226 lines
5.7 KiB
Go
226 lines
5.7 KiB
Go
package nomad
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import (
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"fmt"
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"io"
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"net"
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"sync"
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"time"
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multierror "github.com/hashicorp/go-multierror"
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msgpackrpc "github.com/hashicorp/net-rpc-msgpackrpc"
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"github.com/hashicorp/nomad/helper/pool"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/yamux"
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"github.com/ugorji/go/codec"
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)
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// nodeConnState is used to track connection information about a Nomad Client.
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type nodeConnState struct {
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// Session holds the multiplexed yamux Session for dialing back.
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Session *yamux.Session
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// Established is when the connection was established.
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Established time.Time
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}
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// getNodeConn returns the connection to the given node and whether it exists.
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func (s *Server) getNodeConn(nodeID string) (*nodeConnState, bool) {
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s.nodeConnsLock.RLock()
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defer s.nodeConnsLock.RUnlock()
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state, ok := s.nodeConns[nodeID]
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return state, ok
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}
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// connectedNodes returns the set of nodes we have a connection with.
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func (s *Server) connectedNodes() map[string]time.Time {
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s.nodeConnsLock.RLock()
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defer s.nodeConnsLock.RUnlock()
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nodes := make(map[string]time.Time, len(s.nodeConns))
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for nodeID, state := range s.nodeConns {
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nodes[nodeID] = state.Established
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}
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return nodes
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}
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// addNodeConn adds the mapping between a node and its session.
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func (s *Server) addNodeConn(ctx *RPCContext) {
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// Hotpath the no-op
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if ctx == nil || ctx.NodeID == "" {
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return
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}
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s.nodeConnsLock.Lock()
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defer s.nodeConnsLock.Unlock()
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s.nodeConns[ctx.NodeID] = &nodeConnState{
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Session: ctx.Session,
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Established: time.Now(),
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}
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}
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// removeNodeConn removes the mapping between a node and its session.
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func (s *Server) removeNodeConn(ctx *RPCContext) {
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// Hotpath the no-op
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if ctx == nil || ctx.NodeID == "" {
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return
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}
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s.nodeConnsLock.Lock()
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defer s.nodeConnsLock.Unlock()
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delete(s.nodeConns, ctx.NodeID)
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}
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// serverWithNodeConn is used to determine which remote server has the most
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// recent connection to the given node. The local server is not queried.
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// ErrNoNodeConn is returned if all local peers could be queried but did not
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// have a connection to the node. Otherwise if a connection could not be found
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// and there were RPC errors, an error is returned.
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func (s *Server) serverWithNodeConn(nodeID, region string) (*serverParts, error) {
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// We skip ourselves.
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selfAddr := s.LocalMember().Addr.String()
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// Build the request
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req := &structs.NodeSpecificRequest{
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NodeID: nodeID,
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QueryOptions: structs.QueryOptions{
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Region: s.config.Region,
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},
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}
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// Select the list of servers to check based on what region we are querying
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s.peerLock.RLock()
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var rawTargets []*serverParts
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if region == s.Region() {
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rawTargets = make([]*serverParts, 0, len(s.localPeers))
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for _, srv := range s.localPeers {
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rawTargets = append(rawTargets, srv)
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}
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} else {
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peers, ok := s.peers[region]
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if !ok {
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s.peerLock.RUnlock()
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return nil, structs.ErrNoRegionPath
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}
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rawTargets = peers
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}
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targets := make([]*serverParts, 0, len(rawTargets))
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for _, target := range rawTargets {
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targets = append(targets, target.Copy())
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}
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s.peerLock.RUnlock()
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// connections is used to store the servers that have connections to the
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// requested node.
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var mostRecentServer *serverParts
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var mostRecent time.Time
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var rpcErr multierror.Error
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for _, server := range targets {
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if server.Addr.String() == selfAddr {
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continue
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}
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// Make the RPC
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var resp structs.NodeConnQueryResponse
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err := s.connPool.RPC(s.config.Region, server.Addr, server.MajorVersion,
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"Status.HasNodeConn", &req, &resp)
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if err != nil {
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multierror.Append(&rpcErr, fmt.Errorf("failed querying server %q: %v", server.Addr.String(), err))
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continue
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}
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if resp.Connected && resp.Established.After(mostRecent) {
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mostRecentServer = server
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mostRecent = resp.Established
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}
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}
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// Return an error if there is no route to the node.
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if mostRecentServer == nil {
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if err := rpcErr.ErrorOrNil(); err != nil {
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return nil, err
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}
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return nil, structs.ErrNoNodeConn
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}
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return mostRecentServer, nil
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}
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// NodeRpc is used to make an RPC call to a node. The method takes the
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// Yamux session for the node and the method to be called.
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func NodeRpc(session *yamux.Session, method string, args, reply interface{}) error {
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// Open a new session
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stream, err := session.Open()
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if err != nil {
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return err
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}
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defer stream.Close()
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// Write the RpcNomad byte to set the mode
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if _, err := stream.Write([]byte{byte(pool.RpcNomad)}); err != nil {
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stream.Close()
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return err
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}
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// Make the RPC
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err = msgpackrpc.CallWithCodec(pool.NewClientCodec(stream), method, args, reply)
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if err != nil {
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return err
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}
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return nil
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}
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// NodeStreamingRpc is used to make a streaming RPC call to a node. The method
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// takes the Yamux session for the node and the method to be called. It conducts
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// the initial handshake and returns a connection to be used or an error. It is
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// the callers responsibility to close the connection if there is no error.
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func NodeStreamingRpc(session *yamux.Session, method string) (net.Conn, error) {
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// Open a new session
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stream, err := session.Open()
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if err != nil {
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return nil, err
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}
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// Write the RpcNomad byte to set the mode
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if _, err := stream.Write([]byte{byte(pool.RpcStreaming)}); err != nil {
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stream.Close()
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return nil, err
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}
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// Send the header
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encoder := codec.NewEncoder(stream, structs.MsgpackHandle)
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header := structs.StreamingRpcHeader{
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Method: method,
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}
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if err := encoder.Encode(header); err != nil {
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stream.Close()
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return nil, err
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}
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return stream, nil
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}
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// Bridge is used to just link two connections together and copy traffic
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func Bridge(a, b io.ReadWriteCloser) error {
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wg := sync.WaitGroup{}
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wg.Add(2)
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go func() {
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defer wg.Done()
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io.Copy(a, b)
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a.Close()
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b.Close()
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}()
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go func() {
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defer wg.Done()
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io.Copy(b, a)
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a.Close()
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b.Close()
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}()
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wg.Wait()
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return nil
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}
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