open-nomad/api/nodes.go

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package api
import (
"fmt"
"sort"
"time"
"github.com/hashicorp/nomad/nomad/structs"
)
// Nodes is used to query node-related API endpoints
type Nodes struct {
client *Client
}
// Nodes returns a handle on the node endpoints.
func (c *Client) Nodes() *Nodes {
return &Nodes{client: c}
}
// List is used to list out all of the nodes
func (n *Nodes) List(q *QueryOptions) ([]*NodeListStub, *QueryMeta, error) {
var resp NodeIndexSort
qm, err := n.client.query("/v1/nodes", &resp, q)
if err != nil {
return nil, nil, err
}
sort.Sort(resp)
return resp, qm, nil
}
func (n *Nodes) PrefixList(prefix string) ([]*NodeListStub, *QueryMeta, error) {
return n.List(&QueryOptions{Prefix: prefix})
}
// Info is used to query a specific node by its ID.
func (n *Nodes) Info(nodeID string, q *QueryOptions) (*Node, *QueryMeta, error) {
var resp Node
qm, err := n.client.query("/v1/node/"+nodeID, &resp, q)
if err != nil {
return nil, nil, err
}
return &resp, qm, nil
}
// NodeUpdateDrainRequest is used to update the drain specification for a node.
type NodeUpdateDrainRequest struct {
// NodeID is the node to update the drain specification for.
NodeID string
// DrainSpec is the drain specification to set for the node. A nil DrainSpec
// will disable draining.
DrainSpec *DrainSpec
// MarkEligible marks the node as eligible for scheduling if removing
// the drain strategy.
MarkEligible bool
}
// UpdateDrain is used to update the drain strategy for a given node. If
// markEligible is true and the drain is being removed, the node will be marked
// as having its scheduling being elibile
func (n *Nodes) UpdateDrain(nodeID string, spec *DrainSpec, markEligible bool, q *WriteOptions) (*WriteMeta, error) {
req := &NodeUpdateDrainRequest{
NodeID: nodeID,
DrainSpec: spec,
MarkEligible: markEligible,
}
wm, err := n.client.write("/v1/node/"+nodeID+"/drain", req, nil, q)
if err != nil {
return nil, err
}
return wm, nil
}
// NodeUpdateEligibilityRequest is used to update the drain specification for a node.
type NodeUpdateEligibilityRequest struct {
// NodeID is the node to update the drain specification for.
NodeID string
Eligibility string
}
// ToggleEligibility is used to update the scheduling eligibility of the node
func (n *Nodes) ToggleEligibility(nodeID string, eligible bool, q *WriteOptions) (*WriteMeta, error) {
e := structs.NodeSchedulingEligible
if !eligible {
e = structs.NodeSchedulingIneligible
}
req := &NodeUpdateEligibilityRequest{
NodeID: nodeID,
Eligibility: e,
}
wm, err := n.client.write("/v1/node/"+nodeID+"/eligibility", req, nil, q)
if err != nil {
return nil, err
}
return wm, nil
}
// Allocations is used to return the allocations associated with a node.
func (n *Nodes) Allocations(nodeID string, q *QueryOptions) ([]*Allocation, *QueryMeta, error) {
var resp []*Allocation
qm, err := n.client.query("/v1/node/"+nodeID+"/allocations", &resp, q)
if err != nil {
return nil, nil, err
}
sort.Sort(AllocationSort(resp))
return resp, qm, nil
}
// ForceEvaluate is used to force-evaluate an existing node.
func (n *Nodes) ForceEvaluate(nodeID string, q *WriteOptions) (string, *WriteMeta, error) {
var resp nodeEvalResponse
wm, err := n.client.write("/v1/node/"+nodeID+"/evaluate", nil, &resp, q)
if err != nil {
return "", nil, err
}
return resp.EvalID, wm, nil
}
func (n *Nodes) Stats(nodeID string, q *QueryOptions) (*HostStats, error) {
var resp HostStats
path := fmt.Sprintf("/v1/client/stats?node_id=%s", nodeID)
if _, err := n.client.query(path, &resp, q); err != nil {
return nil, err
}
return &resp, nil
}
func (n *Nodes) GC(nodeID string, q *QueryOptions) error {
var resp struct{}
path := fmt.Sprintf("/v1/client/gc?node_id=%s", nodeID)
_, err := n.client.query(path, &resp, q)
return err
}
// TODO Add tests
func (n *Nodes) GcAlloc(allocID string, q *QueryOptions) error {
var resp struct{}
path := fmt.Sprintf("/v1/client/allocation/%s/gc", allocID)
_, err := n.client.query(path, &resp, q)
return err
}
// DriverInfo is used to deserialize a DriverInfo entry
type DriverInfo struct {
Attributes map[string]string
Detected bool
Healthy bool
HealthDescription string
UpdateTime time.Time
}
// Node is used to deserialize a node entry.
type Node struct {
ID string
Datacenter string
Name string
HTTPAddr string
TLSEnabled bool
Attributes map[string]string
Resources *Resources
Reserved *Resources
Links map[string]string
Meta map[string]string
NodeClass string
Drain bool
DrainStrategy *DrainStrategy
SchedulingEligibility string
Status string
StatusDescription string
StatusUpdatedAt int64
Events []*NodeEvent
Drivers map[string]*DriverInfo
CreateIndex uint64
ModifyIndex uint64
}
// DrainStrategy describes a Node's drain behavior.
type DrainStrategy struct {
// DrainSpec is the user declared drain specification
DrainSpec
// ForceDeadline is the deadline time for the drain after which drains will
// be forced
ForceDeadline time.Time
}
// DrainSpec describes a Node's drain behavior.
type DrainSpec struct {
// Deadline is the duration after StartTime when the remaining
// allocations on a draining Node should be told to stop.
Deadline time.Duration
// IgnoreSystemJobs allows systems jobs to remain on the node even though it
// has been marked for draining.
IgnoreSystemJobs bool
}
const (
NodeEventSubsystemDrain = "Drain"
NodeEventSubsystemDriver = "Driver"
NodeEventSubsystemHeartbeat = "Heartbeat"
NodeEventSubsystemCluster = "Cluster"
)
// NodeEvent is a single unit representing a nodes state change
type NodeEvent struct {
Message string
Subsystem string
Details map[string]string
Timestamp int64
CreateIndex uint64
}
// HostStats represents resource usage stats of the host running a Nomad client
type HostStats struct {
Memory *HostMemoryStats
CPU []*HostCPUStats
DiskStats []*HostDiskStats
Uptime uint64
CPUTicksConsumed float64
}
type HostMemoryStats struct {
Total uint64
Available uint64
Used uint64
Free uint64
}
type HostCPUStats struct {
CPU string
User float64
System float64
Idle float64
}
type HostDiskStats struct {
Device string
Mountpoint string
Size uint64
Used uint64
Available uint64
UsedPercent float64
InodesUsedPercent float64
}
// NodeListStub is a subset of information returned during
// node list operations.
type NodeListStub struct {
Address string
ID string
Datacenter string
Name string
NodeClass string
Version string
Drain bool
SchedulingEligibility string
Status string
StatusDescription string
CreateIndex uint64
ModifyIndex uint64
}
// NodeIndexSort reverse sorts nodes by CreateIndex
type NodeIndexSort []*NodeListStub
func (n NodeIndexSort) Len() int {
return len(n)
}
func (n NodeIndexSort) Less(i, j int) bool {
return n[i].CreateIndex > n[j].CreateIndex
}
func (n NodeIndexSort) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}
// nodeEvalResponse is used to decode a force-eval.
type nodeEvalResponse struct {
EvalID string
}
// AllocationSort reverse sorts allocs by CreateIndex.
type AllocationSort []*Allocation
func (a AllocationSort) Len() int {
return len(a)
}
func (a AllocationSort) Less(i, j int) bool {
return a[i].CreateIndex > a[j].CreateIndex
}
func (a AllocationSort) Swap(i, j int) {
a[i], a[j] = a[j], a[i]
}