open-nomad/nomad/node_endpoint.go

1154 lines
32 KiB
Go

package nomad
import (
"context"
"fmt"
"strings"
"sync"
"time"
"golang.org/x/sync/errgroup"
"github.com/armon/go-metrics"
"github.com/hashicorp/go-memdb"
"github.com/hashicorp/go-multierror"
"github.com/hashicorp/nomad/nomad/state"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/nomad/watch"
"github.com/hashicorp/raft"
vapi "github.com/hashicorp/vault/api"
)
const (
// batchUpdateInterval is how long we wait to batch updates
batchUpdateInterval = 50 * time.Millisecond
// maxParallelRequestsPerDerive is the maximum number of parallel Vault
// create token requests that may be outstanding per derive request
maxParallelRequestsPerDerive = 16
)
// Node endpoint is used for client interactions
type Node struct {
srv *Server
// updates holds pending client status updates for allocations
updates []*structs.Allocation
// updateFuture is used to wait for the pending batch update
// to complete. This may be nil if no batch is pending.
updateFuture *batchFuture
// updateTimer is the timer that will trigger the next batch
// update, and may be nil if there is no batch pending.
updateTimer *time.Timer
// updatesLock synchronizes access to the updates list,
// the future and the timer.
updatesLock sync.Mutex
}
// Register is used to upsert a client that is available for scheduling
func (n *Node) Register(args *structs.NodeRegisterRequest, reply *structs.NodeUpdateResponse) error {
if done, err := n.srv.forward("Node.Register", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "register"}, time.Now())
// Validate the arguments
if args.Node == nil {
return fmt.Errorf("missing node for client registration")
}
if args.Node.ID == "" {
return fmt.Errorf("missing node ID for client registration")
}
if args.Node.Datacenter == "" {
return fmt.Errorf("missing datacenter for client registration")
}
if args.Node.Name == "" {
return fmt.Errorf("missing node name for client registration")
}
if len(args.Node.Attributes) == 0 {
return fmt.Errorf("missing attributes for client registration")
}
// COMPAT: Remove after 0.6
// Need to check if this node is <0.4.x since SecretID is new in 0.5
pre, err := nodePreSecretID(args.Node)
if err != nil {
return err
}
if args.Node.SecretID == "" && !pre {
return fmt.Errorf("missing node secret ID for client registration")
}
// Default the status if none is given
if args.Node.Status == "" {
args.Node.Status = structs.NodeStatusInit
}
if !structs.ValidNodeStatus(args.Node.Status) {
return fmt.Errorf("invalid status for node")
}
// Set the timestamp when the node is registered
args.Node.StatusUpdatedAt = time.Now().Unix()
// Compute the node class
if err := args.Node.ComputeClass(); err != nil {
return fmt.Errorf("failed to computed node class: %v", err)
}
// Look for the node so we can detect a state transistion
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
originalNode, err := snap.NodeByID(args.Node.ID)
if err != nil {
return err
}
// Check if the SecretID has been tampered with
if !pre && originalNode != nil {
if args.Node.SecretID != originalNode.SecretID {
return fmt.Errorf("node secret ID does not match. Not registering node.")
}
}
// Commit this update via Raft
_, index, err := n.srv.raftApply(structs.NodeRegisterRequestType, args)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: Register failed: %v", err)
return err
}
reply.NodeModifyIndex = index
// Check if we should trigger evaluations
originalStatus := structs.NodeStatusInit
if originalNode != nil {
originalStatus = originalNode.Status
}
transitionToReady := transitionedToReady(args.Node.Status, originalStatus)
if structs.ShouldDrainNode(args.Node.Status) || transitionToReady {
evalIDs, evalIndex, err := n.createNodeEvals(args.Node.ID, index)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
return err
}
reply.EvalIDs = evalIDs
reply.EvalCreateIndex = evalIndex
}
// Check if we need to setup a heartbeat
if !args.Node.TerminalStatus() {
ttl, err := n.srv.resetHeartbeatTimer(args.Node.ID)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err)
return err
}
reply.HeartbeatTTL = ttl
}
// Set the reply index
reply.Index = index
snap, err = n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
n.srv.peerLock.RLock()
defer n.srv.peerLock.RUnlock()
if err := n.constructNodeServerInfoResponse(snap, reply); err != nil {
n.srv.logger.Printf("[ERR] nomad.client: failed to populate NodeUpdateResponse: %v", err)
return err
}
return nil
}
// nodePreSecretID is a helper that returns whether the node is on a version
// that is before SecretIDs were introduced
func nodePreSecretID(node *structs.Node) (bool, error) {
a := node.Attributes
if a == nil {
return false, fmt.Errorf("node doesn't have attributes set")
}
v, ok := a["nomad.version"]
if !ok {
return false, fmt.Errorf("missing Nomad version in attributes")
}
return !strings.HasPrefix(v, "0.5"), nil
}
// updateNodeUpdateResponse assumes the n.srv.peerLock is held for reading.
func (n *Node) constructNodeServerInfoResponse(snap *state.StateSnapshot, reply *structs.NodeUpdateResponse) error {
reply.LeaderRPCAddr = n.srv.raft.Leader()
// Reply with config information required for future RPC requests
reply.Servers = make([]*structs.NodeServerInfo, 0, len(n.srv.localPeers))
for k, v := range n.srv.localPeers {
reply.Servers = append(reply.Servers,
&structs.NodeServerInfo{
RPCAdvertiseAddr: k,
RPCMajorVersion: int32(v.MajorVersion),
RPCMinorVersion: int32(v.MinorVersion),
Datacenter: v.Datacenter,
})
}
// TODO(sean@): Use an indexed node count instead
//
// Snapshot is used only to iterate over all nodes to create a node
// count to send back to Nomad Clients in their heartbeat so Clients
// can estimate the size of the cluster.
iter, err := snap.Nodes()
if err == nil {
for {
raw := iter.Next()
if raw == nil {
break
}
reply.NumNodes++
}
}
return nil
}
// Deregister is used to remove a client from the cluster. If a client should
// just be made unavailable for scheduling, a status update is preferred.
func (n *Node) Deregister(args *structs.NodeDeregisterRequest, reply *structs.NodeUpdateResponse) error {
if done, err := n.srv.forward("Node.Deregister", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "deregister"}, time.Now())
// Verify the arguments
if args.NodeID == "" {
return fmt.Errorf("missing node ID for client deregistration")
}
// Commit this update via Raft
_, index, err := n.srv.raftApply(structs.NodeDeregisterRequestType, args)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: Deregister failed: %v", err)
return err
}
// Clear the heartbeat timer if any
n.srv.clearHeartbeatTimer(args.NodeID)
// Create the evaluations for this node
evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
return err
}
// Determine if there are any Vault accessors on the node
accessors, err := n.srv.State().VaultAccessorsByNode(args.NodeID)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: looking up accessors for node %q failed: %v", args.NodeID, err)
return err
}
if len(accessors) != 0 {
if err := n.srv.vault.RevokeTokens(context.Background(), accessors, true); err != nil {
n.srv.logger.Printf("[ERR] nomad.client: revoking accessors for node %q failed: %v", args.NodeID, err)
return err
}
}
// Setup the reply
reply.EvalIDs = evalIDs
reply.EvalCreateIndex = evalIndex
reply.NodeModifyIndex = index
reply.Index = index
return nil
}
// UpdateStatus is used to update the status of a client node
func (n *Node) UpdateStatus(args *structs.NodeUpdateStatusRequest, reply *structs.NodeUpdateResponse) error {
if done, err := n.srv.forward("Node.UpdateStatus", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "update_status"}, time.Now())
// Verify the arguments
if args.NodeID == "" {
return fmt.Errorf("missing node ID for client status update")
}
if !structs.ValidNodeStatus(args.Status) {
return fmt.Errorf("invalid status for node")
}
// Look for the node
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
node, err := snap.NodeByID(args.NodeID)
if err != nil {
return err
}
if node == nil {
return fmt.Errorf("node not found")
}
// XXX: Could use the SecretID here but have to update the heartbeat system
// to track SecretIDs.
// Update the timestamp of when the node status was updated
node.StatusUpdatedAt = time.Now().Unix()
// Commit this update via Raft
var index uint64
if node.Status != args.Status {
_, index, err = n.srv.raftApply(structs.NodeUpdateStatusRequestType, args)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: status update failed: %v", err)
return err
}
reply.NodeModifyIndex = index
}
// Check if we should trigger evaluations
transitionToReady := transitionedToReady(args.Status, node.Status)
if structs.ShouldDrainNode(args.Status) || transitionToReady {
evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
return err
}
reply.EvalIDs = evalIDs
reply.EvalCreateIndex = evalIndex
}
// Check if we need to setup a heartbeat
switch args.Status {
case structs.NodeStatusDown:
// Determine if there are any Vault accessors on the node
accessors, err := n.srv.State().VaultAccessorsByNode(args.NodeID)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: looking up accessors for node %q failed: %v", args.NodeID, err)
return err
}
if len(accessors) != 0 {
if err := n.srv.vault.RevokeTokens(context.Background(), accessors, true); err != nil {
n.srv.logger.Printf("[ERR] nomad.client: revoking accessors for node %q failed: %v", args.NodeID, err)
return err
}
}
default:
ttl, err := n.srv.resetHeartbeatTimer(args.NodeID)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err)
return err
}
reply.HeartbeatTTL = ttl
}
// Set the reply index and leader
reply.Index = index
n.srv.peerLock.RLock()
defer n.srv.peerLock.RUnlock()
if err := n.constructNodeServerInfoResponse(snap, reply); err != nil {
n.srv.logger.Printf("[ERR] nomad.client: failed to populate NodeUpdateResponse: %v", err)
return err
}
return nil
}
// transitionedToReady is a helper that takes a nodes new and old status and
// returns whether it has transistioned to ready.
func transitionedToReady(newStatus, oldStatus string) bool {
initToReady := oldStatus == structs.NodeStatusInit && newStatus == structs.NodeStatusReady
terminalToReady := oldStatus == structs.NodeStatusDown && newStatus == structs.NodeStatusReady
return initToReady || terminalToReady
}
// UpdateDrain is used to update the drain mode of a client node
func (n *Node) UpdateDrain(args *structs.NodeUpdateDrainRequest,
reply *structs.NodeDrainUpdateResponse) error {
if done, err := n.srv.forward("Node.UpdateDrain", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "update_drain"}, time.Now())
// Verify the arguments
if args.NodeID == "" {
return fmt.Errorf("missing node ID for drain update")
}
// Look for the node
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
node, err := snap.NodeByID(args.NodeID)
if err != nil {
return err
}
if node == nil {
return fmt.Errorf("node not found")
}
// Update the timestamp to
node.StatusUpdatedAt = time.Now().Unix()
// Commit this update via Raft
var index uint64
if node.Drain != args.Drain {
_, index, err = n.srv.raftApply(structs.NodeUpdateDrainRequestType, args)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: drain update failed: %v", err)
return err
}
reply.NodeModifyIndex = index
}
// Always attempt to create Node evaluations because there may be a System
// job registered that should be evaluated.
evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
return err
}
reply.EvalIDs = evalIDs
reply.EvalCreateIndex = evalIndex
// Set the reply index
reply.Index = index
return nil
}
// Evaluate is used to force a re-evaluation of the node
func (n *Node) Evaluate(args *structs.NodeEvaluateRequest, reply *structs.NodeUpdateResponse) error {
if done, err := n.srv.forward("Node.Evaluate", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "evaluate"}, time.Now())
// Verify the arguments
if args.NodeID == "" {
return fmt.Errorf("missing node ID for evaluation")
}
// Look for the node
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
node, err := snap.NodeByID(args.NodeID)
if err != nil {
return err
}
if node == nil {
return fmt.Errorf("node not found")
}
// Create the evaluation
evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, node.ModifyIndex)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
return err
}
reply.EvalIDs = evalIDs
reply.EvalCreateIndex = evalIndex
// Set the reply index
reply.Index = evalIndex
n.srv.peerLock.RLock()
defer n.srv.peerLock.RUnlock()
if err := n.constructNodeServerInfoResponse(snap, reply); err != nil {
n.srv.logger.Printf("[ERR] nomad.client: failed to populate NodeUpdateResponse: %v", err)
return err
}
return nil
}
// GetNode is used to request information about a specific node
func (n *Node) GetNode(args *structs.NodeSpecificRequest,
reply *structs.SingleNodeResponse) error {
if done, err := n.srv.forward("Node.GetNode", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "get_node"}, time.Now())
// Setup the blocking query
opts := blockingOptions{
queryOpts: &args.QueryOptions,
queryMeta: &reply.QueryMeta,
watch: watch.NewItems(watch.Item{Node: args.NodeID}),
run: func() error {
// Verify the arguments
if args.NodeID == "" {
return fmt.Errorf("missing node ID")
}
// Look for the node
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
out, err := snap.NodeByID(args.NodeID)
if err != nil {
return err
}
// Setup the output
if out != nil {
// Clear the secret ID
reply.Node = out.Copy()
reply.Node.SecretID = ""
reply.Index = out.ModifyIndex
} else {
// Use the last index that affected the nodes table
index, err := snap.Index("nodes")
if err != nil {
return err
}
reply.Node = nil
reply.Index = index
}
// Set the query response
n.srv.setQueryMeta(&reply.QueryMeta)
return nil
}}
return n.srv.blockingRPC(&opts)
}
// GetAllocs is used to request allocations for a specific node
func (n *Node) GetAllocs(args *structs.NodeSpecificRequest,
reply *structs.NodeAllocsResponse) error {
if done, err := n.srv.forward("Node.GetAllocs", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "get_allocs"}, time.Now())
// Verify the arguments
if args.NodeID == "" {
return fmt.Errorf("missing node ID")
}
// Setup the blocking query
opts := blockingOptions{
queryOpts: &args.QueryOptions,
queryMeta: &reply.QueryMeta,
watch: watch.NewItems(watch.Item{AllocNode: args.NodeID}),
run: func() error {
// Look for the node
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
allocs, err := snap.AllocsByNode(args.NodeID)
if err != nil {
return err
}
// Setup the output
if len(allocs) != 0 {
reply.Allocs = allocs
for _, alloc := range allocs {
reply.Index = maxUint64(reply.Index, alloc.ModifyIndex)
}
} else {
reply.Allocs = nil
// Use the last index that affected the nodes table
index, err := snap.Index("allocs")
if err != nil {
return err
}
// Must provide non-zero index to prevent blocking
// Index 1 is impossible anyways (due to Raft internals)
if index == 0 {
reply.Index = 1
} else {
reply.Index = index
}
}
return nil
}}
return n.srv.blockingRPC(&opts)
}
// GetClientAllocs is used to request a lightweight list of alloc modify indexes
// per allocation.
func (n *Node) GetClientAllocs(args *structs.NodeSpecificRequest,
reply *structs.NodeClientAllocsResponse) error {
if done, err := n.srv.forward("Node.GetClientAllocs", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "get_client_allocs"}, time.Now())
// Verify the arguments
if args.NodeID == "" {
return fmt.Errorf("missing node ID")
}
// Setup the blocking query
opts := blockingOptions{
queryOpts: &args.QueryOptions,
queryMeta: &reply.QueryMeta,
watch: watch.NewItems(watch.Item{AllocNode: args.NodeID}),
run: func() error {
// Look for the node
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
// Look for the node
node, err := snap.NodeByID(args.NodeID)
if err != nil {
return err
}
var allocs []*structs.Allocation
if node != nil {
// COMPAT: Remove in 0.6
// Check if the node should have a SecretID set
if args.SecretID == "" {
if pre, err := nodePreSecretID(node); err != nil {
return err
} else if !pre {
return fmt.Errorf("missing node secret ID for client status update")
}
} else if args.SecretID != node.SecretID {
return fmt.Errorf("node secret ID does not match")
}
var err error
allocs, err = snap.AllocsByNode(args.NodeID)
if err != nil {
return err
}
}
reply.Allocs = make(map[string]uint64)
// Setup the output
if len(allocs) != 0 {
for _, alloc := range allocs {
reply.Allocs[alloc.ID] = alloc.AllocModifyIndex
reply.Index = maxUint64(reply.Index, alloc.ModifyIndex)
}
} else {
// Use the last index that affected the nodes table
index, err := snap.Index("allocs")
if err != nil {
return err
}
// Must provide non-zero index to prevent blocking
// Index 1 is impossible anyways (due to Raft internals)
if index == 0 {
reply.Index = 1
} else {
reply.Index = index
}
}
return nil
}}
return n.srv.blockingRPC(&opts)
}
// UpdateAlloc is used to update the client status of an allocation
func (n *Node) UpdateAlloc(args *structs.AllocUpdateRequest, reply *structs.GenericResponse) error {
if done, err := n.srv.forward("Node.UpdateAlloc", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "update_alloc"}, time.Now())
// Ensure at least a single alloc
if len(args.Alloc) == 0 {
return fmt.Errorf("must update at least one allocation")
}
// Add this to the batch
n.updatesLock.Lock()
n.updates = append(n.updates, args.Alloc...)
// Start a new batch if none
future := n.updateFuture
if future == nil {
future = NewBatchFuture()
n.updateFuture = future
n.updateTimer = time.AfterFunc(batchUpdateInterval, func() {
// Get the pending updates
n.updatesLock.Lock()
updates := n.updates
future := n.updateFuture
n.updates = nil
n.updateFuture = nil
n.updateTimer = nil
n.updatesLock.Unlock()
// Perform the batch update
n.batchUpdate(future, updates)
})
}
n.updatesLock.Unlock()
// Wait for the future
if err := future.Wait(); err != nil {
return err
}
// Setup the response
reply.Index = future.Index()
return nil
}
// batchUpdate is used to update all the allocations
func (n *Node) batchUpdate(future *batchFuture, updates []*structs.Allocation) {
// Prepare the batch update
batch := &structs.AllocUpdateRequest{
Alloc: updates,
WriteRequest: structs.WriteRequest{Region: n.srv.config.Region},
}
// Commit this update via Raft
var mErr multierror.Error
_, index, err := n.srv.raftApply(structs.AllocClientUpdateRequestType, batch)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: alloc update failed: %v", err)
mErr.Errors = append(mErr.Errors, err)
}
// For each allocation we are updating check if we should revoke any
// Vault Accessors
var revoke []*structs.VaultAccessor
for _, alloc := range updates {
// Skip any allocation that isn't dead on the client
if !alloc.Terminated() {
continue
}
// Determine if there are any Vault accessors for the allocation
accessors, err := n.srv.State().VaultAccessorsByAlloc(alloc.ID)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: looking up accessors for alloc %q failed: %v", alloc.ID, err)
mErr.Errors = append(mErr.Errors, err)
}
revoke = append(revoke, accessors...)
}
if len(revoke) != 0 {
if err := n.srv.vault.RevokeTokens(context.Background(), revoke, true); err != nil {
n.srv.logger.Printf("[ERR] nomad.client: batched accessor revocation failed: %v", err)
mErr.Errors = append(mErr.Errors, err)
}
}
// Respond to the future
future.Respond(index, mErr.ErrorOrNil())
}
// List is used to list the available nodes
func (n *Node) List(args *structs.NodeListRequest,
reply *structs.NodeListResponse) error {
if done, err := n.srv.forward("Node.List", args, args, reply); done {
return err
}
defer metrics.MeasureSince([]string{"nomad", "client", "list"}, time.Now())
// Setup the blocking query
opts := blockingOptions{
queryOpts: &args.QueryOptions,
queryMeta: &reply.QueryMeta,
watch: watch.NewItems(watch.Item{Table: "nodes"}),
run: func() error {
// Capture all the nodes
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return err
}
var iter memdb.ResultIterator
if prefix := args.QueryOptions.Prefix; prefix != "" {
iter, err = snap.NodesByIDPrefix(prefix)
} else {
iter, err = snap.Nodes()
}
if err != nil {
return err
}
var nodes []*structs.NodeListStub
for {
raw := iter.Next()
if raw == nil {
break
}
node := raw.(*structs.Node)
nodes = append(nodes, node.Stub())
}
reply.Nodes = nodes
// Use the last index that affected the jobs table
index, err := snap.Index("nodes")
if err != nil {
return err
}
reply.Index = index
// Set the query response
n.srv.setQueryMeta(&reply.QueryMeta)
return nil
}}
return n.srv.blockingRPC(&opts)
}
// createNodeEvals is used to create evaluations for each alloc on a node.
// Each Eval is scoped to a job, so we need to potentially trigger many evals.
func (n *Node) createNodeEvals(nodeID string, nodeIndex uint64) ([]string, uint64, error) {
// Snapshot the state
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
return nil, 0, fmt.Errorf("failed to snapshot state: %v", err)
}
// Find all the allocations for this node
allocs, err := snap.AllocsByNode(nodeID)
if err != nil {
return nil, 0, fmt.Errorf("failed to find allocs for '%s': %v", nodeID, err)
}
sysJobsIter, err := snap.JobsByScheduler("system")
if err != nil {
return nil, 0, fmt.Errorf("failed to find system jobs for '%s': %v", nodeID, err)
}
var sysJobs []*structs.Job
for job := sysJobsIter.Next(); job != nil; job = sysJobsIter.Next() {
sysJobs = append(sysJobs, job.(*structs.Job))
}
// Fast-path if nothing to do
if len(allocs) == 0 && len(sysJobs) == 0 {
return nil, 0, nil
}
// Create an eval for each JobID affected
var evals []*structs.Evaluation
var evalIDs []string
jobIDs := make(map[string]struct{})
for _, alloc := range allocs {
// Deduplicate on JobID
if _, ok := jobIDs[alloc.JobID]; ok {
continue
}
jobIDs[alloc.JobID] = struct{}{}
// Create a new eval
eval := &structs.Evaluation{
ID: structs.GenerateUUID(),
Priority: alloc.Job.Priority,
Type: alloc.Job.Type,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: alloc.JobID,
NodeID: nodeID,
NodeModifyIndex: nodeIndex,
Status: structs.EvalStatusPending,
}
evals = append(evals, eval)
evalIDs = append(evalIDs, eval.ID)
}
// Create an evaluation for each system job.
for _, job := range sysJobs {
// Still dedup on JobID as the node may already have the system job.
if _, ok := jobIDs[job.ID]; ok {
continue
}
jobIDs[job.ID] = struct{}{}
// Create a new eval
eval := &structs.Evaluation{
ID: structs.GenerateUUID(),
Priority: job.Priority,
Type: job.Type,
TriggeredBy: structs.EvalTriggerNodeUpdate,
JobID: job.ID,
NodeID: nodeID,
NodeModifyIndex: nodeIndex,
Status: structs.EvalStatusPending,
}
evals = append(evals, eval)
evalIDs = append(evalIDs, eval.ID)
}
// Create the Raft transaction
update := &structs.EvalUpdateRequest{
Evals: evals,
WriteRequest: structs.WriteRequest{Region: n.srv.config.Region},
}
// Commit this evaluation via Raft
// XXX: There is a risk of partial failure where the node update succeeds
// but that the EvalUpdate does not.
_, evalIndex, err := n.srv.raftApply(structs.EvalUpdateRequestType, update)
if err != nil {
return nil, 0, err
}
return evalIDs, evalIndex, nil
}
// batchFuture is used to wait on a batch update to complete
type batchFuture struct {
doneCh chan struct{}
err error
index uint64
}
// NewBatchFuture creates a new batch future
func NewBatchFuture() *batchFuture {
return &batchFuture{
doneCh: make(chan struct{}),
}
}
// Wait is used to block for the future to complete and returns the error
func (b *batchFuture) Wait() error {
<-b.doneCh
return b.err
}
// Index is used to return the index of the batch, only after Wait()
func (b *batchFuture) Index() uint64 {
return b.index
}
// Respond is used to unblock the future
func (b *batchFuture) Respond(index uint64, err error) {
b.index = index
b.err = err
close(b.doneCh)
}
// DeriveVaultToken is used by the clients to request wrapped Vault tokens for
// tasks
func (n *Node) DeriveVaultToken(args *structs.DeriveVaultTokenRequest,
reply *structs.DeriveVaultTokenResponse) error {
if done, err := n.srv.forward("Node.DeriveVaultToken", args, args, reply); done {
reply.Error = structs.NewRecoverableError(err, err == structs.ErrNoLeader)
return nil
}
defer metrics.MeasureSince([]string{"nomad", "client", "derive_vault_token"}, time.Now())
// Verify the arguments
if args.NodeID == "" {
reply.Error = structs.NewRecoverableError(fmt.Errorf("missing node ID"), false)
}
if args.SecretID == "" {
reply.Error = structs.NewRecoverableError(fmt.Errorf("missing node SecretID"), false)
return nil
}
if args.AllocID == "" {
reply.Error = structs.NewRecoverableError(fmt.Errorf("missing allocation ID"), false)
return nil
}
if len(args.Tasks) == 0 {
reply.Error = structs.NewRecoverableError(fmt.Errorf("no tasks specified"), false)
return nil
}
// Verify the following:
// * The Node exists and has the correct SecretID
// * The Allocation exists on the specified node
// * The allocation contains the given tasks and they each require Vault
// tokens
snap, err := n.srv.fsm.State().Snapshot()
if err != nil {
reply.Error = structs.NewRecoverableError(err, false)
return nil
}
node, err := snap.NodeByID(args.NodeID)
if err != nil {
reply.Error = structs.NewRecoverableError(err, false)
return nil
}
if node == nil {
reply.Error = structs.NewRecoverableError(fmt.Errorf("Node %q does not exist", args.NodeID), false)
return nil
}
if node.SecretID != args.SecretID {
reply.Error = structs.NewRecoverableError(fmt.Errorf("SecretID mismatch"), false)
return nil
}
alloc, err := snap.AllocByID(args.AllocID)
if err != nil {
reply.Error = structs.NewRecoverableError(err, false)
return nil
}
if alloc == nil {
reply.Error = structs.NewRecoverableError(fmt.Errorf("Allocation %q does not exist", args.AllocID), false)
return nil
}
if alloc.NodeID != args.NodeID {
reply.Error = structs.NewRecoverableError(fmt.Errorf("Allocation %q not running on Node %q", args.AllocID, args.NodeID), false)
return nil
}
if alloc.TerminalStatus() {
reply.Error = structs.NewRecoverableError(fmt.Errorf("Can't request Vault token for terminal allocation"), false)
return nil
}
// Check the policies
policies := alloc.Job.VaultPolicies()
if policies == nil {
reply.Error = structs.NewRecoverableError(fmt.Errorf("Job doesn't require Vault policies"), false)
return nil
}
tg, ok := policies[alloc.TaskGroup]
if !ok {
reply.Error = structs.NewRecoverableError(fmt.Errorf("Task group does not require Vault policies"), false)
return nil
}
var unneeded []string
for _, task := range args.Tasks {
taskVault := tg[task]
if taskVault == nil || len(taskVault.Policies) == 0 {
unneeded = append(unneeded, task)
}
}
if len(unneeded) != 0 {
e := fmt.Errorf("Requested Vault tokens for tasks without defined Vault policies: %s",
strings.Join(unneeded, ", "))
reply.Error = structs.NewRecoverableError(e, false)
return nil
}
// At this point the request is valid and we should contact Vault for
// tokens.
// Create an error group where we will spin up a fixed set of goroutines to
// handle deriving tokens but where if any fails the whole group is
// canceled.
g, ctx := errgroup.WithContext(context.Background())
// Cap the handlers
handlers := len(args.Tasks)
if handlers > maxParallelRequestsPerDerive {
handlers = maxParallelRequestsPerDerive
}
// Create the Vault Tokens
input := make(chan string, handlers)
results := make(map[string]*vapi.Secret, len(args.Tasks))
for i := 0; i < handlers; i++ {
g.Go(func() error {
for {
select {
case task, ok := <-input:
if !ok {
return nil
}
secret, err := n.srv.vault.CreateToken(ctx, alloc, task)
if err != nil {
wrapped := fmt.Errorf("failed to create token for task %q: %v", task, err)
if rerr, ok := err.(*structs.RecoverableError); ok && rerr.Recoverable {
// If the error is recoverable, propogate it
return structs.NewRecoverableError(wrapped, true)
}
return wrapped
}
results[task] = secret
case <-ctx.Done():
return nil
}
}
})
}
// Send the input
go func() {
defer close(input)
for _, task := range args.Tasks {
select {
case <-ctx.Done():
return
case input <- task:
}
}
}()
// Wait for everything to complete or for an error
createErr := g.Wait()
// Retrieve the results
accessors := make([]*structs.VaultAccessor, 0, len(results))
tokens := make(map[string]string, len(results))
for task, secret := range results {
w := secret.WrapInfo
if w == nil {
return fmt.Errorf("Vault returned Secret without WrapInfo")
}
tokens[task] = w.Token
accessor := &structs.VaultAccessor{
Accessor: w.WrappedAccessor,
Task: task,
NodeID: alloc.NodeID,
AllocID: alloc.ID,
CreationTTL: w.TTL,
}
accessors = append(accessors, accessor)
}
// If there was an error revoke the created tokens
if createErr != nil {
if revokeErr := n.srv.vault.RevokeTokens(context.Background(), accessors, false); revokeErr != nil {
n.srv.logger.Printf("[ERR] nomad.node: Vault token revocation failed: %v", revokeErr)
}
if rerr, ok := createErr.(*structs.RecoverableError); ok {
reply.Error = rerr
} else {
reply.Error = structs.NewRecoverableError(createErr, false)
}
return nil
}
// Commit to Raft before returning any of the tokens
req := structs.VaultAccessorsRequest{Accessors: accessors}
_, index, err := n.srv.raftApply(structs.VaultAccessorRegisterRequestType, &req)
if err != nil {
n.srv.logger.Printf("[ERR] nomad.client: Register Vault accessors failed: %v", err)
// Determine if we can recover from the error
retry := false
switch err {
case raft.ErrNotLeader, raft.ErrLeadershipLost, raft.ErrRaftShutdown, raft.ErrEnqueueTimeout:
retry = true
}
reply.Error = structs.NewRecoverableError(err, retry)
return nil
}
reply.Index = index
reply.Tasks = tokens
n.srv.setQueryMeta(&reply.QueryMeta)
return nil
}