open-nomad/scheduler/reconcile_util.go
2017-07-07 12:03:11 -07:00

124 lines
3.1 KiB
Go

package scheduler
import (
"fmt"
"github.com/hashicorp/nomad/nomad/structs"
)
// allocMatrix is a mapping of task groups to their allocation set.
type allocMatrix map[string]allocSet
// newAllocMatrix takes a job and the existing allocations for the job and
// creates an allocMatrix
func newAllocMatrix(job *structs.Job, allocs []*structs.Allocation) allocMatrix {
m := allocMatrix(make(map[string]allocSet))
for _, a := range allocs {
s, ok := m[a.TaskGroup]
if !ok {
s = make(map[string]*structs.Allocation)
m[a.TaskGroup] = s
}
s[a.ID] = a
}
for _, tg := range job.TaskGroups {
s, ok := m[tg.Name]
if !ok {
s = make(map[string]*structs.Allocation)
m[tg.Name] = s
}
}
return m
}
// allocSet is a set of allocations with a series of helper functions defined
// that help reconcile state.
type allocSet map[string]*structs.Allocation
// newAllocSet creates an allocation set given a set of allocations
func newAllocSet(allocs []*structs.Allocation) allocSet {
s := make(map[string]*structs.Allocation, len(allocs))
for _, a := range allocs {
s[a.ID] = a
}
return s
}
// GoString provides a human readable view of the set
func (a allocSet) GoString() string {
if len(a) == 0 {
return "[]"
}
start := fmt.Sprintf("len(%d) [\n", len(a))
for k := range a {
start += k + ",\n"
}
return start + "]"
}
// difference returns a new allocSet that has all the existing item except those
// contained within the other allocation sets
func (a allocSet) difference(others ...allocSet) allocSet {
diff := make(map[string]*structs.Allocation)
OUTER:
for k, v := range a {
for _, other := range others {
if _, ok := other[k]; ok {
continue OUTER
}
}
diff[k] = v
}
return diff
}
// fitlerByTainted takes a set of tainted nodes and filters the allocation set
// into three groups:
// 1. Those that exist on untainted nodes
// 2. Those exist on nodes that are draining
// 3. Those that exist on lost nodes
func (a allocSet) filterByTainted(nodes map[string]*structs.Node) (untainted, migrate, lost allocSet) {
untainted = make(map[string]*structs.Allocation)
migrate = make(map[string]*structs.Allocation)
lost = make(map[string]*structs.Allocation)
for _, alloc := range a {
n, ok := nodes[alloc.NodeID]
switch {
case !ok:
untainted[alloc.ID] = alloc
case n == nil || n.TerminalStatus():
lost[alloc.ID] = alloc
default:
migrate[alloc.ID] = alloc
}
}
return
}
// filterByCanary returns a new allocation set that contains only canaries
func (a allocSet) filterByCanary() allocSet {
canaries := make(map[string]*structs.Allocation)
for _, alloc := range a {
if alloc.Canary {
canaries[alloc.ID] = alloc
}
}
return canaries
}
// filterByDeployment filters allocations into two sets, those that match the
// given deployment ID and those that don't
func (a allocSet) filterByDeployment(id string) (match, nonmatch allocSet) {
match = make(map[string]*structs.Allocation)
nonmatch = make(map[string]*structs.Allocation)
for _, alloc := range a {
if alloc.DeploymentID == id {
match[alloc.ID] = alloc
} else {
nonmatch[alloc.ID] = alloc
}
}
return
}