open-nomad/nomad/status_endpoint.go

64 lines
1.5 KiB
Go

package nomad
import "github.com/hashicorp/nomad/nomad/structs"
// Status endpoint is used to check on server status
type Status struct {
srv *Server
}
// Version is used to allow clients to determine the capabilities
// of the server
func (s *Status) Version(args *structs.GenericRequest, reply *structs.VersionResponse) error {
if done, err := s.srv.forward("Status.Version", args, args, reply); done {
return err
}
conf := s.srv.config
reply.Build = conf.Build
reply.Versions = map[string]int{
structs.ProtocolVersion: int(conf.ProtocolVersion),
structs.APIMajorVersion: structs.ApiMajorVersion,
structs.APIMinorVersion: structs.ApiMinorVersion,
}
return nil
}
// Ping is used to just check for connectivity
func (s *Status) Ping(args struct{}, reply *struct{}) error {
return nil
}
// Leader is used to get the address of the leader
func (s *Status) Leader(args *structs.GenericRequest, reply *string) error {
if args.Region == "" {
args.Region = s.srv.config.Region
}
if done, err := s.srv.forward("Status.Leader", args, args, reply); done {
return err
}
leader := s.srv.raft.Leader()
if leader != "" {
*reply = leader
} else {
*reply = ""
}
return nil
}
// Peers is used to get all the Raft peers
func (s *Status) Peers(args *structs.GenericRequest, reply *[]string) error {
if done, err := s.srv.forward("Status.Peers", args, args, reply); done {
return err
}
peers, err := s.srv.raftPeers.Peers()
if err != nil {
return err
}
*reply = peers
return nil
}