open-nomad/api/nodes.go
2018-10-16 17:25:55 -07:00

656 lines
16 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package api
import (
"context"
"fmt"
"sort"
"time"
"github.com/hashicorp/nomad/nomad/structs"
)
// Nodes is used to query node-related API endpoints
type Nodes struct {
client *Client
}
// Nodes returns a handle on the node endpoints.
func (c *Client) Nodes() *Nodes {
return &Nodes{client: c}
}
// List is used to list out all of the nodes
func (n *Nodes) List(q *QueryOptions) ([]*NodeListStub, *QueryMeta, error) {
var resp NodeIndexSort
qm, err := n.client.query("/v1/nodes", &resp, q)
if err != nil {
return nil, nil, err
}
sort.Sort(resp)
return resp, qm, nil
}
func (n *Nodes) PrefixList(prefix string) ([]*NodeListStub, *QueryMeta, error) {
return n.List(&QueryOptions{Prefix: prefix})
}
// Info is used to query a specific node by its ID.
func (n *Nodes) Info(nodeID string, q *QueryOptions) (*Node, *QueryMeta, error) {
var resp Node
qm, err := n.client.query("/v1/node/"+nodeID, &resp, q)
if err != nil {
return nil, nil, err
}
return &resp, qm, nil
}
// NodeUpdateDrainRequest is used to update the drain specification for a node.
type NodeUpdateDrainRequest struct {
// NodeID is the node to update the drain specification for.
NodeID string
// DrainSpec is the drain specification to set for the node. A nil DrainSpec
// will disable draining.
DrainSpec *DrainSpec
// MarkEligible marks the node as eligible for scheduling if removing
// the drain strategy.
MarkEligible bool
}
// NodeDrainUpdateResponse is used to respond to a node drain update
type NodeDrainUpdateResponse struct {
NodeModifyIndex uint64
EvalIDs []string
EvalCreateIndex uint64
WriteMeta
}
// UpdateDrain is used to update the drain strategy for a given node. If
// markEligible is true and the drain is being removed, the node will be marked
// as having its scheduling being eligible
func (n *Nodes) UpdateDrain(nodeID string, spec *DrainSpec, markEligible bool, q *WriteOptions) (*NodeDrainUpdateResponse, error) {
req := &NodeUpdateDrainRequest{
NodeID: nodeID,
DrainSpec: spec,
MarkEligible: markEligible,
}
var resp NodeDrainUpdateResponse
wm, err := n.client.write("/v1/node/"+nodeID+"/drain", req, &resp, q)
if err != nil {
return nil, err
}
resp.WriteMeta = *wm
return &resp, nil
}
// MonitorMsgLevels represents the severity log level of a MonitorMessage.
type MonitorMsgLevel int
const (
MonitorMsgLevelNormal MonitorMsgLevel = 0
MonitorMsgLevelInfo MonitorMsgLevel = 1
MonitorMsgLevelWarn MonitorMsgLevel = 2
MonitorMsgLevelError MonitorMsgLevel = 3
)
// MonitorMessage contains a message and log level.
type MonitorMessage struct {
Level MonitorMsgLevel
Message string
}
// Messagef formats a new MonitorMessage.
func Messagef(lvl MonitorMsgLevel, msg string, args ...interface{}) *MonitorMessage {
return &MonitorMessage{
Level: lvl,
Message: fmt.Sprintf(msg, args...),
}
}
func (m *MonitorMessage) String() string {
return m.Message
}
// MonitorDrain emits drain related events on the returned string channel. The
// channel will be closed when all allocations on the draining node have
// stopped or the context is canceled.
func (n *Nodes) MonitorDrain(ctx context.Context, nodeID string, index uint64, ignoreSys bool) <-chan *MonitorMessage {
outCh := make(chan *MonitorMessage, 8)
nodeCh := make(chan *MonitorMessage, 1)
allocCh := make(chan *MonitorMessage, 8)
// Multiplex node and alloc chans onto outCh. This goroutine closes
// outCh when other chans have been closed or context canceled.
multiplexCtx, cancel := context.WithCancel(ctx)
go n.monitorDrainMultiplex(multiplexCtx, cancel, outCh, nodeCh, allocCh)
// Monitor node for updates
go n.monitorDrainNode(multiplexCtx, cancel, nodeID, index, nodeCh)
// Monitor allocs on node for updates
go n.monitorDrainAllocs(multiplexCtx, nodeID, ignoreSys, allocCh)
return outCh
}
// monitorDrainMultiplex multiplexes node and alloc updates onto the out chan.
// Closes out chan when either the context is canceled, both update chans are
// closed, or an error occurs.
func (n *Nodes) monitorDrainMultiplex(ctx context.Context, cancel func(),
outCh chan<- *MonitorMessage, nodeCh, allocCh <-chan *MonitorMessage) {
defer cancel()
defer close(outCh)
nodeOk := true
allocOk := true
var msg *MonitorMessage
for {
// If both chans have been closed, close the output chan
if !nodeOk && !allocOk {
return
}
select {
case msg, nodeOk = <-nodeCh:
if !nodeOk {
// nil chan to prevent further recvs
nodeCh = nil
}
case msg, allocOk = <-allocCh:
if !allocOk {
// nil chan to prevent further recvs
allocCh = nil
}
case <-ctx.Done():
return
}
if msg == nil {
continue
}
select {
case outCh <- msg:
case <-ctx.Done():
// If we are exiting but we have a message, attempt to send it
// so we don't lose a message but do not block.
select {
case outCh <- msg:
default:
}
return
}
// Abort on error messages
if msg.Level == MonitorMsgLevelError {
return
}
}
}
// monitorDrainNode emits node updates on nodeCh and closes the channel when
// the node has finished draining.
func (n *Nodes) monitorDrainNode(ctx context.Context, cancel func(),
nodeID string, index uint64, nodeCh chan<- *MonitorMessage) {
defer close(nodeCh)
var lastStrategy *DrainStrategy
var strategyChanged bool
q := QueryOptions{
AllowStale: true,
WaitIndex: index,
}
for {
node, meta, err := n.Info(nodeID, &q)
if err != nil {
msg := Messagef(MonitorMsgLevelError, "Error monitoring node: %v", err)
select {
case nodeCh <- msg:
case <-ctx.Done():
}
return
}
if node.DrainStrategy == nil {
var msg *MonitorMessage
if strategyChanged {
msg = Messagef(MonitorMsgLevelInfo, "Node %q has marked all allocations for migration", nodeID)
} else {
msg = Messagef(MonitorMsgLevelInfo, "No drain strategy set for node %s", nodeID)
defer cancel()
}
select {
case nodeCh <- msg:
case <-ctx.Done():
}
return
}
if node.Status == structs.NodeStatusDown {
msg := Messagef(MonitorMsgLevelWarn, "Node %q down", nodeID)
select {
case nodeCh <- msg:
case <-ctx.Done():
}
}
// DrainStrategy changed
if lastStrategy != nil && !node.DrainStrategy.Equal(lastStrategy) {
msg := Messagef(MonitorMsgLevelInfo, "Node %q drain updated: %s", nodeID, node.DrainStrategy)
select {
case nodeCh <- msg:
case <-ctx.Done():
return
}
}
lastStrategy = node.DrainStrategy
strategyChanged = true
// Drain still ongoing, update index and block for updates
q.WaitIndex = meta.LastIndex
}
}
// monitorDrainAllocs emits alloc updates on allocCh and closes the channel
// when the node has finished draining.
func (n *Nodes) monitorDrainAllocs(ctx context.Context, nodeID string, ignoreSys bool, allocCh chan<- *MonitorMessage) {
defer close(allocCh)
q := QueryOptions{AllowStale: true}
initial := make(map[string]*Allocation, 4)
for {
allocs, meta, err := n.Allocations(nodeID, &q)
if err != nil {
msg := Messagef(MonitorMsgLevelError, "Error monitoring allocations: %v", err)
select {
case allocCh <- msg:
case <-ctx.Done():
}
return
}
q.WaitIndex = meta.LastIndex
runningAllocs := 0
for _, a := range allocs {
// Get previous version of alloc
orig, existing := initial[a.ID]
// Update local alloc state
initial[a.ID] = a
migrating := a.DesiredTransition.ShouldMigrate()
var msg string
switch {
case !existing:
// Should only be possible if response
// from initial Allocations call was
// stale. No need to output
case orig.ClientStatus != a.ClientStatus:
// Alloc status has changed; output
msg = fmt.Sprintf("status %s -> %s", orig.ClientStatus, a.ClientStatus)
case migrating && !orig.DesiredTransition.ShouldMigrate():
// Alloc was marked for migration
msg = "marked for migration"
case migrating && (orig.DesiredStatus != a.DesiredStatus) && a.DesiredStatus == structs.AllocDesiredStatusStop:
// Alloc has already been marked for migration and is now being stopped
msg = "draining"
}
if msg != "" {
select {
case allocCh <- Messagef(MonitorMsgLevelNormal, "Alloc %q %s", a.ID, msg):
case <-ctx.Done():
return
}
}
// Ignore malformed allocs
if a.Job == nil || a.Job.Type == nil {
continue
}
// Track how many allocs are still running
if ignoreSys && a.Job.Type != nil && *a.Job.Type == structs.JobTypeSystem {
continue
}
switch a.ClientStatus {
case structs.AllocClientStatusPending, structs.AllocClientStatusRunning:
runningAllocs++
}
}
// Exit if all allocs are terminal
if runningAllocs == 0 {
msg := Messagef(MonitorMsgLevelInfo, "All allocations on node %q have stopped.", nodeID)
select {
case allocCh <- msg:
case <-ctx.Done():
}
return
}
}
}
// NodeUpdateEligibilityRequest is used to update the drain specification for a node.
type NodeUpdateEligibilityRequest struct {
// NodeID is the node to update the drain specification for.
NodeID string
Eligibility string
}
// NodeEligibilityUpdateResponse is used to respond to a node eligibility update
type NodeEligibilityUpdateResponse struct {
NodeModifyIndex uint64
EvalIDs []string
EvalCreateIndex uint64
WriteMeta
}
// ToggleEligibility is used to update the scheduling eligibility of the node
func (n *Nodes) ToggleEligibility(nodeID string, eligible bool, q *WriteOptions) (*NodeEligibilityUpdateResponse, error) {
e := structs.NodeSchedulingEligible
if !eligible {
e = structs.NodeSchedulingIneligible
}
req := &NodeUpdateEligibilityRequest{
NodeID: nodeID,
Eligibility: e,
}
var resp NodeEligibilityUpdateResponse
wm, err := n.client.write("/v1/node/"+nodeID+"/eligibility", req, &resp, q)
if err != nil {
return nil, err
}
resp.WriteMeta = *wm
return &resp, nil
}
// Allocations is used to return the allocations associated with a node.
func (n *Nodes) Allocations(nodeID string, q *QueryOptions) ([]*Allocation, *QueryMeta, error) {
var resp []*Allocation
qm, err := n.client.query("/v1/node/"+nodeID+"/allocations", &resp, q)
if err != nil {
return nil, nil, err
}
sort.Sort(AllocationSort(resp))
return resp, qm, nil
}
// ForceEvaluate is used to force-evaluate an existing node.
func (n *Nodes) ForceEvaluate(nodeID string, q *WriteOptions) (string, *WriteMeta, error) {
var resp nodeEvalResponse
wm, err := n.client.write("/v1/node/"+nodeID+"/evaluate", nil, &resp, q)
if err != nil {
return "", nil, err
}
return resp.EvalID, wm, nil
}
func (n *Nodes) Stats(nodeID string, q *QueryOptions) (*HostStats, error) {
var resp HostStats
path := fmt.Sprintf("/v1/client/stats?node_id=%s", nodeID)
if _, err := n.client.query(path, &resp, q); err != nil {
return nil, err
}
return &resp, nil
}
func (n *Nodes) GC(nodeID string, q *QueryOptions) error {
var resp struct{}
path := fmt.Sprintf("/v1/client/gc?node_id=%s", nodeID)
_, err := n.client.query(path, &resp, q)
return err
}
// TODO Add tests
func (n *Nodes) GcAlloc(allocID string, q *QueryOptions) error {
var resp struct{}
path := fmt.Sprintf("/v1/client/allocation/%s/gc", allocID)
_, err := n.client.query(path, &resp, q)
return err
}
// DriverInfo is used to deserialize a DriverInfo entry
type DriverInfo struct {
Attributes map[string]string
Detected bool
Healthy bool
HealthDescription string
UpdateTime time.Time
}
// Node is used to deserialize a node entry.
type Node struct {
ID string
Datacenter string
Name string
HTTPAddr string
TLSEnabled bool
Attributes map[string]string
Resources *Resources
Reserved *Resources
NodeResources *NodeResources
ReservedResources *NodeReservedResources
Links map[string]string
Meta map[string]string
NodeClass string
Drain bool
DrainStrategy *DrainStrategy
SchedulingEligibility string
Status string
StatusDescription string
StatusUpdatedAt int64
Events []*NodeEvent
Drivers map[string]*DriverInfo
CreateIndex uint64
ModifyIndex uint64
}
type NodeResources struct {
Cpu NodeCpuResources
Memory NodeMemoryResources
Disk NodeDiskResources
Networks []*NetworkResource
}
type NodeCpuResources struct {
CpuShares int64
}
type NodeMemoryResources struct {
MemoryMB int64
}
type NodeDiskResources struct {
DiskMB int64
}
type NodeReservedResources struct {
Cpu NodeReservedCpuResources
Memory NodeReservedMemoryResources
Disk NodeReservedDiskResources
Networks NodeReservedNetworkResources
}
type NodeReservedCpuResources struct {
CpuShares uint64
}
type NodeReservedMemoryResources struct {
MemoryMB uint64
}
type NodeReservedDiskResources struct {
DiskMB uint64
}
type NodeReservedNetworkResources struct {
ReservedHostPorts string
}
// DrainStrategy describes a Node's drain behavior.
type DrainStrategy struct {
// DrainSpec is the user declared drain specification
DrainSpec
// ForceDeadline is the deadline time for the drain after which drains will
// be forced
ForceDeadline time.Time
}
// DrainSpec describes a Node's drain behavior.
type DrainSpec struct {
// Deadline is the duration after StartTime when the remaining
// allocations on a draining Node should be told to stop.
Deadline time.Duration
// IgnoreSystemJobs allows systems jobs to remain on the node even though it
// has been marked for draining.
IgnoreSystemJobs bool
}
func (d *DrainStrategy) Equal(o *DrainStrategy) bool {
if d == nil || o == nil {
return d == o
}
if d.ForceDeadline != o.ForceDeadline {
return false
}
if d.Deadline != o.Deadline {
return false
}
if d.IgnoreSystemJobs != o.IgnoreSystemJobs {
return false
}
return true
}
// String returns a human readable version of the drain strategy.
func (d *DrainStrategy) String() string {
if d.IgnoreSystemJobs {
return fmt.Sprintf("drain ignoring system jobs and deadline at %s", d.ForceDeadline)
}
return fmt.Sprintf("drain with deadline at %s", d.ForceDeadline)
}
const (
NodeEventSubsystemDrain = "Drain"
NodeEventSubsystemDriver = "Driver"
NodeEventSubsystemHeartbeat = "Heartbeat"
NodeEventSubsystemCluster = "Cluster"
)
// NodeEvent is a single unit representing a nodes state change
type NodeEvent struct {
Message string
Subsystem string
Details map[string]string
Timestamp time.Time
CreateIndex uint64
}
// HostStats represents resource usage stats of the host running a Nomad client
type HostStats struct {
Memory *HostMemoryStats
CPU []*HostCPUStats
DiskStats []*HostDiskStats
Uptime uint64
CPUTicksConsumed float64
}
type HostMemoryStats struct {
Total uint64
Available uint64
Used uint64
Free uint64
}
type HostCPUStats struct {
CPU string
User float64
System float64
Idle float64
}
type HostDiskStats struct {
Device string
Mountpoint string
Size uint64
Used uint64
Available uint64
UsedPercent float64
InodesUsedPercent float64
}
// NodeListStub is a subset of information returned during
// node list operations.
type NodeListStub struct {
Address string
ID string
Datacenter string
Name string
NodeClass string
Version string
Drain bool
SchedulingEligibility string
Status string
StatusDescription string
Drivers map[string]*DriverInfo
CreateIndex uint64
ModifyIndex uint64
}
// NodeIndexSort reverse sorts nodes by CreateIndex
type NodeIndexSort []*NodeListStub
func (n NodeIndexSort) Len() int {
return len(n)
}
func (n NodeIndexSort) Less(i, j int) bool {
return n[i].CreateIndex > n[j].CreateIndex
}
func (n NodeIndexSort) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}
// nodeEvalResponse is used to decode a force-eval.
type nodeEvalResponse struct {
EvalID string
}
// AllocationSort reverse sorts allocs by CreateIndex.
type AllocationSort []*Allocation
func (a AllocationSort) Len() int {
return len(a)
}
func (a AllocationSort) Less(i, j int) bool {
return a[i].CreateIndex > a[j].CreateIndex
}
func (a AllocationSort) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}