open-nomad/client/fingerprint_manager.go
Danielle Tomlinson 66c521ca17 client: Move fingerprint structs to pkg
This removes a cyclical dependency when importing client/structs from
dependencies of the plugin_loader, specifically, drivers. Due to
client/config also depending on the plugin_loader.

It also better reflects the ownership of fingerprint structs, as they
are fairly internal to the fingerprint manager.
2018-12-01 17:10:39 +01:00

365 lines
11 KiB
Go

package client
import (
"context"
"fmt"
"sync"
"time"
log "github.com/hashicorp/go-hclog"
"github.com/hashicorp/nomad/client/config"
"github.com/hashicorp/nomad/client/fingerprint"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/plugins/base"
"github.com/hashicorp/nomad/plugins/drivers"
"github.com/hashicorp/nomad/plugins/shared/loader"
pstructs "github.com/hashicorp/nomad/plugins/shared/structs"
)
const (
// driverFPBackoffBaseline is the baseline time for exponential backoff while
// fingerprinting a driver.
driverFPBackoffBaseline = 5 * time.Second
// driverFPBackoffLimit is the limit of the exponential backoff for fingerprinting
// a driver.
driverFPBackoffLimit = 2 * time.Minute
)
// FingerprintManager runs a client fingerprinters on a continuous basis, and
// updates the client when the node has changed
type FingerprintManager struct {
singletonLoader loader.PluginCatalog
getConfig func() *config.Config
node *structs.Node
nodeLock sync.Mutex
shutdownCh chan struct{}
// updateNodeAttributes is a callback to the client to update the state of its
// associated node
updateNodeAttributes func(*fingerprint.FingerprintResponse) *structs.Node
// updateNodeFromDriver is a callback to the client to update the state of a
// specific driver for the node
updateNodeFromDriver func(string, *structs.DriverInfo) *structs.Node
logger log.Logger
}
// NewFingerprintManager is a constructor that creates and returns an instance
// of FingerprintManager
func NewFingerprintManager(
singletonLoader loader.PluginCatalog,
getConfig func() *config.Config,
node *structs.Node,
shutdownCh chan struct{},
updateNodeAttributes func(*fingerprint.FingerprintResponse) *structs.Node,
updateNodeFromDriver func(string, *structs.DriverInfo) *structs.Node,
logger log.Logger) *FingerprintManager {
return &FingerprintManager{
singletonLoader: singletonLoader,
getConfig: getConfig,
updateNodeAttributes: updateNodeAttributes,
updateNodeFromDriver: updateNodeFromDriver,
node: node,
shutdownCh: shutdownCh,
logger: logger.Named("fingerprint_mgr"),
}
}
// setNode updates the current client node
func (fm *FingerprintManager) setNode(node *structs.Node) {
fm.nodeLock.Lock()
defer fm.nodeLock.Unlock()
fm.node = node
}
// getNode returns the current client node
func (fm *FingerprintManager) getNode() *structs.Node {
fm.nodeLock.Lock()
defer fm.nodeLock.Unlock()
return fm.node
}
// Run starts the process of fingerprinting the node. It does an initial pass,
// identifying whitelisted and blacklisted fingerprints/drivers. Then, for
// those which require periotic checking, it starts a periodic process for
// each.
func (fp *FingerprintManager) Run() error {
// First, set up all fingerprints
cfg := fp.getConfig()
whitelistFingerprints := cfg.ReadStringListToMap("fingerprint.whitelist")
whitelistFingerprintsEnabled := len(whitelistFingerprints) > 0
blacklistFingerprints := cfg.ReadStringListToMap("fingerprint.blacklist")
fp.logger.Debug("built-in fingerprints", "fingerprinters", fingerprint.BuiltinFingerprints())
var availableFingerprints []string
var skippedFingerprints []string
for _, name := range fingerprint.BuiltinFingerprints() {
// Skip modules that are not in the whitelist if it is enabled.
if _, ok := whitelistFingerprints[name]; whitelistFingerprintsEnabled && !ok {
skippedFingerprints = append(skippedFingerprints, name)
continue
}
// Skip modules that are in the blacklist
if _, ok := blacklistFingerprints[name]; ok {
skippedFingerprints = append(skippedFingerprints, name)
continue
}
availableFingerprints = append(availableFingerprints, name)
}
if err := fp.setupFingerprinters(availableFingerprints); err != nil {
return err
}
if len(skippedFingerprints) != 0 {
fp.logger.Debug("fingerprint modules skipped due to white/blacklist",
"skipped_fingerprinters", skippedFingerprints)
}
// Next, set up drivers
// Build the white/blacklists of drivers.
whitelistDrivers := cfg.ReadStringListToMap("driver.whitelist")
whitelistDriversEnabled := len(whitelistDrivers) > 0
blacklistDrivers := cfg.ReadStringListToMap("driver.blacklist")
var availDrivers []string
var skippedDrivers []string
for _, pl := range fp.singletonLoader.Catalog()[base.PluginTypeDriver] {
name := pl.Name
// Skip fingerprinting drivers that are not in the whitelist if it is
// enabled.
if _, ok := whitelistDrivers[name]; whitelistDriversEnabled && !ok {
skippedDrivers = append(skippedDrivers, name)
continue
}
// Skip fingerprinting drivers that are in the blacklist
if _, ok := blacklistDrivers[name]; ok {
skippedDrivers = append(skippedDrivers, name)
continue
}
availDrivers = append(availDrivers, name)
}
if err := fp.setupDrivers(availDrivers); err != nil {
return err
}
if len(skippedDrivers) > 0 {
fp.logger.Debug("drivers skipped due to white/blacklist", "skipped_drivers", skippedDrivers)
}
return nil
}
// setupFingerprints is used to fingerprint the node to see if these attributes are
// supported
func (fm *FingerprintManager) setupFingerprinters(fingerprints []string) error {
var appliedFingerprints []string
for _, name := range fingerprints {
f, err := fingerprint.NewFingerprint(name, fm.logger)
if err != nil {
fm.logger.Error("error fingerprinting", "error", err, "fingerprinter", name)
return err
}
detected, err := fm.fingerprint(name, f)
if err != nil {
return err
}
// log the fingerprinters which have been applied
if detected {
appliedFingerprints = append(appliedFingerprints, name)
}
p, period := f.Periodic()
if p {
go fm.runFingerprint(f, period, name)
}
}
fm.logger.Debug("detected fingerprints", "node_attrs", appliedFingerprints)
return nil
}
// setupDrivers is used to fingerprint the node to see if these drivers are
// supported
func (fm *FingerprintManager) setupDrivers(driverNames []string) error {
//TODO(alex,hclog) Update fingerprinters to hclog
var availDrivers []string
for _, name := range driverNames {
// TODO: driver reattach
fingerCh, cancel, err := fm.dispenseDriverFingerprint(name)
if err != nil {
return err
}
finger := <-fingerCh
// Start a periodic watcher to detect changes to a drivers health and
// attributes.
go fm.watchDriverFingerprint(fingerCh, name, cancel)
if fm.logger.IsTrace() {
fm.logger.Trace("initial driver fingerprint", "driver", name, "fingerprint", finger)
}
// Log the fingerprinters which have been applied
if finger.Health != drivers.HealthStateUndetected {
availDrivers = append(availDrivers, name)
}
fm.processDriverFingerprint(finger, name)
}
fm.logger.Debug("detected drivers", "drivers", availDrivers)
return nil
}
// runFingerprint runs each fingerprinter individually on an ongoing basis
func (fm *FingerprintManager) runFingerprint(f fingerprint.Fingerprint, period time.Duration, name string) {
fm.logger.Debug("fingerprinting periodically", "fingerprinter", name, "period", period)
timer := time.NewTimer(period)
defer timer.Stop()
for {
select {
case <-timer.C:
timer.Reset(period)
_, err := fm.fingerprint(name, f)
if err != nil {
fm.logger.Debug("error periodic fingerprinting", "error", err, "fingerprinter", name)
continue
}
case <-fm.shutdownCh:
return
}
}
}
// fingerprint does an initial fingerprint of the client. If the fingerprinter
// is meant to be run continuously, a process is launched to perform this
// fingerprint on an ongoing basis in the background.
func (fm *FingerprintManager) fingerprint(name string, f fingerprint.Fingerprint) (bool, error) {
var response fingerprint.FingerprintResponse
fm.nodeLock.Lock()
request := &fingerprint.FingerprintRequest{Config: fm.getConfig(), Node: fm.node}
err := f.Fingerprint(request, &response)
fm.nodeLock.Unlock()
if err != nil {
return false, err
}
if node := fm.updateNodeAttributes(&response); node != nil {
fm.setNode(node)
}
return response.Detected, nil
}
// watchDrivers facilitates the different periods between fingerprint and
// health checking a driver
func (fm *FingerprintManager) watchDriverFingerprint(fpChan <-chan *drivers.Fingerprint, name string, cancel context.CancelFunc) {
var backoff time.Duration
var retry int
for {
if backoff > 0 {
time.Sleep(backoff)
}
select {
case <-fm.shutdownCh:
cancel()
return
case fp, ok := <-fpChan:
if ok && fp.Err == nil {
fm.processDriverFingerprint(fp, name)
continue
}
// if the channel is closed attempt to open a new one
newFpChan, newCancel, err := fm.dispenseDriverFingerprint(name)
if err != nil {
fm.logger.Warn("failed to fingerprint driver, retrying in 30s", "error", err, "retry", retry)
di := &structs.DriverInfo{
Healthy: false,
HealthDescription: "failed to fingerprint driver",
UpdateTime: time.Now(),
}
if n := fm.updateNodeFromDriver(name, di); n != nil {
fm.setNode(n)
}
// Calculate the new backoff
backoff = (1 << (2 * uint64(retry))) * driverFPBackoffBaseline
if backoff > driverFPBackoffLimit {
backoff = driverFPBackoffLimit
}
retry++
continue
}
cancel()
fpChan = newFpChan
cancel = newCancel
// Reset backoff
backoff = 0
retry = 0
}
}
}
// processDriverFringerprint converts a Fingerprint from a driver into a DriverInfo
// struct and updates the Node with it
func (fm *FingerprintManager) processDriverFingerprint(fp *drivers.Fingerprint, driverName string) {
di := &structs.DriverInfo{
Attributes: stringify(fp.Attributes),
Detected: fp.Health != drivers.HealthStateUndetected,
Healthy: fp.Health == drivers.HealthStateHealthy,
HealthDescription: fp.HealthDescription,
UpdateTime: time.Now(),
}
if n := fm.updateNodeFromDriver(driverName, di); n != nil {
fm.setNode(n)
}
}
func stringify(attributes map[string]*pstructs.Attribute) map[string]string {
ret := make(map[string]string, len(attributes))
for key, attribute := range attributes {
ret[key] = attribute.GoString()
}
return ret
}
// dispenseDriverFingerprint dispenses a driver plugin for the given driver name
// and requests a fingerprint channel. The channel and a context cancel function
// is returned to the caller
func (fm *FingerprintManager) dispenseDriverFingerprint(driverName string) (<-chan *drivers.Fingerprint, context.CancelFunc, error) {
plug, err := fm.singletonLoader.Dispense(driverName, base.PluginTypeDriver, fm.getConfig().NomadPluginConfig(), fm.logger)
if err != nil {
return nil, nil, err
}
driver, ok := plug.Plugin().(drivers.DriverPlugin)
if !ok {
return nil, nil, fmt.Errorf("registered driver plugin %q does not implement DriverPlugin interface", driverName)
}
ctx, cancel := context.WithCancel(context.Background())
fingerCh, err := driver.Fingerprint(ctx)
if err != nil {
cancel()
return nil, nil, err
}
return fingerCh, cancel, nil
}