259 lines
6.7 KiB
Go
259 lines
6.7 KiB
Go
package api
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import (
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"sort"
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"time"
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)
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const (
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// JobTypeService indicates a long-running processes
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JobTypeService = "service"
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// JobTypeBatch indicates a short-lived process
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JobTypeBatch = "batch"
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)
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// Jobs is used to access the job-specific endpoints.
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type Jobs struct {
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client *Client
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}
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// Jobs returns a handle on the jobs endpoints.
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func (c *Client) Jobs() *Jobs {
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return &Jobs{client: c}
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}
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// Register is used to register a new job. It returns the ID
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// of the evaluation, along with any errors encountered.
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func (j *Jobs) Register(job *Job, q *WriteOptions) (string, *WriteMeta, error) {
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var resp registerJobResponse
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req := &RegisterJobRequest{job}
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wm, err := j.client.write("/v1/jobs", req, &resp, q)
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if err != nil {
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return "", nil, err
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}
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return resp.EvalID, wm, nil
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}
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// List is used to list all of the existing jobs.
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func (j *Jobs) List(q *QueryOptions) ([]*JobListStub, *QueryMeta, error) {
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var resp []*JobListStub
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qm, err := j.client.query("/v1/jobs", &resp, q)
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if err != nil {
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return nil, qm, err
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}
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sort.Sort(JobIDSort(resp))
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return resp, qm, nil
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}
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// PrefixList is used to list all existing jobs that match the prefix.
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func (j *Jobs) PrefixList(prefix string) ([]*JobListStub, *QueryMeta, error) {
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return j.List(&QueryOptions{Prefix: prefix})
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}
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// Info is used to retrieve information about a particular
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// job given its unique ID.
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func (j *Jobs) Info(jobID string, q *QueryOptions) (*Job, *QueryMeta, error) {
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var resp Job
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qm, err := j.client.query("/v1/job/"+jobID, &resp, q)
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if err != nil {
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return nil, nil, err
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}
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return &resp, qm, nil
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}
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// Allocations is used to return the allocs for a given job ID.
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func (j *Jobs) Allocations(jobID string, q *QueryOptions) ([]*AllocationListStub, *QueryMeta, error) {
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var resp []*AllocationListStub
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qm, err := j.client.query("/v1/job/"+jobID+"/allocations", &resp, q)
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if err != nil {
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return nil, nil, err
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}
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sort.Sort(AllocIndexSort(resp))
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return resp, qm, nil
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}
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// Evaluations is used to query the evaluations associated with
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// the given job ID.
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func (j *Jobs) Evaluations(jobID string, q *QueryOptions) ([]*Evaluation, *QueryMeta, error) {
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var resp []*Evaluation
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qm, err := j.client.query("/v1/job/"+jobID+"/evaluations", &resp, q)
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if err != nil {
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return nil, nil, err
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}
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sort.Sort(EvalIndexSort(resp))
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return resp, qm, nil
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}
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// Deregister is used to remove an existing job.
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func (j *Jobs) Deregister(jobID string, q *WriteOptions) (string, *WriteMeta, error) {
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var resp deregisterJobResponse
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wm, err := j.client.delete("/v1/job/"+jobID, &resp, q)
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if err != nil {
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return "", nil, err
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}
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return resp.EvalID, wm, nil
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}
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// ForceEvaluate is used to force-evaluate an existing job.
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func (j *Jobs) ForceEvaluate(jobID string, q *WriteOptions) (string, *WriteMeta, error) {
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var resp registerJobResponse
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wm, err := j.client.write("/v1/job/"+jobID+"/evaluate", nil, &resp, q)
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if err != nil {
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return "", nil, err
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}
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return resp.EvalID, wm, nil
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}
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// PeriodicForce spawns a new instance of the periodic job and returns the eval ID
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func (j *Jobs) PeriodicForce(jobID string, q *WriteOptions) (string, *WriteMeta, error) {
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var resp periodicForceResponse
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wm, err := j.client.write("/v1/job/"+jobID+"/periodic/force", nil, &resp, q)
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if err != nil {
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return "", nil, err
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}
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return resp.EvalID, wm, nil
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}
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// periodicForceResponse is used to deserialize a force response
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type periodicForceResponse struct {
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EvalID string
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}
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// UpdateStrategy is for serializing update strategy for a job.
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type UpdateStrategy struct {
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Stagger time.Duration
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MaxParallel int
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}
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// PeriodicConfig is for serializing periodic config for a job.
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type PeriodicConfig struct {
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Enabled bool
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Spec string
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SpecType string
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ProhibitOverlap bool
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}
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// Job is used to serialize a job.
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type Job struct {
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Region string
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ID string
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Name string
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Type string
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Priority int
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AllAtOnce bool
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Datacenters []string
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Constraints []*Constraint
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TaskGroups []*TaskGroup
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Update *UpdateStrategy
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Periodic *PeriodicConfig
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Meta map[string]string
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Status string
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StatusDescription string
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CreateIndex uint64
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ModifyIndex uint64
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}
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// JobListStub is used to return a subset of information about
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// jobs during list operations.
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type JobListStub struct {
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ID string
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ParentID string
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Name string
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Type string
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Priority int
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Status string
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StatusDescription string
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CreateIndex uint64
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ModifyIndex uint64
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}
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// JobIDSort is used to sort jobs by their job ID's.
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type JobIDSort []*JobListStub
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func (j JobIDSort) Len() int {
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return len(j)
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}
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func (j JobIDSort) Less(a, b int) bool {
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return j[a].ID < j[b].ID
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}
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func (j JobIDSort) Swap(a, b int) {
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j[a], j[b] = j[b], j[a]
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}
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// NewServiceJob creates and returns a new service-style job
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// for long-lived processes using the provided name, ID, and
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// relative job priority.
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func NewServiceJob(id, name, region string, pri int) *Job {
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return newJob(id, name, region, JobTypeService, pri)
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}
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// NewBatchJob creates and returns a new batch-style job for
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// short-lived processes using the provided name and ID along
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// with the relative job priority.
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func NewBatchJob(id, name, region string, pri int) *Job {
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return newJob(id, name, region, JobTypeBatch, pri)
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}
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// newJob is used to create a new Job struct.
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func newJob(id, name, region, typ string, pri int) *Job {
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return &Job{
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Region: region,
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ID: id,
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Name: name,
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Type: typ,
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Priority: pri,
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}
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}
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// SetMeta is used to set arbitrary k/v pairs of metadata on a job.
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func (j *Job) SetMeta(key, val string) *Job {
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if j.Meta == nil {
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j.Meta = make(map[string]string)
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}
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j.Meta[key] = val
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return j
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}
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// AddDatacenter is used to add a datacenter to a job.
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func (j *Job) AddDatacenter(dc string) *Job {
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j.Datacenters = append(j.Datacenters, dc)
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return j
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}
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// Constrain is used to add a constraint to a job.
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func (j *Job) Constrain(c *Constraint) *Job {
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j.Constraints = append(j.Constraints, c)
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return j
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}
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// AddTaskGroup adds a task group to an existing job.
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func (j *Job) AddTaskGroup(grp *TaskGroup) *Job {
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j.TaskGroups = append(j.TaskGroups, grp)
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return j
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}
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// AddPeriodicConfig adds a periodic config to an existing job.
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func (j *Job) AddPeriodicConfig(cfg *PeriodicConfig) *Job {
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j.Periodic = cfg
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return j
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}
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// RegisterJobRequest is used to serialize a job registration
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type RegisterJobRequest struct {
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Job *Job
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}
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// registerJobResponse is used to deserialize a job response
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type registerJobResponse struct {
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EvalID string
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}
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// deregisterJobResponse is used to decode a deregister response
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type deregisterJobResponse struct {
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EvalID string
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}
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