open-nomad/nomad/drainer/drain_heap.go

161 lines
3.6 KiB
Go

package drainer
import (
"context"
"sync"
"time"
)
// DrainDeadlineNotifier allows batch notification of nodes that have reached
// their drain deadline.
type DrainDeadlineNotifier interface {
// NextBatch returns the next batch of nodes that have reached their
// deadline.
NextBatch() <-chan []string
// Remove removes the given node from being tracked for a deadline.
Remove(nodeID string)
// Watch marks the given node for being watched for its deadline.
Watch(nodeID string, deadline time.Time)
}
// deadlineHeap implements the DrainDeadlineNotifier and is backed by a min-heap
// to efficiently determine the next deadlining node. It also supports
// coalescing several deadlines into a single emission.
type deadlineHeap struct {
ctx context.Context
coalesceWindow time.Duration
batch chan []string
nodes map[string]time.Time
trigger chan struct{}
mu sync.Mutex
}
// NewDeadlineHeap returns a new deadline heap that coalesces for the given
// duration and will stop watching when the passed context is cancelled.
func NewDeadlineHeap(ctx context.Context, coalesceWindow time.Duration) *deadlineHeap {
d := &deadlineHeap{
ctx: ctx,
coalesceWindow: coalesceWindow,
batch: make(chan []string),
nodes: make(map[string]time.Time, 64),
trigger: make(chan struct{}, 1),
}
go d.watch()
return d
}
func (d *deadlineHeap) watch() {
timer := time.NewTimer(0)
timer.Stop()
select {
case <-timer.C:
default:
}
defer timer.Stop()
var nextDeadline time.Time
for {
select {
case <-d.ctx.Done():
return
case <-timer.C:
var batch []string
d.mu.Lock()
for nodeID, nodeDeadline := range d.nodes {
if !nodeDeadline.After(nextDeadline) {
batch = append(batch, nodeID)
delete(d.nodes, nodeID)
}
}
d.mu.Unlock()
if len(batch) > 0 {
// Send the batch
select {
case d.batch <- batch:
case <-d.ctx.Done():
return
}
}
case <-d.trigger:
}
// Calculate the next deadline
deadline, ok := d.calculateNextDeadline()
if !ok {
continue
}
// If the deadline is zero, it is a force drain. Otherwise if the
// deadline is in the future, see if we already have a timer setup to
// handle it. If we don't create the timer.
if deadline.IsZero() || !deadline.Equal(nextDeadline) {
timer.Reset(time.Until(deadline))
nextDeadline = deadline
}
}
}
// calculateNextDeadline returns the next deadline in which to scan for
// deadlined nodes. It applies the coalesce window.
func (d *deadlineHeap) calculateNextDeadline() (time.Time, bool) {
d.mu.Lock()
defer d.mu.Unlock()
if len(d.nodes) == 0 {
return time.Time{}, false
}
// Calculate the new timer value
var deadline time.Time
for _, v := range d.nodes {
if deadline.IsZero() || v.Before(deadline) {
deadline = v
}
}
var maxWithinWindow time.Time
coalescedDeadline := deadline.Add(d.coalesceWindow)
for _, nodeDeadline := range d.nodes {
if nodeDeadline.Before(coalescedDeadline) {
if maxWithinWindow.IsZero() || nodeDeadline.After(maxWithinWindow) {
maxWithinWindow = nodeDeadline
}
}
}
return maxWithinWindow, true
}
// NextBatch returns the next batch of nodes to be drained.
func (d *deadlineHeap) NextBatch() <-chan []string {
return d.batch
}
func (d *deadlineHeap) Remove(nodeID string) {
d.mu.Lock()
defer d.mu.Unlock()
delete(d.nodes, nodeID)
select {
case d.trigger <- struct{}{}:
default:
}
}
func (d *deadlineHeap) Watch(nodeID string, deadline time.Time) {
d.mu.Lock()
defer d.mu.Unlock()
d.nodes[nodeID] = deadline
select {
case d.trigger <- struct{}{}:
default:
}
}