open-nomad/client/allocrunner/taskrunner/task_runner.go
2018-10-16 16:56:57 -07:00

903 lines
30 KiB
Go

package taskrunner
import (
"context"
"errors"
"fmt"
"strings"
"sync"
"time"
metrics "github.com/armon/go-metrics"
log "github.com/hashicorp/go-hclog"
multierror "github.com/hashicorp/go-multierror"
"github.com/hashicorp/hcl2/hcl"
"github.com/hashicorp/hcl2/hcldec"
"github.com/hashicorp/nomad/client/allocdir"
"github.com/hashicorp/nomad/client/allocrunner/interfaces"
"github.com/hashicorp/nomad/client/allocrunner/taskrunner/restarts"
"github.com/hashicorp/nomad/client/allocrunner/taskrunner/state"
"github.com/hashicorp/nomad/client/config"
"github.com/hashicorp/nomad/client/consul"
"github.com/hashicorp/nomad/client/driver/env"
cstate "github.com/hashicorp/nomad/client/state"
cstructs "github.com/hashicorp/nomad/client/structs"
"github.com/hashicorp/nomad/client/vaultclient"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/hashicorp/nomad/plugins/base"
"github.com/hashicorp/nomad/plugins/drivers"
"github.com/hashicorp/nomad/plugins/shared"
"github.com/hashicorp/nomad/plugins/shared/hclspec"
"github.com/hashicorp/nomad/plugins/shared/loader"
)
const (
// killBackoffBaseline is the baseline time for exponential backoff while
// killing a task.
killBackoffBaseline = 5 * time.Second
// killBackoffLimit is the limit of the exponential backoff for killing
// the task.
killBackoffLimit = 2 * time.Minute
// killFailureLimit is how many times we will attempt to kill a task before
// giving up and potentially leaking resources.
killFailureLimit = 5
// triggerUpdatechCap is the capacity for the triggerUpdateCh used for
// triggering updates. It should be exactly 1 as even if multiple
// updates have come in since the last one was handled, we only need to
// handle the last one.
triggerUpdateChCap = 1
)
type TaskRunner struct {
// allocID and taskName are immutable so these fields may be accessed
// without locks
allocID string
taskName string
alloc *structs.Allocation
allocLock sync.Mutex
clientConfig *config.Config
// stateUpdater is used to emit updated task state
stateUpdater interfaces.TaskStateHandler
// state captures the state of the task for updating the allocation
state *structs.TaskState
stateLock sync.Mutex
// localState captures the node-local state of the task for when the
// Nomad agent restarts
localState *state.LocalState
localStateLock sync.RWMutex
// stateDB is for persisting localState and taskState
stateDB cstate.StateDB
// ctx is the task runner's context representing the tasks's lifecycle.
// Canceling the context will cause the task to be destroyed.
ctx context.Context
// ctxCancel is used to exit the task runner's Run loop without
// stopping the task. Shutdown hooks are run.
ctxCancel context.CancelFunc
// Logger is the logger for the task runner.
logger log.Logger
// triggerUpdateCh is ticked whenever update hooks need to be run and
// must be created with cap=1 to signal a pending update and prevent
// callers from deadlocking if the receiver has exited.
triggerUpdateCh chan struct{}
// waitCh is closed when the task runner has transitioned to a terminal
// state
waitCh chan struct{}
// driver is the driver for the task.
driver drivers.DriverPlugin
// driverCapabilities is the set capabilities the driver supports
driverCapabilities *drivers.Capabilities
// taskSchema is the hcl spec for the task driver configuration
taskSchema hcldec.Spec
// handleLock guards access to handle and handleResult
handleLock sync.Mutex
// handle to the running driver
handle *DriverHandle
// task is the task being run
task *structs.Task
taskLock sync.RWMutex
// taskDir is the directory structure for this task.
taskDir *allocdir.TaskDir
// envBuilder is used to build the task's environment
envBuilder *env.Builder
// restartTracker is used to decide if the task should be restarted.
restartTracker *restarts.RestartTracker
// runnerHooks are task runner lifecycle hooks that should be run on state
// transistions.
runnerHooks []interfaces.TaskHook
// consulClient is the client used by the consul service hook for
// registering services and checks
consulClient consul.ConsulServiceAPI
// vaultClient is the client to use to derive and renew Vault tokens
vaultClient vaultclient.VaultClient
// vaultToken is the current Vault token. It should be accessed with the
// getter.
vaultToken string
vaultTokenLock sync.Mutex
// baseLabels are used when emitting tagged metrics. All task runner metrics
// will have these tags, and optionally more.
baseLabels []metrics.Label
// logmonHookConfig is used to get the paths to the stdout and stderr fifos
// to be passed to the driver for task logging
logmonHookConfig *logmonHookConfig
// resourceUsage is written via UpdateStats and read via
// LatestResourceUsage. May be nil at all times.
resourceUsage *cstructs.TaskResourceUsage
resourceUsageLock sync.Mutex
// PluginSingletonLoader is a plugin loader that will returns singleton
// instances of the plugins.
pluginSingletonLoader loader.PluginCatalog
}
type Config struct {
Alloc *structs.Allocation
ClientConfig *config.Config
Consul consul.ConsulServiceAPI
Task *structs.Task
TaskDir *allocdir.TaskDir
Logger log.Logger
// VaultClient is the client to use to derive and renew Vault tokens
VaultClient vaultclient.VaultClient
// LocalState is optionally restored task state
LocalState *state.LocalState
// StateDB is used to store and restore state.
StateDB cstate.StateDB
// StateUpdater is used to emit updated task state
StateUpdater interfaces.TaskStateHandler
// PluginSingletonLoader is a plugin loader that will returns singleton
// instances of the plugins.
PluginSingletonLoader loader.PluginCatalog
}
func NewTaskRunner(config *Config) (*TaskRunner, error) {
// Create a context for the runner
trCtx, trCancel := context.WithCancel(context.Background())
// Initialize the environment builder
envBuilder := env.NewBuilder(
config.ClientConfig.Node,
config.Alloc,
config.Task,
config.ClientConfig.Region,
)
tr := &TaskRunner{
alloc: config.Alloc,
allocID: config.Alloc.ID,
clientConfig: config.ClientConfig,
task: config.Task,
taskDir: config.TaskDir,
taskName: config.Task.Name,
envBuilder: envBuilder,
consulClient: config.Consul,
vaultClient: config.VaultClient,
state: config.Alloc.TaskStates[config.Task.Name].Copy(),
localState: config.LocalState,
stateDB: config.StateDB,
stateUpdater: config.StateUpdater,
ctx: trCtx,
ctxCancel: trCancel,
triggerUpdateCh: make(chan struct{}, triggerUpdateChCap),
waitCh: make(chan struct{}),
pluginSingletonLoader: config.PluginSingletonLoader,
}
// Create the logger based on the allocation ID
tr.logger = config.Logger.Named("task_runner").With("task", config.Task.Name)
// Build the restart tracker.
tg := tr.alloc.Job.LookupTaskGroup(tr.alloc.TaskGroup)
if tg == nil {
tr.logger.Error("alloc missing task group")
return nil, fmt.Errorf("alloc missing task group")
}
tr.restartTracker = restarts.NewRestartTracker(tg.RestartPolicy, tr.alloc.Job.Type)
// Initialize the task state
tr.initState()
// Get the driver
if err := tr.initDriver(); err != nil {
tr.logger.Error("failed to create driver", "error", err)
return nil, err
}
// Initialize the runners hooks.
tr.initHooks()
// Initialize base labels
tr.initLabels()
return tr, nil
}
func (tr *TaskRunner) initState() {
if tr.state == nil {
tr.state = &structs.TaskState{
State: structs.TaskStatePending,
}
}
if tr.localState == nil {
tr.localState = state.NewLocalState()
}
}
func (tr *TaskRunner) initLabels() {
alloc := tr.Alloc()
tr.baseLabels = []metrics.Label{
{
Name: "job",
Value: alloc.Job.Name,
},
{
Name: "task_group",
Value: alloc.TaskGroup,
},
{
Name: "alloc_id",
Value: tr.allocID,
},
{
Name: "task",
Value: tr.taskName,
},
}
if tr.alloc.Job.ParentID != "" {
tr.baseLabels = append(tr.baseLabels, metrics.Label{
Name: "parent_id",
Value: tr.alloc.Job.ParentID,
})
if strings.Contains(tr.alloc.Job.Name, "/dispatch-") {
tr.baseLabels = append(tr.baseLabels, metrics.Label{
Name: "dispatch_id",
Value: strings.Split(tr.alloc.Job.Name, "/dispatch-")[1],
})
}
if strings.Contains(tr.alloc.Job.Name, "/periodic-") {
tr.baseLabels = append(tr.baseLabels, metrics.Label{
Name: "periodic_id",
Value: strings.Split(tr.alloc.Job.Name, "/periodic-")[1],
})
}
}
}
func (tr *TaskRunner) Run() {
defer close(tr.waitCh)
var result *drivers.ExitResult
// Updates are handled asynchronously with the other hooks but each
// triggered update - whether due to alloc updates or a new vault token
// - should be handled serially.
go tr.handleUpdates()
MAIN:
for tr.ctx.Err() == nil {
// Run the prestart hooks
if err := tr.prestart(); err != nil {
tr.logger.Error("prestart failed", "error", err)
tr.restartTracker.SetStartError(err)
goto RESTART
}
if tr.ctx.Err() != nil {
break MAIN
}
// Run the task
if err := tr.runDriver(); err != nil {
tr.logger.Error("running driver failed", "error", err)
tr.restartTracker.SetStartError(err)
goto RESTART
}
// Run the poststart hooks
if err := tr.poststart(); err != nil {
tr.logger.Error("poststart failed", "error", err)
}
// Grab the result proxy and wait for task to exit
{
handle := tr.getDriverHandle()
// Do *not* use tr.ctx here as it would cause Wait() to
// unblock before the task exits when Kill() is called.
if resultCh, err := handle.WaitCh(context.Background()); err != nil {
tr.logger.Error("wait task failed", "error", err)
} else {
result = <-resultCh
}
}
// Clear the handle
tr.clearDriverHandle()
// Store the wait result on the restart tracker
tr.restartTracker.SetExitResult(result)
if err := tr.exited(); err != nil {
tr.logger.Error("exited hooks failed", "error", err)
}
RESTART:
restart, restartDelay := tr.shouldRestart()
if !restart {
break MAIN
}
// Actually restart by sleeping and also watching for destroy events
select {
case <-time.After(restartDelay):
case <-tr.ctx.Done():
tr.logger.Trace("task killed between restarts", "delay", restartDelay)
break MAIN
}
}
// If task terminated, update server. All other exit conditions (eg
// killed or out of restarts) will perform their own server updates.
if result != nil {
event := structs.NewTaskEvent(structs.TaskTerminated).
SetExitCode(result.ExitCode).
SetSignal(result.Signal).
SetExitMessage(result.Err)
tr.UpdateState(structs.TaskStateDead, event)
}
// Run the stop hooks
if err := tr.stop(); err != nil {
tr.logger.Error("stop failed", "error", err)
}
tr.logger.Debug("task run loop exiting")
}
// handleUpdates runs update hooks when triggerUpdateCh is ticked and exits
// when Run has returned. Should only be run in a goroutine from Run.
func (tr *TaskRunner) handleUpdates() {
for {
select {
case <-tr.triggerUpdateCh:
case <-tr.waitCh:
return
}
if tr.Alloc().TerminalStatus() {
// Terminal update: kill TaskRunner and let Run execute postrun hooks
err := tr.Kill(context.TODO(), structs.NewTaskEvent(structs.TaskKilled))
if err != nil {
tr.logger.Warn("error stopping task", "error", err)
}
continue
}
// Non-terminal update; run hooks
tr.updateHooks()
}
}
// shouldRestart determines whether the task should be restarted and updates
// the task state unless the task is killed or terminated.
func (tr *TaskRunner) shouldRestart() (bool, time.Duration) {
// Determine if we should restart
state, when := tr.restartTracker.GetState()
reason := tr.restartTracker.GetReason()
switch state {
case structs.TaskKilled:
// Never restart an explicitly killed task. Kill method handles
// updating the server.
return false, 0
case structs.TaskNotRestarting, structs.TaskTerminated:
tr.logger.Info("not restarting task", "reason", reason)
if state == structs.TaskNotRestarting {
tr.UpdateState(structs.TaskStateDead, structs.NewTaskEvent(structs.TaskNotRestarting).SetRestartReason(reason).SetFailsTask())
}
return false, 0
case structs.TaskRestarting:
tr.logger.Info("restarting task", "reason", reason, "delay", when)
tr.UpdateState(structs.TaskStatePending, structs.NewTaskEvent(structs.TaskRestarting).SetRestartDelay(when).SetRestartReason(reason))
return true, 0
default:
tr.logger.Error("restart tracker returned unknown state", "state", state)
return true, when
}
}
// runDriver runs the driver and waits for it to exit
func (tr *TaskRunner) runDriver() error {
// TODO(nickethier): make sure this uses alloc.AllocatedResources once #4750 is rebased
taskConfig := tr.buildTaskConfig()
// TODO: load variables
evalCtx := &hcl.EvalContext{
Functions: shared.GetStdlibFuncs(),
}
val, diag := shared.ParseHclInterface(tr.task.Config, tr.taskSchema, evalCtx)
if diag.HasErrors() {
return multierror.Append(errors.New("failed to parse config"), diag.Errs()...)
}
if err := taskConfig.EncodeDriverConfig(val); err != nil {
return fmt.Errorf("failed to encode driver config: %v", err)
}
//TODO mounts and devices
//XXX Evaluate and encode driver config
// Start the job
handle, net, err := tr.driver.StartTask(taskConfig)
if err != nil {
return fmt.Errorf("driver start failed: %v", err)
}
tr.localStateLock.Lock()
tr.localState.TaskHandle = handle
tr.localStateLock.Unlock()
tr.setDriverHandle(NewDriverHandle(tr.driver, taskConfig.ID, tr.Task(), net))
// Emit an event that we started
tr.UpdateState(structs.TaskStateRunning, structs.NewTaskEvent(structs.TaskStarted))
return nil
}
// initDriver creates the driver for the task
/*func (tr *TaskRunner) initDriver() error {
// Create a task-specific event emitter callback to expose minimal
// state to drivers
//XXX Replace with EmitEvent -- no need for a shim
eventEmitter := func(m string, args ...interface{}) {
msg := fmt.Sprintf(m, args...)
tr.logger.Debug("driver event", "event", msg)
tr.EmitEvent(structs.NewTaskEvent(structs.TaskDriverMessage).SetDriverMessage(msg))
}
alloc := tr.Alloc()
driverCtx := driver.NewDriverContext(
alloc.Job.Name,
alloc.TaskGroup,
tr.taskName,
tr.allocID,
tr.clientConfig, // XXX Why does it need this
tr.clientConfig.Node, // XXX THIS I NEED TO FIX
tr.logger.StandardLogger(nil), // XXX Should pass this through
eventEmitter)
driver, err := driver.NewDriver(tr.task.Driver, driverCtx)
if err != nil {
return err
}
tr.driver = driver
return nil
}*/
// initDriver retrives the DriverPlugin from the plugin loader for this task
func (tr *TaskRunner) initDriver() error {
plugin, err := tr.pluginSingletonLoader.Dispense(tr.Task().Driver, base.PluginTypeDriver, tr.logger)
if err != nil {
return err
}
// XXX need to be able to reattach to running drivers
driver, ok := plugin.Plugin().(drivers.DriverPlugin)
if !ok {
return fmt.Errorf("plugin loaded for driver %s does not implement DriverPlugin interface", tr.task.Driver)
}
tr.driver = driver
schema, err := tr.driver.TaskConfigSchema()
if err != nil {
return err
}
spec, diag := hclspec.Convert(schema)
if diag.HasErrors() {
return multierror.Append(errors.New("failed to convert task schema"), diag.Errs()...)
}
tr.taskSchema = spec
caps, err := tr.driver.Capabilities()
if err != nil {
return err
}
tr.driverCapabilities = caps
return nil
}
// handleDestroy kills the task handle. In the case that killing fails,
// handleDestroy will retry with an exponential backoff and will give up at a
// given limit. It returns whether the task was destroyed and the error
// associated with the last kill attempt.
func (tr *TaskRunner) handleDestroy(handle *DriverHandle) (destroyed bool, err error) {
// Cap the number of times we attempt to kill the task.
for i := 0; i < killFailureLimit; i++ {
if err = handle.Kill(); err != nil {
if err == drivers.ErrTaskNotFound {
tr.logger.Warn("couldn't find task to kill", "task_id", handle.ID())
return true, nil
}
// Calculate the new backoff
backoff := (1 << (2 * uint64(i))) * killBackoffBaseline
if backoff > killBackoffLimit {
backoff = killBackoffLimit
}
tr.logger.Error("failed to kill task", "backoff", backoff, "error", err)
time.Sleep(backoff)
} else {
// Kill was successful
return true, nil
}
}
return
}
// persistLocalState persists local state to disk synchronously.
func (tr *TaskRunner) persistLocalState() error {
tr.localStateLock.Lock()
defer tr.localStateLock.Unlock()
return tr.stateDB.PutTaskRunnerLocalState(tr.allocID, tr.taskName, tr.localState)
}
// buildTaskConfig builds a drivers.TaskConfig with an unique ID for the task.
// The ID is consistently built from the alloc ID, task name and restart attempt.
func (tr *TaskRunner) buildTaskConfig() *drivers.TaskConfig {
return &drivers.TaskConfig{
ID: fmt.Sprintf("%s/%s/%d", tr.allocID, tr.taskName, tr.restartTracker.GetCount()),
Name: tr.task.Name,
Resources: &drivers.Resources{
NomadResources: tr.task.Resources,
//TODO Calculate the LinuxResources
},
Env: tr.envBuilder.Build().Map(),
User: tr.task.User,
AllocDir: tr.taskDir.AllocDir,
StdoutPath: tr.logmonHookConfig.stdoutFifo,
StderrPath: tr.logmonHookConfig.stderrFifo,
}
}
// XXX If the objects don't exists since the client shutdown before the task
// runner ever saved state, then we should treat it as a new task runner and not
// return an error
//
// Restore task runner state. Called by AllocRunner.Restore after NewTaskRunner
// but before Run so no locks need to be acquired.
func (tr *TaskRunner) Restore() error {
ls, ts, err := tr.stateDB.GetTaskRunnerState(tr.allocID, tr.taskName)
if err != nil {
return err
}
tr.localState = ls
tr.state = ts
return nil
}
// UpdateState sets the task runners allocation state and triggers a server
// update.
func (tr *TaskRunner) UpdateState(state string, event *structs.TaskEvent) {
tr.logger.Debug("setting task state", "state", state, "event", event.Type)
// Update the local state
stateCopy := tr.setStateLocal(state, event)
// Notify the alloc runner of the transition
tr.stateUpdater.TaskStateUpdated(tr.taskName, stateCopy)
}
// setStateLocal updates the local in-memory state, persists a copy to disk and returns a
// copy of the task's state.
func (tr *TaskRunner) setStateLocal(state string, event *structs.TaskEvent) *structs.TaskState {
tr.stateLock.Lock()
defer tr.stateLock.Unlock()
//XXX REMOVE ME AFTER TESTING
if state == "" {
panic("UpdateState must not be called with an empty state")
}
// Update the task state
oldState := tr.state.State
taskState := tr.state
taskState.State = state
// Append the event
tr.appendEvent(event)
// Handle the state transition.
switch state {
case structs.TaskStateRunning:
// Capture the start time if it is just starting
if oldState != structs.TaskStateRunning {
taskState.StartedAt = time.Now().UTC()
if !tr.clientConfig.DisableTaggedMetrics {
metrics.IncrCounterWithLabels([]string{"client", "allocs", "running"}, 1, tr.baseLabels)
}
//if r.config.BackwardsCompatibleMetrics {
//metrics.IncrCounter([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, taskName, "running"}, 1)
//}
}
case structs.TaskStateDead:
// Capture the finished time if not already set
if taskState.FinishedAt.IsZero() {
taskState.FinishedAt = time.Now().UTC()
}
// Emitting metrics to indicate task complete and failures
if taskState.Failed {
if !tr.clientConfig.DisableTaggedMetrics {
metrics.IncrCounterWithLabels([]string{"client", "allocs", "failed"}, 1, tr.baseLabels)
}
//if r.config.BackwardsCompatibleMetrics {
//metrics.IncrCounter([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, taskName, "failed"}, 1)
//}
} else {
if !tr.clientConfig.DisableTaggedMetrics {
metrics.IncrCounterWithLabels([]string{"client", "allocs", "complete"}, 1, tr.baseLabels)
}
//if r.config.BackwardsCompatibleMetrics {
//metrics.IncrCounter([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, taskName, "complete"}, 1)
//}
}
}
// Persist the state and event
if err := tr.stateDB.PutTaskState(tr.allocID, tr.taskName, taskState); err != nil {
// Only a warning because the next event/state-transition will
// try to persist it again.
tr.logger.Error("error persisting task state", "error", err, "event", event, "state", state)
}
return tr.state.Copy()
}
// EmitEvent appends a new TaskEvent to this task's TaskState. The actual
// TaskState.State (pending, running, dead) is not changed. Use UpdateState to
// transition states.
// Events are persisted locally and sent to the server, but errors are simply
// logged. Use AppendEvent to simply add a new event.
func (tr *TaskRunner) EmitEvent(event *structs.TaskEvent) {
tr.stateLock.Lock()
defer tr.stateLock.Unlock()
tr.appendEvent(event)
if err := tr.stateDB.PutTaskState(tr.allocID, tr.taskName, tr.state); err != nil {
// Only a warning because the next event/state-transition will
// try to persist it again.
tr.logger.Warn("error persisting event", "error", err, "event", event)
}
// Notify the alloc runner of the event
tr.stateUpdater.TaskStateUpdated(tr.taskName, tr.state.Copy())
}
// AppendEvent appends a new TaskEvent to this task's TaskState. The actual
// TaskState.State (pending, running, dead) is not changed. Use UpdateState to
// transition states.
// Events are persisted locally and errors are simply logged. Use EmitEvent
// also update AllocRunner.
func (tr *TaskRunner) AppendEvent(event *structs.TaskEvent) {
tr.stateLock.Lock()
defer tr.stateLock.Unlock()
tr.appendEvent(event)
if err := tr.stateDB.PutTaskState(tr.allocID, tr.taskName, tr.state); err != nil {
// Only a warning because the next event/state-transition will
// try to persist it again.
tr.logger.Warn("error persisting event", "error", err, "event", event)
}
}
// appendEvent to task's event slice. Caller must acquire stateLock.
func (tr *TaskRunner) appendEvent(event *structs.TaskEvent) error {
// Ensure the event is populated with human readable strings
event.PopulateEventDisplayMessage()
// Propagate failure from event to task state
if event.FailsTask {
tr.state.Failed = true
}
// XXX This seems like a super awkward spot for this? Why not shouldRestart?
// Update restart metrics
if event.Type == structs.TaskRestarting {
if !tr.clientConfig.DisableTaggedMetrics {
metrics.IncrCounterWithLabels([]string{"client", "allocs", "restart"}, 1, tr.baseLabels)
}
//if r.config.BackwardsCompatibleMetrics {
//metrics.IncrCounter([]string{"client", "allocs", r.alloc.Job.Name, r.alloc.TaskGroup, taskName, "restart"}, 1)
//}
tr.state.Restarts++
tr.state.LastRestart = time.Unix(0, event.Time)
}
// Append event to slice
appendTaskEvent(tr.state, event)
return nil
}
// WaitCh is closed when TaskRunner.Run exits.
func (tr *TaskRunner) WaitCh() <-chan struct{} {
return tr.waitCh
}
// Update the running allocation with a new version received from the server.
// Calls Update hooks asynchronously with Run().
//
// This method is safe for calling concurrently with Run() and does not modify
// the passed in allocation.
func (tr *TaskRunner) Update(update *structs.Allocation) {
// Update tr.alloc
tr.setAlloc(update)
// Trigger update hooks
tr.triggerUpdateHooks()
}
// triggerUpdate if there isn't already an update pending. Should be called
// instead of calling updateHooks directly to serialize runs of update hooks.
// TaskRunner state should be updated prior to triggering update hooks.
//
// Does not block.
func (tr *TaskRunner) triggerUpdateHooks() {
select {
case tr.triggerUpdateCh <- struct{}{}:
default:
// already an update hook pending
}
}
// LatestResourceUsage returns the last resource utilization datapoint
// collected. May return nil if the task is not running or no resource
// utilization has been collected yet.
func (tr *TaskRunner) LatestResourceUsage() *cstructs.TaskResourceUsage {
tr.resourceUsageLock.Lock()
ru := tr.resourceUsage
tr.resourceUsageLock.Unlock()
return ru
}
// UpdateStats updates and emits the latest stats from the driver.
func (tr *TaskRunner) UpdateStats(ru *cstructs.TaskResourceUsage) {
tr.resourceUsageLock.Lock()
tr.resourceUsage = ru
tr.resourceUsageLock.Unlock()
if ru != nil {
tr.emitStats(ru)
}
}
//TODO Remove Backwardscompat or use tr.Alloc()?
func (tr *TaskRunner) setGaugeForMemory(ru *cstructs.TaskResourceUsage) {
if !tr.clientConfig.DisableTaggedMetrics {
metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "rss"},
float32(ru.ResourceUsage.MemoryStats.RSS), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "rss"},
float32(ru.ResourceUsage.MemoryStats.RSS), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "cache"},
float32(ru.ResourceUsage.MemoryStats.Cache), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "swap"},
float32(ru.ResourceUsage.MemoryStats.Swap), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "max_usage"},
float32(ru.ResourceUsage.MemoryStats.MaxUsage), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "kernel_usage"},
float32(ru.ResourceUsage.MemoryStats.KernelUsage), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "memory", "kernel_max_usage"},
float32(ru.ResourceUsage.MemoryStats.KernelMaxUsage), tr.baseLabels)
}
if tr.clientConfig.BackwardsCompatibleMetrics {
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "memory", "rss"}, float32(ru.ResourceUsage.MemoryStats.RSS))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "memory", "cache"}, float32(ru.ResourceUsage.MemoryStats.Cache))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "memory", "swap"}, float32(ru.ResourceUsage.MemoryStats.Swap))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "memory", "max_usage"}, float32(ru.ResourceUsage.MemoryStats.MaxUsage))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "memory", "kernel_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelUsage))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "memory", "kernel_max_usage"}, float32(ru.ResourceUsage.MemoryStats.KernelMaxUsage))
}
}
//TODO Remove Backwardscompat or use tr.Alloc()?
func (tr *TaskRunner) setGaugeForCPU(ru *cstructs.TaskResourceUsage) {
if !tr.clientConfig.DisableTaggedMetrics {
metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "total_percent"},
float32(ru.ResourceUsage.CpuStats.Percent), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "system"},
float32(ru.ResourceUsage.CpuStats.SystemMode), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "user"},
float32(ru.ResourceUsage.CpuStats.UserMode), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "throttled_time"},
float32(ru.ResourceUsage.CpuStats.ThrottledTime), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "throttled_periods"},
float32(ru.ResourceUsage.CpuStats.ThrottledPeriods), tr.baseLabels)
metrics.SetGaugeWithLabels([]string{"client", "allocs", "cpu", "total_ticks"},
float32(ru.ResourceUsage.CpuStats.TotalTicks), tr.baseLabels)
}
if tr.clientConfig.BackwardsCompatibleMetrics {
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "cpu", "total_percent"}, float32(ru.ResourceUsage.CpuStats.Percent))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "cpu", "system"}, float32(ru.ResourceUsage.CpuStats.SystemMode))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "cpu", "user"}, float32(ru.ResourceUsage.CpuStats.UserMode))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "cpu", "throttled_time"}, float32(ru.ResourceUsage.CpuStats.ThrottledTime))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "cpu", "throttled_periods"}, float32(ru.ResourceUsage.CpuStats.ThrottledPeriods))
metrics.SetGauge([]string{"client", "allocs", tr.alloc.Job.Name, tr.alloc.TaskGroup, tr.allocID, tr.taskName, "cpu", "total_ticks"}, float32(ru.ResourceUsage.CpuStats.TotalTicks))
}
}
// emitStats emits resource usage stats of tasks to remote metrics collector
// sinks
func (tr *TaskRunner) emitStats(ru *cstructs.TaskResourceUsage) {
if !tr.clientConfig.PublishAllocationMetrics {
return
}
if ru.ResourceUsage.MemoryStats != nil {
tr.setGaugeForMemory(ru)
}
if ru.ResourceUsage.CpuStats != nil {
tr.setGaugeForCPU(ru)
}
}
// appendTaskEvent updates the task status by appending the new event.
func appendTaskEvent(state *structs.TaskState, event *structs.TaskEvent) {
const capacity = 10
if state.Events == nil {
state.Events = make([]*structs.TaskEvent, 1, capacity)
state.Events[0] = event
return
}
// If we hit capacity, then shift it.
if len(state.Events) == capacity {
old := state.Events
state.Events = make([]*structs.TaskEvent, 0, capacity)
state.Events = append(state.Events, old[1:]...)
}
state.Events = append(state.Events, event)
}