open-nomad/command/validate.go

135 lines
3.4 KiB
Go

package command
import (
"fmt"
"strings"
multierror "github.com/hashicorp/go-multierror"
"github.com/hashicorp/nomad/api"
"github.com/hashicorp/nomad/command/agent"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/posener/complete"
)
type ValidateCommand struct {
Meta
JobGetter
}
func (c *ValidateCommand) Help() string {
helpText := `
Usage: nomad validate [options] <path>
Checks if a given HCL job file has a valid specification. This can be used to
check for any syntax errors or validation problems with a job.
If the supplied path is "-", the jobfile is read from stdin. Otherwise
it is read from the file at the supplied path or downloaded and
read from URL specified.
`
return strings.TrimSpace(helpText)
}
func (c *ValidateCommand) Synopsis() string {
return "Checks if a given job specification is valid"
}
func (c *ValidateCommand) AutocompleteFlags() complete.Flags {
return nil
}
func (c *ValidateCommand) AutocompleteArgs() complete.Predictor {
return complete.PredictOr(complete.PredictFiles("*.nomad"), complete.PredictFiles("*.hcl"))
}
func (c *ValidateCommand) Run(args []string) int {
flags := c.Meta.FlagSet("validate", FlagSetNone)
flags.Usage = func() { c.Ui.Output(c.Help()) }
if err := flags.Parse(args); err != nil {
return 1
}
// Check that we got exactly one node
args = flags.Args()
if len(args) != 1 {
c.Ui.Error(c.Help())
return 1
}
// Get Job struct from Jobfile
job, err := c.JobGetter.ApiJob(args[0])
if err != nil {
c.Ui.Error(fmt.Sprintf("Error getting job struct: %s", err))
return 1
}
// Get the HTTP client
client, err := c.Meta.Client()
if err != nil {
c.Ui.Error(fmt.Sprintf("Error initializing client: %s", err))
return 255
}
// Force the region to be that of the job.
if r := job.Region; r != nil {
client.SetRegion(*r)
}
// Check that the job is valid
jr, _, err := client.Jobs().Validate(job, nil)
if err != nil {
jr, err = c.validateLocal(job)
}
if err != nil {
c.Ui.Error(fmt.Sprintf("Error validating job: %s", err))
return 1
}
if jr != nil && !jr.DriverConfigValidated {
c.Ui.Output(
c.Colorize().Color("[bold][yellow]Driver configuration not validated since connection to Nomad agent couldn't be established.[reset]\n"))
}
if jr != nil && jr.Error != "" {
c.Ui.Error(
c.Colorize().Color("[bold][red]Job validation errors:[reset]"))
c.Ui.Error(jr.Error)
return 1
}
// Print any warnings if there are any
if jr.Warnings != "" {
c.Ui.Output(
c.Colorize().Color(fmt.Sprintf("[bold][yellow]Job Warnings:\n%s[reset]\n", jr.Warnings)))
}
// Done!
c.Ui.Output(
c.Colorize().Color("[bold][green]Job validation successful[reset]"))
return 0
}
// validateLocal validates without talking to a Nomad agent
func (c *ValidateCommand) validateLocal(aj *api.Job) (*api.JobValidateResponse, error) {
var out api.JobValidateResponse
job := agent.ApiJobToStructJob(aj)
canonicalizeWarnings := job.Canonicalize()
if vErr := job.Validate(); vErr != nil {
if merr, ok := vErr.(*multierror.Error); ok {
for _, err := range merr.Errors {
out.ValidationErrors = append(out.ValidationErrors, err.Error())
}
out.Error = merr.Error()
} else {
out.ValidationErrors = append(out.ValidationErrors, vErr.Error())
out.Error = vErr.Error()
}
}
warnings := job.Warnings()
out.Warnings = structs.MergeMultierrorWarnings(warnings, canonicalizeWarnings)
return &out, nil
}