open-nomad/vendor/github.com/shirou/w32
2017-02-01 22:25:39 -08:00
..
advapi32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
AUTHORS
comctl32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
comdlg32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
constants.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
dwmapi.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
gdi32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
gdiplus.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
idispatch.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
istream.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
iunknown.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
kernel32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
LICENSE
ole32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
oleaut32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
opengl32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
psapi.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
README.md
shell32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
typedef.go
user32.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
utils.go Update github.com/shirou/w32 2017-02-01 22:25:39 -08:00
vars.go

About w32

w32 is a wrapper of windows apis for the Go Programming Language.

It wraps win32 apis to "Go style" to make them easier to use.

Setup

  1. Make sure you have a working Go installation and build environment, see this go-nuts post for details: http://groups.google.com/group/golang-nuts/msg/5c87630a84f4fd0c

    Updated versions of the Windows Go build are available here: http://code.google.com/p/gomingw/downloads/list

  2. Create a "gopath" directory if you do not have one yet and set the GOPATH variable accordingly. For example: mkdir -p go-externals/src export GOPATH=${PWD}/go-externals

  3. go get github.com/AllenDang/w32

  4. go install github.com/AllenDang/w32...

Contribute

Contributions in form of design, code, documentation, bug reporting or other ways you see fit are very welcome.

Thank You!