open-nomad/nomad/core_sched_test.go
Tim Gross 8bc5641438 csi: volume claim garbage collection (#7125)
When an alloc is marked terminal (and after node unstage/unpublish
have been called), the client syncs the terminal alloc state with the
server via `Node.UpdateAlloc RPC`.

For each job that has a terminal alloc, the `Node.UpdateAlloc` RPC
handler at the server will emit an eval for a new core job to garbage
collect CSI volume claims. When this eval is handled on the core
scheduler, it will call a `volumeReap` method to release the claims
for all terminal allocs on the job.

The volume reap will issue a `ControllerUnpublishVolume` RPC for any
node that has no alloc claiming the volume. Once this returns (or
is skipped), the volume reap will send a new `CSIVolume.Claim` RPC
that releases the volume claim for that allocation in the state store,
making it available for scheduling again.

This same `volumeReap` method will be called from the core job GC,
which gives us a second chance to reclaim volumes during GC if there
were controller RPC failures.
2020-03-23 13:58:30 -04:00

2306 lines
58 KiB
Go

package nomad
import (
"fmt"
"testing"
"time"
memdb "github.com/hashicorp/go-memdb"
"github.com/hashicorp/nomad/helper/uuid"
"github.com/hashicorp/nomad/nomad/mock"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/testutil"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestCoreScheduler_EvalGC(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
require := require.New(t)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" eval
state := s1.fsm.State()
eval := mock.Eval()
eval.Status = structs.EvalStatusFailed
state.UpsertJobSummary(999, mock.JobSummary(eval.JobID))
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
require.Nil(err)
// Insert mock job with rescheduling disabled
job := mock.Job()
job.ID = eval.JobID
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 0,
Interval: 0 * time.Second,
}
err = state.UpsertJob(1001, job)
require.Nil(err)
// Insert "dead" alloc
alloc := mock.Alloc()
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
alloc.JobID = eval.JobID
alloc.TaskGroup = job.TaskGroups[0].Name
// Insert "lost" alloc
alloc2 := mock.Alloc()
alloc2.EvalID = eval.ID
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
alloc2.ClientStatus = structs.AllocClientStatusLost
alloc2.JobID = eval.JobID
alloc2.TaskGroup = job.TaskGroups[0].Name
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should be gone
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA != nil {
t.Fatalf("bad: %v", outA)
}
outA2, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA2 != nil {
t.Fatalf("bad: %v", outA2)
}
}
// Tests GC behavior on allocations being rescheduled
func TestCoreScheduler_EvalGC_ReschedulingAllocs(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
require := require.New(t)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" eval
state := s1.fsm.State()
eval := mock.Eval()
eval.Status = structs.EvalStatusFailed
state.UpsertJobSummary(999, mock.JobSummary(eval.JobID))
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
require.Nil(err)
// Insert "pending" eval for same job
eval2 := mock.Eval()
eval2.JobID = eval.JobID
state.UpsertJobSummary(999, mock.JobSummary(eval2.JobID))
err = state.UpsertEvals(1003, []*structs.Evaluation{eval2})
require.Nil(err)
// Insert mock job with default reschedule policy of 2 in 10 minutes
job := mock.Job()
job.ID = eval.JobID
err = state.UpsertJob(1001, job)
require.Nil(err)
// Insert failed alloc with an old reschedule attempt, can be GCed
alloc := mock.Alloc()
alloc.Job = job
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusRun
alloc.ClientStatus = structs.AllocClientStatusFailed
alloc.JobID = eval.JobID
alloc.TaskGroup = job.TaskGroups[0].Name
alloc.NextAllocation = uuid.Generate()
alloc.RescheduleTracker = &structs.RescheduleTracker{
Events: []*structs.RescheduleEvent{
{
RescheduleTime: time.Now().Add(-1 * time.Hour).UTC().UnixNano(),
PrevNodeID: uuid.Generate(),
PrevAllocID: uuid.Generate(),
},
},
}
alloc2 := mock.Alloc()
alloc2.Job = job
alloc2.EvalID = eval.ID
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
alloc2.ClientStatus = structs.AllocClientStatusFailed
alloc2.JobID = eval.JobID
alloc2.TaskGroup = job.TaskGroups[0].Name
alloc2.RescheduleTracker = &structs.RescheduleTracker{
Events: []*structs.RescheduleEvent{
{
RescheduleTime: time.Now().Add(-3 * time.Minute).UTC().UnixNano(),
PrevNodeID: uuid.Generate(),
PrevAllocID: uuid.Generate(),
},
},
}
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2})
require.Nil(err)
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC, job has all terminal allocs and one pending eval
gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
err = core.Process(gc)
require.Nil(err)
// Eval should still exist
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
require.Nil(err)
require.NotNil(out)
require.Equal(eval.ID, out.ID)
outA, err := state.AllocByID(ws, alloc.ID)
require.Nil(err)
require.Nil(outA)
outA2, err := state.AllocByID(ws, alloc2.ID)
require.Nil(err)
require.Equal(alloc2.ID, outA2.ID)
}
// Tests GC behavior on stopped job with reschedulable allocs
func TestCoreScheduler_EvalGC_StoppedJob_Reschedulable(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
require := require.New(t)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" eval
state := s1.fsm.State()
eval := mock.Eval()
eval.Status = structs.EvalStatusFailed
state.UpsertJobSummary(999, mock.JobSummary(eval.JobID))
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
require.Nil(err)
// Insert mock stopped job with default reschedule policy of 2 in 10 minutes
job := mock.Job()
job.ID = eval.JobID
job.Stop = true
err = state.UpsertJob(1001, job)
require.Nil(err)
// Insert failed alloc with a recent reschedule attempt
alloc := mock.Alloc()
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusRun
alloc.ClientStatus = structs.AllocClientStatusLost
alloc.JobID = eval.JobID
alloc.TaskGroup = job.TaskGroups[0].Name
alloc.RescheduleTracker = &structs.RescheduleTracker{
Events: []*structs.RescheduleEvent{
{
RescheduleTime: time.Now().Add(-3 * time.Minute).UTC().UnixNano(),
PrevNodeID: uuid.Generate(),
PrevAllocID: uuid.Generate(),
},
},
}
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc})
require.Nil(err)
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
err = core.Process(gc)
require.Nil(err)
// Eval should not exist
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
require.Nil(err)
require.Nil(out)
// Alloc should not exist
outA, err := state.AllocByID(ws, alloc.ID)
require.Nil(err)
require.Nil(outA)
}
// An EvalGC should never reap a batch job that has not been stopped
func TestCoreScheduler_EvalGC_Batch(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert a "dead" job
state := s1.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
job.Status = structs.JobStatusDead
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert "complete" eval
eval := mock.Eval()
eval.Status = structs.EvalStatusComplete
eval.Type = structs.JobTypeBatch
eval.JobID = job.ID
err = state.UpsertEvals(1001, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert "failed" alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
// Insert "lost" alloc
alloc2 := mock.Alloc()
alloc2.Job = job
alloc2.JobID = job.ID
alloc2.EvalID = eval.ID
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
alloc2.ClientStatus = structs.AllocClientStatusLost
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Nothing should be gone
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA == nil {
t.Fatalf("bad: %v", outA)
}
outA2, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA2 == nil {
t.Fatalf("bad: %v", outA2)
}
outB, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outB == nil {
t.Fatalf("bad: %v", outB)
}
}
// An EvalGC should reap allocations from jobs with an older modify index
func TestCoreScheduler_EvalGC_Batch_OldVersion(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert a "dead" job
state := s1.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
job.Status = structs.JobStatusDead
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert "complete" eval
eval := mock.Eval()
eval.Status = structs.EvalStatusComplete
eval.Type = structs.JobTypeBatch
eval.JobID = job.ID
err = state.UpsertEvals(1001, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert "failed" alloc
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
// Insert "lost" alloc
alloc2 := mock.Alloc()
alloc2.Job = job
alloc2.JobID = job.ID
alloc2.EvalID = eval.ID
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
alloc2.ClientStatus = structs.AllocClientStatusLost
// Insert alloc with older job modifyindex
alloc3 := mock.Alloc()
job2 := job.Copy()
alloc3.Job = job2
alloc3.JobID = job2.ID
alloc3.EvalID = eval.ID
job2.CreateIndex = 500
alloc3.DesiredStatus = structs.AllocDesiredStatusRun
alloc3.ClientStatus = structs.AllocClientStatusLost
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2, alloc3})
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Alloc1 and 2 should be there, and alloc3 should be gone
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA == nil {
t.Fatalf("bad: %v", outA)
}
outA2, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA2 == nil {
t.Fatalf("bad: %v", outA2)
}
outA3, err := state.AllocByID(ws, alloc3.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA3 != nil {
t.Fatalf("expected alloc to be nil:%v", outA2)
}
outB, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outB == nil {
t.Fatalf("bad: %v", outB)
}
}
// An EvalGC should reap a batch job that has been stopped
func TestCoreScheduler_EvalGC_BatchStopped(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
require := require.New(t)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Create a "dead" job
state := s1.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
job.Status = structs.JobStatusDead
job.Stop = true
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 0,
Interval: 0 * time.Second,
}
err := state.UpsertJob(1001, job)
require.Nil(err)
// Insert "complete" eval
eval := mock.Eval()
eval.Status = structs.EvalStatusComplete
eval.Type = structs.JobTypeBatch
eval.JobID = job.ID
err = state.UpsertEvals(1002, []*structs.Evaluation{eval})
require.Nil(err)
// Insert "failed" alloc
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.EvalID = eval.ID
alloc.TaskGroup = job.TaskGroups[0].Name
alloc.DesiredStatus = structs.AllocDesiredStatusStop
// Insert "lost" alloc
alloc2 := mock.Alloc()
alloc2.JobID = job.ID
alloc2.EvalID = eval.ID
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
alloc2.ClientStatus = structs.AllocClientStatusLost
alloc2.TaskGroup = job.TaskGroups[0].Name
err = state.UpsertAllocs(1003, []*structs.Allocation{alloc, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Everything should be gone
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA != nil {
t.Fatalf("bad: %v", outA)
}
outA2, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA2 != nil {
t.Fatalf("bad: %v", outA2)
}
}
func TestCoreScheduler_EvalGC_Partial(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
require := require.New(t)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" eval
state := s1.fsm.State()
eval := mock.Eval()
eval.Status = structs.EvalStatusComplete
state.UpsertJobSummary(999, mock.JobSummary(eval.JobID))
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create mock job with id same as eval
job := mock.Job()
job.ID = eval.JobID
// Insert "dead" alloc
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
alloc.TaskGroup = job.TaskGroups[0].Name
state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID))
// Insert "lost" alloc
alloc2 := mock.Alloc()
alloc2.JobID = job.ID
alloc2.EvalID = eval.ID
alloc2.TaskGroup = job.TaskGroups[0].Name
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
alloc2.ClientStatus = structs.AllocClientStatusLost
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert "running" alloc
alloc3 := mock.Alloc()
alloc3.EvalID = eval.ID
alloc3.JobID = job.ID
state.UpsertJobSummary(1003, mock.JobSummary(alloc3.JobID))
err = state.UpsertAllocs(1004, []*structs.Allocation{alloc3})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert mock job with rescheduling disabled
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 0,
Interval: 0 * time.Second,
}
err = state.UpsertJob(1001, job)
require.Nil(err)
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobEvalGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should not be gone
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
outA, err := state.AllocByID(ws, alloc3.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA == nil {
t.Fatalf("bad: %v", outA)
}
// Should be gone
outB, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outB != nil {
t.Fatalf("bad: %v", outB)
}
outC, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outC != nil {
t.Fatalf("bad: %v", outC)
}
}
func TestCoreScheduler_EvalGC_Force(t *testing.T) {
t.Parallel()
for _, withAcl := range []bool{false, true} {
t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) {
require := require.New(t)
var server *Server
var cleanup func()
if withAcl {
server, _, cleanup = TestACLServer(t, nil)
} else {
server, cleanup = TestServer(t, nil)
}
defer cleanup()
testutil.WaitForLeader(t, server.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
server.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" eval
state := server.fsm.State()
eval := mock.Eval()
eval.Status = structs.EvalStatusFailed
state.UpsertJobSummary(999, mock.JobSummary(eval.JobID))
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert mock job with rescheduling disabled
job := mock.Job()
job.ID = eval.JobID
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 0,
Interval: 0 * time.Second,
}
err = state.UpsertJob(1001, job)
require.Nil(err)
// Insert "dead" alloc
alloc := mock.Alloc()
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
alloc.TaskGroup = job.TaskGroups[0].Name
state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID))
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(server, snap)
// Attempt the GC
gc := server.coreJobEval(structs.CoreJobForceGC, 1002)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should be gone
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA != nil {
t.Fatalf("bad: %v", outA)
}
})
}
}
func TestCoreScheduler_NodeGC(t *testing.T) {
t.Parallel()
for _, withAcl := range []bool{false, true} {
t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) {
var server *Server
var cleanup func()
if withAcl {
server, _, cleanup = TestACLServer(t, nil)
} else {
server, cleanup = TestServer(t, nil)
}
defer cleanup()
testutil.WaitForLeader(t, server.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
server.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" node
state := server.fsm.State()
node := mock.Node()
node.Status = structs.NodeStatusDown
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := server.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*server.config.NodeGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(server, snap)
// Attempt the GC
gc := server.coreJobEval(structs.CoreJobNodeGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should be gone
ws := memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
})
}
}
func TestCoreScheduler_NodeGC_TerminalAllocs(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" node
state := s1.fsm.State()
node := mock.Node()
node.Status = structs.NodeStatusDown
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert a terminal alloc on that node
alloc := mock.Alloc()
alloc.DesiredStatus = structs.AllocDesiredStatusStop
state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID))
if err := state.UpsertAllocs(1002, []*structs.Allocation{alloc}); err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.NodeGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobNodeGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should be gone
ws := memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
}
func TestCoreScheduler_NodeGC_RunningAllocs(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" node
state := s1.fsm.State()
node := mock.Node()
node.Status = structs.NodeStatusDown
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert a running alloc on that node
alloc := mock.Alloc()
alloc.NodeID = node.ID
alloc.DesiredStatus = structs.AllocDesiredStatusRun
alloc.ClientStatus = structs.AllocClientStatusRunning
state.UpsertJobSummary(1001, mock.JobSummary(alloc.JobID))
if err := state.UpsertAllocs(1002, []*structs.Allocation{alloc}); err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.NodeGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobNodeGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should still be here
ws := memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
}
func TestCoreScheduler_NodeGC_Force(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert "dead" node
state := s1.fsm.State()
node := mock.Node()
node.Status = structs.NodeStatusDown
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobForceGC, 1000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should be gone
ws := memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
}
func TestCoreScheduler_JobGC_OutstandingEvals(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert job.
state := s1.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
job.Status = structs.JobStatusDead
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert two evals, one terminal and one not
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusComplete
eval2 := mock.Eval()
eval2.JobID = job.ID
eval2.Status = structs.EvalStatusPending
err = state.UpsertEvals(1001, []*structs.Evaluation{eval, eval2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobJobGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should still exist
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
outE, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE == nil {
t.Fatalf("bad: %v", outE)
}
outE2, err := state.EvalByID(ws, eval2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE2 == nil {
t.Fatalf("bad: %v", outE2)
}
// Update the second eval to be terminal
eval2.Status = structs.EvalStatusComplete
err = state.UpsertEvals(1003, []*structs.Evaluation{eval2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err = state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core = NewCoreScheduler(s1, snap)
// Attempt the GC
gc = s1.coreJobEval(structs.CoreJobJobGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should not still exist
out, err = state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
outE, err = state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE != nil {
t.Fatalf("bad: %v", outE)
}
outE2, err = state.EvalByID(ws, eval2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE2 != nil {
t.Fatalf("bad: %v", outE2)
}
}
func TestCoreScheduler_JobGC_OutstandingAllocs(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert job.
state := s1.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
job.Status = structs.JobStatusDead
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 0,
Interval: 0 * time.Second,
}
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert an eval
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusComplete
err = state.UpsertEvals(1001, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert two allocs, one terminal and one not
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusRun
alloc.ClientStatus = structs.AllocClientStatusComplete
alloc.TaskGroup = job.TaskGroups[0].Name
alloc2 := mock.Alloc()
alloc2.JobID = job.ID
alloc2.EvalID = eval.ID
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
alloc2.ClientStatus = structs.AllocClientStatusRunning
alloc2.TaskGroup = job.TaskGroups[0].Name
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobJobGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should still exist
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA == nil {
t.Fatalf("bad: %v", outA)
}
outA2, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA2 == nil {
t.Fatalf("bad: %v", outA2)
}
// Update the second alloc to be terminal
alloc2.ClientStatus = structs.AllocClientStatusComplete
err = state.UpsertAllocs(1003, []*structs.Allocation{alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err = state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core = NewCoreScheduler(s1, snap)
// Attempt the GC
gc = s1.coreJobEval(structs.CoreJobJobGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should not still exist
out, err = state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
outA, err = state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA != nil {
t.Fatalf("bad: %v", outA)
}
outA2, err = state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA2 != nil {
t.Fatalf("bad: %v", outA2)
}
}
// This test ensures that batch jobs are GC'd in one shot, meaning it all
// allocs/evals and job or nothing
func TestCoreScheduler_JobGC_OneShot(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert job.
state := s1.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert two complete evals
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusComplete
eval2 := mock.Eval()
eval2.JobID = job.ID
eval2.Status = structs.EvalStatusComplete
err = state.UpsertEvals(1001, []*structs.Evaluation{eval, eval2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert one complete alloc and one running on distinct evals
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
alloc2 := mock.Alloc()
alloc2.JobID = job.ID
alloc2.EvalID = eval2.ID
alloc2.DesiredStatus = structs.AllocDesiredStatusRun
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Force the jobs state to dead
job.Status = structs.JobStatusDead
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobJobGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should still exist
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
outE, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE == nil {
t.Fatalf("bad: %v", outE)
}
outE2, err := state.EvalByID(ws, eval2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE2 == nil {
t.Fatalf("bad: %v", outE2)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA == nil {
t.Fatalf("bad: %v", outA)
}
outA2, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA2 == nil {
t.Fatalf("bad: %v", outA2)
}
}
// This test ensures that stopped jobs are GCd
func TestCoreScheduler_JobGC_Stopped(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert job.
state := s1.fsm.State()
job := mock.Job()
job.Stop = true
job.TaskGroups[0].ReschedulePolicy = &structs.ReschedulePolicy{
Attempts: 0,
Interval: 0 * time.Second,
}
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert two complete evals
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusComplete
eval2 := mock.Eval()
eval2.JobID = job.ID
eval2.Status = structs.EvalStatusComplete
err = state.UpsertEvals(1001, []*structs.Evaluation{eval, eval2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert one complete alloc
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.EvalID = eval.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
alloc.TaskGroup = job.TaskGroups[0].Name
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobJobGC, 2000)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Shouldn't still exist
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
outE, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE != nil {
t.Fatalf("bad: %v", outE)
}
outE2, err := state.EvalByID(ws, eval2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE2 != nil {
t.Fatalf("bad: %v", outE2)
}
outA, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outA != nil {
t.Fatalf("bad: %v", outA)
}
}
func TestCoreScheduler_JobGC_Force(t *testing.T) {
t.Parallel()
for _, withAcl := range []bool{false, true} {
t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) {
var server *Server
var cleanup func()
if withAcl {
server, _, cleanup = TestACLServer(t, nil)
} else {
server, cleanup = TestServer(t, nil)
}
defer cleanup()
testutil.WaitForLeader(t, server.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
server.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert job.
state := server.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
job.Status = structs.JobStatusDead
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Insert a terminal eval
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusComplete
err = state.UpsertEvals(1001, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(server, snap)
// Attempt the GC
gc := server.coreJobEval(structs.CoreJobForceGC, 1002)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Shouldn't still exist
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %v", out)
}
outE, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if outE != nil {
t.Fatalf("bad: %v", outE)
}
})
}
}
// This test ensures parameterized jobs only get gc'd when stopped
func TestCoreScheduler_JobGC_Parameterized(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert a parameterized job.
state := s1.fsm.State()
job := mock.Job()
job.Type = structs.JobTypeBatch
job.Status = structs.JobStatusRunning
job.ParameterizedJob = &structs.ParameterizedJobConfig{
Payload: structs.DispatchPayloadRequired,
}
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobForceGC, 1002)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should still exist
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
// Mark the job as stopped and try again
job2 := job.Copy()
job2.Stop = true
err = state.UpsertJob(2000, job2)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err = state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core = NewCoreScheduler(s1, snap)
// Attempt the GC
gc = s1.coreJobEval(structs.CoreJobForceGC, 2002)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should not exist
out, err = state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %+v", out)
}
}
// This test ensures periodic jobs don't get GCd until they are stopped
func TestCoreScheduler_JobGC_Periodic(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert a parameterized job.
state := s1.fsm.State()
job := mock.PeriodicJob()
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err := state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobForceGC, 1002)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should still exist
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out == nil {
t.Fatalf("bad: %v", out)
}
// Mark the job as stopped and try again
job2 := job.Copy()
job2.Stop = true
err = state.UpsertJob(2000, job2)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a core scheduler
snap, err = state.Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core = NewCoreScheduler(s1, snap)
// Attempt the GC
gc = s1.coreJobEval(structs.CoreJobForceGC, 2002)
err = core.Process(gc)
if err != nil {
t.Fatalf("err: %v", err)
}
// Should not exist
out, err = state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %+v", out)
}
}
func TestCoreScheduler_DeploymentGC(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
assert := assert.New(t)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert an active, terminal, and terminal with allocations deployment
state := s1.fsm.State()
d1, d2, d3 := mock.Deployment(), mock.Deployment(), mock.Deployment()
d1.Status = structs.DeploymentStatusFailed
d3.Status = structs.DeploymentStatusSuccessful
assert.Nil(state.UpsertDeployment(1000, d1), "UpsertDeployment")
assert.Nil(state.UpsertDeployment(1001, d2), "UpsertDeployment")
assert.Nil(state.UpsertDeployment(1002, d3), "UpsertDeployment")
a := mock.Alloc()
a.JobID = d3.JobID
a.DeploymentID = d3.ID
assert.Nil(state.UpsertAllocs(1003, []*structs.Allocation{a}), "UpsertAllocs")
// Update the time tables to make this work
tt := s1.fsm.TimeTable()
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.DeploymentGCThreshold))
// Create a core scheduler
snap, err := state.Snapshot()
assert.Nil(err, "Snapshot")
core := NewCoreScheduler(s1, snap)
// Attempt the GC
gc := s1.coreJobEval(structs.CoreJobDeploymentGC, 2000)
assert.Nil(core.Process(gc), "Process GC")
// Should be gone
ws := memdb.NewWatchSet()
out, err := state.DeploymentByID(ws, d1.ID)
assert.Nil(err, "DeploymentByID")
assert.Nil(out, "Terminal Deployment")
out2, err := state.DeploymentByID(ws, d2.ID)
assert.Nil(err, "DeploymentByID")
assert.NotNil(out2, "Active Deployment")
out3, err := state.DeploymentByID(ws, d3.ID)
assert.Nil(err, "DeploymentByID")
assert.NotNil(out3, "Terminal Deployment With Allocs")
}
func TestCoreScheduler_DeploymentGC_Force(t *testing.T) {
t.Parallel()
for _, withAcl := range []bool{false, true} {
t.Run(fmt.Sprintf("with acl %v", withAcl), func(t *testing.T) {
var server *Server
var cleanup func()
if withAcl {
server, _, cleanup = TestACLServer(t, nil)
} else {
server, cleanup = TestServer(t, nil)
}
defer cleanup()
testutil.WaitForLeader(t, server.RPC)
assert := assert.New(t)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
server.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Insert terminal and active deployment
state := server.fsm.State()
d1, d2 := mock.Deployment(), mock.Deployment()
d1.Status = structs.DeploymentStatusFailed
assert.Nil(state.UpsertDeployment(1000, d1), "UpsertDeployment")
assert.Nil(state.UpsertDeployment(1001, d2), "UpsertDeployment")
// Create a core scheduler
snap, err := state.Snapshot()
assert.Nil(err, "Snapshot")
core := NewCoreScheduler(server, snap)
// Attempt the GC
gc := server.coreJobEval(structs.CoreJobForceGC, 1000)
assert.Nil(core.Process(gc), "Process Force GC")
// Should be gone
ws := memdb.NewWatchSet()
out, err := state.DeploymentByID(ws, d1.ID)
assert.Nil(err, "DeploymentByID")
assert.Nil(out, "Terminal Deployment")
out2, err := state.DeploymentByID(ws, d2.ID)
assert.Nil(err, "DeploymentByID")
assert.NotNil(out2, "Active Deployment")
})
}
}
func TestCoreScheduler_PartitionEvalReap(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Create a core scheduler
snap, err := s1.fsm.State().Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Set the max ids per reap to something lower.
maxIdsPerReap = 2
evals := []string{"a", "b", "c"}
allocs := []string{"1", "2", "3"}
requests := core.(*CoreScheduler).partitionEvalReap(evals, allocs)
if len(requests) != 3 {
t.Fatalf("Expected 3 requests got: %v", requests)
}
first := requests[0]
if len(first.Allocs) != 2 && len(first.Evals) != 0 {
t.Fatalf("Unexpected first request: %v", first)
}
second := requests[1]
if len(second.Allocs) != 1 && len(second.Evals) != 1 {
t.Fatalf("Unexpected second request: %v", second)
}
third := requests[2]
if len(third.Allocs) != 0 && len(third.Evals) != 2 {
t.Fatalf("Unexpected third request: %v", third)
}
}
func TestCoreScheduler_PartitionDeploymentReap(t *testing.T) {
t.Parallel()
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// COMPAT Remove in 0.6: Reset the FSM time table since we reconcile which sets index 0
s1.fsm.timetable.table = make([]TimeTableEntry, 1, 10)
// Create a core scheduler
snap, err := s1.fsm.State().Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Set the max ids per reap to something lower.
maxIdsPerReap = 2
deployments := []string{"a", "b", "c"}
requests := core.(*CoreScheduler).partitionDeploymentReap(deployments)
if len(requests) != 2 {
t.Fatalf("Expected 2 requests got: %v", requests)
}
first := requests[0]
if len(first.Deployments) != 2 {
t.Fatalf("Unexpected first request: %v", first)
}
second := requests[1]
if len(second.Deployments) != 1 {
t.Fatalf("Unexpected second request: %v", second)
}
}
func TestCoreScheduler_PartitionJobReap(t *testing.T) {
t.Parallel()
require := require.New(t)
s1, cleanupS1 := TestServer(t, nil)
defer cleanupS1()
testutil.WaitForLeader(t, s1.RPC)
// Create a core scheduler
snap, err := s1.fsm.State().Snapshot()
if err != nil {
t.Fatalf("err: %v", err)
}
core := NewCoreScheduler(s1, snap)
// Set the max ids per reap to something lower.
maxIdsPerReap = 2
jobs := []*structs.Job{mock.Job(), mock.Job(), mock.Job()}
requests := core.(*CoreScheduler).partitionJobReap(jobs, "")
require.Len(requests, 2)
first := requests[0]
second := requests[1]
require.Len(first.Jobs, 2)
require.Len(second.Jobs, 1)
}
// Tests various scenarios when allocations are eligible to be GCed
func TestAllocation_GCEligible(t *testing.T) {
type testCase struct {
Desc string
GCTime time.Time
ClientStatus string
DesiredStatus string
JobStatus string
JobStop bool
AllocJobModifyIndex uint64
JobModifyIndex uint64
ModifyIndex uint64
NextAllocID string
ReschedulePolicy *structs.ReschedulePolicy
RescheduleTrackers []*structs.RescheduleEvent
ThresholdIndex uint64
ShouldGC bool
}
fail := time.Now()
harness := []testCase{
{
Desc: "Don't GC when non terminal",
ClientStatus: structs.AllocClientStatusPending,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ModifyIndex: 90,
ThresholdIndex: 90,
ShouldGC: false,
},
{
Desc: "Don't GC when non terminal and job stopped",
ClientStatus: structs.AllocClientStatusPending,
DesiredStatus: structs.AllocDesiredStatusRun,
JobStop: true,
GCTime: fail,
ModifyIndex: 90,
ThresholdIndex: 90,
ShouldGC: false,
},
{
Desc: "Don't GC when non terminal and job dead",
ClientStatus: structs.AllocClientStatusPending,
DesiredStatus: structs.AllocDesiredStatusRun,
JobStatus: structs.JobStatusDead,
GCTime: fail,
ModifyIndex: 90,
ThresholdIndex: 90,
ShouldGC: false,
},
{
Desc: "Don't GC when non terminal on client and job dead",
ClientStatus: structs.AllocClientStatusRunning,
DesiredStatus: structs.AllocDesiredStatusStop,
JobStatus: structs.JobStatusDead,
GCTime: fail,
ModifyIndex: 90,
ThresholdIndex: 90,
ShouldGC: false,
},
{
Desc: "GC when terminal but not failed ",
ClientStatus: structs.AllocClientStatusComplete,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ModifyIndex: 90,
ThresholdIndex: 90,
ReschedulePolicy: nil,
ShouldGC: true,
},
{
Desc: "Don't GC when threshold not met",
ClientStatus: structs.AllocClientStatusComplete,
DesiredStatus: structs.AllocDesiredStatusStop,
GCTime: fail,
ModifyIndex: 100,
ThresholdIndex: 90,
ReschedulePolicy: nil,
ShouldGC: false,
},
{
Desc: "GC when no reschedule policy",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ReschedulePolicy: nil,
ModifyIndex: 90,
ThresholdIndex: 90,
ShouldGC: true,
},
{
Desc: "GC when empty policy",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 0, Interval: 0 * time.Minute},
ModifyIndex: 90,
ThresholdIndex: 90,
ShouldGC: true,
},
{
Desc: "Don't GC when no previous reschedule attempts",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ModifyIndex: 90,
ThresholdIndex: 90,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 1, Interval: 1 * time.Minute},
ShouldGC: false,
},
{
Desc: "Don't GC when prev reschedule attempt within interval",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 2, Interval: 30 * time.Minute},
GCTime: fail,
ModifyIndex: 90,
ThresholdIndex: 90,
RescheduleTrackers: []*structs.RescheduleEvent{
{
RescheduleTime: fail.Add(-5 * time.Minute).UTC().UnixNano(),
},
},
ShouldGC: false,
},
{
Desc: "GC with prev reschedule attempt outside interval",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute},
RescheduleTrackers: []*structs.RescheduleEvent{
{
RescheduleTime: fail.Add(-45 * time.Minute).UTC().UnixNano(),
},
{
RescheduleTime: fail.Add(-60 * time.Minute).UTC().UnixNano(),
},
},
ShouldGC: true,
},
{
Desc: "GC when next alloc id is set",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute},
RescheduleTrackers: []*structs.RescheduleEvent{
{
RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(),
},
},
NextAllocID: uuid.Generate(),
ShouldGC: true,
},
{
Desc: "Don't GC when next alloc id is not set and unlimited restarts",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Unlimited: true, Delay: 5 * time.Second, DelayFunction: "constant"},
RescheduleTrackers: []*structs.RescheduleEvent{
{
RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(),
},
},
ShouldGC: false,
},
{
Desc: "GC when job is stopped",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute},
RescheduleTrackers: []*structs.RescheduleEvent{
{
RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(),
},
},
JobStop: true,
ShouldGC: true,
},
{
Desc: "GC when job status is dead",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusRun,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute},
RescheduleTrackers: []*structs.RescheduleEvent{
{
RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(),
},
},
JobStatus: structs.JobStatusDead,
ShouldGC: true,
},
{
Desc: "GC when desired status is stop, unlimited reschedule policy, no previous reschedule events",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusStop,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Unlimited: true, Delay: 5 * time.Second, DelayFunction: "constant"},
ShouldGC: true,
},
{
Desc: "GC when desired status is stop, limited reschedule policy, some previous reschedule events",
ClientStatus: structs.AllocClientStatusFailed,
DesiredStatus: structs.AllocDesiredStatusStop,
GCTime: fail,
ReschedulePolicy: &structs.ReschedulePolicy{Attempts: 5, Interval: 30 * time.Minute},
RescheduleTrackers: []*structs.RescheduleEvent{
{
RescheduleTime: fail.Add(-3 * time.Minute).UTC().UnixNano(),
},
},
ShouldGC: true,
},
}
for _, tc := range harness {
alloc := &structs.Allocation{}
alloc.ModifyIndex = tc.ModifyIndex
alloc.DesiredStatus = tc.DesiredStatus
alloc.ClientStatus = tc.ClientStatus
alloc.RescheduleTracker = &structs.RescheduleTracker{Events: tc.RescheduleTrackers}
alloc.NextAllocation = tc.NextAllocID
job := mock.Job()
alloc.TaskGroup = job.TaskGroups[0].Name
job.TaskGroups[0].ReschedulePolicy = tc.ReschedulePolicy
if tc.JobStatus != "" {
job.Status = tc.JobStatus
}
job.Stop = tc.JobStop
t.Run(tc.Desc, func(t *testing.T) {
if got := allocGCEligible(alloc, job, tc.GCTime, tc.ThresholdIndex); got != tc.ShouldGC {
t.Fatalf("expected %v but got %v", tc.ShouldGC, got)
}
})
}
// Verify nil job
require := require.New(t)
alloc := mock.Alloc()
alloc.ClientStatus = structs.AllocClientStatusComplete
require.True(allocGCEligible(alloc, nil, time.Now(), 1000))
}
func TestCSI_GCVolumeClaims(t *testing.T) {
t.Parallel()
srv, shutdown := TestServer(t, func(c *Config) { c.NumSchedulers = 0 })
defer shutdown()
testutil.WaitForLeader(t, srv.RPC)
// codec := rpcClient(t, srv)
state := srv.fsm.State()
ws := memdb.NewWatchSet()
// Create a client node, plugin, and volume
node := mock.Node()
node.Attributes["nomad.version"] = "0.11.0" // client RPCs not supported on early version
node.CSINodePlugins = map[string]*structs.CSIInfo{
"csi-plugin-example": {PluginID: "csi-plugin-example",
Healthy: true,
NodeInfo: &structs.CSINodeInfo{},
},
}
err := state.UpsertNode(99, node)
require.NoError(t, err)
volId0 := uuid.Generate()
vols := []*structs.CSIVolume{{
ID: volId0,
Namespace: "notTheNamespace",
PluginID: "csi-plugin-example",
AccessMode: structs.CSIVolumeAccessModeMultiNodeSingleWriter,
AttachmentMode: structs.CSIVolumeAttachmentModeFilesystem,
}}
err = state.CSIVolumeRegister(100, vols)
require.NoError(t, err)
vol, err := state.CSIVolumeByID(ws, volId0)
require.NoError(t, err)
require.Len(t, vol.ReadAllocs, 0)
require.Len(t, vol.WriteAllocs, 0)
// Create a job with 2 allocations
job := mock.Job()
job.TaskGroups[0].Volumes = map[string]*structs.VolumeRequest{
"_": {
Name: "someVolume",
Type: structs.VolumeTypeCSI,
Source: volId0,
ReadOnly: false,
},
}
err = state.UpsertJob(101, job)
require.NoError(t, err)
alloc1 := mock.Alloc()
alloc1.JobID = job.ID
alloc1.NodeID = node.ID
err = state.UpsertJobSummary(102, mock.JobSummary(alloc1.JobID))
require.NoError(t, err)
alloc1.TaskGroup = job.TaskGroups[0].Name
alloc2 := mock.Alloc()
alloc2.JobID = job.ID
alloc2.NodeID = node.ID
err = state.UpsertJobSummary(103, mock.JobSummary(alloc2.JobID))
require.NoError(t, err)
alloc2.TaskGroup = job.TaskGroups[0].Name
err = state.UpsertAllocs(104, []*structs.Allocation{alloc1, alloc2})
require.NoError(t, err)
// Claim the volumes and verify the claims were set
err = state.CSIVolumeClaim(105, volId0, alloc1, structs.CSIVolumeClaimWrite)
require.NoError(t, err)
err = state.CSIVolumeClaim(106, volId0, alloc2, structs.CSIVolumeClaimRead)
require.NoError(t, err)
vol, err = state.CSIVolumeByID(ws, volId0)
require.NoError(t, err)
require.Len(t, vol.ReadAllocs, 1)
require.Len(t, vol.WriteAllocs, 1)
// Update the 1st alloc as failed/terminated
alloc1.ClientStatus = structs.AllocClientStatusFailed
err = state.UpdateAllocsFromClient(107, []*structs.Allocation{alloc1})
require.NoError(t, err)
// Create the GC eval we'd get from Node.UpdateAlloc
now := time.Now().UTC()
eval := &structs.Evaluation{
ID: uuid.Generate(),
Namespace: job.Namespace,
Priority: structs.CoreJobPriority,
Type: structs.JobTypeCore,
TriggeredBy: structs.EvalTriggerAllocStop,
JobID: structs.CoreJobCSIVolumeClaimGC + ":" + job.ID,
LeaderACL: srv.getLeaderAcl(),
Status: structs.EvalStatusPending,
CreateTime: now.UTC().UnixNano(),
ModifyTime: now.UTC().UnixNano(),
}
// Process the eval
snap, err := state.Snapshot()
require.NoError(t, err)
core := NewCoreScheduler(srv, snap)
err = core.Process(eval)
require.NoError(t, err)
// Verify the claim was released
vol, err = state.CSIVolumeByID(ws, volId0)
require.NoError(t, err)
require.Len(t, vol.ReadAllocs, 1)
require.Len(t, vol.WriteAllocs, 0)
}