794 lines
18 KiB
Go
794 lines
18 KiB
Go
package nomad
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import (
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"testing"
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"time"
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"github.com/hashicorp/nomad/nomad/mock"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/nomad/testutil"
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)
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func TestCoreScheduler_EvalGC(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" eval
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state := s1.fsm.State()
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eval := mock.Eval()
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eval.Status = structs.EvalStatusFailed
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err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" alloc
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alloc := mock.Alloc()
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alloc.EvalID = eval.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusFailed
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err = state.UpsertAllocs(1001, []*structs.Allocation{alloc})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobEvalGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should be gone
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out, err := state.EvalByID(eval.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %v", out)
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}
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outA, err := state.AllocByID(alloc.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if outA != nil {
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t.Fatalf("bad: %v", outA)
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}
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}
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func TestCoreScheduler_EvalGC_Partial(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" eval
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state := s1.fsm.State()
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eval := mock.Eval()
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eval.Status = structs.EvalStatusComplete
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err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" alloc
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alloc := mock.Alloc()
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alloc.EvalID = eval.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusFailed
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err = state.UpsertAllocs(1001, []*structs.Allocation{alloc})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "running" alloc
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alloc2 := mock.Alloc()
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alloc2.EvalID = eval.ID
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err = state.UpsertAllocs(1002, []*structs.Allocation{alloc2})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobEvalGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should not be gone
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out, err := state.EvalByID(eval.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out == nil {
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t.Fatalf("bad: %v", out)
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}
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outA, err := state.AllocByID(alloc2.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if outA == nil {
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t.Fatalf("bad: %v", outA)
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}
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// Should be gone
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outB, err := state.AllocByID(alloc.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if outB != nil {
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t.Fatalf("bad: %v", outB)
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}
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}
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func TestCoreScheduler_EvalGC_Batch_NoAllocs(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" eval
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state := s1.fsm.State()
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eval := mock.Eval()
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eval.Type = structs.JobTypeBatch
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eval.Status = structs.EvalStatusFailed
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err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobEvalGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should be gone because there is no alloc associated
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out, err := state.EvalByID(eval.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %v", out)
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}
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}
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func TestCoreScheduler_EvalGC_Batch_Allocs_WithJob(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert job.
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state := s1.fsm.State()
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job := mock.Job()
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job.Type = structs.JobTypeBatch
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err := state.UpsertJob(1000, job)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" eval
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eval := mock.Eval()
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eval.Type = structs.JobTypeBatch
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eval.Status = structs.EvalStatusFailed
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eval.JobID = job.ID
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if err := state.UpsertEvals(1001, []*structs.Evaluation{eval}); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" alloc
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alloc := mock.Alloc()
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alloc.EvalID = eval.ID
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alloc.JobID = job.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusFailed
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err = state.UpsertAllocs(1002, []*structs.Allocation{alloc})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobEvalGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Shouldn't be gone because there are associated allocs.
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out, err := state.EvalByID(eval.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out == nil {
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t.Fatalf("bad: %v", out)
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}
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outA, err := state.AllocByID(alloc.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if outA == nil {
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t.Fatalf("bad: %v", outA)
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}
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}
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func TestCoreScheduler_EvalGC_Batch_Allocs_NoJob(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" eval
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state := s1.fsm.State()
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eval := mock.Eval()
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eval.Type = structs.JobTypeBatch
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eval.Status = structs.EvalStatusFailed
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err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" alloc
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alloc := mock.Alloc()
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alloc.EvalID = eval.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusFailed
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err = state.UpsertAllocs(1001, []*structs.Allocation{alloc})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.EvalGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobEvalGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should be gone because the job is deregistered.
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out, err := state.EvalByID(eval.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %v", out)
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}
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}
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func TestCoreScheduler_EvalGC_Force(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" eval
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state := s1.fsm.State()
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eval := mock.Eval()
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eval.Status = structs.EvalStatusFailed
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err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert "dead" alloc
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alloc := mock.Alloc()
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alloc.EvalID = eval.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusFailed
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err = state.UpsertAllocs(1001, []*structs.Allocation{alloc})
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobForceGC)
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should be gone
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out, err := state.EvalByID(eval.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %v", out)
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}
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outA, err := state.AllocByID(alloc.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if outA != nil {
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t.Fatalf("bad: %v", outA)
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}
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}
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func TestCoreScheduler_NodeGC(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" node
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state := s1.fsm.State()
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node := mock.Node()
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node.Status = structs.NodeStatusDown
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.NodeGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobNodeGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should be gone
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %v", out)
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}
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}
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func TestCoreScheduler_NodeGC_TerminalAllocs(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" node
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state := s1.fsm.State()
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node := mock.Node()
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node.Status = structs.NodeStatusDown
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert a terminal alloc on that node
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alloc := mock.Alloc()
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alloc.DesiredStatus = structs.AllocDesiredStatusStop
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if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc}); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.NodeGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobNodeGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should be gone
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out != nil {
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t.Fatalf("bad: %v", out)
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}
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}
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func TestCoreScheduler_NodeGC_RunningAllocs(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" node
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state := s1.fsm.State()
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node := mock.Node()
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node.Status = structs.NodeStatusDown
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Insert a running alloc on that node
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alloc := mock.Alloc()
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alloc.NodeID = node.ID
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alloc.DesiredStatus = structs.AllocDesiredStatusRun
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alloc.ClientStatus = structs.AllocClientStatusRunning
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if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc}); err != nil {
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t.Fatalf("err: %v", err)
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}
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// Update the time tables to make this work
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tt := s1.fsm.TimeTable()
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tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.NodeGCThreshold))
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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// Attempt the GC
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gc := s1.coreJobEval(structs.CoreJobNodeGC)
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gc.ModifyIndex = 2000
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err = core.Process(gc)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Should still be here
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out, err := state.NodeByID(node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if out == nil {
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t.Fatalf("bad: %v", out)
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}
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}
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func TestCoreScheduler_NodeGC_Force(t *testing.T) {
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s1 := testServer(t, nil)
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defer s1.Shutdown()
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testutil.WaitForLeader(t, s1.RPC)
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// Insert "dead" node
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state := s1.fsm.State()
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node := mock.Node()
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node.Status = structs.NodeStatusDown
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err := state.UpsertNode(1000, node)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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// Create a core scheduler
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snap, err := state.Snapshot()
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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core := NewCoreScheduler(s1, snap)
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|
|
// Attempt the GC
|
|
gc := s1.coreJobEval(structs.CoreJobForceGC)
|
|
err = core.Process(gc)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
|
|
// Should be gone
|
|
out, err := state.NodeByID(node.ID)
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
if out != nil {
|
|
t.Fatalf("bad: %v", out)
|
|
}
|
|
}
|
|
|
|
func TestCoreScheduler_JobGC(t *testing.T) {
|
|
tests := []struct {
|
|
test, evalStatus, allocStatus string
|
|
shouldExist bool
|
|
}{
|
|
{
|
|
test: "Terminal",
|
|
evalStatus: structs.EvalStatusFailed,
|
|
allocStatus: structs.AllocDesiredStatusFailed,
|
|
shouldExist: false,
|
|
},
|
|
{
|
|
test: "Has Alloc",
|
|
evalStatus: structs.EvalStatusFailed,
|
|
allocStatus: structs.AllocDesiredStatusRun,
|
|
shouldExist: true,
|
|
},
|
|
{
|
|
test: "Has Eval",
|
|
evalStatus: structs.EvalStatusPending,
|
|
allocStatus: structs.AllocDesiredStatusFailed,
|
|
shouldExist: true,
|
|
},
|
|
}
|
|
|
|
for _, test := range tests {
|
|
s1 := testServer(t, nil)
|
|
defer s1.Shutdown()
|
|
testutil.WaitForLeader(t, s1.RPC)
|
|
|
|
// Insert job.
|
|
state := s1.fsm.State()
|
|
job := mock.Job()
|
|
job.Type = structs.JobTypeBatch
|
|
err := state.UpsertJob(1000, job)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Insert eval
|
|
eval := mock.Eval()
|
|
eval.JobID = job.ID
|
|
eval.Status = test.evalStatus
|
|
err = state.UpsertEvals(1001, []*structs.Evaluation{eval})
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Insert alloc
|
|
alloc := mock.Alloc()
|
|
alloc.JobID = job.ID
|
|
alloc.EvalID = eval.ID
|
|
alloc.DesiredStatus = test.allocStatus
|
|
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc})
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Update the time tables to make this work
|
|
tt := s1.fsm.TimeTable()
|
|
tt.Witness(2000, time.Now().UTC().Add(-1*s1.config.JobGCThreshold))
|
|
|
|
// Create a core scheduler
|
|
snap, err := state.Snapshot()
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
core := NewCoreScheduler(s1, snap)
|
|
|
|
// Attempt the GC
|
|
gc := s1.coreJobEval(structs.CoreJobJobGC)
|
|
gc.ModifyIndex = 2000
|
|
err = core.Process(gc)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Should still exist
|
|
out, err := state.JobByID(job.ID)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
if (test.shouldExist && out == nil) || (!test.shouldExist && out != nil) {
|
|
t.Fatalf("test(%s) bad: %v", test.test, out)
|
|
}
|
|
|
|
outE, err := state.EvalByID(eval.ID)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
if (test.shouldExist && outE == nil) || (!test.shouldExist && outE != nil) {
|
|
t.Fatalf("test(%s) bad: %v", test.test, out)
|
|
}
|
|
|
|
outA, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
if (test.shouldExist && outA == nil) || (!test.shouldExist && outA != nil) {
|
|
t.Fatalf("test(%s) bad: %v", test.test, outA)
|
|
}
|
|
}
|
|
}
|
|
|
|
func TestCoreScheduler_JobGC_Force(t *testing.T) {
|
|
tests := []struct {
|
|
test, evalStatus, allocStatus string
|
|
shouldExist bool
|
|
}{
|
|
{
|
|
test: "Terminal",
|
|
evalStatus: structs.EvalStatusFailed,
|
|
allocStatus: structs.AllocDesiredStatusFailed,
|
|
shouldExist: false,
|
|
},
|
|
{
|
|
test: "Has Alloc",
|
|
evalStatus: structs.EvalStatusFailed,
|
|
allocStatus: structs.AllocDesiredStatusRun,
|
|
shouldExist: true,
|
|
},
|
|
{
|
|
test: "Has Eval",
|
|
evalStatus: structs.EvalStatusPending,
|
|
allocStatus: structs.AllocDesiredStatusFailed,
|
|
shouldExist: true,
|
|
},
|
|
}
|
|
|
|
for _, test := range tests {
|
|
s1 := testServer(t, nil)
|
|
defer s1.Shutdown()
|
|
testutil.WaitForLeader(t, s1.RPC)
|
|
|
|
// Insert job.
|
|
state := s1.fsm.State()
|
|
job := mock.Job()
|
|
job.Type = structs.JobTypeBatch
|
|
err := state.UpsertJob(1000, job)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Insert eval
|
|
eval := mock.Eval()
|
|
eval.JobID = job.ID
|
|
eval.Status = test.evalStatus
|
|
err = state.UpsertEvals(1001, []*structs.Evaluation{eval})
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Insert alloc
|
|
alloc := mock.Alloc()
|
|
alloc.JobID = job.ID
|
|
alloc.EvalID = eval.ID
|
|
alloc.DesiredStatus = test.allocStatus
|
|
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc})
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Create a core scheduler
|
|
snap, err := state.Snapshot()
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
core := NewCoreScheduler(s1, snap)
|
|
|
|
// Attempt the GC
|
|
gc := s1.coreJobEval(structs.CoreJobForceGC)
|
|
err = core.Process(gc)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
|
|
// Should still exist
|
|
out, err := state.JobByID(job.ID)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
if (test.shouldExist && out == nil) || (!test.shouldExist && out != nil) {
|
|
t.Fatalf("test(%s) bad: %v", test.test, out)
|
|
}
|
|
|
|
outE, err := state.EvalByID(eval.ID)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
if (test.shouldExist && outE == nil) || (!test.shouldExist && outE != nil) {
|
|
t.Fatalf("test(%s) bad: %v", test.test, out)
|
|
}
|
|
|
|
outA, err := state.AllocByID(alloc.ID)
|
|
if err != nil {
|
|
t.Fatalf("test(%s) err: %v", test.test, err)
|
|
}
|
|
if (test.shouldExist && outA == nil) || (!test.shouldExist && outA != nil) {
|
|
t.Fatalf("test(%s) bad: %v", test.test, outA)
|
|
}
|
|
}
|
|
}
|
|
|
|
func TestCoreScheduler_PartitionReap(t *testing.T) {
|
|
s1 := testServer(t, nil)
|
|
defer s1.Shutdown()
|
|
testutil.WaitForLeader(t, s1.RPC)
|
|
|
|
// Create a core scheduler
|
|
snap, err := s1.fsm.State().Snapshot()
|
|
if err != nil {
|
|
t.Fatalf("err: %v", err)
|
|
}
|
|
core := NewCoreScheduler(s1, snap)
|
|
|
|
// Set the max ids per reap to something lower.
|
|
maxIdsPerReap = 2
|
|
|
|
evals := []string{"a", "b", "c"}
|
|
allocs := []string{"1", "2", "3"}
|
|
requests := core.(*CoreScheduler).partitionReap(evals, allocs)
|
|
if len(requests) != 3 {
|
|
t.Fatalf("Expected 3 requests got: %v", requests)
|
|
}
|
|
|
|
first := requests[0]
|
|
if len(first.Allocs) != 2 && len(first.Evals) != 0 {
|
|
t.Fatalf("Unexpected first request: %v", first)
|
|
}
|
|
|
|
second := requests[1]
|
|
if len(second.Allocs) != 1 && len(second.Evals) != 1 {
|
|
t.Fatalf("Unexpected second request: %v", second)
|
|
}
|
|
|
|
third := requests[2]
|
|
if len(third.Allocs) != 0 && len(third.Evals) != 2 {
|
|
t.Fatalf("Unexpected third request: %v", third)
|
|
}
|
|
}
|