
|
||
// in many replicas using the same configuration..
|
||
type TaskGroup struct {
|
||
// Name of the task group
|
||
Name string
|
||
|
||
// Count is the number of replicas of this task group that should
|
||
// be scheduled.
|
||
Count int
|
||
|
||
// Constraints can be specified at a task group level and apply to
|
||
// all the tasks contained.
|
||
Constraints []*Constraint
|
||
|
||
//RestartPolicy of a TaskGroup
|
||
RestartPolicy *RestartPolicy
|
||
|
||
// Tasks are the collection of tasks that this task group needs to run
|
||
Tasks []*Task
|
||
|
||
// Meta is used to associate arbitrary metadata with this
|
||
// task group. This is opaque to Nomad.
|
||
Meta map[string]string
|
||
}
|
||
|
||
func (tg *TaskGroup) Copy() *TaskGroup {
|
||
if tg == nil {
|
||
return nil
|
||
}
|
||
ntg := new(TaskGroup)
|
||
*ntg = *tg
|
||
ntg.Constraints = CopySliceConstraints(ntg.Constraints)
|
||
|
||
ntg.RestartPolicy = ntg.RestartPolicy.Copy()
|
||
|
||
if tg.Tasks != nil {
|
||
tasks := make([]*Task, len(ntg.Tasks))
|
||
for i, t := range ntg.Tasks {
|
||
tasks[i] = t.Copy()
|
||
}
|
||
ntg.Tasks = tasks
|
||
}
|
||
|
||
ntg.Meta = CopyMapStringString(ntg.Meta)
|
||
return ntg
|
||
}
|
||
|
||
// InitFields is used to initialize fields in the TaskGroup.
|
||
func (tg *TaskGroup) InitFields(job *Job) {
|
||
// Set the default restart policy.
|
||
if tg.RestartPolicy == nil {
|
||
tg.RestartPolicy = NewRestartPolicy(job.Type)
|
||
}
|
||
|
||
for _, task := range tg.Tasks {
|
||
task.InitFields(job, tg)
|
||
}
|
||
}
|
||
|
||
// Validate is used to sanity check a task group
|
||
func (tg *TaskGroup) Validate() error {
|
||
var mErr multierror.Error
|
||
if tg.Name == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing task group name"))
|
||
}
|
||
if tg.Count < 0 {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Task group count can't be negative"))
|
||
}
|
||
if len(tg.Tasks) == 0 {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing tasks for task group"))
|
||
}
|
||
for idx, constr := range tg.Constraints {
|
||
if err := constr.Validate(); err != nil {
|
||
outer := fmt.Errorf("Constraint %d validation failed: %s", idx+1, err)
|
||
mErr.Errors = append(mErr.Errors, outer)
|
||
}
|
||
}
|
||
|
||
if tg.RestartPolicy != nil {
|
||
if err := tg.RestartPolicy.Validate(); err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
}
|
||
} else {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Task Group %v should have a restart policy", tg.Name))
|
||
}
|
||
|
||
// Check for duplicate tasks
|
||
tasks := make(map[string]int)
|
||
for idx, task := range tg.Tasks {
|
||
if task.Name == "" {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Task %d missing name", idx+1))
|
||
} else if existing, ok := tasks[task.Name]; ok {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Task %d redefines '%s' from task %d", idx+1, task.Name, existing+1))
|
||
} else {
|
||
tasks[task.Name] = idx
|
||
}
|
||
}
|
||
|
||
// Validate the tasks
|
||
for idx, task := range tg.Tasks {
|
||
if err := task.Validate(); err != nil {
|
||
outer := fmt.Errorf("Task %d validation failed: %s", idx+1, err)
|
||
mErr.Errors = append(mErr.Errors, outer)
|
||
}
|
||
}
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// LookupTask finds a task by name
|
||
func (tg *TaskGroup) LookupTask(name string) *Task {
|
||
for _, t := range tg.Tasks {
|
||
if t.Name == name {
|
||
return t
|
||
}
|
||
}
|
||
return nil
|
||
}
|
||
|
||
func (tg *TaskGroup) GoString() string {
|
||
return fmt.Sprintf("*%#v", *tg)
|
||
}
|
||
|
||
const (
|
||
ServiceCheckHTTP = "http"
|
||
ServiceCheckTCP = "tcp"
|
||
ServiceCheckScript = "script"
|
||
)
|
||
|
||
// The ServiceCheck data model represents the consul health check that
|
||
// Nomad registers for a Task
|
||
type ServiceCheck struct {
|
||
Name string // Name of the check, defaults to id
|
||
Type string // Type of the check - tcp, http, docker and script
|
||
Command string // Command is the command to run for script checks
|
||
Args []string // Args is a list of argumes for script checks
|
||
Path string // path of the health check url for http type check
|
||
Protocol string // Protocol to use if check is http, defaults to http
|
||
Interval time.Duration // Interval of the check
|
||
Timeout time.Duration // Timeout of the response from the check before consul fails the check
|
||
}
|
||
|
||
func (sc *ServiceCheck) Copy() *ServiceCheck {
|
||
if sc == nil {
|
||
return nil
|
||
}
|
||
nsc := new(ServiceCheck)
|
||
*nsc = *sc
|
||
return nsc
|
||
}
|
||
|
||
// validate a Service's ServiceCheck
|
||
func (sc *ServiceCheck) validate() error {
|
||
t := strings.ToLower(sc.Type)
|
||
if t != ServiceCheckTCP && t != ServiceCheckHTTP && t != ServiceCheckScript {
|
||
return fmt.Errorf("service check must be either http, tcp or script type")
|
||
}
|
||
if sc.Type == ServiceCheckHTTP && sc.Path == "" {
|
||
return fmt.Errorf("service checks of http type must have a valid http path")
|
||
}
|
||
|
||
if sc.Type == ServiceCheckScript && sc.Command == "" {
|
||
return fmt.Errorf("service checks of script type must have a valid script path")
|
||
}
|
||
|
||
if sc.Interval <= 0 {
|
||
return fmt.Errorf("service checks must have positive time intervals")
|
||
}
|
||
return nil
|
||
}
|
||
|
||
// RequiresPort returns whether the service check requires the task has a port.
|
||
func (sc *ServiceCheck) RequiresPort() bool {
|
||
switch sc.Type {
|
||
case ServiceCheckHTTP, ServiceCheckTCP:
|
||
return true
|
||
default:
|
||
return false
|
||
}
|
||
}
|
||
|
||
func (sc *ServiceCheck) Hash(serviceID string) string {
|
||
h := sha1.New()
|
||
io.WriteString(h, serviceID)
|
||
io.WriteString(h, sc.Name)
|
||
io.WriteString(h, sc.Type)
|
||
io.WriteString(h, sc.Command)
|
||
io.WriteString(h, strings.Join(sc.Args, ""))
|
||
io.WriteString(h, sc.Path)
|
||
io.WriteString(h, sc.Protocol)
|
||
io.WriteString(h, sc.Interval.String())
|
||
io.WriteString(h, sc.Timeout.String())
|
||
return fmt.Sprintf("%x", h.Sum(nil))
|
||
}
|
||
|
||
// Service represents a Consul service definition in Nomad
|
||
type Service struct {
|
||
// Name of the service registered with Consul. Consul defaults the
|
||
// Name to ServiceID if not specified. The Name if specified is used
|
||
// as one of the seed values when generating a Consul ServiceID.
|
||
Name string
|
||
|
||
// PortLabel is either the numeric port number or the `host:port`.
|
||
// To specify the port number using the host's Consul Advertise
|
||
// address, specify an empty host in the PortLabel (e.g. `:port`).
|
||
PortLabel string `mapstructure:"port"`
|
||
Tags []string // List of tags for the service
|
||
Checks []*ServiceCheck // List of checks associated with the service
|
||
}
|
||
|
||
func (s *Service) Copy() *Service {
|
||
if s == nil {
|
||
return nil
|
||
}
|
||
ns := new(Service)
|
||
*ns = *s
|
||
ns.Tags = CopySliceString(ns.Tags)
|
||
|
||
if s.Checks != nil {
|
||
checks := make([]*ServiceCheck, len(ns.Checks))
|
||
for i, c := range ns.Checks {
|
||
checks[i] = c.Copy()
|
||
}
|
||
ns.Checks = checks
|
||
}
|
||
|
||
return ns
|
||
}
|
||
|
||
// InitFields interpolates values of Job, Task Group and Task in the Service
|
||
// Name. This also generates check names, service id and check ids.
|
||
func (s *Service) InitFields(job string, taskGroup string, task string) {
|
||
s.Name = args.ReplaceEnv(s.Name, map[string]string{
|
||
"JOB": job,
|
||
"TASKGROUP": taskGroup,
|
||
"TASK": task,
|
||
"BASE": fmt.Sprintf("%s-%s-%s", job, taskGroup, task),
|
||
},
|
||
)
|
||
|
||
for _, check := range s.Checks {
|
||
if check.Name == "" {
|
||
check.Name = fmt.Sprintf("service: %q check", s.Name)
|
||
}
|
||
}
|
||
}
|
||
|
||
// Validate checks if the Check definition is valid
|
||
func (s *Service) Validate() error {
|
||
var mErr multierror.Error
|
||
|
||
// Ensure the service name is valid per RFC-952 §1
|
||
// (https://tools.ietf.org/html/rfc952), RFC-1123 §2.1
|
||
// (https://tools.ietf.org/html/rfc1123), and RFC-2782
|
||
// (https://tools.ietf.org/html/rfc2782).
|
||
re := regexp.MustCompile(`^(?i:[a-z0-9]|[a-z0-9][a-z0-9\-]{0,61}[a-z0-9])$`)
|
||
if !re.MatchString(s.Name) {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("service name must be valid per RFC 1123 and can contain only alphanumeric characters or dashes and must be less than 63 characters long: %q", s.Name))
|
||
}
|
||
|
||
for _, c := range s.Checks {
|
||
if s.PortLabel == "" && c.RequiresPort() {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("check %q is not valid since service %q doesn't have port", c.Name, s.Name))
|
||
continue
|
||
}
|
||
if err := c.validate(); err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
}
|
||
}
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// Hash calculates the hash of the check based on it's content and the service
|
||
// which owns it
|
||
func (s *Service) Hash() string {
|
||
h := sha1.New()
|
||
io.WriteString(h, s.Name)
|
||
io.WriteString(h, strings.Join(s.Tags, ""))
|
||
io.WriteString(h, s.PortLabel)
|
||
return fmt.Sprintf("%x", h.Sum(nil))
|
||
}
|
||
|
||
const (
|
||
// DefaultKillTimeout is the default timeout between signaling a task it
|
||
// will be killed and killing it.
|
||
DefaultKillTimeout = 5 * time.Second
|
||
)
|
||
|
||
// LogConfig provides configuration for log rotation
|
||
type LogConfig struct {
|
||
MaxFiles int `mapstructure:"max_files"`
|
||
MaxFileSizeMB int `mapstructure:"max_file_size"`
|
||
}
|
||
|
||
func DefaultLogConfig() *LogConfig {
|
||
return &LogConfig{
|
||
MaxFiles: 10,
|
||
MaxFileSizeMB: 10,
|
||
}
|
||
}
|
||
|
||
// Validate returns an error if the log config specified are less than
|
||
// the minimum allowed.
|
||
func (l *LogConfig) Validate() error {
|
||
var mErr multierror.Error
|
||
if l.MaxFiles < 1 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("minimum number of files is 1; got %d", l.MaxFiles))
|
||
}
|
||
if l.MaxFileSizeMB < 1 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("minimum file size is 1MB; got %d", l.MaxFileSizeMB))
|
||
}
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// Task is a single process typically that is executed as part of a task group.
|
||
type Task struct {
|
||
// Name of the task
|
||
Name string
|
||
|
||
// Driver is used to control which driver is used
|
||
Driver string
|
||
|
||
// User is used to determine which user will run the task. It defaults to
|
||
// the same user the Nomad client is being run as.
|
||
User string
|
||
|
||
// Config is provided to the driver to initialize
|
||
Config map[string]interface{}
|
||
|
||
// Map of environment variables to be used by the driver
|
||
Env map[string]string
|
||
|
||
// List of service definitions exposed by the Task
|
||
Services []*Service
|
||
|
||
// Constraints can be specified at a task level and apply only to
|
||
// the particular task.
|
||
Constraints []*Constraint
|
||
|
||
// Resources is the resources needed by this task
|
||
Resources *Resources
|
||
|
||
// Meta is used to associate arbitrary metadata with this
|
||
// task. This is opaque to Nomad.
|
||
Meta map[string]string
|
||
|
||
// KillTimeout is the time between signaling a task that it will be
|
||
// killed and killing it.
|
||
KillTimeout time.Duration `mapstructure:"kill_timeout"`
|
||
|
||
// LogConfig provides configuration for log rotation
|
||
LogConfig *LogConfig `mapstructure:"logs"`
|
||
|
||
// Artifacts is a list of artifacts to download and extract before running
|
||
// the task.
|
||
Artifacts []*TaskArtifact
|
||
}
|
||
|
||
func (t *Task) Copy() *Task {
|
||
if t == nil {
|
||
return nil
|
||
}
|
||
nt := new(Task)
|
||
*nt = *t
|
||
nt.Env = CopyMapStringString(nt.Env)
|
||
|
||
if t.Services != nil {
|
||
services := make([]*Service, len(nt.Services))
|
||
for i, s := range nt.Services {
|
||
services[i] = s.Copy()
|
||
}
|
||
nt.Services = services
|
||
}
|
||
|
||
nt.Constraints = CopySliceConstraints(nt.Constraints)
|
||
|
||
nt.Resources = nt.Resources.Copy()
|
||
nt.Meta = CopyMapStringString(nt.Meta)
|
||
|
||
if t.Artifacts != nil {
|
||
artifacts := make([]*TaskArtifact, 0, len(t.Artifacts))
|
||
for _, a := range nt.Artifacts {
|
||
artifacts = append(artifacts, a.Copy())
|
||
}
|
||
nt.Artifacts = artifacts
|
||
}
|
||
|
||
if i, err := copystructure.Copy(nt.Config); err != nil {
|
||
nt.Config = i.(map[string]interface{})
|
||
}
|
||
|
||
return nt
|
||
}
|
||
|
||
// InitFields initializes fields in the task.
|
||
func (t *Task) InitFields(job *Job, tg *TaskGroup) {
|
||
t.InitServiceFields(job.Name, tg.Name)
|
||
|
||
// Set the default timeout if it is not specified.
|
||
if t.KillTimeout == 0 {
|
||
t.KillTimeout = DefaultKillTimeout
|
||
}
|
||
}
|
||
|
||
// InitServiceFields interpolates values of Job, Task Group
|
||
// and Tasks in all the service Names of a Task. This also generates the service
|
||
// id, check id and check names.
|
||
func (t *Task) InitServiceFields(job string, taskGroup string) {
|
||
for _, service := range t.Services {
|
||
service.InitFields(job, taskGroup, t.Name)
|
||
}
|
||
}
|
||
|
||
func (t *Task) GoString() string {
|
||
return fmt.Sprintf("*%#v", *t)
|
||
}
|
||
|
||
func (t *Task) FindHostAndPortFor(portLabel string) (string, int) {
|
||
for _, network := range t.Resources.Networks {
|
||
if p, ok := network.MapLabelToValues(nil)[portLabel]; ok {
|
||
return network.IP, p
|
||
}
|
||
}
|
||
return "", 0
|
||
}
|
||
|
||
// Validate is used to sanity check a task
|
||
func (t *Task) Validate() error {
|
||
var mErr multierror.Error
|
||
if t.Name == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing task name"))
|
||
}
|
||
if strings.ContainsAny(t.Name, `/\`) {
|
||
// We enforce this so that when creating the directory on disk it will
|
||
// not have any slashes.
|
||
mErr.Errors = append(mErr.Errors, errors.New("Task name can not include slashes"))
|
||
}
|
||
if t.Driver == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing task driver"))
|
||
}
|
||
if t.KillTimeout.Nanoseconds() < 0 {
|
||
mErr.Errors = append(mErr.Errors, errors.New("KillTimeout must be a positive value"))
|
||
}
|
||
|
||
// Validate the resources.
|
||
if t.Resources == nil {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing task resources"))
|
||
} else if err := t.Resources.MeetsMinResources(); err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
}
|
||
|
||
// Validate the log config
|
||
if t.LogConfig == nil {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing Log Config"))
|
||
} else if err := t.LogConfig.Validate(); err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
}
|
||
|
||
for idx, constr := range t.Constraints {
|
||
if err := constr.Validate(); err != nil {
|
||
outer := fmt.Errorf("Constraint %d validation failed: %s", idx+1, err)
|
||
mErr.Errors = append(mErr.Errors, outer)
|
||
}
|
||
}
|
||
|
||
// Validate Services
|
||
if err := validateServices(t); err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
}
|
||
|
||
if t.LogConfig != nil && t.Resources != nil {
|
||
logUsage := (t.LogConfig.MaxFiles * t.LogConfig.MaxFileSizeMB)
|
||
if t.Resources.DiskMB <= logUsage {
|
||
mErr.Errors = append(mErr.Errors,
|
||
fmt.Errorf("log storage (%d MB) must be less than requested disk capacity (%d MB)",
|
||
logUsage, t.Resources.DiskMB))
|
||
}
|
||
}
|
||
|
||
for idx, artifact := range t.Artifacts {
|
||
if err := artifact.Validate(); err != nil {
|
||
outer := fmt.Errorf("Artifact %d validation failed: %v", idx+1, err)
|
||
mErr.Errors = append(mErr.Errors, outer)
|
||
}
|
||
}
|
||
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// validateServices takes a task and validates the services within it are valid
|
||
// and reference ports that exist.
|
||
func validateServices(t *Task) error {
|
||
var mErr multierror.Error
|
||
|
||
// Ensure that services don't ask for non-existent ports and their names are
|
||
// unique.
|
||
servicePorts := make(map[string][]string)
|
||
knownServices := make(map[string]struct{})
|
||
for i, service := range t.Services {
|
||
if err := service.Validate(); err != nil {
|
||
outer := fmt.Errorf("service %d validation failed: %s", i, err)
|
||
mErr.Errors = append(mErr.Errors, outer)
|
||
}
|
||
if _, ok := knownServices[service.Name]; ok {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("service %q is duplicate", service.Name))
|
||
}
|
||
knownServices[service.Name] = struct{}{}
|
||
|
||
if service.PortLabel != "" {
|
||
servicePorts[service.PortLabel] = append(servicePorts[service.PortLabel], service.Name)
|
||
}
|
||
|
||
// Ensure that check names are unique.
|
||
knownChecks := make(map[string]struct{})
|
||
for _, check := range service.Checks {
|
||
if _, ok := knownChecks[check.Name]; ok {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("check %q is duplicate", check.Name))
|
||
}
|
||
knownChecks[check.Name] = struct{}{}
|
||
}
|
||
}
|
||
|
||
// Get the set of port labels.
|
||
portLabels := make(map[string]struct{})
|
||
if t.Resources != nil {
|
||
for _, network := range t.Resources.Networks {
|
||
ports := network.MapLabelToValues(nil)
|
||
for portLabel, _ := range ports {
|
||
portLabels[portLabel] = struct{}{}
|
||
}
|
||
}
|
||
}
|
||
|
||
// Ensure all ports referenced in services exist.
|
||
for servicePort, services := range servicePorts {
|
||
_, ok := portLabels[servicePort]
|
||
if !ok {
|
||
joined := strings.Join(services, ", ")
|
||
err := fmt.Errorf("port label %q referenced by services %v does not exist", servicePort, joined)
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
}
|
||
}
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
// Set of possible states for a task.
|
||
const (
|
||
TaskStatePending = "pending" // The task is waiting to be run.
|
||
TaskStateRunning = "running" // The task is currently running.
|
||
TaskStateDead = "dead" // Terminal state of task.
|
||
)
|
||
|
||
// TaskState tracks the current state of a task and events that caused state
|
||
// transitions.
|
||
type TaskState struct {
|
||
// The current state of the task.
|
||
State string
|
||
|
||
// Series of task events that transition the state of the task.
|
||
Events []*TaskEvent
|
||
}
|
||
|
||
func (ts *TaskState) Copy() *TaskState {
|
||
if ts == nil {
|
||
return nil
|
||
}
|
||
copy := new(TaskState)
|
||
copy.State = ts.State
|
||
|
||
if ts.Events != nil {
|
||
copy.Events = make([]*TaskEvent, len(ts.Events))
|
||
for i, e := range ts.Events {
|
||
copy.Events[i] = e.Copy()
|
||
}
|
||
}
|
||
return copy
|
||
}
|
||
|
||
// Failed returns if the task has has failed.
|
||
func (ts *TaskState) Failed() bool {
|
||
l := len(ts.Events)
|
||
if ts.State != TaskStateDead || l == 0 {
|
||
return false
|
||
}
|
||
|
||
switch ts.Events[l-1].Type {
|
||
case TaskNotRestarting, TaskArtifactDownloadFailed, TaskFailedValidation:
|
||
return true
|
||
default:
|
||
return false
|
||
}
|
||
}
|
||
|
||
// Successful returns whether a task finished successfully.
|
||
func (ts *TaskState) Successful() bool {
|
||
l := len(ts.Events)
|
||
if ts.State != TaskStateDead || l == 0 {
|
||
return false
|
||
}
|
||
|
||
e := ts.Events[l-1]
|
||
if e.Type != TaskTerminated {
|
||
return false
|
||
}
|
||
|
||
return e.ExitCode == 0
|
||
}
|
||
|
||
const (
|
||
// TaskDriveFailure indicates that the task could not be started due to a
|
||
// failure in the driver.
|
||
TaskDriverFailure = "Driver Failure"
|
||
|
||
// TaskReceived signals that the task has been pulled by the client at the
|
||
// given timestamp.
|
||
TaskReceived = "Received"
|
||
|
||
// TaskFailedValidation indicates the task was invalid and as such was not
|
||
// run.
|
||
TaskFailedValidation = "Failed Validation"
|
||
|
||
// TaskStarted signals that the task was started and its timestamp can be
|
||
// used to determine the running length of the task.
|
||
TaskStarted = "Started"
|
||
|
||
// TaskTerminated indicates that the task was started and exited.
|
||
TaskTerminated = "Terminated"
|
||
|
||
// TaskKilled indicates a user has killed the task.
|
||
TaskKilled = "Killed"
|
||
|
||
// TaskRestarting indicates that task terminated and is being restarted.
|
||
TaskRestarting = "Restarting"
|
||
|
||
// TaskNotRestarting indicates that the task has failed and is not being
|
||
// restarted because it has exceeded its restart policy.
|
||
TaskNotRestarting = "Not Restarting"
|
||
|
||
// TaskDownloadingArtifacts means the task is downloading the artifacts
|
||
// specified in the task.
|
||
TaskDownloadingArtifacts = "Downloading Artifacts"
|
||
|
||
// TaskArtifactDownloadFailed indicates that downloading the artifacts
|
||
// failed.
|
||
TaskArtifactDownloadFailed = "Failed Artifact Download"
|
||
)
|
||
|
||
// TaskEvent is an event that effects the state of a task and contains meta-data
|
||
// appropriate to the events type.
|
||
type TaskEvent struct {
|
||
Type string
|
||
Time int64 // Unix Nanosecond timestamp
|
||
|
||
// Restart fields.
|
||
RestartReason string
|
||
|
||
// Driver Failure fields.
|
||
DriverError string // A driver error occurred while starting the task.
|
||
|
||
// Task Terminated Fields.
|
||
ExitCode int // The exit code of the task.
|
||
Signal int // The signal that terminated the task.
|
||
Message string // A possible message explaining the termination of the task.
|
||
|
||
// Task Killed Fields.
|
||
KillError string // Error killing the task.
|
||
|
||
// TaskRestarting fields.
|
||
StartDelay int64 // The sleep period before restarting the task in unix nanoseconds.
|
||
|
||
// Artifact Download fields
|
||
DownloadError string // Error downloading artifacts
|
||
|
||
// Validation fields
|
||
ValidationError string // Validation error
|
||
}
|
||
|
||
func (te *TaskEvent) GoString() string {
|
||
return fmt.Sprintf("%v at %v", te.Type, te.Time)
|
||
}
|
||
|
||
func (te *TaskEvent) Copy() *TaskEvent {
|
||
if te == nil {
|
||
return nil
|
||
}
|
||
copy := new(TaskEvent)
|
||
*copy = *te
|
||
return copy
|
||
}
|
||
|
||
func NewTaskEvent(event string) *TaskEvent {
|
||
return &TaskEvent{
|
||
Type: event,
|
||
Time: time.Now().UnixNano(),
|
||
}
|
||
}
|
||
|
||
func (e *TaskEvent) SetDriverError(err error) *TaskEvent {
|
||
if err != nil {
|
||
e.DriverError = err.Error()
|
||
}
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetExitCode(c int) *TaskEvent {
|
||
e.ExitCode = c
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetSignal(s int) *TaskEvent {
|
||
e.Signal = s
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetExitMessage(err error) *TaskEvent {
|
||
if err != nil {
|
||
e.Message = err.Error()
|
||
}
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetKillError(err error) *TaskEvent {
|
||
if err != nil {
|
||
e.KillError = err.Error()
|
||
}
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetRestartDelay(delay time.Duration) *TaskEvent {
|
||
e.StartDelay = int64(delay)
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetRestartReason(reason string) *TaskEvent {
|
||
e.RestartReason = reason
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetDownloadError(err error) *TaskEvent {
|
||
if err != nil {
|
||
e.DownloadError = err.Error()
|
||
}
|
||
return e
|
||
}
|
||
|
||
func (e *TaskEvent) SetValidationError(err error) *TaskEvent {
|
||
if err != nil {
|
||
e.ValidationError = err.Error()
|
||
}
|
||
return e
|
||
}
|
||
|
||
// TaskArtifact is an artifact to download before running the task.
|
||
type TaskArtifact struct {
|
||
// GetterSource is the source to download an artifact using go-getter
|
||
GetterSource string `mapstructure:"source"`
|
||
|
||
// GetterOptions are options to use when downloading the artifact using
|
||
// go-getter.
|
||
GetterOptions map[string]string `mapstructure:"options"`
|
||
|
||
// RelativeDest is the download destination given relative to the task's
|
||
// directory.
|
||
RelativeDest string `mapstructure:"destination"`
|
||
}
|
||
|
||
func (ta *TaskArtifact) Copy() *TaskArtifact {
|
||
if ta == nil {
|
||
return nil
|
||
}
|
||
nta := new(TaskArtifact)
|
||
*nta = *ta
|
||
nta.GetterOptions = CopyMapStringString(ta.GetterOptions)
|
||
return nta
|
||
}
|
||
|
||
func (ta *TaskArtifact) GoString() string {
|
||
return fmt.Sprintf("%+v", ta)
|
||
}
|
||
|
||
func (ta *TaskArtifact) Validate() error {
|
||
// Verify the source
|
||
var mErr multierror.Error
|
||
if ta.GetterSource == "" {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("source must be specified"))
|
||
}
|
||
|
||
// Verify the destination doesn't escape the tasks directory
|
||
alloc, err := filepath.Abs(filepath.Join("/", "foo/", "bar/"))
|
||
if err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
abs, err := filepath.Abs(filepath.Join(alloc, ta.RelativeDest))
|
||
if err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
rel, err := filepath.Rel(alloc, abs)
|
||
if err != nil {
|
||
mErr.Errors = append(mErr.Errors, err)
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
if strings.HasPrefix(rel, "..") {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("destination escapes task's directory"))
|
||
}
|
||
|
||
// Verify the checksum
|
||
if check, ok := ta.GetterOptions["checksum"]; ok {
|
||
check = strings.TrimSpace(check)
|
||
if check == "" {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("checksum value can not be empty"))
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
parts := strings.Split(check, ":")
|
||
if l := len(parts); l != 2 {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf(`checksum must be given as "type:value"; got %q`, check))
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
checksumVal := parts[1]
|
||
checksumBytes, err := hex.DecodeString(checksumVal)
|
||
if err != nil {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("invalid checksum: %v", err))
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
checksumType := parts[0]
|
||
expectedLength := 0
|
||
switch checksumType {
|
||
case "md5":
|
||
expectedLength = md5.Size
|
||
case "sha1":
|
||
expectedLength = sha1.Size
|
||
case "sha256":
|
||
expectedLength = sha256.Size
|
||
case "sha512":
|
||
expectedLength = sha512.Size
|
||
default:
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("unsupported checksum type: %s", checksumType))
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
if len(checksumBytes) != expectedLength {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("invalid %s checksum: %v", checksumType, checksumVal))
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
}
|
||
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
const (
|
||
ConstraintDistinctHosts = "distinct_hosts"
|
||
ConstraintRegex = "regexp"
|
||
ConstraintVersion = "version"
|
||
)
|
||
|
||
// Constraints are used to restrict placement options.
|
||
type Constraint struct {
|
||
LTarget string // Left-hand target
|
||
RTarget string // Right-hand target
|
||
Operand string // Constraint operand (<=, <, =, !=, >, >=), contains, near
|
||
str string // Memoized string
|
||
}
|
||
|
||
func (c *Constraint) Copy() *Constraint {
|
||
if c == nil {
|
||
return nil
|
||
}
|
||
nc := new(Constraint)
|
||
*nc = *c
|
||
return nc
|
||
}
|
||
|
||
func (c *Constraint) String() string {
|
||
if c.str != "" {
|
||
return c.str
|
||
}
|
||
c.str = fmt.Sprintf("%s %s %s", c.LTarget, c.Operand, c.RTarget)
|
||
return c.str
|
||
}
|
||
|
||
func (c *Constraint) Validate() error {
|
||
var mErr multierror.Error
|
||
if c.Operand == "" {
|
||
mErr.Errors = append(mErr.Errors, errors.New("Missing constraint operand"))
|
||
}
|
||
|
||
// Perform additional validation based on operand
|
||
switch c.Operand {
|
||
case ConstraintRegex:
|
||
if _, err := regexp.Compile(c.RTarget); err != nil {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Regular expression failed to compile: %v", err))
|
||
}
|
||
case ConstraintVersion:
|
||
if _, err := version.NewConstraint(c.RTarget); err != nil {
|
||
mErr.Errors = append(mErr.Errors, fmt.Errorf("Version constraint is invalid: %v", err))
|
||
}
|
||
}
|
||
return mErr.ErrorOrNil()
|
||
}
|
||
|
||
const (
|
||
AllocDesiredStatusRun = "run" // Allocation should run
|
||
AllocDesiredStatusStop = "stop" // Allocation should stop
|
||
AllocDesiredStatusEvict = "evict" // Allocation should stop, and was evicted
|
||
AllocDesiredStatusFailed = "failed" // Allocation failed to be done
|
||
)
|
||
|
||
const (
|
||
AllocClientStatusPending = "pending"
|
||
AllocClientStatusRunning = "running"
|
||
AllocClientStatusComplete = "complete"
|
||
AllocClientStatusFailed = "failed"
|
||
)
|
||
|
||
// Allocation is used to allocate the placement of a task group to a node.
|
||
type Allocation struct {
|
||
// ID of the allocation (UUID)
|
||
ID string
|
||
|
||
// ID of the evaluation that generated this allocation
|
||
EvalID string
|
||
|
||
// Name is a logical name of the allocation.
|
||
Name string
|
||
|
||
// NodeID is the node this is being placed on
|
||
NodeID string
|
||
|
||
// Job is the parent job of the task group being allocated.
|
||
// This is copied at allocation time to avoid issues if the job
|
||
// definition is updated.
|
||
JobID string
|
||
Job *Job
|
||
|
||
// TaskGroup is the name of the task group that should be run
|
||
TaskGroup string
|
||
|
||
// Resources is the total set of resources allocated as part
|
||
// of this allocation of the task group.
|
||
Resources *Resources
|
||
|
||
// TaskResources is the set of resources allocated to each
|
||
// task. These should sum to the total Resources.
|
||
TaskResources map[string]*Resources
|
||
|
||
// Metrics associated with this allocation
|
||
Metrics *AllocMetric
|
||
|
||
// Desired Status of the allocation on the client
|
||
DesiredStatus string
|
||
|
||
// DesiredStatusDescription is meant to provide more human useful information
|
||
DesiredDescription string
|
||
|
||
// Status of the allocation on the client
|
||
ClientStatus string
|
||
|
||
// ClientStatusDescription is meant to provide more human useful information
|
||
ClientDescription string
|
||
|
||
// TaskStates stores the state of each task,
|
||
TaskStates map[string]*TaskState
|
||
|
||
// Raft Indexes
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
|
||
// AllocModifyIndex is not updated when the client updates allocations. This
|
||
// lets the client pull only the allocs updated by the server.
|
||
AllocModifyIndex uint64
|
||
|
||
// CreateTime is the time the allocation has finished scheduling and been
|
||
// verified by the plan applier.
|
||
CreateTime int64
|
||
}
|
||
|
||
func (a *Allocation) Copy() *Allocation {
|
||
if a == nil {
|
||
return nil
|
||
}
|
||
na := new(Allocation)
|
||
*na = *a
|
||
|
||
na.Job = na.Job.Copy()
|
||
na.Resources = na.Resources.Copy()
|
||
|
||
if a.TaskResources != nil {
|
||
tr := make(map[string]*Resources, len(na.TaskResources))
|
||
for task, resource := range na.TaskResources {
|
||
tr[task] = resource.Copy()
|
||
}
|
||
na.TaskResources = tr
|
||
}
|
||
|
||
na.Metrics = na.Metrics.Copy()
|
||
|
||
if a.TaskStates != nil {
|
||
ts := make(map[string]*TaskState, len(na.TaskStates))
|
||
for task, state := range na.TaskStates {
|
||
ts[task] = state.Copy()
|
||
}
|
||
na.TaskStates = ts
|
||
}
|
||
return na
|
||
}
|
||
|
||
// TerminalStatus returns if the desired or actual status is terminal and
|
||
// will no longer transition.
|
||
func (a *Allocation) TerminalStatus() bool {
|
||
// First check the desired state and if that isn't terminal, check client
|
||
// state.
|
||
switch a.DesiredStatus {
|
||
case AllocDesiredStatusStop, AllocDesiredStatusEvict, AllocDesiredStatusFailed:
|
||
return true
|
||
default:
|
||
}
|
||
|
||
switch a.ClientStatus {
|
||
case AllocClientStatusComplete, AllocClientStatusFailed:
|
||
return true
|
||
default:
|
||
return false
|
||
}
|
||
}
|
||
|
||
// RanSuccessfully returns whether the client has ran the allocation and all
|
||
// tasks finished successfully
|
||
func (a *Allocation) RanSuccessfully() bool {
|
||
// Handle the case the client hasn't started the allocation.
|
||
if len(a.TaskStates) == 0 {
|
||
return false
|
||
}
|
||
|
||
// Check to see if all the tasks finised successfully in the allocation
|
||
allSuccess := true
|
||
for _, state := range a.TaskStates {
|
||
allSuccess = allSuccess && state.Successful()
|
||
}
|
||
|
||
return allSuccess
|
||
}
|
||
|
||
// Stub returns a list stub for the allocation
|
||
func (a *Allocation) Stub() *AllocListStub {
|
||
return &AllocListStub{
|
||
ID: a.ID,
|
||
EvalID: a.EvalID,
|
||
Name: a.Name,
|
||
NodeID: a.NodeID,
|
||
JobID: a.JobID,
|
||
TaskGroup: a.TaskGroup,
|
||
DesiredStatus: a.DesiredStatus,
|
||
DesiredDescription: a.DesiredDescription,
|
||
ClientStatus: a.ClientStatus,
|
||
ClientDescription: a.ClientDescription,
|
||
TaskStates: a.TaskStates,
|
||
CreateIndex: a.CreateIndex,
|
||
ModifyIndex: a.ModifyIndex,
|
||
CreateTime: a.CreateTime,
|
||
}
|
||
}
|
||
|
||
var (
|
||
// AllocationIndexRegex is a regular expression to find the allocation index.
|
||
AllocationIndexRegex = regexp.MustCompile(".+\\[(\\d+)\\]$")
|
||
)
|
||
|
||
// Index returns the index of the allocation. If the allocation is from a task
|
||
// group with count greater than 1, there will be multiple allocations for it.
|
||
func (a *Allocation) Index() int {
|
||
matches := AllocationIndexRegex.FindStringSubmatch(a.Name)
|
||
if len(matches) != 2 {
|
||
return -1
|
||
}
|
||
|
||
index, err := strconv.Atoi(matches[1])
|
||
if err != nil {
|
||
return -1
|
||
}
|
||
|
||
return index
|
||
}
|
||
|
||
// AllocListStub is used to return a subset of alloc information
|
||
type AllocListStub struct {
|
||
ID string
|
||
EvalID string
|
||
Name string
|
||
NodeID string
|
||
JobID string
|
||
TaskGroup string
|
||
DesiredStatus string
|
||
DesiredDescription string
|
||
ClientStatus string
|
||
ClientDescription string
|
||
TaskStates map[string]*TaskState
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
CreateTime int64
|
||
}
|
||
|
||
// AllocMetric is used to track various metrics while attempting
|
||
// to make an allocation. These are used to debug a job, or to better
|
||
// understand the pressure within the system.
|
||
type AllocMetric struct {
|
||
// NodesEvaluated is the number of nodes that were evaluated
|
||
NodesEvaluated int
|
||
|
||
// NodesFiltered is the number of nodes filtered due to a constraint
|
||
NodesFiltered int
|
||
|
||
// NodesAvailable is the number of nodes available for evaluation per DC.
|
||
NodesAvailable map[string]int
|
||
|
||
// ClassFiltered is the number of nodes filtered by class
|
||
ClassFiltered map[string]int
|
||
|
||
// ConstraintFiltered is the number of failures caused by constraint
|
||
ConstraintFiltered map[string]int
|
||
|
||
// NodesExhausted is the number of nodes skipped due to being
|
||
// exhausted of at least one resource
|
||
NodesExhausted int
|
||
|
||
// ClassExhausted is the number of nodes exhausted by class
|
||
ClassExhausted map[string]int
|
||
|
||
// DimensionExhausted provides the count by dimension or reason
|
||
DimensionExhausted map[string]int
|
||
|
||
// Scores is the scores of the final few nodes remaining
|
||
// for placement. The top score is typically selected.
|
||
Scores map[string]float64
|
||
|
||
// AllocationTime is a measure of how long the allocation
|
||
// attempt took. This can affect performance and SLAs.
|
||
AllocationTime time.Duration
|
||
|
||
// CoalescedFailures indicates the number of other
|
||
// allocations that were coalesced into this failed allocation.
|
||
// This is to prevent creating many failed allocations for a
|
||
// single task group.
|
||
CoalescedFailures int
|
||
}
|
||
|
||
func (a *AllocMetric) Copy() *AllocMetric {
|
||
if a == nil {
|
||
return nil
|
||
}
|
||
na := new(AllocMetric)
|
||
*na = *a
|
||
na.NodesAvailable = CopyMapStringInt(na.NodesAvailable)
|
||
na.ClassFiltered = CopyMapStringInt(na.ClassFiltered)
|
||
na.ConstraintFiltered = CopyMapStringInt(na.ConstraintFiltered)
|
||
na.ClassExhausted = CopyMapStringInt(na.ClassExhausted)
|
||
na.DimensionExhausted = CopyMapStringInt(na.DimensionExhausted)
|
||
na.Scores = CopyMapStringFloat64(na.Scores)
|
||
return na
|
||
}
|
||
|
||
func (a *AllocMetric) EvaluateNode() {
|
||
a.NodesEvaluated += 1
|
||
}
|
||
|
||
func (a *AllocMetric) FilterNode(node *Node, constraint string) {
|
||
a.NodesFiltered += 1
|
||
if node != nil && node.NodeClass != "" {
|
||
if a.ClassFiltered == nil {
|
||
a.ClassFiltered = make(map[string]int)
|
||
}
|
||
a.ClassFiltered[node.NodeClass] += 1
|
||
}
|
||
if constraint != "" {
|
||
if a.ConstraintFiltered == nil {
|
||
a.ConstraintFiltered = make(map[string]int)
|
||
}
|
||
a.ConstraintFiltered[constraint] += 1
|
||
}
|
||
}
|
||
|
||
func (a *AllocMetric) ExhaustedNode(node *Node, dimension string) {
|
||
a.NodesExhausted += 1
|
||
if node != nil && node.NodeClass != "" {
|
||
if a.ClassExhausted == nil {
|
||
a.ClassExhausted = make(map[string]int)
|
||
}
|
||
a.ClassExhausted[node.NodeClass] += 1
|
||
}
|
||
if dimension != "" {
|
||
if a.DimensionExhausted == nil {
|
||
a.DimensionExhausted = make(map[string]int)
|
||
}
|
||
a.DimensionExhausted[dimension] += 1
|
||
}
|
||
}
|
||
|
||
func (a *AllocMetric) ScoreNode(node *Node, name string, score float64) {
|
||
if a.Scores == nil {
|
||
a.Scores = make(map[string]float64)
|
||
}
|
||
key := fmt.Sprintf("%s.%s", node.ID, name)
|
||
a.Scores[key] = score
|
||
}
|
||
|
||
const (
|
||
EvalStatusBlocked = "blocked"
|
||
EvalStatusPending = "pending"
|
||
EvalStatusComplete = "complete"
|
||
EvalStatusFailed = "failed"
|
||
EvalStatusCancelled = "canceled"
|
||
)
|
||
|
||
const (
|
||
EvalTriggerJobRegister = "job-register"
|
||
EvalTriggerJobDeregister = "job-deregister"
|
||
EvalTriggerPeriodicJob = "periodic-job"
|
||
EvalTriggerNodeUpdate = "node-update"
|
||
EvalTriggerScheduled = "scheduled"
|
||
EvalTriggerRollingUpdate = "rolling-update"
|
||
EvalTriggerMaxPlans = "max-plan-attempts"
|
||
)
|
||
|
||
const (
|
||
// CoreJobEvalGC is used for the garbage collection of evaluations
|
||
// and allocations. We periodically scan evaluations in a terminal state,
|
||
// in which all the corresponding allocations are also terminal. We
|
||
// delete these out of the system to bound the state.
|
||
CoreJobEvalGC = "eval-gc"
|
||
|
||
// CoreJobNodeGC is used for the garbage collection of failed nodes.
|
||
// We periodically scan nodes in a terminal state, and if they have no
|
||
// corresponding allocations we delete these out of the system.
|
||
CoreJobNodeGC = "node-gc"
|
||
|
||
// CoreJobJobGC is used for the garbage collection of eligible jobs. We
|
||
// periodically scan garbage collectible jobs and check if both their
|
||
// evaluations and allocations are terminal. If so, we delete these out of
|
||
// the system.
|
||
CoreJobJobGC = "job-gc"
|
||
|
||
// CoreJobForceGC is used to force garbage collection of all GCable objects.
|
||
CoreJobForceGC = "force-gc"
|
||
)
|
||
|
||
// Evaluation is used anytime we need to apply business logic as a result
|
||
// of a change to our desired state (job specification) or the emergent state
|
||
// (registered nodes). When the inputs change, we need to "evaluate" them,
|
||
// potentially taking action (allocation of work) or doing nothing if the state
|
||
// of the world does not require it.
|
||
type Evaluation struct {
|
||
// ID is a randonly generated UUID used for this evaluation. This
|
||
// is assigned upon the creation of the evaluation.
|
||
ID string
|
||
|
||
// Priority is used to control scheduling importance and if this job
|
||
// can preempt other jobs.
|
||
Priority int
|
||
|
||
// Type is used to control which schedulers are available to handle
|
||
// this evaluation.
|
||
Type string
|
||
|
||
// TriggeredBy is used to give some insight into why this Eval
|
||
// was created. (Job change, node failure, alloc failure, etc).
|
||
TriggeredBy string
|
||
|
||
// JobID is the job this evaluation is scoped to. Evaluations cannot
|
||
// be run in parallel for a given JobID, so we serialize on this.
|
||
JobID string
|
||
|
||
// JobModifyIndex is the modify index of the job at the time
|
||
// the evaluation was created
|
||
JobModifyIndex uint64
|
||
|
||
// NodeID is the node that was affected triggering the evaluation.
|
||
NodeID string
|
||
|
||
// NodeModifyIndex is the modify index of the node at the time
|
||
// the evaluation was created
|
||
NodeModifyIndex uint64
|
||
|
||
// Status of the evaluation
|
||
Status string
|
||
|
||
// StatusDescription is meant to provide more human useful information
|
||
StatusDescription string
|
||
|
||
// Wait is a minimum wait time for running the eval. This is used to
|
||
// support a rolling upgrade.
|
||
Wait time.Duration
|
||
|
||
// NextEval is the evaluation ID for the eval created to do a followup.
|
||
// This is used to support rolling upgrades, where we need a chain of evaluations.
|
||
NextEval string
|
||
|
||
// PreviousEval is the evaluation ID for the eval creating this one to do a followup.
|
||
// This is used to support rolling upgrades, where we need a chain of evaluations.
|
||
PreviousEval string
|
||
|
||
// BlockedEval is the evaluation ID for a created blocked eval. A
|
||
// blocked eval will be created if all allocations could not be placed due
|
||
// to constraints or lacking resources.
|
||
BlockedEval string
|
||
|
||
// FailedTGAllocs are task groups which have allocations that could not be
|
||
// made, but the metrics are persisted so that the user can use the feedback
|
||
// to determine the cause.
|
||
FailedTGAllocs map[string]*AllocMetric
|
||
|
||
// ClassEligibility tracks computed node classes that have been explicitly
|
||
// marked as eligible or ineligible.
|
||
ClassEligibility map[string]bool
|
||
|
||
// EscapedComputedClass marks whether the job has constraints that are not
|
||
// captured by computed node classes.
|
||
EscapedComputedClass bool
|
||
|
||
// AnnotatePlan triggers the scheduler to provide additional annotations
|
||
// during the evaluation. This should not be set during normal operations.
|
||
AnnotatePlan bool
|
||
|
||
// SnapshotIndex is the Raft index of the snapshot used to process the
|
||
// evaluation. As such it will only be set once it has gone through the
|
||
// scheduler.
|
||
SnapshotIndex uint64
|
||
|
||
// Raft Indexes
|
||
CreateIndex uint64
|
||
ModifyIndex uint64
|
||
}
|
||
|
||
// TerminalStatus returns if the current status is terminal and
|
||
// will no longer transition.
|
||
func (e *Evaluation) TerminalStatus() bool {
|
||
switch e.Status {
|
||
case EvalStatusComplete, EvalStatusFailed, EvalStatusCancelled:
|
||
return true
|
||
default:
|
||
return false
|
||
}
|
||
}
|
||
|
||
func (e *Evaluation) GoString() string {
|
||
return fmt.Sprintf("<Eval '%s' JobID: '%s'>", e.ID, e.JobID)
|
||
}
|
||
|
||
func (e *Evaluation) Copy() *Evaluation {
|
||
if e == nil {
|
||
return nil
|
||
}
|
||
ne := new(Evaluation)
|
||
*ne = *e
|
||
|
||
// Copy ClassEligibility
|
||
if e.ClassEligibility != nil {
|
||
classes := make(map[string]bool, len(e.ClassEligibility))
|
||
for class, elig := range e.ClassEligibility {
|
||
classes[class] = elig
|
||
}
|
||
ne.ClassEligibility = classes
|
||
}
|
||
|
||
// Copy FailedTGAllocs
|
||
if e.FailedTGAllocs != nil {
|
||
failedTGs := make(map[string]*AllocMetric, len(e.FailedTGAllocs))
|
||
for tg, metric := range e.FailedTGAllocs {
|
||
failedTGs[tg] = metric.Copy()
|
||
}
|
||
ne.FailedTGAllocs = failedTGs
|
||
}
|
||
|
||
return ne
|
||
}
|
||
|
||
// ShouldEnqueue checks if a given evaluation should be enqueued into the
|
||
// eval_broker
|
||
func (e *Evaluation) ShouldEnqueue() bool {
|
||
switch e.Status {
|
||
case EvalStatusPending:
|
||
return true
|
||
case EvalStatusComplete, EvalStatusFailed, EvalStatusBlocked, EvalStatusCancelled:
|
||
return false
|
||
default:
|
||
panic(fmt.Sprintf("unhandled evaluation (%s) status %s", e.ID, e.Status))
|
||
}
|
||
}
|
||
|
||
// ShouldBlock checks if a given evaluation should be entered into the blocked
|
||
// eval tracker.
|
||
func (e *Evaluation) ShouldBlock() bool {
|
||
switch e.Status {
|
||
case EvalStatusBlocked:
|
||
return true
|
||
case EvalStatusComplete, EvalStatusFailed, EvalStatusPending, EvalStatusCancelled:
|
||
return false
|
||
default:
|
||
panic(fmt.Sprintf("unhandled evaluation (%s) status %s", e.ID, e.Status))
|
||
}
|
||
}
|
||
|
||
// MakePlan is used to make a plan from the given evaluation
|
||
// for a given Job
|
||
func (e *Evaluation) MakePlan(j *Job) *Plan {
|
||
p := &Plan{
|
||
EvalID: e.ID,
|
||
Priority: e.Priority,
|
||
Job: j,
|
||
NodeUpdate: make(map[string][]*Allocation),
|
||
NodeAllocation: make(map[string][]*Allocation),
|
||
}
|
||
if j != nil {
|
||
p.AllAtOnce = j.AllAtOnce
|
||
}
|
||
return p
|
||
}
|
||
|
||
// NextRollingEval creates an evaluation to followup this eval for rolling updates
|
||
func (e *Evaluation) NextRollingEval(wait time.Duration) *Evaluation {
|
||
return &Evaluation{
|
||
ID: GenerateUUID(),
|
||
Priority: e.Priority,
|
||
Type: e.Type,
|
||
TriggeredBy: EvalTriggerRollingUpdate,
|
||
JobID: e.JobID,
|
||
JobModifyIndex: e.JobModifyIndex,
|
||
Status: EvalStatusPending,
|
||
Wait: wait,
|
||
PreviousEval: e.ID,
|
||
}
|
||
}
|
||
|
||
// CreateBlockedEval creates a blocked evaluation to followup this eval to place any
|
||
// failed allocations. It takes the classes marked explicitly eligible or
|
||
// ineligible and whether the job has escaped computed node classes.
|
||
func (e *Evaluation) CreateBlockedEval(classEligibility map[string]bool, escaped bool) *Evaluation {
|
||
return &Evaluation{
|
||
ID: GenerateUUID(),
|
||
Priority: e.Priority,
|
||
Type: e.Type,
|
||
TriggeredBy: e.TriggeredBy,
|
||
JobID: e.JobID,
|
||
JobModifyIndex: e.JobModifyIndex,
|
||
Status: EvalStatusBlocked,
|
||
PreviousEval: e.ID,
|
||
ClassEligibility: classEligibility,
|
||
EscapedComputedClass: escaped,
|
||
}
|
||
}
|
||
|
||
// Plan is used to submit a commit plan for task allocations. These
|
||
// are submitted to the leader which verifies that resources have
|
||
// not been overcommitted before admiting the plan.
|
||
type Plan struct {
|
||
// EvalID is the evaluation ID this plan is associated with
|
||
EvalID string
|
||
|
||
// EvalToken is used to prevent a split-brain processing of
|
||
// an evaluation. There should only be a single scheduler running
|
||
// an Eval at a time, but this could be violated after a leadership
|
||
// transition. This unique token is used to reject plans that are
|
||
// being submitted from a different leader.
|
||
EvalToken string
|
||
|
||
// Priority is the priority of the upstream job
|
||
Priority int
|
||
|
||
// AllAtOnce is used to control if incremental scheduling of task groups
|
||
// is allowed or if we must do a gang scheduling of the entire job.
|
||
// If this is false, a plan may be partially applied. Otherwise, the
|
||
// entire plan must be able to make progress.
|
||
AllAtOnce bool
|
||
|
||
// Job is the parent job of all the allocations in the Plan.
|
||
// Since a Plan only involves a single Job, we can reduce the size
|
||
// of the plan by only including it once.
|
||
Job *Job
|
||
|
||
// NodeUpdate contains all the allocations for each node. For each node,
|
||
// this is a list of the allocations to update to either stop or evict.
|
||
NodeUpdate map[string][]*Allocation
|
||
|
||
// NodeAllocation contains all the allocations for each node.
|
||
// The evicts must be considered prior to the allocations.
|
||
NodeAllocation map[string][]*Allocation
|
||
|
||
// Annotations contains annotations by the scheduler to be used by operators
|
||
// to understand the decisions made by the scheduler.
|
||
Annotations *PlanAnnotations
|
||
}
|
||
|
||
func (p *Plan) AppendUpdate(alloc *Allocation, status, desc string) {
|
||
newAlloc := new(Allocation)
|
||
*newAlloc = *alloc
|
||
|
||
// If the job is not set in the plan we are deregistering a job so we
|
||
// extract the job from the allocation.
|
||
if p.Job == nil && newAlloc.Job != nil {
|
||
p.Job = newAlloc.Job
|
||
}
|
||
|
||
// Normalize the job
|
||
newAlloc.Job = nil
|
||
|
||
// Strip the resources as it can be rebuilt.
|
||
newAlloc.Resources = nil
|
||
|
||
newAlloc.DesiredStatus = status
|
||
newAlloc.DesiredDescription = desc
|
||
node := alloc.NodeID
|
||
existing := p.NodeUpdate[node]
|
||
p.NodeUpdate[node] = append(existing, newAlloc)
|
||
}
|
||
|
||
func (p *Plan) PopUpdate(alloc *Allocation) {
|
||
existing := p.NodeUpdate[alloc.NodeID]
|
||
n := len(existing)
|
||
if n > 0 && existing[n-1].ID == alloc.ID {
|
||
existing = existing[:n-1]
|
||
if len(existing) > 0 {
|
||
p.NodeUpdate[alloc.NodeID] = existing
|
||
} else {
|
||
delete(p.NodeUpdate, alloc.NodeID)
|
||
}
|
||
}
|
||
}
|
||
|
||
func (p *Plan) AppendAlloc(alloc *Allocation) {
|
||
node := alloc.NodeID
|
||
existing := p.NodeAllocation[node]
|
||
p.NodeAllocation[node] = append(existing, alloc)
|
||
}
|
||
|
||
// IsNoOp checks if this plan would do nothing
|
||
func (p *Plan) IsNoOp() bool {
|
||
return len(p.NodeUpdate) == 0 && len(p.NodeAllocation) == 0
|
||
}
|
||
|
||
// PlanResult is the result of a plan submitted to the leader.
|
||
type PlanResult struct {
|
||
// NodeUpdate contains all the updates that were committed.
|
||
NodeUpdate map[string][]*Allocation
|
||
|
||
// NodeAllocation contains all the allocations that were committed.
|
||
NodeAllocation map[string][]*Allocation
|
||
|
||
// RefreshIndex is the index the worker should refresh state up to.
|
||
// This allows all evictions and allocations to be materialized.
|
||
// If any allocations were rejected due to stale data (node state,
|
||
// over committed) this can be used to force a worker refresh.
|
||
RefreshIndex uint64
|
||
|
||
// AllocIndex is the Raft index in which the evictions and
|
||
// allocations took place. This is used for the write index.
|
||
AllocIndex uint64
|
||
}
|
||
|
||
// IsNoOp checks if this plan result would do nothing
|
||
func (p *PlanResult) IsNoOp() bool {
|
||
return len(p.NodeUpdate) == 0 && len(p.NodeAllocation) == 0
|
||
}
|
||
|
||
// FullCommit is used to check if all the allocations in a plan
|
||
// were committed as part of the result. Returns if there was
|
||
// a match, and the number of expected and actual allocations.
|
||
func (p *PlanResult) FullCommit(plan *Plan) (bool, int, int) {
|
||
expected := 0
|
||
actual := 0
|
||
for name, allocList := range plan.NodeAllocation {
|
||
didAlloc, _ := p.NodeAllocation[name]
|
||
expected += len(allocList)
|
||
actual += len(didAlloc)
|
||
}
|
||
return actual == expected, expected, actual
|
||
}
|
||
|
||
// PlanAnnotations holds annotations made by the scheduler to give further debug
|
||
// information to operators.
|
||
type PlanAnnotations struct {
|
||
// DesiredTGUpdates is the set of desired updates per task group.
|
||
DesiredTGUpdates map[string]*DesiredUpdates
|
||
}
|
||
|
||
// DesiredUpdates is the set of changes the scheduler would like to make given
|
||
// sufficient resources and cluster capacity.
|
||
type DesiredUpdates struct {
|
||
Ignore uint64
|
||
Place uint64
|
||
Migrate uint64
|
||
Stop uint64
|
||
InPlaceUpdate uint64
|
||
DestructiveUpdate uint64
|
||
}
|
||
|
||
// msgpackHandle is a shared handle for encoding/decoding of structs
|
||
var MsgpackHandle = func() *codec.MsgpackHandle {
|
||
h := &codec.MsgpackHandle{RawToString: true}
|
||
|
||
// Sets the default type for decoding a map into a nil interface{}.
|
||
// This is necessary in particular because we store the driver configs as a
|
||
// nil interface{}.
|
||
h.MapType = reflect.TypeOf(map[string]interface{}(nil))
|
||
return h
|
||
}()
|
||
|
||
var HashiMsgpackHandle = func() *hcodec.MsgpackHandle {
|
||
h := &hcodec.MsgpackHandle{RawToString: true}
|
||
|
||
// Sets the default type for decoding a map into a nil interface{}.
|
||
// This is necessary in particular because we store the driver configs as a
|
||
// nil interface{}.
|
||
h.MapType = reflect.TypeOf(map[string]interface{}(nil))
|
||
return h
|
||
}()
|
||
|
||
// Decode is used to decode a MsgPack encoded object
|
||
func Decode(buf []byte, out interface{}) error {
|
||
return codec.NewDecoder(bytes.NewReader(buf), MsgpackHandle).Decode(out)
|
||
}
|
||
|
||
// Encode is used to encode a MsgPack object with type prefix
|
||
func Encode(t MessageType, msg interface{}) ([]byte, error) {
|
||
var buf bytes.Buffer
|
||
buf.WriteByte(uint8(t))
|
||
err := codec.NewEncoder(&buf, MsgpackHandle).Encode(msg)
|
||
return buf.Bytes(), err
|
||
}
|