open-nomad/vendor/golang.org/x/net/bpf/vm_instructions.go
Seth Hoenig 435c0d9fc8 deps: Switch to Go modules for dependency management
This PR switches the Nomad repository from using govendor to Go modules
for managing dependencies. Aspects of the Nomad workflow remain pretty
much the same. The usual Makefile targets should continue to work as
they always did. The API submodule simply defers to the parent Nomad
version on the repository, keeping the semantics of API versioning that
currently exists.
2020-06-02 14:30:36 -05:00

183 lines
3.9 KiB
Go

// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package bpf
import (
"encoding/binary"
"fmt"
)
func aluOpConstant(ins ALUOpConstant, regA uint32) uint32 {
return aluOpCommon(ins.Op, regA, ins.Val)
}
func aluOpX(ins ALUOpX, regA uint32, regX uint32) (uint32, bool) {
// Guard against division or modulus by zero by terminating
// the program, as the OS BPF VM does
if regX == 0 {
switch ins.Op {
case ALUOpDiv, ALUOpMod:
return 0, false
}
}
return aluOpCommon(ins.Op, regA, regX), true
}
func aluOpCommon(op ALUOp, regA uint32, value uint32) uint32 {
switch op {
case ALUOpAdd:
return regA + value
case ALUOpSub:
return regA - value
case ALUOpMul:
return regA * value
case ALUOpDiv:
// Division by zero not permitted by NewVM and aluOpX checks
return regA / value
case ALUOpOr:
return regA | value
case ALUOpAnd:
return regA & value
case ALUOpShiftLeft:
return regA << value
case ALUOpShiftRight:
return regA >> value
case ALUOpMod:
// Modulus by zero not permitted by NewVM and aluOpX checks
return regA % value
case ALUOpXor:
return regA ^ value
default:
return regA
}
}
func jumpIf(ins JumpIf, regA uint32) int {
return jumpIfCommon(ins.Cond, ins.SkipTrue, ins.SkipFalse, regA, ins.Val)
}
func jumpIfX(ins JumpIfX, regA uint32, regX uint32) int {
return jumpIfCommon(ins.Cond, ins.SkipTrue, ins.SkipFalse, regA, regX)
}
func jumpIfCommon(cond JumpTest, skipTrue, skipFalse uint8, regA uint32, value uint32) int {
var ok bool
switch cond {
case JumpEqual:
ok = regA == value
case JumpNotEqual:
ok = regA != value
case JumpGreaterThan:
ok = regA > value
case JumpLessThan:
ok = regA < value
case JumpGreaterOrEqual:
ok = regA >= value
case JumpLessOrEqual:
ok = regA <= value
case JumpBitsSet:
ok = (regA & value) != 0
case JumpBitsNotSet:
ok = (regA & value) == 0
}
if ok {
return int(skipTrue)
}
return int(skipFalse)
}
func loadAbsolute(ins LoadAbsolute, in []byte) (uint32, bool) {
offset := int(ins.Off)
size := int(ins.Size)
return loadCommon(in, offset, size)
}
func loadConstant(ins LoadConstant, regA uint32, regX uint32) (uint32, uint32) {
switch ins.Dst {
case RegA:
regA = ins.Val
case RegX:
regX = ins.Val
}
return regA, regX
}
func loadExtension(ins LoadExtension, in []byte) uint32 {
switch ins.Num {
case ExtLen:
return uint32(len(in))
default:
panic(fmt.Sprintf("unimplemented extension: %d", ins.Num))
}
}
func loadIndirect(ins LoadIndirect, in []byte, regX uint32) (uint32, bool) {
offset := int(ins.Off) + int(regX)
size := int(ins.Size)
return loadCommon(in, offset, size)
}
func loadMemShift(ins LoadMemShift, in []byte) (uint32, bool) {
offset := int(ins.Off)
// Size of LoadMemShift is always 1 byte
if !inBounds(len(in), offset, 1) {
return 0, false
}
// Mask off high 4 bits and multiply low 4 bits by 4
return uint32(in[offset]&0x0f) * 4, true
}
func inBounds(inLen int, offset int, size int) bool {
return offset+size <= inLen
}
func loadCommon(in []byte, offset int, size int) (uint32, bool) {
if !inBounds(len(in), offset, size) {
return 0, false
}
switch size {
case 1:
return uint32(in[offset]), true
case 2:
return uint32(binary.BigEndian.Uint16(in[offset : offset+size])), true
case 4:
return uint32(binary.BigEndian.Uint32(in[offset : offset+size])), true
default:
panic(fmt.Sprintf("invalid load size: %d", size))
}
}
func loadScratch(ins LoadScratch, regScratch [16]uint32, regA uint32, regX uint32) (uint32, uint32) {
switch ins.Dst {
case RegA:
regA = regScratch[ins.N]
case RegX:
regX = regScratch[ins.N]
}
return regA, regX
}
func storeScratch(ins StoreScratch, regScratch [16]uint32, regA uint32, regX uint32) [16]uint32 {
switch ins.Src {
case RegA:
regScratch[ins.N] = regA
case RegX:
regScratch[ins.N] = regX
}
return regScratch
}