663 lines
18 KiB
Go
663 lines
18 KiB
Go
package nomad
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import (
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"context"
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"crypto/tls"
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"crypto/x509"
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"errors"
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"fmt"
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"io"
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"math/rand"
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"net"
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"net/rpc"
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"strings"
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"time"
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metrics "github.com/armon/go-metrics"
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"github.com/hashicorp/consul/lib"
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memdb "github.com/hashicorp/go-memdb"
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"github.com/hashicorp/nomad/helper/pool"
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"github.com/hashicorp/nomad/nomad/state"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/raft"
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"github.com/hashicorp/yamux"
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"github.com/ugorji/go/codec"
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)
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const (
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// maxQueryTime is used to bound the limit of a blocking query
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maxQueryTime = 300 * time.Second
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// defaultQueryTime is the amount of time we block waiting for a change
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// if no time is specified. Previously we would wait the maxQueryTime.
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defaultQueryTime = 300 * time.Second
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// Warn if the Raft command is larger than this.
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// If it's over 1MB something is probably being abusive.
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raftWarnSize = 1024 * 1024
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// enqueueLimit caps how long we will wait to enqueue
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// a new Raft command. Something is probably wrong if this
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// value is ever reached. However, it prevents us from blocking
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// the requesting goroutine forever.
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enqueueLimit = 30 * time.Second
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)
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// RPCContext provides metadata about the RPC connection.
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type RPCContext struct {
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// Conn exposes the raw connection.
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Conn net.Conn
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// Session exposes the multiplexed connection session.
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Session *yamux.Session
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// TLS marks whether the RPC is over a TLS based connection
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TLS bool
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// VerifiedChains is is the Verified certificates presented by the incoming
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// connection.
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VerifiedChains [][]*x509.Certificate
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// NodeID marks the NodeID that initiated the connection.
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NodeID string
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}
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// listen is used to listen for incoming RPC connections
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func (s *Server) listen(ctx context.Context) {
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for {
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select {
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case <-ctx.Done():
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s.logger.Println("[INFO] nomad.rpc: Closing server RPC connection")
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return
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default:
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}
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// Accept a connection
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conn, err := s.rpcListener.Accept()
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if err != nil {
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if s.shutdown {
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return
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}
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select {
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case <-ctx.Done():
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return
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default:
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}
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s.logger.Printf("[ERR] nomad.rpc: failed to accept RPC conn: %v", err)
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continue
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}
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go s.handleConn(ctx, conn, &RPCContext{Conn: conn})
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metrics.IncrCounter([]string{"nomad", "rpc", "accept_conn"}, 1)
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}
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}
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// handleConn is used to determine if this is a Raft or
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// Nomad type RPC connection and invoke the correct handler
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func (s *Server) handleConn(ctx context.Context, conn net.Conn, rpcCtx *RPCContext) {
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// Read a single byte
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buf := make([]byte, 1)
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if _, err := conn.Read(buf); err != nil {
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if err != io.EOF {
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s.logger.Printf("[ERR] nomad.rpc: failed to read byte: %v", err)
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}
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conn.Close()
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return
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}
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// Enforce TLS if EnableRPC is set
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if s.config.TLSConfig.EnableRPC && !rpcCtx.TLS && pool.RPCType(buf[0]) != pool.RpcTLS {
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if !s.config.TLSConfig.RPCUpgradeMode {
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s.logger.Printf("[WARN] nomad.rpc: Non-TLS connection attempted from %s with RequireTLS set", conn.RemoteAddr().String())
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conn.Close()
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return
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}
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}
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// Switch on the byte
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switch pool.RPCType(buf[0]) {
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case pool.RpcNomad:
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// Create an RPC Server and handle the request
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server := rpc.NewServer()
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s.setupRpcServer(server, rpcCtx)
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s.handleNomadConn(ctx, conn, server)
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// Remove any potential mapping between a NodeID to this connection and
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// close the underlying connection.
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s.removeNodeConn(rpcCtx)
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case pool.RpcRaft:
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metrics.IncrCounter([]string{"nomad", "rpc", "raft_handoff"}, 1)
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s.raftLayer.Handoff(ctx, conn)
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case pool.RpcMultiplex:
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s.handleMultiplex(ctx, conn, rpcCtx)
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case pool.RpcTLS:
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if s.rpcTLS == nil {
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s.logger.Printf("[WARN] nomad.rpc: TLS connection attempted, server not configured for TLS")
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conn.Close()
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return
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}
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conn = tls.Server(conn, s.rpcTLS)
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// Force a handshake so we can get information about the TLS connection
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// state.
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tlsConn, ok := conn.(*tls.Conn)
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if !ok {
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s.logger.Printf("[ERR] nomad.rpc: expected TLS connection but got %T", conn)
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conn.Close()
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return
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}
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if err := tlsConn.Handshake(); err != nil {
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s.logger.Printf("[WARN] nomad.rpc: failed TLS handshake from connection from %v: %v", tlsConn.RemoteAddr(), err)
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conn.Close()
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return
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}
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// Update the connection context with the fact that the connection is
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// using TLS
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rpcCtx.TLS = true
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// Store the verified chains so they can be inspected later.
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state := tlsConn.ConnectionState()
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rpcCtx.VerifiedChains = state.VerifiedChains
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s.handleConn(ctx, conn, rpcCtx)
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case pool.RpcStreaming:
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s.handleStreamingConn(conn)
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case pool.RpcMultiplexV2:
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s.handleMultiplexV2(ctx, conn, rpcCtx)
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default:
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s.logger.Printf("[ERR] nomad.rpc: unrecognized RPC byte: %v", buf[0])
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conn.Close()
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return
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}
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}
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// handleMultiplex is used to multiplex a single incoming connection
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// using the Yamux multiplexer
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func (s *Server) handleMultiplex(ctx context.Context, conn net.Conn, rpcCtx *RPCContext) {
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defer func() {
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// Remove any potential mapping between a NodeID to this connection and
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// close the underlying connection.
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s.removeNodeConn(rpcCtx)
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conn.Close()
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}()
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conf := yamux.DefaultConfig()
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conf.LogOutput = s.config.LogOutput
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server, err := yamux.Server(conn, conf)
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if err != nil {
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s.logger.Printf("[ERR] nomad.rpc: multiplex failed to create yamux server: %v", err)
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return
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}
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// Update the context to store the yamux session
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rpcCtx.Session = server
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// Create the RPC server for this connection
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rpcServer := rpc.NewServer()
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s.setupRpcServer(rpcServer, rpcCtx)
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for {
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sub, err := server.Accept()
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if err != nil {
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if err != io.EOF {
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s.logger.Printf("[ERR] nomad.rpc: multiplex conn accept failed: %v", err)
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}
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return
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}
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go s.handleNomadConn(ctx, sub, rpcServer)
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}
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}
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// handleNomadConn is used to service a single Nomad RPC connection
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func (s *Server) handleNomadConn(ctx context.Context, conn net.Conn, server *rpc.Server) {
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defer conn.Close()
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rpcCodec := pool.NewServerCodec(conn)
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for {
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select {
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case <-ctx.Done():
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s.logger.Println("[INFO] nomad.rpc: Closing server RPC connection")
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return
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case <-s.shutdownCh:
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return
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default:
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}
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if err := server.ServeRequest(rpcCodec); err != nil {
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if err != io.EOF && !strings.Contains(err.Error(), "closed") {
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s.logger.Printf("[ERR] nomad.rpc: RPC error: %v (%v)", err, conn)
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metrics.IncrCounter([]string{"nomad", "rpc", "request_error"}, 1)
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}
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return
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}
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metrics.IncrCounter([]string{"nomad", "rpc", "request"}, 1)
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}
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}
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// handleStreamingConn is used to handle a single Streaming Nomad RPC connection.
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func (s *Server) handleStreamingConn(conn net.Conn) {
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defer conn.Close()
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// Decode the header
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var header structs.StreamingRpcHeader
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decoder := codec.NewDecoder(conn, structs.MsgpackHandle)
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if err := decoder.Decode(&header); err != nil {
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if err != io.EOF && !strings.Contains(err.Error(), "closed") {
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s.logger.Printf("[ERR] nomad.rpc: Streaming RPC error: %v (%v)", err, conn)
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metrics.IncrCounter([]string{"nomad", "streaming_rpc", "request_error"}, 1)
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}
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return
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}
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ack := structs.StreamingRpcAck{}
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handler, err := s.streamingRpcs.GetHandler(header.Method)
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if err != nil {
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s.logger.Printf("[ERR] nomad.rpc: Streaming RPC error: %v (%v)", err, conn)
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metrics.IncrCounter([]string{"nomad", "streaming_rpc", "request_error"}, 1)
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ack.Error = err.Error()
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}
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// Send the acknowledgement
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encoder := codec.NewEncoder(conn, structs.MsgpackHandle)
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if err := encoder.Encode(ack); err != nil {
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conn.Close()
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return
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}
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if ack.Error != "" {
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return
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}
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// Invoke the handler
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metrics.IncrCounter([]string{"nomad", "streaming_rpc", "request"}, 1)
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handler(conn)
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}
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// handleMultiplexV2 is used to multiplex a single incoming connection
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// using the Yamux multiplexer. Version 2 handling allows a single connection to
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// switch streams between regulars RPCs and Streaming RPCs.
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func (s *Server) handleMultiplexV2(ctx context.Context, conn net.Conn, rpcCtx *RPCContext) {
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defer func() {
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// Remove any potential mapping between a NodeID to this connection and
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// close the underlying connection.
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s.removeNodeConn(rpcCtx)
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conn.Close()
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}()
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conf := yamux.DefaultConfig()
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conf.LogOutput = s.config.LogOutput
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server, err := yamux.Server(conn, conf)
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if err != nil {
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s.logger.Printf("[ERR] nomad.rpc: multiplex_v2 failed to create yamux server: %v", err)
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return
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}
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// Update the context to store the yamux session
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rpcCtx.Session = server
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// Create the RPC server for this connection
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rpcServer := rpc.NewServer()
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s.setupRpcServer(rpcServer, rpcCtx)
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for {
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// Accept a new stream
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sub, err := server.Accept()
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if err != nil {
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if err != io.EOF {
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s.logger.Printf("[ERR] nomad.rpc: multiplex_v2 conn accept failed: %v", err)
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}
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return
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}
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// Read a single byte
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buf := make([]byte, 1)
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if _, err := sub.Read(buf); err != nil {
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if err != io.EOF {
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s.logger.Printf("[ERR] nomad.rpc: multiplex_v2 failed to read byte: %v", err)
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}
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return
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}
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// Determine which handler to use
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switch pool.RPCType(buf[0]) {
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case pool.RpcNomad:
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go s.handleNomadConn(ctx, sub, rpcServer)
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case pool.RpcStreaming:
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go s.handleStreamingConn(sub)
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default:
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s.logger.Printf("[ERR] nomad.rpc: multiplex_v2 unrecognized RPC byte: %v", buf[0])
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return
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}
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}
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}
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// forward is used to forward to a remote region or to forward to the local leader
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// Returns a bool of if forwarding was performed, as well as any error
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func (s *Server) forward(method string, info structs.RPCInfo, args interface{}, reply interface{}) (bool, error) {
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var firstCheck time.Time
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region := info.RequestRegion()
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if region == "" {
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return true, fmt.Errorf("missing target RPC")
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}
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// Handle region forwarding
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if region != s.config.Region {
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err := s.forwardRegion(region, method, args, reply)
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return true, err
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}
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// Check if we can allow a stale read
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if info.IsRead() && info.AllowStaleRead() {
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return false, nil
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}
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CHECK_LEADER:
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// Find the leader
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isLeader, remoteServer := s.getLeader()
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// Handle the case we are the leader
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if isLeader {
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return false, nil
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}
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// Handle the case of a known leader
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if remoteServer != nil {
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err := s.forwardLeader(remoteServer, method, args, reply)
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return true, err
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}
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// Gate the request until there is a leader
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if firstCheck.IsZero() {
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firstCheck = time.Now()
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}
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if time.Now().Sub(firstCheck) < s.config.RPCHoldTimeout {
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jitter := lib.RandomStagger(s.config.RPCHoldTimeout / structs.JitterFraction)
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select {
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case <-time.After(jitter):
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goto CHECK_LEADER
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case <-s.shutdownCh:
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}
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}
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// No leader found and hold time exceeded
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return true, structs.ErrNoLeader
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}
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// getLeader returns if the current node is the leader, and if not
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// then it returns the leader which is potentially nil if the cluster
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// has not yet elected a leader.
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func (s *Server) getLeader() (bool, *serverParts) {
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// Check if we are the leader
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if s.IsLeader() {
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return true, nil
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}
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// Get the leader
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leader := s.raft.Leader()
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if leader == "" {
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return false, nil
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}
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// Lookup the server
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s.peerLock.RLock()
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server := s.localPeers[leader]
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s.peerLock.RUnlock()
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// Server could be nil
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return false, server
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}
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// forwardLeader is used to forward an RPC call to the leader, or fail if no leader
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func (s *Server) forwardLeader(server *serverParts, method string, args interface{}, reply interface{}) error {
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// Handle a missing server
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if server == nil {
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return structs.ErrNoLeader
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}
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return s.connPool.RPC(s.config.Region, server.Addr, server.MajorVersion, method, args, reply)
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}
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// forwardServer is used to forward an RPC call to a particular server
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func (s *Server) forwardServer(server *serverParts, method string, args interface{}, reply interface{}) error {
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// Handle a missing server
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if server == nil {
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return errors.New("must be given a valid server address")
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}
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return s.connPool.RPC(s.config.Region, server.Addr, server.MajorVersion, method, args, reply)
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}
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// forwardRegion is used to forward an RPC call to a remote region, or fail if no servers
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func (s *Server) forwardRegion(region, method string, args interface{}, reply interface{}) error {
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// Bail if we can't find any servers
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s.peerLock.RLock()
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servers := s.peers[region]
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if len(servers) == 0 {
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s.peerLock.RUnlock()
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s.logger.Printf("[WARN] nomad.rpc: RPC request for region '%s', no path found",
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region)
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return structs.ErrNoRegionPath
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}
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// Select a random addr
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offset := rand.Intn(len(servers))
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server := servers[offset]
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s.peerLock.RUnlock()
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// Forward to remote Nomad
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metrics.IncrCounter([]string{"nomad", "rpc", "cross-region", region}, 1)
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return s.connPool.RPC(region, server.Addr, server.MajorVersion, method, args, reply)
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}
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// streamingRpc creates a connection to the given server and conducts the
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// initial handshake, returning the connection or an error. It is the callers
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// responsibility to close the connection if there is no returned error.
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func (s *Server) streamingRpc(server *serverParts, method string) (net.Conn, error) {
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// Try to dial the server
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conn, err := net.DialTimeout("tcp", server.Addr.String(), 10*time.Second)
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if err != nil {
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return nil, err
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}
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// Cast to TCPConn
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if tcp, ok := conn.(*net.TCPConn); ok {
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tcp.SetKeepAlive(true)
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tcp.SetNoDelay(true)
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}
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if err := s.streamingRpcImpl(conn, server.Region, method); err != nil {
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return nil, err
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}
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return conn, nil
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}
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// streamingRpcImpl takes a pre-established connection to a server and conducts
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// the handshake to establish a streaming RPC for the given method. If an error
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// is returned, the underlying connection has been closed. Otherwise it is
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// assumed that the connection has been hijacked by the RPC method.
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func (s *Server) streamingRpcImpl(conn net.Conn, region, method string) error {
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// Check if TLS is enabled
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s.tlsWrapLock.RLock()
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tlsWrap := s.tlsWrap
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s.tlsWrapLock.RUnlock()
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if tlsWrap != nil {
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// Switch the connection into TLS mode
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if _, err := conn.Write([]byte{byte(pool.RpcTLS)}); err != nil {
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conn.Close()
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return err
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}
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// Wrap the connection in a TLS client
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tlsConn, err := tlsWrap(region, conn)
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if err != nil {
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conn.Close()
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return err
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}
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conn = tlsConn
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}
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// Write the multiplex byte to set the mode
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if _, err := conn.Write([]byte{byte(pool.RpcStreaming)}); err != nil {
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conn.Close()
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return err
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}
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// Send the header
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encoder := codec.NewEncoder(conn, structs.MsgpackHandle)
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decoder := codec.NewDecoder(conn, structs.MsgpackHandle)
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header := structs.StreamingRpcHeader{
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Method: method,
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}
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if err := encoder.Encode(header); err != nil {
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conn.Close()
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return err
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}
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// Wait for the acknowledgement
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var ack structs.StreamingRpcAck
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if err := decoder.Decode(&ack); err != nil {
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conn.Close()
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return err
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}
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|
|
if ack.Error != "" {
|
|
conn.Close()
|
|
return errors.New(ack.Error)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// raftApplyFuture is used to encode a message, run it through raft, and return the Raft future.
|
|
func (s *Server) raftApplyFuture(t structs.MessageType, msg interface{}) (raft.ApplyFuture, error) {
|
|
buf, err := structs.Encode(t, msg)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("Failed to encode request: %v", err)
|
|
}
|
|
|
|
// Warn if the command is very large
|
|
if n := len(buf); n > raftWarnSize {
|
|
s.logger.Printf("[WARN] nomad: Attempting to apply large raft entry (type %d) (%d bytes)", t, n)
|
|
}
|
|
|
|
future := s.raft.Apply(buf, enqueueLimit)
|
|
return future, nil
|
|
}
|
|
|
|
// raftApplyFn is the function signature for applying a msg to Raft
|
|
type raftApplyFn func(t structs.MessageType, msg interface{}) (interface{}, uint64, error)
|
|
|
|
// raftApply is used to encode a message, run it through raft, and return
|
|
// the FSM response along with any errors
|
|
func (s *Server) raftApply(t structs.MessageType, msg interface{}) (interface{}, uint64, error) {
|
|
future, err := s.raftApplyFuture(t, msg)
|
|
if err != nil {
|
|
return nil, 0, err
|
|
}
|
|
if err := future.Error(); err != nil {
|
|
return nil, 0, err
|
|
}
|
|
return future.Response(), future.Index(), nil
|
|
}
|
|
|
|
// setQueryMeta is used to populate the QueryMeta data for an RPC call
|
|
func (s *Server) setQueryMeta(m *structs.QueryMeta) {
|
|
if s.IsLeader() {
|
|
m.LastContact = 0
|
|
m.KnownLeader = true
|
|
} else {
|
|
m.LastContact = time.Now().Sub(s.raft.LastContact())
|
|
m.KnownLeader = (s.raft.Leader() != "")
|
|
}
|
|
}
|
|
|
|
// queryFn is used to perform a query operation. If a re-query is needed, the
|
|
// passed-in watch set will be used to block for changes. The passed-in state
|
|
// store should be used (vs. calling fsm.State()) since the given state store
|
|
// will be correctly watched for changes if the state store is restored from
|
|
// a snapshot.
|
|
type queryFn func(memdb.WatchSet, *state.StateStore) error
|
|
|
|
// blockingOptions is used to parameterize blockingRPC
|
|
type blockingOptions struct {
|
|
queryOpts *structs.QueryOptions
|
|
queryMeta *structs.QueryMeta
|
|
run queryFn
|
|
}
|
|
|
|
// blockingRPC is used for queries that need to wait for a
|
|
// minimum index. This is used to block and wait for changes.
|
|
func (s *Server) blockingRPC(opts *blockingOptions) error {
|
|
ctx := context.Background()
|
|
var cancel context.CancelFunc
|
|
var state *state.StateStore
|
|
|
|
// Fast path non-blocking
|
|
if opts.queryOpts.MinQueryIndex == 0 {
|
|
goto RUN_QUERY
|
|
}
|
|
|
|
// Restrict the max query time, and ensure there is always one
|
|
if opts.queryOpts.MaxQueryTime > maxQueryTime {
|
|
opts.queryOpts.MaxQueryTime = maxQueryTime
|
|
} else if opts.queryOpts.MaxQueryTime <= 0 {
|
|
opts.queryOpts.MaxQueryTime = defaultQueryTime
|
|
}
|
|
|
|
// Apply a small amount of jitter to the request
|
|
opts.queryOpts.MaxQueryTime += lib.RandomStagger(opts.queryOpts.MaxQueryTime / structs.JitterFraction)
|
|
|
|
// Setup a query timeout
|
|
ctx, cancel = context.WithTimeout(context.Background(), opts.queryOpts.MaxQueryTime)
|
|
defer cancel()
|
|
|
|
RUN_QUERY:
|
|
// Update the query meta data
|
|
s.setQueryMeta(opts.queryMeta)
|
|
|
|
// Increment the rpc query counter
|
|
metrics.IncrCounter([]string{"nomad", "rpc", "query"}, 1)
|
|
|
|
// We capture the state store and its abandon channel but pass a snapshot to
|
|
// the blocking query function. We operate on the snapshot to allow separate
|
|
// calls to the state store not all wrapped within the same transaction.
|
|
state = s.fsm.State()
|
|
abandonCh := state.AbandonCh()
|
|
snap, _ := state.Snapshot()
|
|
stateSnap := &snap.StateStore
|
|
|
|
// We can skip all watch tracking if this isn't a blocking query.
|
|
var ws memdb.WatchSet
|
|
if opts.queryOpts.MinQueryIndex > 0 {
|
|
ws = memdb.NewWatchSet()
|
|
|
|
// This channel will be closed if a snapshot is restored and the
|
|
// whole state store is abandoned.
|
|
ws.Add(abandonCh)
|
|
}
|
|
|
|
// Block up to the timeout if we didn't see anything fresh.
|
|
err := opts.run(ws, stateSnap)
|
|
|
|
// Check for minimum query time
|
|
if err == nil && opts.queryOpts.MinQueryIndex > 0 && opts.queryMeta.Index <= opts.queryOpts.MinQueryIndex {
|
|
if err := ws.WatchCtx(ctx); err == nil {
|
|
goto RUN_QUERY
|
|
}
|
|
}
|
|
return err
|
|
}
|