437 lines
16 KiB
Go
437 lines
16 KiB
Go
package nomad
|
|
|
|
import (
|
|
"fmt"
|
|
"io"
|
|
"net"
|
|
"os"
|
|
"runtime"
|
|
"time"
|
|
|
|
log "github.com/hashicorp/go-hclog"
|
|
|
|
"github.com/hashicorp/memberlist"
|
|
"github.com/hashicorp/nomad/helper/pluginutils/loader"
|
|
"github.com/hashicorp/nomad/helper/uuid"
|
|
"github.com/hashicorp/nomad/nomad/structs"
|
|
"github.com/hashicorp/nomad/nomad/structs/config"
|
|
"github.com/hashicorp/nomad/scheduler"
|
|
"github.com/hashicorp/raft"
|
|
"github.com/hashicorp/serf/serf"
|
|
)
|
|
|
|
const (
|
|
DefaultRegion = "global"
|
|
DefaultDC = "dc1"
|
|
DefaultSerfPort = 4648
|
|
)
|
|
|
|
// These are the protocol versions that Nomad can understand
|
|
const (
|
|
ProtocolVersionMin uint8 = 1
|
|
ProtocolVersionMax = 1
|
|
)
|
|
|
|
// ProtocolVersionMap is the mapping of Nomad protocol versions
|
|
// to Serf protocol versions. We mask the Serf protocols using
|
|
// our own protocol version.
|
|
var protocolVersionMap map[uint8]uint8
|
|
|
|
func init() {
|
|
protocolVersionMap = map[uint8]uint8{
|
|
1: 4,
|
|
}
|
|
}
|
|
|
|
func DefaultRPCAddr() *net.TCPAddr {
|
|
return &net.TCPAddr{IP: net.ParseIP("127.0.0.1"), Port: 4647}
|
|
}
|
|
|
|
// Config is used to parameterize the server
|
|
type Config struct {
|
|
// Bootstrap mode is used to bring up the first Nomad server. It is
|
|
// required so that it can elect a leader without any other nodes
|
|
// being present
|
|
Bootstrap bool
|
|
|
|
// BootstrapExpect mode is used to automatically bring up a
|
|
// collection of Nomad servers. This can be used to automatically
|
|
// bring up a collection of nodes. All operations on BootstrapExpect
|
|
// must be handled via `atomic.*Int32()` calls.
|
|
BootstrapExpect int32
|
|
|
|
// DataDir is the directory to store our state in
|
|
DataDir string
|
|
|
|
// DevMode is used for development purposes only and limits the
|
|
// use of persistence or state.
|
|
DevMode bool
|
|
|
|
// EnableDebug is used to enable debugging RPC endpoints
|
|
// in the absence of ACLs
|
|
EnableDebug bool
|
|
|
|
// DevDisableBootstrap is used to disable bootstrap mode while
|
|
// in DevMode. This is largely used for testing.
|
|
DevDisableBootstrap bool
|
|
|
|
// LogOutput is the location to write logs to. If this is not set,
|
|
// logs will go to stderr.
|
|
LogOutput io.Writer
|
|
|
|
// Logger is the logger used by the server.
|
|
Logger log.InterceptLogger
|
|
|
|
// ProtocolVersion is the protocol version to speak. This must be between
|
|
// ProtocolVersionMin and ProtocolVersionMax.
|
|
ProtocolVersion uint8
|
|
|
|
// RPCAddr is the RPC address used by Nomad. This should be reachable
|
|
// by the other servers and clients
|
|
RPCAddr *net.TCPAddr
|
|
|
|
// ClientRPCAdvertise is the address that is advertised to client nodes for
|
|
// the RPC endpoint. This can differ from the RPC address, if for example
|
|
// the RPCAddr is unspecified "0.0.0.0:4646", but this address must be
|
|
// reachable
|
|
ClientRPCAdvertise *net.TCPAddr
|
|
|
|
// ServerRPCAdvertise is the address that is advertised to other servers for
|
|
// the RPC endpoint. This can differ from the RPC address, if for example
|
|
// the RPCAddr is unspecified "0.0.0.0:4646", but this address must be
|
|
// reachable
|
|
ServerRPCAdvertise *net.TCPAddr
|
|
|
|
// RaftConfig is the configuration used for Raft in the local DC
|
|
RaftConfig *raft.Config
|
|
|
|
// RaftTimeout is applied to any network traffic for raft. Defaults to 10s.
|
|
RaftTimeout time.Duration
|
|
|
|
// (Enterprise-only) NonVoter is used to prevent this server from being added
|
|
// as a voting member of the Raft cluster.
|
|
NonVoter bool
|
|
|
|
// (Enterprise-only) RedundancyZone is the redundancy zone to use for this server.
|
|
RedundancyZone string
|
|
|
|
// (Enterprise-only) UpgradeVersion is the custom upgrade version to use when
|
|
// performing upgrade migrations.
|
|
UpgradeVersion string
|
|
|
|
// SerfConfig is the configuration for the serf cluster
|
|
SerfConfig *serf.Config
|
|
|
|
// Node name is the name we use to advertise. Defaults to hostname.
|
|
NodeName string
|
|
|
|
// NodeID is the uuid of this server.
|
|
NodeID string
|
|
|
|
// Region is the region this Nomad server belongs to.
|
|
Region string
|
|
|
|
// AuthoritativeRegion is the region which is treated as the authoritative source
|
|
// for ACLs and Policies. This provides a single source of truth to resolve conflicts.
|
|
AuthoritativeRegion string
|
|
|
|
// Datacenter is the datacenter this Nomad server belongs to.
|
|
Datacenter string
|
|
|
|
// Build is a string that is gossiped around, and can be used to help
|
|
// operators track which versions are actively deployed
|
|
Build string
|
|
|
|
// NumSchedulers is the number of scheduler thread that are run.
|
|
// This can be as many as one per core, or zero to disable this server
|
|
// from doing any scheduling work.
|
|
NumSchedulers int
|
|
|
|
// EnabledSchedulers controls the set of sub-schedulers that are
|
|
// enabled for this server to handle. This will restrict the evaluations
|
|
// that the workers dequeue for processing.
|
|
EnabledSchedulers []string
|
|
|
|
// ReconcileInterval controls how often we reconcile the strongly
|
|
// consistent store with the Serf info. This is used to handle nodes
|
|
// that are force removed, as well as intermittent unavailability during
|
|
// leader election.
|
|
ReconcileInterval time.Duration
|
|
|
|
// EvalGCInterval is how often we dispatch a job to GC evaluations
|
|
EvalGCInterval time.Duration
|
|
|
|
// EvalGCThreshold is how "old" an evaluation must be to be eligible
|
|
// for GC. This gives users some time to debug a failed evaluation.
|
|
EvalGCThreshold time.Duration
|
|
|
|
// JobGCInterval is how often we dispatch a job to GC jobs that are
|
|
// available for garbage collection.
|
|
JobGCInterval time.Duration
|
|
|
|
// JobGCThreshold is how old a job must be before it eligible for GC. This gives
|
|
// the user time to inspect the job.
|
|
JobGCThreshold time.Duration
|
|
|
|
// NodeGCInterval is how often we dispatch a job to GC failed nodes.
|
|
NodeGCInterval time.Duration
|
|
|
|
// NodeGCThreshold is how "old" a node must be to be eligible
|
|
// for GC. This gives users some time to view and debug a failed nodes.
|
|
NodeGCThreshold time.Duration
|
|
|
|
// DeploymentGCInterval is how often we dispatch a job to GC terminal
|
|
// deployments.
|
|
DeploymentGCInterval time.Duration
|
|
|
|
// DeploymentGCThreshold is how "old" a deployment must be to be eligible
|
|
// for GC. This gives users some time to view terminal deployments.
|
|
DeploymentGCThreshold time.Duration
|
|
|
|
// EvalNackTimeout controls how long we allow a sub-scheduler to
|
|
// work on an evaluation before we consider it failed and Nack it.
|
|
// This allows that evaluation to be handed to another sub-scheduler
|
|
// to work on. Defaults to 60 seconds. This should be long enough that
|
|
// no evaluation hits it unless the sub-scheduler has failed.
|
|
EvalNackTimeout time.Duration
|
|
|
|
// EvalDeliveryLimit is the limit of attempts we make to deliver and
|
|
// process an evaluation. This is used so that an eval that will never
|
|
// complete eventually fails out of the system.
|
|
EvalDeliveryLimit int
|
|
|
|
// EvalNackInitialReenqueueDelay is the delay applied before reenqueuing a
|
|
// Nacked evaluation for the first time. This value should be small as the
|
|
// initial Nack can be due to a down machine and the eval should be retried
|
|
// quickly for liveliness.
|
|
EvalNackInitialReenqueueDelay time.Duration
|
|
|
|
// EvalNackSubsequentReenqueueDelay is the delay applied before reenqueuing
|
|
// an evaluation that has been Nacked more than once. This delay is
|
|
// compounding after the first Nack. This value should be significantly
|
|
// longer than the initial delay as the purpose it severs is to apply
|
|
// back-pressure as evaluations are being Nacked either due to scheduler
|
|
// failures or because they are hitting their Nack timeout, both of which
|
|
// are signs of high server resource usage.
|
|
EvalNackSubsequentReenqueueDelay time.Duration
|
|
|
|
// EvalFailedFollowupBaselineDelay is the minimum time waited before
|
|
// retrying a failed evaluation.
|
|
EvalFailedFollowupBaselineDelay time.Duration
|
|
|
|
// EvalFailedFollowupDelayRange defines the range of additional time from
|
|
// the baseline in which to wait before retrying a failed evaluation. The
|
|
// additional delay is selected from this range randomly.
|
|
EvalFailedFollowupDelayRange time.Duration
|
|
|
|
// MinHeartbeatTTL is the minimum time between heartbeats.
|
|
// This is used as a floor to prevent excessive updates.
|
|
MinHeartbeatTTL time.Duration
|
|
|
|
// MaxHeartbeatsPerSecond is the maximum target rate of heartbeats
|
|
// being processed per second. This allows the TTL to be increased
|
|
// to meet the target rate.
|
|
MaxHeartbeatsPerSecond float64
|
|
|
|
// HeartbeatGrace is the additional time given as a grace period
|
|
// beyond the TTL to account for network and processing delays
|
|
// as well as clock skew.
|
|
HeartbeatGrace time.Duration
|
|
|
|
// FailoverHeartbeatTTL is the TTL applied to heartbeats after
|
|
// a new leader is elected, since we no longer know the status
|
|
// of all the heartbeats.
|
|
FailoverHeartbeatTTL time.Duration
|
|
|
|
// ConsulConfig is this Agent's Consul configuration
|
|
ConsulConfig *config.ConsulConfig
|
|
|
|
// VaultConfig is this Agent's Vault configuration
|
|
VaultConfig *config.VaultConfig
|
|
|
|
// RPCHoldTimeout is how long an RPC can be "held" before it is errored.
|
|
// This is used to paper over a loss of leadership by instead holding RPCs,
|
|
// so that the caller experiences a slow response rather than an error.
|
|
// This period is meant to be long enough for a leader election to take
|
|
// place, and a small jitter is applied to avoid a thundering herd.
|
|
RPCHoldTimeout time.Duration
|
|
|
|
// TLSConfig holds various TLS related configurations
|
|
TLSConfig *config.TLSConfig
|
|
|
|
// ACLEnabled controls if ACL enforcement and management is enabled.
|
|
ACLEnabled bool
|
|
|
|
// ReplicationBackoff is how much we backoff when replication errors.
|
|
// This is a tunable knob for testing primarily.
|
|
ReplicationBackoff time.Duration
|
|
|
|
// ReplicationToken is the ACL Token Secret ID used to fetch from
|
|
// the Authoritative Region.
|
|
ReplicationToken string
|
|
|
|
// SentinelGCInterval is the interval that we GC unused policies.
|
|
SentinelGCInterval time.Duration
|
|
|
|
// SentinelConfig is this Agent's Sentinel configuration
|
|
SentinelConfig *config.SentinelConfig
|
|
|
|
// StatsCollectionInterval is the interval at which the Nomad server
|
|
// publishes metrics which are periodic in nature like updating gauges
|
|
StatsCollectionInterval time.Duration
|
|
|
|
// DisableTaggedMetrics determines whether metrics will be displayed via a
|
|
// key/value/tag format, or simply a key/value format
|
|
DisableTaggedMetrics bool
|
|
|
|
// DisableDispatchedJobSummaryMetrics allows for ignore dispatched jobs when
|
|
// publishing Job summary metrics
|
|
DisableDispatchedJobSummaryMetrics bool
|
|
|
|
// BackwardsCompatibleMetrics determines whether to show methods of
|
|
// displaying metrics for older versions, or to only show the new format
|
|
BackwardsCompatibleMetrics bool
|
|
|
|
// AutopilotConfig is used to apply the initial autopilot config when
|
|
// bootstrapping.
|
|
AutopilotConfig *structs.AutopilotConfig
|
|
|
|
// ServerHealthInterval is the frequency with which the health of the
|
|
// servers in the cluster will be updated.
|
|
ServerHealthInterval time.Duration
|
|
|
|
// AutopilotInterval is the frequency with which the leader will perform
|
|
// autopilot tasks, such as promoting eligible non-voters and removing
|
|
// dead servers.
|
|
AutopilotInterval time.Duration
|
|
|
|
// DefaultSchedulerConfig configures the initial scheduler config to be persisted in Raft.
|
|
// Once the cluster is bootstrapped, and Raft persists the config (from here or through API),
|
|
// This value is ignored.
|
|
DefaultSchedulerConfig structs.SchedulerConfiguration `hcl:"default_scheduler_config"`
|
|
|
|
// PluginLoader is used to load plugins.
|
|
PluginLoader loader.PluginCatalog
|
|
|
|
// PluginSingletonLoader is a plugin loader that will returns singleton
|
|
// instances of the plugins.
|
|
PluginSingletonLoader loader.PluginCatalog
|
|
|
|
// RPCHandshakeTimeout is the deadline by which RPC handshakes must
|
|
// complete. The RPC handshake includes the first byte read as well as
|
|
// the TLS handshake and subsequent byte read if TLS is enabled.
|
|
//
|
|
// The deadline is reset after the first byte is read so when TLS is
|
|
// enabled RPC connections may take (timeout * 2) to complete.
|
|
//
|
|
// 0 means no timeout.
|
|
RPCHandshakeTimeout time.Duration
|
|
|
|
// RPCMaxConnsPerClient is the maximum number of concurrent RPC
|
|
// connections from a single IP address. nil/0 means no limit.
|
|
RPCMaxConnsPerClient int
|
|
}
|
|
|
|
// CheckVersion is used to check if the ProtocolVersion is valid
|
|
func (c *Config) CheckVersion() error {
|
|
if c.ProtocolVersion < ProtocolVersionMin {
|
|
return fmt.Errorf("Protocol version '%d' too low. Must be in range: [%d, %d]",
|
|
c.ProtocolVersion, ProtocolVersionMin, ProtocolVersionMax)
|
|
} else if c.ProtocolVersion > ProtocolVersionMax {
|
|
return fmt.Errorf("Protocol version '%d' too high. Must be in range: [%d, %d]",
|
|
c.ProtocolVersion, ProtocolVersionMin, ProtocolVersionMax)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// DefaultConfig returns the default configuration. Only used as the basis for
|
|
// merging agent or test parameters.
|
|
func DefaultConfig() *Config {
|
|
hostname, err := os.Hostname()
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
c := &Config{
|
|
Region: DefaultRegion,
|
|
AuthoritativeRegion: DefaultRegion,
|
|
Datacenter: DefaultDC,
|
|
NodeName: hostname,
|
|
NodeID: uuid.Generate(),
|
|
ProtocolVersion: ProtocolVersionMax,
|
|
RaftConfig: raft.DefaultConfig(),
|
|
RaftTimeout: 10 * time.Second,
|
|
LogOutput: os.Stderr,
|
|
RPCAddr: DefaultRPCAddr(),
|
|
SerfConfig: serf.DefaultConfig(),
|
|
NumSchedulers: 1,
|
|
ReconcileInterval: 60 * time.Second,
|
|
EvalGCInterval: 5 * time.Minute,
|
|
EvalGCThreshold: 1 * time.Hour,
|
|
JobGCInterval: 5 * time.Minute,
|
|
JobGCThreshold: 4 * time.Hour,
|
|
NodeGCInterval: 5 * time.Minute,
|
|
NodeGCThreshold: 24 * time.Hour,
|
|
DeploymentGCInterval: 5 * time.Minute,
|
|
DeploymentGCThreshold: 1 * time.Hour,
|
|
EvalNackTimeout: 60 * time.Second,
|
|
EvalDeliveryLimit: 3,
|
|
EvalNackInitialReenqueueDelay: 1 * time.Second,
|
|
EvalNackSubsequentReenqueueDelay: 20 * time.Second,
|
|
EvalFailedFollowupBaselineDelay: 1 * time.Minute,
|
|
EvalFailedFollowupDelayRange: 5 * time.Minute,
|
|
MinHeartbeatTTL: 10 * time.Second,
|
|
MaxHeartbeatsPerSecond: 50.0,
|
|
HeartbeatGrace: 10 * time.Second,
|
|
FailoverHeartbeatTTL: 300 * time.Second,
|
|
ConsulConfig: config.DefaultConsulConfig(),
|
|
VaultConfig: config.DefaultVaultConfig(),
|
|
RPCHoldTimeout: 5 * time.Second,
|
|
StatsCollectionInterval: 1 * time.Minute,
|
|
TLSConfig: &config.TLSConfig{},
|
|
ReplicationBackoff: 30 * time.Second,
|
|
SentinelGCInterval: 30 * time.Second,
|
|
AutopilotConfig: &structs.AutopilotConfig{
|
|
CleanupDeadServers: true,
|
|
LastContactThreshold: 200 * time.Millisecond,
|
|
MaxTrailingLogs: 250,
|
|
ServerStabilizationTime: 10 * time.Second,
|
|
},
|
|
ServerHealthInterval: 2 * time.Second,
|
|
AutopilotInterval: 10 * time.Second,
|
|
DefaultSchedulerConfig: structs.SchedulerConfiguration{
|
|
PreemptionConfig: structs.PreemptionConfig{
|
|
SystemSchedulerEnabled: true,
|
|
BatchSchedulerEnabled: false,
|
|
ServiceSchedulerEnabled: false,
|
|
},
|
|
},
|
|
}
|
|
|
|
// Enable all known schedulers by default
|
|
c.EnabledSchedulers = make([]string, 0, len(scheduler.BuiltinSchedulers))
|
|
for name := range scheduler.BuiltinSchedulers {
|
|
c.EnabledSchedulers = append(c.EnabledSchedulers, name)
|
|
}
|
|
c.EnabledSchedulers = append(c.EnabledSchedulers, structs.JobTypeCore)
|
|
|
|
// Default the number of schedulers to match the cores
|
|
c.NumSchedulers = runtime.NumCPU()
|
|
|
|
// Increase our reap interval to 3 days instead of 24h.
|
|
c.SerfConfig.ReconnectTimeout = 3 * 24 * time.Hour
|
|
|
|
// Serf should use the WAN timing, since we are using it
|
|
// to communicate between DC's
|
|
c.SerfConfig.MemberlistConfig = memberlist.DefaultWANConfig()
|
|
c.SerfConfig.MemberlistConfig.BindPort = DefaultSerfPort
|
|
|
|
// Disable shutdown on removal
|
|
c.RaftConfig.ShutdownOnRemove = false
|
|
|
|
// Default to Raft v2, update to v3 to enable new Raft and autopilot features.
|
|
c.RaftConfig.ProtocolVersion = 2
|
|
|
|
return c
|
|
}
|