open-nomad/nomad/state/state_store_test.go

7047 lines
163 KiB
Go

package state
import (
"context"
"fmt"
"reflect"
"sort"
"strings"
"testing"
"time"
memdb "github.com/hashicorp/go-memdb"
"github.com/hashicorp/nomad/helper"
"github.com/hashicorp/nomad/helper/uuid"
"github.com/hashicorp/nomad/nomad/mock"
"github.com/hashicorp/nomad/nomad/structs"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func testStateStore(t *testing.T) *StateStore {
return TestStateStore(t)
}
func TestStateStore_Blocking_Error(t *testing.T) {
t.Parallel()
expected := fmt.Errorf("test error")
errFn := func(memdb.WatchSet, *StateStore) (interface{}, uint64, error) {
return nil, 0, expected
}
state := testStateStore(t)
_, idx, err := state.BlockingQuery(errFn, 10, context.Background())
assert.EqualError(t, err, expected.Error())
assert.Zero(t, idx)
}
func TestStateStore_Blocking_Timeout(t *testing.T) {
t.Parallel()
noopFn := func(memdb.WatchSet, *StateStore) (interface{}, uint64, error) {
return nil, 5, nil
}
state := testStateStore(t)
timeout := time.Now().Add(250 * time.Millisecond)
deadlineCtx, cancel := context.WithDeadline(context.Background(), timeout)
defer cancel()
_, idx, err := state.BlockingQuery(noopFn, 10, deadlineCtx)
assert.EqualError(t, err, context.DeadlineExceeded.Error())
assert.EqualValues(t, 5, idx)
assert.WithinDuration(t, timeout, time.Now(), 100*time.Millisecond)
}
func TestStateStore_Blocking_MinQuery(t *testing.T) {
node := mock.Node()
count := 0
queryFn := func(ws memdb.WatchSet, s *StateStore) (interface{}, uint64, error) {
_, err := s.NodeByID(ws, node.ID)
if err != nil {
return nil, 0, err
}
count++
if count == 1 {
return false, 5, nil
} else if count > 2 {
return false, 20, fmt.Errorf("called too many times")
}
return true, 11, nil
}
state := testStateStore(t)
timeout := time.Now().Add(100 * time.Millisecond)
deadlineCtx, cancel := context.WithDeadline(context.Background(), timeout)
defer cancel()
time.AfterFunc(5*time.Millisecond, func() {
state.UpsertNode(11, node)
})
resp, idx, err := state.BlockingQuery(queryFn, 10, deadlineCtx)
if assert.Nil(t, err) {
assert.Equal(t, 2, count)
assert.EqualValues(t, 11, idx)
assert.True(t, resp.(bool))
}
}
// This test checks that:
// 1) The job is denormalized
// 2) Allocations are created
func TestStateStore_UpsertPlanResults_AllocationsCreated_Denormalized(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
job := alloc.Job
alloc.Job = nil
if err := state.UpsertJob(999, job); err != nil {
t.Fatalf("err: %v", err)
}
eval := mock.Eval()
eval.JobID = job.ID
// Create an eval
if err := state.UpsertEvals(1, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
// Create a plan result
res := structs.ApplyPlanResultsRequest{
AllocUpdateRequest: structs.AllocUpdateRequest{
Alloc: []*structs.Allocation{alloc},
Job: job,
},
EvalID: eval.ID,
}
assert := assert.New(t)
err := state.UpsertPlanResults(1000, &res)
assert.Nil(err)
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc.ID)
assert.Nil(err)
assert.Equal(alloc, out)
index, err := state.Index("allocs")
assert.Nil(err)
assert.EqualValues(1000, index)
if watchFired(ws) {
t.Fatalf("bad")
}
evalOut, err := state.EvalByID(ws, eval.ID)
assert.Nil(err)
assert.NotNil(evalOut)
assert.EqualValues(1000, evalOut.ModifyIndex)
}
// This test checks that the deployment is created and allocations count towards
// the deployment
func TestStateStore_UpsertPlanResults_Deployment(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
alloc2 := mock.Alloc()
job := alloc.Job
alloc.Job = nil
alloc2.Job = nil
d := mock.Deployment()
alloc.DeploymentID = d.ID
alloc2.DeploymentID = d.ID
if err := state.UpsertJob(999, job); err != nil {
t.Fatalf("err: %v", err)
}
eval := mock.Eval()
eval.JobID = job.ID
// Create an eval
if err := state.UpsertEvals(1, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
// Create a plan result
res := structs.ApplyPlanResultsRequest{
AllocUpdateRequest: structs.AllocUpdateRequest{
Alloc: []*structs.Allocation{alloc, alloc2},
Job: job,
},
Deployment: d,
EvalID: eval.ID,
}
err := state.UpsertPlanResults(1000, &res)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
assert := assert.New(t)
out, err := state.AllocByID(ws, alloc.ID)
assert.Nil(err)
assert.Equal(alloc, out)
dout, err := state.DeploymentByID(ws, d.ID)
assert.Nil(err)
assert.NotNil(dout)
tg, ok := dout.TaskGroups[alloc.TaskGroup]
assert.True(ok)
assert.NotNil(tg)
assert.Equal(2, tg.PlacedAllocs)
evalOut, err := state.EvalByID(ws, eval.ID)
assert.Nil(err)
assert.NotNil(evalOut)
assert.EqualValues(1000, evalOut.ModifyIndex)
if watchFired(ws) {
t.Fatalf("bad")
}
// Update the allocs to be part of a new deployment
d2 := d.Copy()
d2.ID = uuid.Generate()
allocNew := alloc.Copy()
allocNew.DeploymentID = d2.ID
allocNew2 := alloc2.Copy()
allocNew2.DeploymentID = d2.ID
// Create another plan
res = structs.ApplyPlanResultsRequest{
AllocUpdateRequest: structs.AllocUpdateRequest{
Alloc: []*structs.Allocation{allocNew, allocNew2},
Job: job,
},
Deployment: d2,
EvalID: eval.ID,
}
err = state.UpsertPlanResults(1001, &res)
if err != nil {
t.Fatalf("err: %v", err)
}
dout, err = state.DeploymentByID(ws, d2.ID)
assert.Nil(err)
assert.NotNil(dout)
tg, ok = dout.TaskGroups[alloc.TaskGroup]
assert.True(ok)
assert.NotNil(tg)
assert.Equal(2, tg.PlacedAllocs)
evalOut, err = state.EvalByID(ws, eval.ID)
assert.Nil(err)
assert.NotNil(evalOut)
assert.EqualValues(1001, evalOut.ModifyIndex)
}
// This test checks that:
// 1) Preempted allocations in plan results are updated
// 2) Evals are inserted for preempted jobs
func TestStateStore_UpsertPlanResults_PreemptedAllocs(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
alloc := mock.Alloc()
job := alloc.Job
alloc.Job = nil
// Insert job
err := state.UpsertJob(999, job)
require.NoError(err)
// Create an eval
eval := mock.Eval()
eval.JobID = job.ID
err = state.UpsertEvals(1, []*structs.Evaluation{eval})
require.NoError(err)
// Insert alloc that will be preempted in the plan
preemptedAlloc := mock.Alloc()
err = state.UpsertAllocs(2, []*structs.Allocation{preemptedAlloc})
require.NoError(err)
minimalPreemptedAlloc := &structs.Allocation{
ID: preemptedAlloc.ID,
Namespace: preemptedAlloc.Namespace,
DesiredStatus: structs.AllocDesiredStatusEvict,
ModifyTime: time.Now().Unix(),
DesiredDescription: fmt.Sprintf("Preempted by allocation %v", alloc.ID),
}
// Create eval for preempted job
eval2 := mock.Eval()
eval2.JobID = preemptedAlloc.JobID
// Create a plan result
res := structs.ApplyPlanResultsRequest{
AllocUpdateRequest: structs.AllocUpdateRequest{
Alloc: []*structs.Allocation{alloc},
Job: job,
},
EvalID: eval.ID,
NodePreemptions: []*structs.Allocation{minimalPreemptedAlloc},
PreemptionEvals: []*structs.Evaluation{eval2},
}
err = state.UpsertPlanResults(1000, &res)
require.NoError(err)
ws := memdb.NewWatchSet()
// Verify alloc and eval created by plan
out, err := state.AllocByID(ws, alloc.ID)
require.NoError(err)
require.Equal(alloc, out)
index, err := state.Index("allocs")
require.NoError(err)
require.EqualValues(1000, index)
evalOut, err := state.EvalByID(ws, eval.ID)
require.NoError(err)
require.NotNil(evalOut)
require.EqualValues(1000, evalOut.ModifyIndex)
// Verify preempted alloc
preempted, err := state.AllocByID(ws, preemptedAlloc.ID)
require.NoError(err)
require.Equal(preempted.DesiredStatus, structs.AllocDesiredStatusEvict)
require.Equal(preempted.DesiredDescription, fmt.Sprintf("Preempted by allocation %v", alloc.ID))
// Verify eval for preempted job
preemptedJobEval, err := state.EvalByID(ws, eval2.ID)
require.NoError(err)
require.NotNil(preemptedJobEval)
require.EqualValues(1000, preemptedJobEval.ModifyIndex)
}
// This test checks that deployment updates are applied correctly
func TestStateStore_UpsertPlanResults_DeploymentUpdates(t *testing.T) {
state := testStateStore(t)
// Create a job that applies to all
job := mock.Job()
if err := state.UpsertJob(998, job); err != nil {
t.Fatalf("err: %v", err)
}
// Create a deployment that we will update its status
doutstanding := mock.Deployment()
doutstanding.JobID = job.ID
if err := state.UpsertDeployment(1000, doutstanding); err != nil {
t.Fatalf("err: %v", err)
}
eval := mock.Eval()
eval.JobID = job.ID
// Create an eval
if err := state.UpsertEvals(1, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
alloc := mock.Alloc()
alloc.Job = nil
dnew := mock.Deployment()
dnew.JobID = job.ID
alloc.DeploymentID = dnew.ID
// Update the old deployment
update := &structs.DeploymentStatusUpdate{
DeploymentID: doutstanding.ID,
Status: "foo",
StatusDescription: "bar",
}
// Create a plan result
res := structs.ApplyPlanResultsRequest{
AllocUpdateRequest: structs.AllocUpdateRequest{
Alloc: []*structs.Allocation{alloc},
Job: job,
},
Deployment: dnew,
DeploymentUpdates: []*structs.DeploymentStatusUpdate{update},
EvalID: eval.ID,
}
err := state.UpsertPlanResults(1000, &res)
if err != nil {
t.Fatalf("err: %v", err)
}
assert := assert.New(t)
ws := memdb.NewWatchSet()
// Check the deployments are correctly updated.
dout, err := state.DeploymentByID(ws, dnew.ID)
assert.Nil(err)
assert.NotNil(dout)
tg, ok := dout.TaskGroups[alloc.TaskGroup]
assert.True(ok)
assert.NotNil(tg)
assert.Equal(1, tg.PlacedAllocs)
doutstandingout, err := state.DeploymentByID(ws, doutstanding.ID)
assert.Nil(err)
assert.NotNil(doutstandingout)
assert.Equal(update.Status, doutstandingout.Status)
assert.Equal(update.StatusDescription, doutstandingout.StatusDescription)
assert.EqualValues(1000, doutstandingout.ModifyIndex)
evalOut, err := state.EvalByID(ws, eval.ID)
assert.Nil(err)
assert.NotNil(evalOut)
assert.EqualValues(1000, evalOut.ModifyIndex)
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpsertDeployment(t *testing.T) {
state := testStateStore(t)
deployment := mock.Deployment()
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
_, err := state.DeploymentsByJobID(ws, deployment.Namespace, deployment.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
err = state.UpsertDeployment(1000, deployment)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.DeploymentByID(ws, deployment.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(deployment, out) {
t.Fatalf("bad: %#v %#v", deployment, out)
}
index, err := state.Index("deployment")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteDeployment(t *testing.T) {
state := testStateStore(t)
d1 := mock.Deployment()
d2 := mock.Deployment()
err := state.UpsertDeployment(1000, d1)
if err != nil {
t.Fatalf("err: %v", err)
}
if err := state.UpsertDeployment(1001, d2); err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that delete fires the watch
ws := memdb.NewWatchSet()
if _, err := state.DeploymentByID(ws, d1.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err = state.DeleteDeployment(1002, []string{d1.ID, d2.ID})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.DeploymentByID(ws, d1.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", d1, out)
}
index, err := state.Index("deployment")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1002 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_Deployments(t *testing.T) {
state := testStateStore(t)
var deployments []*structs.Deployment
for i := 0; i < 10; i++ {
deployment := mock.Deployment()
deployments = append(deployments, deployment)
err := state.UpsertDeployment(1000+uint64(i), deployment)
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.Deployments(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
var out []*structs.Deployment
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Deployment))
}
lessThan := func(i, j int) bool {
return deployments[i].ID < deployments[j].ID
}
sort.Slice(deployments, lessThan)
sort.Slice(out, lessThan)
if !reflect.DeepEqual(deployments, out) {
t.Fatalf("bad: %#v %#v", deployments, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeploymentsByIDPrefix(t *testing.T) {
state := testStateStore(t)
deploy := mock.Deployment()
deploy.ID = "11111111-662e-d0ab-d1c9-3e434af7bdb4"
err := state.UpsertDeployment(1000, deploy)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that getters don't cause it to fire
ws := memdb.NewWatchSet()
iter, err := state.DeploymentsByIDPrefix(ws, deploy.Namespace, deploy.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
gatherDeploys := func(iter memdb.ResultIterator) []*structs.Deployment {
var deploys []*structs.Deployment
for {
raw := iter.Next()
if raw == nil {
break
}
deploy := raw.(*structs.Deployment)
deploys = append(deploys, deploy)
}
return deploys
}
deploys := gatherDeploys(iter)
if len(deploys) != 1 {
t.Fatalf("err: %v", err)
}
if watchFired(ws) {
t.Fatalf("bad")
}
iter, err = state.DeploymentsByIDPrefix(ws, deploy.Namespace, "11")
if err != nil {
t.Fatalf("err: %v", err)
}
deploys = gatherDeploys(iter)
if len(deploys) != 1 {
t.Fatalf("err: %v", err)
}
deploy = mock.Deployment()
deploy.ID = "11222222-662e-d0ab-d1c9-3e434af7bdb4"
err = state.UpsertDeployment(1001, deploy)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
iter, err = state.DeploymentsByIDPrefix(ws, deploy.Namespace, "11")
if err != nil {
t.Fatalf("err: %v", err)
}
deploys = gatherDeploys(iter)
if len(deploys) != 2 {
t.Fatalf("err: %v", err)
}
iter, err = state.DeploymentsByIDPrefix(ws, deploy.Namespace, "1111")
if err != nil {
t.Fatalf("err: %v", err)
}
deploys = gatherDeploys(iter)
if len(deploys) != 1 {
t.Fatalf("err: %v", err)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpsertNode_Node(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
node := mock.Node()
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
_, err := state.NodeByID(ws, node.ID)
require.NoError(err)
require.NoError(state.UpsertNode(1000, node))
require.True(watchFired(ws))
ws = memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
require.NoError(err)
out2, err := state.NodeBySecretID(ws, node.SecretID)
require.NoError(err)
require.EqualValues(node, out)
require.EqualValues(node, out2)
require.Len(out.Events, 1)
require.Equal(NodeRegisterEventRegistered, out.Events[0].Message)
index, err := state.Index("nodes")
require.NoError(err)
require.EqualValues(1000, index)
require.False(watchFired(ws))
// Transition the node to down and then up and ensure we get a re-register
// event
down := out.Copy()
down.Status = structs.NodeStatusDown
require.NoError(state.UpsertNode(1001, down))
require.NoError(state.UpsertNode(1002, out))
out, err = state.NodeByID(ws, node.ID)
require.NoError(err)
require.Len(out.Events, 2)
require.Equal(NodeRegisterEventReregistered, out.Events[1].Message)
}
func TestStateStore_DeleteNode_Node(t *testing.T) {
state := testStateStore(t)
node := mock.Node()
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that delete fires the watch
ws := memdb.NewWatchSet()
if _, err := state.NodeByID(ws, node.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err = state.DeleteNode(1001, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", node, out)
}
index, err := state.Index("nodes")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpdateNodeStatus_Node(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
node := mock.Node()
require.NoError(state.UpsertNode(800, node))
// Create a watchset so we can test that update node status fires the watch
ws := memdb.NewWatchSet()
_, err := state.NodeByID(ws, node.ID)
require.NoError(err)
event := &structs.NodeEvent{
Message: "Node ready foo",
Subsystem: structs.NodeEventSubsystemCluster,
Timestamp: time.Now(),
}
require.NoError(state.UpdateNodeStatus(801, node.ID, structs.NodeStatusReady, event))
require.True(watchFired(ws))
ws = memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
require.NoError(err)
require.Equal(structs.NodeStatusReady, out.Status)
require.EqualValues(801, out.ModifyIndex)
require.Len(out.Events, 2)
require.Equal(event.Message, out.Events[1].Message)
index, err := state.Index("nodes")
require.NoError(err)
require.EqualValues(801, index)
require.False(watchFired(ws))
}
func TestStateStore_BatchUpdateNodeDrain(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
n1, n2 := mock.Node(), mock.Node()
require.Nil(state.UpsertNode(1000, n1))
require.Nil(state.UpsertNode(1001, n2))
// Create a watchset so we can test that update node drain fires the watch
ws := memdb.NewWatchSet()
_, err := state.NodeByID(ws, n1.ID)
require.Nil(err)
expectedDrain := &structs.DrainStrategy{
DrainSpec: structs.DrainSpec{
Deadline: -1 * time.Second,
},
}
update := map[string]*structs.DrainUpdate{
n1.ID: {
DrainStrategy: expectedDrain,
},
n2.ID: {
DrainStrategy: expectedDrain,
},
}
event := &structs.NodeEvent{
Message: "Drain strategy enabled",
Subsystem: structs.NodeEventSubsystemDrain,
Timestamp: time.Now(),
}
events := map[string]*structs.NodeEvent{
n1.ID: event,
n2.ID: event,
}
require.Nil(state.BatchUpdateNodeDrain(1002, update, events))
require.True(watchFired(ws))
ws = memdb.NewWatchSet()
for _, id := range []string{n1.ID, n2.ID} {
out, err := state.NodeByID(ws, id)
require.Nil(err)
require.True(out.Drain)
require.NotNil(out.DrainStrategy)
require.Equal(out.DrainStrategy, expectedDrain)
require.Len(out.Events, 2)
require.EqualValues(1002, out.ModifyIndex)
}
index, err := state.Index("nodes")
require.Nil(err)
require.EqualValues(1002, index)
require.False(watchFired(ws))
}
func TestStateStore_UpdateNodeDrain_Node(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
node := mock.Node()
require.Nil(state.UpsertNode(1000, node))
// Create a watchset so we can test that update node drain fires the watch
ws := memdb.NewWatchSet()
_, err := state.NodeByID(ws, node.ID)
require.Nil(err)
expectedDrain := &structs.DrainStrategy{
DrainSpec: structs.DrainSpec{
Deadline: -1 * time.Second,
},
}
event := &structs.NodeEvent{
Message: "Drain strategy enabled",
Subsystem: structs.NodeEventSubsystemDrain,
Timestamp: time.Now(),
}
require.Nil(state.UpdateNodeDrain(1001, node.ID, expectedDrain, false, event))
require.True(watchFired(ws))
ws = memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
require.Nil(err)
require.True(out.Drain)
require.NotNil(out.DrainStrategy)
require.Equal(out.DrainStrategy, expectedDrain)
require.Len(out.Events, 2)
require.EqualValues(1001, out.ModifyIndex)
index, err := state.Index("nodes")
require.Nil(err)
require.EqualValues(1001, index)
require.False(watchFired(ws))
}
func TestStateStore_AddSingleNodeEvent(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
node := mock.Node()
// We create a new node event every time we register a node
err := state.UpsertNode(1000, node)
require.Nil(err)
require.Equal(1, len(node.Events))
require.Equal(structs.NodeEventSubsystemCluster, node.Events[0].Subsystem)
require.Equal(NodeRegisterEventRegistered, node.Events[0].Message)
// Create a watchset so we can test that AddNodeEvent fires the watch
ws := memdb.NewWatchSet()
_, err = state.NodeByID(ws, node.ID)
require.Nil(err)
nodeEvent := &structs.NodeEvent{
Message: "failed",
Subsystem: "Driver",
Timestamp: time.Now(),
}
nodeEvents := map[string][]*structs.NodeEvent{
node.ID: {nodeEvent},
}
err = state.UpsertNodeEvents(uint64(1001), nodeEvents)
require.Nil(err)
require.True(watchFired(ws))
ws = memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
require.Nil(err)
require.Equal(2, len(out.Events))
require.Equal(nodeEvent, out.Events[1])
}
// To prevent stale node events from accumulating, we limit the number of
// stored node events to 10.
func TestStateStore_NodeEvents_RetentionWindow(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
node := mock.Node()
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
require.Equal(1, len(node.Events))
require.Equal(structs.NodeEventSubsystemCluster, node.Events[0].Subsystem)
require.Equal(NodeRegisterEventRegistered, node.Events[0].Message)
var out *structs.Node
for i := 1; i <= 20; i++ {
ws := memdb.NewWatchSet()
out, err = state.NodeByID(ws, node.ID)
require.Nil(err)
nodeEvent := &structs.NodeEvent{
Message: fmt.Sprintf("%dith failed", i),
Subsystem: "Driver",
Timestamp: time.Now(),
}
nodeEvents := map[string][]*structs.NodeEvent{
out.ID: {nodeEvent},
}
err := state.UpsertNodeEvents(uint64(i), nodeEvents)
require.Nil(err)
require.True(watchFired(ws))
ws = memdb.NewWatchSet()
out, err = state.NodeByID(ws, node.ID)
require.Nil(err)
}
ws := memdb.NewWatchSet()
out, err = state.NodeByID(ws, node.ID)
require.Nil(err)
require.Equal(10, len(out.Events))
require.Equal(uint64(11), out.Events[0].CreateIndex)
require.Equal(uint64(20), out.Events[len(out.Events)-1].CreateIndex)
}
func TestStateStore_UpdateNodeDrain_ResetEligiblity(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
node := mock.Node()
require.Nil(state.UpsertNode(1000, node))
// Create a watchset so we can test that update node drain fires the watch
ws := memdb.NewWatchSet()
_, err := state.NodeByID(ws, node.ID)
require.Nil(err)
drain := &structs.DrainStrategy{
DrainSpec: structs.DrainSpec{
Deadline: -1 * time.Second,
},
}
event1 := &structs.NodeEvent{
Message: "Drain strategy enabled",
Subsystem: structs.NodeEventSubsystemDrain,
Timestamp: time.Now(),
}
require.Nil(state.UpdateNodeDrain(1001, node.ID, drain, false, event1))
require.True(watchFired(ws))
// Remove the drain
event2 := &structs.NodeEvent{
Message: "Drain strategy disabled",
Subsystem: structs.NodeEventSubsystemDrain,
Timestamp: time.Now(),
}
require.Nil(state.UpdateNodeDrain(1002, node.ID, nil, true, event2))
ws = memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
require.Nil(err)
require.False(out.Drain)
require.Nil(out.DrainStrategy)
require.Equal(out.SchedulingEligibility, structs.NodeSchedulingEligible)
require.Len(out.Events, 3)
require.EqualValues(1002, out.ModifyIndex)
index, err := state.Index("nodes")
require.Nil(err)
require.EqualValues(1002, index)
require.False(watchFired(ws))
}
func TestStateStore_UpdateNodeEligibility(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
node := mock.Node()
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
expectedEligibility := structs.NodeSchedulingIneligible
// Create a watchset so we can test that update node drain fires the watch
ws := memdb.NewWatchSet()
if _, err := state.NodeByID(ws, node.ID); err != nil {
t.Fatalf("bad: %v", err)
}
event := &structs.NodeEvent{
Message: "Node marked as ineligible",
Subsystem: structs.NodeEventSubsystemCluster,
Timestamp: time.Now(),
}
require.Nil(state.UpdateNodeEligibility(1001, node.ID, expectedEligibility, event))
require.True(watchFired(ws))
ws = memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
require.Nil(err)
require.Equal(out.SchedulingEligibility, expectedEligibility)
require.Len(out.Events, 2)
require.Equal(out.Events[1], event)
require.EqualValues(1001, out.ModifyIndex)
index, err := state.Index("nodes")
require.Nil(err)
require.EqualValues(1001, index)
require.False(watchFired(ws))
// Set a drain strategy
expectedDrain := &structs.DrainStrategy{
DrainSpec: structs.DrainSpec{
Deadline: -1 * time.Second,
},
}
require.Nil(state.UpdateNodeDrain(1002, node.ID, expectedDrain, false, nil))
// Try to set the node to eligible
err = state.UpdateNodeEligibility(1003, node.ID, structs.NodeSchedulingEligible, nil)
require.NotNil(err)
require.Contains(err.Error(), "while it is draining")
}
func TestStateStore_Nodes(t *testing.T) {
state := testStateStore(t)
var nodes []*structs.Node
for i := 0; i < 10; i++ {
node := mock.Node()
nodes = append(nodes, node)
err := state.UpsertNode(1000+uint64(i), node)
if err != nil {
t.Fatalf("err: %v", err)
}
}
// Create a watchset so we can test that getters don't cause it to fire
ws := memdb.NewWatchSet()
iter, err := state.Nodes(ws)
if err != nil {
t.Fatalf("bad: %v", err)
}
var out []*structs.Node
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Node))
}
sort.Sort(NodeIDSort(nodes))
sort.Sort(NodeIDSort(out))
if !reflect.DeepEqual(nodes, out) {
t.Fatalf("bad: %#v %#v", nodes, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_NodesByIDPrefix(t *testing.T) {
state := testStateStore(t)
node := mock.Node()
node.ID = "11111111-662e-d0ab-d1c9-3e434af7bdb4"
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that getters don't cause it to fire
ws := memdb.NewWatchSet()
iter, err := state.NodesByIDPrefix(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
gatherNodes := func(iter memdb.ResultIterator) []*structs.Node {
var nodes []*structs.Node
for {
raw := iter.Next()
if raw == nil {
break
}
node := raw.(*structs.Node)
nodes = append(nodes, node)
}
return nodes
}
nodes := gatherNodes(iter)
if len(nodes) != 1 {
t.Fatalf("err: %v", err)
}
if watchFired(ws) {
t.Fatalf("bad")
}
iter, err = state.NodesByIDPrefix(ws, "11")
if err != nil {
t.Fatalf("err: %v", err)
}
nodes = gatherNodes(iter)
if len(nodes) != 1 {
t.Fatalf("err: %v", err)
}
node = mock.Node()
node.ID = "11222222-662e-d0ab-d1c9-3e434af7bdb4"
err = state.UpsertNode(1001, node)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
iter, err = state.NodesByIDPrefix(ws, "11")
if err != nil {
t.Fatalf("err: %v", err)
}
nodes = gatherNodes(iter)
if len(nodes) != 2 {
t.Fatalf("err: %v", err)
}
iter, err = state.NodesByIDPrefix(ws, "1111")
if err != nil {
t.Fatalf("err: %v", err)
}
nodes = gatherNodes(iter)
if len(nodes) != 1 {
t.Fatalf("err: %v", err)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestoreNode(t *testing.T) {
state := testStateStore(t)
node := mock.Node()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.NodeRestore(node)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.NodeByID(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, node) {
t.Fatalf("Bad: %#v %#v", out, node)
}
}
func TestStateStore_UpsertJob_Job(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
_, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(job, out) {
t.Fatalf("bad: %#v %#v", job, out)
}
index, err := state.Index("jobs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != job.ID {
t.Fatalf("bad summary id: %v", summary.JobID)
}
_, ok := summary.Summary["web"]
if !ok {
t.Fatalf("nil summary for task group")
}
if watchFired(ws) {
t.Fatalf("bad")
}
// Check the job versions
allVersions, err := state.JobVersionsByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(allVersions) != 1 {
t.Fatalf("got %d; want 1", len(allVersions))
}
if a := allVersions[0]; a.ID != job.ID || a.Version != 0 {
t.Fatalf("bad: %v", a)
}
// Test the looking up the job by version returns the same results
vout, err := state.JobByIDAndVersion(ws, job.Namespace, job.ID, 0)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, vout) {
t.Fatalf("bad: %#v %#v", out, vout)
}
}
func TestStateStore_UpdateUpsertJob_Job(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
_, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("err: %v", err)
}
job2 := mock.Job()
job2.ID = job.ID
job2.AllAtOnce = true
err = state.UpsertJob(1001, job2)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(job2, out) {
t.Fatalf("bad: %#v %#v", job2, out)
}
if out.CreateIndex != 1000 {
t.Fatalf("bad: %#v", out)
}
if out.ModifyIndex != 1001 {
t.Fatalf("bad: %#v", out)
}
if out.Version != 1 {
t.Fatalf("bad: %#v", out)
}
index, err := state.Index("jobs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
// Test the looking up the job by version returns the same results
vout, err := state.JobByIDAndVersion(ws, job.Namespace, job.ID, 1)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, vout) {
t.Fatalf("bad: %#v %#v", out, vout)
}
// Test that the job summary remains the same if the job is updated but
// count remains same
summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != job.ID {
t.Fatalf("bad summary id: %v", summary.JobID)
}
_, ok := summary.Summary["web"]
if !ok {
t.Fatalf("nil summary for task group")
}
// Check the job versions
allVersions, err := state.JobVersionsByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(allVersions) != 2 {
t.Fatalf("got %d; want 1", len(allVersions))
}
if a := allVersions[0]; a.ID != job.ID || a.Version != 1 || !a.AllAtOnce {
t.Fatalf("bad: %+v", a)
}
if a := allVersions[1]; a.ID != job.ID || a.Version != 0 || a.AllAtOnce {
t.Fatalf("bad: %+v", a)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpdateUpsertJob_PeriodicJob(t *testing.T) {
state := testStateStore(t)
job := mock.PeriodicJob()
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
_, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("err: %v", err)
}
// Create a child and an evaluation
job2 := job.Copy()
job2.Periodic = nil
job2.ID = fmt.Sprintf("%v/%s-1490635020", job.ID, structs.PeriodicLaunchSuffix)
err = state.UpsertJob(1001, job2)
if err != nil {
t.Fatalf("err: %v", err)
}
eval := mock.Eval()
eval.JobID = job2.ID
err = state.UpsertEvals(1002, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
job3 := job.Copy()
job3.TaskGroups[0].Tasks[0].Name = "new name"
err = state.UpsertJob(1003, job3)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if s, e := out.Status, structs.JobStatusRunning; s != e {
t.Fatalf("got status %v; want %v", s, e)
}
}
func TestStateStore_UpsertJob_BadNamespace(t *testing.T) {
assert := assert.New(t)
state := testStateStore(t)
job := mock.Job()
job.Namespace = "foo"
err := state.UpsertJob(1000, job)
assert.Contains(err.Error(), "nonexistent namespace")
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
assert.Nil(err)
assert.Nil(out)
}
// Upsert a job that is the child of a parent job and ensures its summary gets
// updated.
func TestStateStore_UpsertJob_ChildJob(t *testing.T) {
state := testStateStore(t)
// Create a watchset so we can test that upsert fires the watch
parent := mock.Job()
ws := memdb.NewWatchSet()
_, err := state.JobByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertJob(1000, parent); err != nil {
t.Fatalf("err: %v", err)
}
child := mock.Job()
child.ParentID = parent.ID
if err := state.UpsertJob(1001, child); err != nil {
t.Fatalf("err: %v", err)
}
summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != parent.ID {
t.Fatalf("bad summary id: %v", parent.ID)
}
if summary.Children == nil {
t.Fatalf("nil children summary")
}
if summary.Children.Pending != 1 || summary.Children.Running != 0 || summary.Children.Dead != 0 {
t.Fatalf("bad children summary: %v", summary.Children)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpdateUpsertJob_JobVersion(t *testing.T) {
state := testStateStore(t)
// Create a job and mark it as stable
job := mock.Job()
job.Stable = true
job.Name = "0"
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
_, err := state.JobVersionsByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
var finalJob *structs.Job
for i := 1; i < 300; i++ {
finalJob = mock.Job()
finalJob.ID = job.ID
finalJob.Name = fmt.Sprintf("%d", i)
err = state.UpsertJob(uint64(1000+i), finalJob)
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws = memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(finalJob, out) {
t.Fatalf("bad: %#v %#v", finalJob, out)
}
if out.CreateIndex != 1000 {
t.Fatalf("bad: %#v", out)
}
if out.ModifyIndex != 1299 {
t.Fatalf("bad: %#v", out)
}
if out.Version != 299 {
t.Fatalf("bad: %#v", out)
}
index, err := state.Index("job_version")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1299 {
t.Fatalf("bad: %d", index)
}
// Check the job versions
allVersions, err := state.JobVersionsByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(allVersions) != structs.JobTrackedVersions {
t.Fatalf("got %d; want %d", len(allVersions), structs.JobTrackedVersions)
}
if a := allVersions[0]; a.ID != job.ID || a.Version != 299 || a.Name != "299" {
t.Fatalf("bad: %+v", a)
}
if a := allVersions[1]; a.ID != job.ID || a.Version != 298 || a.Name != "298" {
t.Fatalf("bad: %+v", a)
}
// Ensure we didn't delete the stable job
if a := allVersions[structs.JobTrackedVersions-1]; a.ID != job.ID ||
a.Version != 0 || a.Name != "0" || !a.Stable {
t.Fatalf("bad: %+v", a)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteJob_Job(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that delete fires the watch
ws := memdb.NewWatchSet()
if _, err := state.JobByID(ws, job.Namespace, job.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err = state.DeleteJob(1001, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", job, out)
}
index, err := state.Index("jobs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary != nil {
t.Fatalf("expected summary to be nil, but got: %v", summary)
}
index, err = state.Index("job_summary")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
versions, err := state.JobVersionsByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(versions) != 0 {
t.Fatalf("expected no job versions")
}
index, err = state.Index("job_summary")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteJobTxn_BatchDeletes(t *testing.T) {
state := testStateStore(t)
const testJobCount = 10
const jobVersionCount = 4
stateIndex := uint64(1000)
jobs := make([]*structs.Job, testJobCount)
for i := 0; i < testJobCount; i++ {
stateIndex++
job := mock.BatchJob()
err := state.UpsertJob(stateIndex, job)
require.NoError(t, err)
jobs[i] = job
// Create some versions
for vi := 1; vi < jobVersionCount; vi++ {
stateIndex++
job := job.Copy()
job.TaskGroups[0].Tasks[0].Env = map[string]string{
"Version": fmt.Sprintf("%d", vi),
}
require.NoError(t, state.UpsertJob(stateIndex, job))
}
}
ws := memdb.NewWatchSet()
// Sanity check that jobs are present in DB
job, err := state.JobByID(ws, jobs[0].Namespace, jobs[0].ID)
require.NoError(t, err)
require.Equal(t, jobs[0].ID, job.ID)
jobVersions, err := state.JobVersionsByID(ws, jobs[0].Namespace, jobs[0].ID)
require.NoError(t, err)
require.Equal(t, jobVersionCount, len(jobVersions))
// Actually delete
const deletionIndex = uint64(10001)
err = state.WithWriteTransaction(func(txn Txn) error {
for i, job := range jobs {
err := state.DeleteJobTxn(deletionIndex, job.Namespace, job.ID, txn)
require.NoError(t, err, "failed at %d %e", i, err)
}
return nil
})
assert.NoError(t, err)
assert.True(t, watchFired(ws))
ws = memdb.NewWatchSet()
out, err := state.JobByID(ws, jobs[0].Namespace, jobs[0].ID)
require.NoError(t, err)
require.Nil(t, out)
jobVersions, err = state.JobVersionsByID(ws, jobs[0].Namespace, jobs[0].ID)
require.NoError(t, err)
require.Empty(t, jobVersions)
index, err := state.Index("jobs")
require.NoError(t, err)
require.Equal(t, deletionIndex, index)
}
func TestStateStore_DeleteJob_MultipleVersions(t *testing.T) {
state := testStateStore(t)
assert := assert.New(t)
// Create a job and mark it as stable
job := mock.Job()
job.Stable = true
job.Priority = 0
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
_, err := state.JobVersionsByID(ws, job.Namespace, job.ID)
assert.Nil(err)
assert.Nil(state.UpsertJob(1000, job))
assert.True(watchFired(ws))
var finalJob *structs.Job
for i := 1; i < 20; i++ {
finalJob = mock.Job()
finalJob.ID = job.ID
finalJob.Priority = i
assert.Nil(state.UpsertJob(uint64(1000+i), finalJob))
}
assert.Nil(state.DeleteJob(1020, job.Namespace, job.ID))
assert.True(watchFired(ws))
ws = memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
assert.Nil(err)
assert.Nil(out)
index, err := state.Index("jobs")
assert.Nil(err)
assert.EqualValues(1020, index)
summary, err := state.JobSummaryByID(ws, job.Namespace, job.ID)
assert.Nil(err)
assert.Nil(summary)
index, err = state.Index("job_version")
assert.Nil(err)
assert.EqualValues(1020, index)
versions, err := state.JobVersionsByID(ws, job.Namespace, job.ID)
assert.Nil(err)
assert.Len(versions, 0)
index, err = state.Index("job_summary")
assert.Nil(err)
assert.EqualValues(1020, index)
assert.False(watchFired(ws))
}
func TestStateStore_DeleteJob_ChildJob(t *testing.T) {
state := testStateStore(t)
parent := mock.Job()
if err := state.UpsertJob(998, parent); err != nil {
t.Fatalf("err: %v", err)
}
child := mock.Job()
child.ParentID = parent.ID
if err := state.UpsertJob(999, child); err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that delete fires the watch
ws := memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err := state.DeleteJob(1001, child.Namespace, child.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != parent.ID {
t.Fatalf("bad summary id: %v", parent.ID)
}
if summary.Children == nil {
t.Fatalf("nil children summary")
}
if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 {
t.Fatalf("bad children summary: %v", summary.Children)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_Jobs(t *testing.T) {
state := testStateStore(t)
var jobs []*structs.Job
for i := 0; i < 10; i++ {
job := mock.Job()
jobs = append(jobs, job)
err := state.UpsertJob(1000+uint64(i), job)
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.Jobs(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
var out []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Job))
}
sort.Sort(JobIDSort(jobs))
sort.Sort(JobIDSort(out))
if !reflect.DeepEqual(jobs, out) {
t.Fatalf("bad: %#v %#v", jobs, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_JobVersions(t *testing.T) {
state := testStateStore(t)
var jobs []*structs.Job
for i := 0; i < 10; i++ {
job := mock.Job()
jobs = append(jobs, job)
err := state.UpsertJob(1000+uint64(i), job)
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.JobVersions(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
var out []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Job))
}
sort.Sort(JobIDSort(jobs))
sort.Sort(JobIDSort(out))
if !reflect.DeepEqual(jobs, out) {
t.Fatalf("bad: %#v %#v", jobs, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_JobsByIDPrefix(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
job.ID = "redis"
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
iter, err := state.JobsByIDPrefix(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
gatherJobs := func(iter memdb.ResultIterator) []*structs.Job {
var jobs []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
jobs = append(jobs, raw.(*structs.Job))
}
return jobs
}
jobs := gatherJobs(iter)
if len(jobs) != 1 {
t.Fatalf("err: %v", err)
}
iter, err = state.JobsByIDPrefix(ws, job.Namespace, "re")
if err != nil {
t.Fatalf("err: %v", err)
}
jobs = gatherJobs(iter)
if len(jobs) != 1 {
t.Fatalf("err: %v", err)
}
if watchFired(ws) {
t.Fatalf("bad")
}
job = mock.Job()
job.ID = "riak"
err = state.UpsertJob(1001, job)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
iter, err = state.JobsByIDPrefix(ws, job.Namespace, "r")
if err != nil {
t.Fatalf("err: %v", err)
}
jobs = gatherJobs(iter)
if len(jobs) != 2 {
t.Fatalf("err: %v", err)
}
iter, err = state.JobsByIDPrefix(ws, job.Namespace, "ri")
if err != nil {
t.Fatalf("err: %v", err)
}
jobs = gatherJobs(iter)
if len(jobs) != 1 {
t.Fatalf("err: %v", err)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_JobsByPeriodic(t *testing.T) {
state := testStateStore(t)
var periodic, nonPeriodic []*structs.Job
for i := 0; i < 10; i++ {
job := mock.Job()
nonPeriodic = append(nonPeriodic, job)
err := state.UpsertJob(1000+uint64(i), job)
if err != nil {
t.Fatalf("err: %v", err)
}
}
for i := 0; i < 10; i++ {
job := mock.PeriodicJob()
periodic = append(periodic, job)
err := state.UpsertJob(2000+uint64(i), job)
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.JobsByPeriodic(ws, true)
if err != nil {
t.Fatalf("err: %v", err)
}
var outPeriodic []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
outPeriodic = append(outPeriodic, raw.(*structs.Job))
}
iter, err = state.JobsByPeriodic(ws, false)
if err != nil {
t.Fatalf("err: %v", err)
}
var outNonPeriodic []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
outNonPeriodic = append(outNonPeriodic, raw.(*structs.Job))
}
sort.Sort(JobIDSort(periodic))
sort.Sort(JobIDSort(nonPeriodic))
sort.Sort(JobIDSort(outPeriodic))
sort.Sort(JobIDSort(outNonPeriodic))
if !reflect.DeepEqual(periodic, outPeriodic) {
t.Fatalf("bad: %#v %#v", periodic, outPeriodic)
}
if !reflect.DeepEqual(nonPeriodic, outNonPeriodic) {
t.Fatalf("bad: %#v %#v", nonPeriodic, outNonPeriodic)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_JobsByScheduler(t *testing.T) {
state := testStateStore(t)
var serviceJobs []*structs.Job
var sysJobs []*structs.Job
for i := 0; i < 10; i++ {
job := mock.Job()
serviceJobs = append(serviceJobs, job)
err := state.UpsertJob(1000+uint64(i), job)
if err != nil {
t.Fatalf("err: %v", err)
}
}
for i := 0; i < 10; i++ {
job := mock.SystemJob()
job.Status = structs.JobStatusRunning
sysJobs = append(sysJobs, job)
err := state.UpsertJob(2000+uint64(i), job)
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.JobsByScheduler(ws, "service")
if err != nil {
t.Fatalf("err: %v", err)
}
var outService []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
outService = append(outService, raw.(*structs.Job))
}
iter, err = state.JobsByScheduler(ws, "system")
if err != nil {
t.Fatalf("err: %v", err)
}
var outSystem []*structs.Job
for {
raw := iter.Next()
if raw == nil {
break
}
outSystem = append(outSystem, raw.(*structs.Job))
}
sort.Sort(JobIDSort(serviceJobs))
sort.Sort(JobIDSort(sysJobs))
sort.Sort(JobIDSort(outService))
sort.Sort(JobIDSort(outSystem))
if !reflect.DeepEqual(serviceJobs, outService) {
t.Fatalf("bad: %#v %#v", serviceJobs, outService)
}
if !reflect.DeepEqual(sysJobs, outSystem) {
t.Fatalf("bad: %#v %#v", sysJobs, outSystem)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_JobsByGC(t *testing.T) {
state := testStateStore(t)
gc, nonGc := make(map[string]struct{}), make(map[string]struct{})
for i := 0; i < 20; i++ {
var job *structs.Job
if i%2 == 0 {
job = mock.Job()
} else {
job = mock.PeriodicJob()
}
nonGc[job.ID] = struct{}{}
if err := state.UpsertJob(1000+uint64(i), job); err != nil {
t.Fatalf("err: %v", err)
}
}
for i := 0; i < 20; i += 2 {
job := mock.Job()
job.Type = structs.JobTypeBatch
gc[job.ID] = struct{}{}
if err := state.UpsertJob(2000+uint64(i), job); err != nil {
t.Fatalf("err: %v", err)
}
// Create an eval for it
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusComplete
if err := state.UpsertEvals(2000+uint64(i+1), []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.JobsByGC(ws, true)
if err != nil {
t.Fatalf("err: %v", err)
}
outGc := make(map[string]struct{})
for i := iter.Next(); i != nil; i = iter.Next() {
j := i.(*structs.Job)
outGc[j.ID] = struct{}{}
}
iter, err = state.JobsByGC(ws, false)
if err != nil {
t.Fatalf("err: %v", err)
}
outNonGc := make(map[string]struct{})
for i := iter.Next(); i != nil; i = iter.Next() {
j := i.(*structs.Job)
outNonGc[j.ID] = struct{}{}
}
if !reflect.DeepEqual(gc, outGc) {
t.Fatalf("bad: %#v %#v", gc, outGc)
}
if !reflect.DeepEqual(nonGc, outNonGc) {
t.Fatalf("bad: %#v %#v", nonGc, outNonGc)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestoreJob(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.JobRestore(job)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, job) {
t.Fatalf("Bad: %#v %#v", out, job)
}
}
func TestStateStore_UpsertPeriodicLaunch(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
launch := &structs.PeriodicLaunch{
ID: job.ID,
Namespace: job.Namespace,
Launch: time.Now(),
}
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
if _, err := state.PeriodicLaunchByID(ws, job.Namespace, launch.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err := state.UpsertPeriodicLaunch(1000, launch)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out.CreateIndex != 1000 {
t.Fatalf("bad: %#v", out)
}
if out.ModifyIndex != 1000 {
t.Fatalf("bad: %#v", out)
}
if !reflect.DeepEqual(launch, out) {
t.Fatalf("bad: %#v %#v", job, out)
}
index, err := state.Index("periodic_launch")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpdateUpsertPeriodicLaunch(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
launch := &structs.PeriodicLaunch{
ID: job.ID,
Namespace: job.Namespace,
Launch: time.Now(),
}
err := state.UpsertPeriodicLaunch(1000, launch)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
if _, err := state.PeriodicLaunchByID(ws, job.Namespace, launch.ID); err != nil {
t.Fatalf("bad: %v", err)
}
launch2 := &structs.PeriodicLaunch{
ID: job.ID,
Namespace: job.Namespace,
Launch: launch.Launch.Add(1 * time.Second),
}
err = state.UpsertPeriodicLaunch(1001, launch2)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out.CreateIndex != 1000 {
t.Fatalf("bad: %#v", out)
}
if out.ModifyIndex != 1001 {
t.Fatalf("bad: %#v", out)
}
if !reflect.DeepEqual(launch2, out) {
t.Fatalf("bad: %#v %#v", launch2, out)
}
index, err := state.Index("periodic_launch")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeletePeriodicLaunch(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
launch := &structs.PeriodicLaunch{
ID: job.ID,
Namespace: job.Namespace,
Launch: time.Now(),
}
err := state.UpsertPeriodicLaunch(1000, launch)
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that delete fires the watch
ws := memdb.NewWatchSet()
if _, err := state.PeriodicLaunchByID(ws, job.Namespace, launch.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err = state.DeletePeriodicLaunch(1001, launch.Namespace, launch.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", job, out)
}
index, err := state.Index("periodic_launch")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_PeriodicLaunches(t *testing.T) {
state := testStateStore(t)
var launches []*structs.PeriodicLaunch
for i := 0; i < 10; i++ {
job := mock.Job()
launch := &structs.PeriodicLaunch{
ID: job.ID,
Namespace: job.Namespace,
Launch: time.Now(),
}
launches = append(launches, launch)
err := state.UpsertPeriodicLaunch(1000+uint64(i), launch)
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.PeriodicLaunches(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
out := make(map[string]*structs.PeriodicLaunch, 10)
for {
raw := iter.Next()
if raw == nil {
break
}
launch := raw.(*structs.PeriodicLaunch)
if _, ok := out[launch.ID]; ok {
t.Fatalf("duplicate: %v", launch.ID)
}
out[launch.ID] = launch
}
for _, launch := range launches {
l, ok := out[launch.ID]
if !ok {
t.Fatalf("bad %v", launch.ID)
}
if !reflect.DeepEqual(launch, l) {
t.Fatalf("bad: %#v %#v", launch, l)
}
delete(out, launch.ID)
}
if len(out) != 0 {
t.Fatalf("leftover: %#v", out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestorePeriodicLaunch(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
launch := &structs.PeriodicLaunch{
ID: job.ID,
Namespace: job.Namespace,
Launch: time.Now(),
}
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.PeriodicLaunchRestore(launch)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.PeriodicLaunchByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, launch) {
t.Fatalf("Bad: %#v %#v", out, job)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestoreJobVersion(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.JobVersionRestore(job)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.JobByIDAndVersion(ws, job.Namespace, job.ID, job.Version)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, job) {
t.Fatalf("Bad: %#v %#v", out, job)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestoreDeployment(t *testing.T) {
state := testStateStore(t)
d := mock.Deployment()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.DeploymentRestore(d)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.DeploymentByID(ws, d.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, d) {
t.Fatalf("Bad: %#v %#v", out, d)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestoreJobSummary(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
jobSummary := &structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Starting: 10,
},
},
}
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.JobSummaryRestore(jobSummary)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.JobSummaryByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, jobSummary) {
t.Fatalf("Bad: %#v %#v", out, jobSummary)
}
}
func TestStateStore_Indexes(t *testing.T) {
state := testStateStore(t)
node := mock.Node()
err := state.UpsertNode(1000, node)
if err != nil {
t.Fatalf("err: %v", err)
}
iter, err := state.Indexes()
if err != nil {
t.Fatalf("err: %v", err)
}
var out []*IndexEntry
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*IndexEntry))
}
expect := &IndexEntry{"nodes", 1000}
if l := len(out); l != 1 && l != 2 {
t.Fatalf("unexpected number of index entries: %v", out)
}
for _, index := range out {
if index.Key != expect.Key {
continue
}
if index.Value != expect.Value {
t.Fatalf("bad index; got %d; want %d", index.Value, expect.Value)
}
// We matched
return
}
t.Fatal("did not find expected index entry")
}
func TestStateStore_LatestIndex(t *testing.T) {
state := testStateStore(t)
if err := state.UpsertNode(1000, mock.Node()); err != nil {
t.Fatalf("err: %v", err)
}
exp := uint64(2000)
if err := state.UpsertJob(exp, mock.Job()); err != nil {
t.Fatalf("err: %v", err)
}
latest, err := state.LatestIndex()
if err != nil {
t.Fatalf("err: %v", err)
}
if latest != exp {
t.Fatalf("LatestIndex() returned %d; want %d", latest, exp)
}
}
func TestStateStore_RestoreIndex(t *testing.T) {
state := testStateStore(t)
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
index := &IndexEntry{"jobs", 1000}
err = restore.IndexRestore(index)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
out, err := state.Index("jobs")
if err != nil {
t.Fatalf("err: %v", err)
}
if out != 1000 {
t.Fatalf("Bad: %#v %#v", out, 1000)
}
}
func TestStateStore_UpsertEvals_Eval(t *testing.T) {
state := testStateStore(t)
eval := mock.Eval()
// Create a watchset so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
if _, err := state.EvalByID(ws, eval.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(eval, out) {
t.Fatalf("bad: %#v %#v", eval, out)
}
index, err := state.Index("evals")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpsertEvals_CancelBlocked(t *testing.T) {
state := testStateStore(t)
// Create two blocked evals for the same job
j := "test-job"
b1, b2 := mock.Eval(), mock.Eval()
b1.JobID = j
b1.Status = structs.EvalStatusBlocked
b2.JobID = j
b2.Status = structs.EvalStatusBlocked
err := state.UpsertEvals(999, []*structs.Evaluation{b1, b2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create one complete and successful eval for the job
eval := mock.Eval()
eval.JobID = j
eval.Status = structs.EvalStatusComplete
// Create a watchset so we can test that the upsert of the complete eval
// fires the watch
ws := memdb.NewWatchSet()
if _, err := state.EvalByID(ws, b1.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.EvalByID(ws, b2.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(eval, out) {
t.Fatalf("bad: %#v %#v", eval, out)
}
index, err := state.Index("evals")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
// Get b1/b2 and check they are cancelled
out1, err := state.EvalByID(ws, b1.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
out2, err := state.EvalByID(ws, b2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out1.Status != structs.EvalStatusCancelled || out2.Status != structs.EvalStatusCancelled {
t.Fatalf("bad: %#v %#v", out1, out2)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_Update_UpsertEvals_Eval(t *testing.T) {
state := testStateStore(t)
eval := mock.Eval()
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create a watchset so we can test that delete fires the watch
ws := memdb.NewWatchSet()
ws2 := memdb.NewWatchSet()
if _, err := state.EvalByID(ws, eval.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.EvalsByJob(ws2, eval.Namespace, eval.JobID); err != nil {
t.Fatalf("bad: %v", err)
}
eval2 := mock.Eval()
eval2.ID = eval.ID
eval2.JobID = eval.JobID
err = state.UpsertEvals(1001, []*structs.Evaluation{eval2})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
if !watchFired(ws2) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(eval2, out) {
t.Fatalf("bad: %#v %#v", eval2, out)
}
if out.CreateIndex != 1000 {
t.Fatalf("bad: %#v", out)
}
if out.ModifyIndex != 1001 {
t.Fatalf("bad: %#v", out)
}
index, err := state.Index("evals")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpsertEvals_Eval_ChildJob(t *testing.T) {
state := testStateStore(t)
parent := mock.Job()
if err := state.UpsertJob(998, parent); err != nil {
t.Fatalf("err: %v", err)
}
child := mock.Job()
child.ParentID = parent.ID
if err := state.UpsertJob(999, child); err != nil {
t.Fatalf("err: %v", err)
}
eval := mock.Eval()
eval.Status = structs.EvalStatusComplete
eval.JobID = child.ID
// Create watchsets so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
ws2 := memdb.NewWatchSet()
ws3 := memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.EvalByID(ws2, eval.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.EvalsByJob(ws3, eval.Namespace, eval.JobID); err != nil {
t.Fatalf("bad: %v", err)
}
err := state.UpsertEvals(1000, []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
if !watchFired(ws2) {
t.Fatalf("bad")
}
if !watchFired(ws3) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(eval, out) {
t.Fatalf("bad: %#v %#v", eval, out)
}
index, err := state.Index("evals")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != parent.ID {
t.Fatalf("bad summary id: %v", parent.ID)
}
if summary.Children == nil {
t.Fatalf("nil children summary")
}
if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 {
t.Fatalf("bad children summary: %v", summary.Children)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteEval_Eval(t *testing.T) {
state := testStateStore(t)
eval1 := mock.Eval()
eval2 := mock.Eval()
alloc1 := mock.Alloc()
alloc2 := mock.Alloc()
// Create watchsets so we can test that upsert fires the watch
watches := make([]memdb.WatchSet, 12)
for i := 0; i < 12; i++ {
watches[i] = memdb.NewWatchSet()
}
if _, err := state.EvalByID(watches[0], eval1.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.EvalByID(watches[1], eval2.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.EvalsByJob(watches[2], eval1.Namespace, eval1.JobID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.EvalsByJob(watches[3], eval2.Namespace, eval2.JobID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocByID(watches[4], alloc1.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocByID(watches[5], alloc2.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByEval(watches[6], alloc1.EvalID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByEval(watches[7], alloc2.EvalID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByJob(watches[8], alloc1.Namespace, alloc1.JobID, false); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByJob(watches[9], alloc2.Namespace, alloc2.JobID, false); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByNode(watches[10], alloc1.NodeID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByNode(watches[11], alloc2.NodeID); err != nil {
t.Fatalf("bad: %v", err)
}
state.UpsertJobSummary(900, mock.JobSummary(eval1.JobID))
state.UpsertJobSummary(901, mock.JobSummary(eval2.JobID))
state.UpsertJobSummary(902, mock.JobSummary(alloc1.JobID))
state.UpsertJobSummary(903, mock.JobSummary(alloc2.JobID))
err := state.UpsertEvals(1000, []*structs.Evaluation{eval1, eval2})
if err != nil {
t.Fatalf("err: %v", err)
}
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc1, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
err = state.DeleteEval(1002, []string{eval1.ID, eval2.ID}, []string{alloc1.ID, alloc2.ID})
if err != nil {
t.Fatalf("err: %v", err)
}
for i, ws := range watches {
if !watchFired(ws) {
t.Fatalf("bad %d", i)
}
}
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval1.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", eval1, out)
}
out, err = state.EvalByID(ws, eval2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", eval1, out)
}
outA, err := state.AllocByID(ws, alloc1.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", alloc1, outA)
}
outA, err = state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", alloc1, outA)
}
index, err := state.Index("evals")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1002 {
t.Fatalf("bad: %d", index)
}
index, err = state.Index("allocs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1002 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteEval_ChildJob(t *testing.T) {
state := testStateStore(t)
parent := mock.Job()
if err := state.UpsertJob(998, parent); err != nil {
t.Fatalf("err: %v", err)
}
child := mock.Job()
child.ParentID = parent.ID
if err := state.UpsertJob(999, child); err != nil {
t.Fatalf("err: %v", err)
}
eval1 := mock.Eval()
eval1.JobID = child.ID
alloc1 := mock.Alloc()
alloc1.JobID = child.ID
err := state.UpsertEvals(1000, []*structs.Evaluation{eval1})
if err != nil {
t.Fatalf("err: %v", err)
}
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc1})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create watchsets so we can test that delete fires the watch
ws := memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err = state.DeleteEval(1002, []string{eval1.ID}, []string{alloc1.ID})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != parent.ID {
t.Fatalf("bad summary id: %v", parent.ID)
}
if summary.Children == nil {
t.Fatalf("nil children summary")
}
if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 {
t.Fatalf("bad children summary: %v", summary.Children)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_EvalsByJob(t *testing.T) {
state := testStateStore(t)
eval1 := mock.Eval()
eval2 := mock.Eval()
eval2.JobID = eval1.JobID
eval3 := mock.Eval()
evals := []*structs.Evaluation{eval1, eval2}
err := state.UpsertEvals(1000, evals)
if err != nil {
t.Fatalf("err: %v", err)
}
err = state.UpsertEvals(1001, []*structs.Evaluation{eval3})
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.EvalsByJob(ws, eval1.Namespace, eval1.JobID)
if err != nil {
t.Fatalf("err: %v", err)
}
sort.Sort(EvalIDSort(evals))
sort.Sort(EvalIDSort(out))
if !reflect.DeepEqual(evals, out) {
t.Fatalf("bad: %#v %#v", evals, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_Evals(t *testing.T) {
state := testStateStore(t)
var evals []*structs.Evaluation
for i := 0; i < 10; i++ {
eval := mock.Eval()
evals = append(evals, eval)
err := state.UpsertEvals(1000+uint64(i), []*structs.Evaluation{eval})
if err != nil {
t.Fatalf("err: %v", err)
}
}
ws := memdb.NewWatchSet()
iter, err := state.Evals(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
var out []*structs.Evaluation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Evaluation))
}
sort.Sort(EvalIDSort(evals))
sort.Sort(EvalIDSort(out))
if !reflect.DeepEqual(evals, out) {
t.Fatalf("bad: %#v %#v", evals, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_EvalsByIDPrefix(t *testing.T) {
state := testStateStore(t)
var evals []*structs.Evaluation
ids := []string{
"aaaaaaaa-7bfb-395d-eb95-0685af2176b2",
"aaaaaaab-7bfb-395d-eb95-0685af2176b2",
"aaaaaabb-7bfb-395d-eb95-0685af2176b2",
"aaaaabbb-7bfb-395d-eb95-0685af2176b2",
"aaaabbbb-7bfb-395d-eb95-0685af2176b2",
"aaabbbbb-7bfb-395d-eb95-0685af2176b2",
"aabbbbbb-7bfb-395d-eb95-0685af2176b2",
"abbbbbbb-7bfb-395d-eb95-0685af2176b2",
"bbbbbbbb-7bfb-395d-eb95-0685af2176b2",
}
for i := 0; i < 9; i++ {
eval := mock.Eval()
eval.ID = ids[i]
evals = append(evals, eval)
}
err := state.UpsertEvals(1000, evals)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
iter, err := state.EvalsByIDPrefix(ws, structs.DefaultNamespace, "aaaa")
if err != nil {
t.Fatalf("err: %v", err)
}
gatherEvals := func(iter memdb.ResultIterator) []*structs.Evaluation {
var evals []*structs.Evaluation
for {
raw := iter.Next()
if raw == nil {
break
}
evals = append(evals, raw.(*structs.Evaluation))
}
return evals
}
out := gatherEvals(iter)
if len(out) != 5 {
t.Fatalf("bad: expected five evaluations, got: %#v", out)
}
sort.Sort(EvalIDSort(evals))
for index, eval := range out {
if ids[index] != eval.ID {
t.Fatalf("bad: got unexpected id: %s", eval.ID)
}
}
iter, err = state.EvalsByIDPrefix(ws, structs.DefaultNamespace, "b-a7bfb")
if err != nil {
t.Fatalf("err: %v", err)
}
out = gatherEvals(iter)
if len(out) != 0 {
t.Fatalf("bad: unexpected zero evaluations, got: %#v", out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestoreEval(t *testing.T) {
state := testStateStore(t)
eval := mock.Eval()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.EvalRestore(eval)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.EvalByID(ws, eval.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, eval) {
t.Fatalf("Bad: %#v %#v", out, eval)
}
}
func TestStateStore_UpdateAllocsFromClient(t *testing.T) {
state := testStateStore(t)
parent := mock.Job()
if err := state.UpsertJob(998, parent); err != nil {
t.Fatalf("err: %v", err)
}
child := mock.Job()
child.ParentID = parent.ID
if err := state.UpsertJob(999, child); err != nil {
t.Fatalf("err: %v", err)
}
alloc := mock.Alloc()
alloc.JobID = child.ID
alloc.Job = child
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != parent.ID {
t.Fatalf("bad summary id: %v", parent.ID)
}
if summary.Children == nil {
t.Fatalf("nil children summary")
}
if summary.Children.Pending != 0 || summary.Children.Running != 1 || summary.Children.Dead != 0 {
t.Fatalf("bad children summary: %v", summary.Children)
}
// Create watchsets so we can test that update fires the watch
ws = memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil {
t.Fatalf("bad: %v", err)
}
// Create the delta updates
ts := map[string]*structs.TaskState{"web": {State: structs.TaskStateRunning}}
update := &structs.Allocation{
ID: alloc.ID,
ClientStatus: structs.AllocClientStatusComplete,
TaskStates: ts,
JobID: alloc.JobID,
TaskGroup: alloc.TaskGroup,
}
err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
summary, err = state.JobSummaryByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != parent.ID {
t.Fatalf("bad summary id: %v", parent.ID)
}
if summary.Children == nil {
t.Fatalf("nil children summary")
}
if summary.Children.Pending != 0 || summary.Children.Running != 0 || summary.Children.Dead != 1 {
t.Fatalf("bad children summary: %v", summary.Children)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpdateAllocsFromClient_ChildJob(t *testing.T) {
state := testStateStore(t)
alloc1 := mock.Alloc()
alloc2 := mock.Alloc()
if err := state.UpsertJob(999, alloc1.Job); err != nil {
t.Fatalf("err: %v", err)
}
if err := state.UpsertJob(999, alloc2.Job); err != nil {
t.Fatalf("err: %v", err)
}
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create watchsets so we can test that update fires the watch
watches := make([]memdb.WatchSet, 8)
for i := 0; i < 8; i++ {
watches[i] = memdb.NewWatchSet()
}
if _, err := state.AllocByID(watches[0], alloc1.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocByID(watches[1], alloc2.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByEval(watches[2], alloc1.EvalID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByEval(watches[3], alloc2.EvalID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByJob(watches[4], alloc1.Namespace, alloc1.JobID, false); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByJob(watches[5], alloc2.Namespace, alloc2.JobID, false); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByNode(watches[6], alloc1.NodeID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByNode(watches[7], alloc2.NodeID); err != nil {
t.Fatalf("bad: %v", err)
}
// Create the delta updates
ts := map[string]*structs.TaskState{"web": {State: structs.TaskStatePending}}
update := &structs.Allocation{
ID: alloc1.ID,
ClientStatus: structs.AllocClientStatusFailed,
TaskStates: ts,
JobID: alloc1.JobID,
TaskGroup: alloc1.TaskGroup,
}
update2 := &structs.Allocation{
ID: alloc2.ID,
ClientStatus: structs.AllocClientStatusRunning,
TaskStates: ts,
JobID: alloc2.JobID,
TaskGroup: alloc2.TaskGroup,
}
err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update, update2})
if err != nil {
t.Fatalf("err: %v", err)
}
for i, ws := range watches {
if !watchFired(ws) {
t.Fatalf("bad %d", i)
}
}
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc1.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
alloc1.CreateIndex = 1000
alloc1.ModifyIndex = 1001
alloc1.TaskStates = ts
alloc1.ClientStatus = structs.AllocClientStatusFailed
if !reflect.DeepEqual(alloc1, out) {
t.Fatalf("bad: %#v %#v", alloc1, out)
}
out, err = state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
alloc2.ModifyIndex = 1000
alloc2.ModifyIndex = 1001
alloc2.ClientStatus = structs.AllocClientStatusRunning
alloc2.TaskStates = ts
if !reflect.DeepEqual(alloc2, out) {
t.Fatalf("bad: %#v %#v", alloc2, out)
}
index, err := state.Index("allocs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
// Ensure summaries have been updated
summary, err := state.JobSummaryByID(ws, alloc1.Namespace, alloc1.JobID)
if err != nil {
t.Fatalf("err: %v", err)
}
tgSummary := summary.Summary["web"]
if tgSummary.Failed != 1 {
t.Fatalf("expected failed: %v, actual: %v, summary: %#v", 1, tgSummary.Failed, tgSummary)
}
summary2, err := state.JobSummaryByID(ws, alloc2.Namespace, alloc2.JobID)
if err != nil {
t.Fatalf("err: %v", err)
}
tgSummary2 := summary2.Summary["web"]
if tgSummary2.Running != 1 {
t.Fatalf("expected running: %v, actual: %v", 1, tgSummary2.Running)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpdateMultipleAllocsFromClient(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
if err := state.UpsertJob(999, alloc.Job); err != nil {
t.Fatalf("err: %v", err)
}
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
// Create the delta updates
ts := map[string]*structs.TaskState{"web": {State: structs.TaskStatePending}}
update := &structs.Allocation{
ID: alloc.ID,
ClientStatus: structs.AllocClientStatusRunning,
TaskStates: ts,
JobID: alloc.JobID,
TaskGroup: alloc.TaskGroup,
}
update2 := &structs.Allocation{
ID: alloc.ID,
ClientStatus: structs.AllocClientStatusPending,
TaskStates: ts,
JobID: alloc.JobID,
TaskGroup: alloc.TaskGroup,
}
err = state.UpdateAllocsFromClient(1001, []*structs.Allocation{update, update2})
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
alloc.CreateIndex = 1000
alloc.ModifyIndex = 1001
alloc.TaskStates = ts
alloc.ClientStatus = structs.AllocClientStatusPending
if !reflect.DeepEqual(alloc, out) {
t.Fatalf("bad: %#v , actual:%#v", alloc, out)
}
summary, err := state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID)
expectedSummary := &structs.JobSummary{
JobID: alloc.JobID,
Namespace: alloc.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Starting: 1,
},
},
Children: new(structs.JobChildrenSummary),
CreateIndex: 999,
ModifyIndex: 1001,
}
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(summary, expectedSummary) {
t.Fatalf("expected: %#v, actual: %#v", expectedSummary, summary)
}
}
func TestStateStore_UpdateAllocsFromClient_Deployment(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
alloc := mock.Alloc()
now := time.Now()
alloc.CreateTime = now.UnixNano()
pdeadline := 5 * time.Minute
deployment := mock.Deployment()
deployment.TaskGroups[alloc.TaskGroup].ProgressDeadline = pdeadline
alloc.DeploymentID = deployment.ID
require.Nil(state.UpsertJob(999, alloc.Job))
require.Nil(state.UpsertDeployment(1000, deployment))
require.Nil(state.UpsertAllocs(1001, []*structs.Allocation{alloc}))
healthy := now.Add(time.Second)
update := &structs.Allocation{
ID: alloc.ID,
ClientStatus: structs.AllocClientStatusRunning,
JobID: alloc.JobID,
TaskGroup: alloc.TaskGroup,
DeploymentStatus: &structs.AllocDeploymentStatus{
Healthy: helper.BoolToPtr(true),
Timestamp: healthy,
},
}
require.Nil(state.UpdateAllocsFromClient(1001, []*structs.Allocation{update}))
// Check that the deployment state was updated because the healthy
// deployment
dout, err := state.DeploymentByID(nil, deployment.ID)
require.Nil(err)
require.NotNil(dout)
require.Len(dout.TaskGroups, 1)
dstate := dout.TaskGroups[alloc.TaskGroup]
require.NotNil(dstate)
require.Equal(1, dstate.PlacedAllocs)
require.True(healthy.Add(pdeadline).Equal(dstate.RequireProgressBy))
}
// This tests that the deployment state is merged correctly
func TestStateStore_UpdateAllocsFromClient_DeploymentStateMerges(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
alloc := mock.Alloc()
now := time.Now()
alloc.CreateTime = now.UnixNano()
pdeadline := 5 * time.Minute
deployment := mock.Deployment()
deployment.TaskGroups[alloc.TaskGroup].ProgressDeadline = pdeadline
alloc.DeploymentID = deployment.ID
alloc.DeploymentStatus = &structs.AllocDeploymentStatus{
Canary: true,
}
require.Nil(state.UpsertJob(999, alloc.Job))
require.Nil(state.UpsertDeployment(1000, deployment))
require.Nil(state.UpsertAllocs(1001, []*structs.Allocation{alloc}))
update := &structs.Allocation{
ID: alloc.ID,
ClientStatus: structs.AllocClientStatusRunning,
JobID: alloc.JobID,
TaskGroup: alloc.TaskGroup,
DeploymentStatus: &structs.AllocDeploymentStatus{
Healthy: helper.BoolToPtr(true),
Canary: false,
},
}
require.Nil(state.UpdateAllocsFromClient(1001, []*structs.Allocation{update}))
// Check that the merging of the deployment status was correct
out, err := state.AllocByID(nil, alloc.ID)
require.Nil(err)
require.NotNil(out)
require.True(out.DeploymentStatus.Canary)
require.NotNil(out.DeploymentStatus.Healthy)
require.True(*out.DeploymentStatus.Healthy)
}
func TestStateStore_UpsertAlloc_Alloc(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
if err := state.UpsertJob(999, alloc.Job); err != nil {
t.Fatalf("err: %v", err)
}
// Create watchsets so we can test that update fires the watch
watches := make([]memdb.WatchSet, 4)
for i := 0; i < 4; i++ {
watches[i] = memdb.NewWatchSet()
}
if _, err := state.AllocByID(watches[0], alloc.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByEval(watches[1], alloc.EvalID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByJob(watches[2], alloc.Namespace, alloc.JobID, false); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByNode(watches[3], alloc.NodeID); err != nil {
t.Fatalf("bad: %v", err)
}
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
for i, ws := range watches {
if !watchFired(ws) {
t.Fatalf("bad %d", i)
}
}
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(alloc, out) {
t.Fatalf("bad: %#v %#v", alloc, out)
}
index, err := state.Index("allocs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
summary, err := state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID)
if err != nil {
t.Fatalf("err: %v", err)
}
tgSummary, ok := summary.Summary["web"]
if !ok {
t.Fatalf("no summary for task group web")
}
if tgSummary.Starting != 1 {
t.Fatalf("expected queued: %v, actual: %v", 1, tgSummary.Starting)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpsertAlloc_Deployment(t *testing.T) {
require := require.New(t)
state := testStateStore(t)
alloc := mock.Alloc()
now := time.Now()
alloc.CreateTime = now.UnixNano()
alloc.ModifyTime = now.UnixNano()
pdeadline := 5 * time.Minute
deployment := mock.Deployment()
deployment.TaskGroups[alloc.TaskGroup].ProgressDeadline = pdeadline
alloc.DeploymentID = deployment.ID
require.Nil(state.UpsertJob(999, alloc.Job))
require.Nil(state.UpsertDeployment(1000, deployment))
// Create a watch set so we can test that update fires the watch
ws := memdb.NewWatchSet()
require.Nil(state.AllocsByDeployment(ws, alloc.DeploymentID))
err := state.UpsertAllocs(1001, []*structs.Allocation{alloc})
require.Nil(err)
if !watchFired(ws) {
t.Fatalf("watch not fired")
}
ws = memdb.NewWatchSet()
allocs, err := state.AllocsByDeployment(ws, alloc.DeploymentID)
require.Nil(err)
require.Len(allocs, 1)
require.EqualValues(alloc, allocs[0])
index, err := state.Index("allocs")
require.Nil(err)
require.EqualValues(1001, index)
if watchFired(ws) {
t.Fatalf("bad")
}
// Check that the deployment state was updated
dout, err := state.DeploymentByID(nil, deployment.ID)
require.Nil(err)
require.NotNil(dout)
require.Len(dout.TaskGroups, 1)
dstate := dout.TaskGroups[alloc.TaskGroup]
require.NotNil(dstate)
require.Equal(1, dstate.PlacedAllocs)
require.True(now.Add(pdeadline).Equal(dstate.RequireProgressBy))
}
// Testing to ensure we keep issue
// https://github.com/hashicorp/nomad/issues/2583 fixed
func TestStateStore_UpsertAlloc_No_Job(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
alloc.Job = nil
err := state.UpsertAllocs(999, []*structs.Allocation{alloc})
if err == nil || !strings.Contains(err.Error(), "without a job") {
t.Fatalf("expect err: %v", err)
}
}
func TestStateStore_UpsertAlloc_ChildJob(t *testing.T) {
state := testStateStore(t)
parent := mock.Job()
if err := state.UpsertJob(998, parent); err != nil {
t.Fatalf("err: %v", err)
}
child := mock.Job()
child.ParentID = parent.ID
if err := state.UpsertJob(999, child); err != nil {
t.Fatalf("err: %v", err)
}
alloc := mock.Alloc()
alloc.JobID = child.ID
alloc.Job = child
// Create watchsets so we can test that delete fires the watch
ws := memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID); err != nil {
t.Fatalf("bad: %v", err)
}
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
summary, err := state.JobSummaryByID(ws, parent.Namespace, parent.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if summary == nil {
t.Fatalf("nil summary")
}
if summary.JobID != parent.ID {
t.Fatalf("bad summary id: %v", parent.ID)
}
if summary.Children == nil {
t.Fatalf("nil children summary")
}
if summary.Children.Pending != 0 || summary.Children.Running != 1 || summary.Children.Dead != 0 {
t.Fatalf("bad children summary: %v", summary.Children)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpdateAlloc_Alloc(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
if err := state.UpsertJob(999, alloc.Job); err != nil {
t.Fatalf("err: %v", err)
}
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
summary, err := state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID)
if err != nil {
t.Fatalf("err: %v", err)
}
tgSummary := summary.Summary["web"]
if tgSummary.Starting != 1 {
t.Fatalf("expected starting: %v, actual: %v", 1, tgSummary.Starting)
}
alloc2 := mock.Alloc()
alloc2.ID = alloc.ID
alloc2.NodeID = alloc.NodeID + ".new"
state.UpsertJobSummary(1001, mock.JobSummary(alloc2.JobID))
// Create watchsets so we can test that update fires the watch
watches := make([]memdb.WatchSet, 4)
for i := 0; i < 4; i++ {
watches[i] = memdb.NewWatchSet()
}
if _, err := state.AllocByID(watches[0], alloc2.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByEval(watches[1], alloc2.EvalID); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByJob(watches[2], alloc2.Namespace, alloc2.JobID, false); err != nil {
t.Fatalf("bad: %v", err)
}
if _, err := state.AllocsByNode(watches[3], alloc2.NodeID); err != nil {
t.Fatalf("bad: %v", err)
}
err = state.UpsertAllocs(1002, []*structs.Allocation{alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
for i, ws := range watches {
if !watchFired(ws) {
t.Fatalf("bad %d", i)
}
}
ws = memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(alloc2, out) {
t.Fatalf("bad: %#v %#v", alloc2, out)
}
if out.CreateIndex != 1000 {
t.Fatalf("bad: %#v", out)
}
if out.ModifyIndex != 1002 {
t.Fatalf("bad: %#v", out)
}
index, err := state.Index("allocs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1002 {
t.Fatalf("bad: %d", index)
}
// Ensure that summary hasb't changed
summary, err = state.JobSummaryByID(ws, alloc.Namespace, alloc.JobID)
if err != nil {
t.Fatalf("err: %v", err)
}
tgSummary = summary.Summary["web"]
if tgSummary.Starting != 1 {
t.Fatalf("expected starting: %v, actual: %v", 1, tgSummary.Starting)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
// This test ensures that the state store will mark the clients status as lost
// when set rather than preferring the existing status.
func TestStateStore_UpdateAlloc_Lost(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
alloc.ClientStatus = "foo"
if err := state.UpsertJob(999, alloc.Job); err != nil {
t.Fatalf("err: %v", err)
}
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
alloc2 := new(structs.Allocation)
*alloc2 = *alloc
alloc2.ClientStatus = structs.AllocClientStatusLost
if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc2}); err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out.ClientStatus != structs.AllocClientStatusLost {
t.Fatalf("bad: %#v", out)
}
}
// This test ensures an allocation can be updated when there is no job
// associated with it. This will happen when a job is stopped by an user which
// has non-terminal allocations on clients
func TestStateStore_UpdateAlloc_NoJob(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
// Upsert a job
state.UpsertJobSummary(998, mock.JobSummary(alloc.JobID))
if err := state.UpsertJob(999, alloc.Job); err != nil {
t.Fatalf("err: %v", err)
}
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
if err := state.DeleteJob(1001, alloc.Namespace, alloc.JobID); err != nil {
t.Fatalf("err: %v", err)
}
// Update the desired state of the allocation to stop
allocCopy := alloc.Copy()
allocCopy.DesiredStatus = structs.AllocDesiredStatusStop
if err := state.UpsertAllocs(1002, []*structs.Allocation{allocCopy}); err != nil {
t.Fatalf("err: %v", err)
}
// Update the client state of the allocation to complete
allocCopy1 := allocCopy.Copy()
allocCopy1.ClientStatus = structs.AllocClientStatusComplete
if err := state.UpdateAllocsFromClient(1003, []*structs.Allocation{allocCopy1}); err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, _ := state.AllocByID(ws, alloc.ID)
// Update the modify index of the alloc before comparing
allocCopy1.ModifyIndex = 1003
if !reflect.DeepEqual(out, allocCopy1) {
t.Fatalf("expected: %#v \n actual: %#v", allocCopy1, out)
}
}
func TestStateStore_UpdateAllocDesiredTransition(t *testing.T) {
t.Parallel()
require := require.New(t)
state := testStateStore(t)
alloc := mock.Alloc()
require.Nil(state.UpsertJob(999, alloc.Job))
require.Nil(state.UpsertAllocs(1000, []*structs.Allocation{alloc}))
t1 := &structs.DesiredTransition{
Migrate: helper.BoolToPtr(true),
}
t2 := &structs.DesiredTransition{
Migrate: helper.BoolToPtr(false),
}
eval := &structs.Evaluation{
ID: uuid.Generate(),
Namespace: alloc.Namespace,
Priority: alloc.Job.Priority,
Type: alloc.Job.Type,
TriggeredBy: structs.EvalTriggerNodeDrain,
JobID: alloc.Job.ID,
JobModifyIndex: alloc.Job.ModifyIndex,
Status: structs.EvalStatusPending,
}
evals := []*structs.Evaluation{eval}
m := map[string]*structs.DesiredTransition{alloc.ID: t1}
require.Nil(state.UpdateAllocsDesiredTransitions(1001, m, evals))
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc.ID)
require.Nil(err)
require.NotNil(out.DesiredTransition.Migrate)
require.True(*out.DesiredTransition.Migrate)
require.EqualValues(1000, out.CreateIndex)
require.EqualValues(1001, out.ModifyIndex)
index, err := state.Index("allocs")
require.Nil(err)
require.EqualValues(1001, index)
// Check the eval is created
eout, err := state.EvalByID(nil, eval.ID)
require.Nil(err)
require.NotNil(eout)
m = map[string]*structs.DesiredTransition{alloc.ID: t2}
require.Nil(state.UpdateAllocsDesiredTransitions(1002, m, evals))
ws = memdb.NewWatchSet()
out, err = state.AllocByID(ws, alloc.ID)
require.Nil(err)
require.NotNil(out.DesiredTransition.Migrate)
require.False(*out.DesiredTransition.Migrate)
require.EqualValues(1000, out.CreateIndex)
require.EqualValues(1002, out.ModifyIndex)
index, err = state.Index("allocs")
require.Nil(err)
require.EqualValues(1002, index)
// Try with a bogus alloc id
m = map[string]*structs.DesiredTransition{uuid.Generate(): t2}
require.Nil(state.UpdateAllocsDesiredTransitions(1003, m, evals))
}
func TestStateStore_JobSummary(t *testing.T) {
state := testStateStore(t)
// Add a job
job := mock.Job()
state.UpsertJob(900, job)
// Get the job back
ws := memdb.NewWatchSet()
outJob, _ := state.JobByID(ws, job.Namespace, job.ID)
if outJob.CreateIndex != 900 {
t.Fatalf("bad create index: %v", outJob.CreateIndex)
}
summary, _ := state.JobSummaryByID(ws, job.Namespace, job.ID)
if summary.CreateIndex != 900 {
t.Fatalf("bad create index: %v", summary.CreateIndex)
}
// Upsert an allocation
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.Job = job
state.UpsertAllocs(910, []*structs.Allocation{alloc})
// Update the alloc from client
alloc1 := alloc.Copy()
alloc1.ClientStatus = structs.AllocClientStatusPending
alloc1.DesiredStatus = ""
state.UpdateAllocsFromClient(920, []*structs.Allocation{alloc})
alloc3 := alloc.Copy()
alloc3.ClientStatus = structs.AllocClientStatusRunning
alloc3.DesiredStatus = ""
state.UpdateAllocsFromClient(930, []*structs.Allocation{alloc3})
// Upsert the alloc
alloc4 := alloc.Copy()
alloc4.ClientStatus = structs.AllocClientStatusPending
alloc4.DesiredStatus = structs.AllocDesiredStatusRun
state.UpsertAllocs(950, []*structs.Allocation{alloc4})
// Again upsert the alloc
alloc5 := alloc.Copy()
alloc5.ClientStatus = structs.AllocClientStatusPending
alloc5.DesiredStatus = structs.AllocDesiredStatusRun
state.UpsertAllocs(970, []*structs.Allocation{alloc5})
if !watchFired(ws) {
t.Fatalf("bad")
}
expectedSummary := structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Running: 1,
},
},
Children: new(structs.JobChildrenSummary),
CreateIndex: 900,
ModifyIndex: 930,
}
summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID)
if !reflect.DeepEqual(&expectedSummary, summary) {
t.Fatalf("expected: %#v, actual: %v", expectedSummary, summary)
}
// De-register the job.
state.DeleteJob(980, job.Namespace, job.ID)
// Shouldn't have any effect on the summary
alloc6 := alloc.Copy()
alloc6.ClientStatus = structs.AllocClientStatusRunning
alloc6.DesiredStatus = ""
state.UpdateAllocsFromClient(990, []*structs.Allocation{alloc6})
// We shouldn't have any summary at this point
summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID)
if summary != nil {
t.Fatalf("expected nil, actual: %#v", summary)
}
// Re-register the same job
job1 := mock.Job()
job1.ID = job.ID
state.UpsertJob(1000, job1)
outJob2, _ := state.JobByID(ws, job1.Namespace, job1.ID)
if outJob2.CreateIndex != 1000 {
t.Fatalf("bad create index: %v", outJob2.CreateIndex)
}
summary, _ = state.JobSummaryByID(ws, job1.Namespace, job1.ID)
if summary.CreateIndex != 1000 {
t.Fatalf("bad create index: %v", summary.CreateIndex)
}
// Upsert an allocation
alloc7 := alloc.Copy()
alloc7.JobID = outJob.ID
alloc7.Job = outJob
alloc7.ClientStatus = structs.AllocClientStatusComplete
alloc7.DesiredStatus = structs.AllocDesiredStatusRun
state.UpdateAllocsFromClient(1020, []*structs.Allocation{alloc7})
expectedSummary = structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {},
},
Children: new(structs.JobChildrenSummary),
CreateIndex: 1000,
ModifyIndex: 1000,
}
summary, _ = state.JobSummaryByID(ws, job1.Namespace, job1.ID)
if !reflect.DeepEqual(&expectedSummary, summary) {
t.Fatalf("expected: %#v, actual: %#v", expectedSummary, summary)
}
}
func TestStateStore_ReconcileJobSummary(t *testing.T) {
state := testStateStore(t)
// Create an alloc
alloc := mock.Alloc()
// Add another task group to the job
tg2 := alloc.Job.TaskGroups[0].Copy()
tg2.Name = "db"
alloc.Job.TaskGroups = append(alloc.Job.TaskGroups, tg2)
state.UpsertJob(100, alloc.Job)
// Create one more alloc for the db task group
alloc2 := mock.Alloc()
alloc2.TaskGroup = "db"
alloc2.JobID = alloc.JobID
alloc2.Job = alloc.Job
// Upserts the alloc
state.UpsertAllocs(110, []*structs.Allocation{alloc, alloc2})
// Change the state of the first alloc to running
alloc3 := alloc.Copy()
alloc3.ClientStatus = structs.AllocClientStatusRunning
state.UpdateAllocsFromClient(120, []*structs.Allocation{alloc3})
//Add some more allocs to the second tg
alloc4 := mock.Alloc()
alloc4.JobID = alloc.JobID
alloc4.Job = alloc.Job
alloc4.TaskGroup = "db"
alloc5 := alloc4.Copy()
alloc5.ClientStatus = structs.AllocClientStatusRunning
alloc6 := mock.Alloc()
alloc6.JobID = alloc.JobID
alloc6.Job = alloc.Job
alloc6.TaskGroup = "db"
alloc7 := alloc6.Copy()
alloc7.ClientStatus = structs.AllocClientStatusComplete
alloc8 := mock.Alloc()
alloc8.JobID = alloc.JobID
alloc8.Job = alloc.Job
alloc8.TaskGroup = "db"
alloc9 := alloc8.Copy()
alloc9.ClientStatus = structs.AllocClientStatusFailed
alloc10 := mock.Alloc()
alloc10.JobID = alloc.JobID
alloc10.Job = alloc.Job
alloc10.TaskGroup = "db"
alloc11 := alloc10.Copy()
alloc11.ClientStatus = structs.AllocClientStatusLost
state.UpsertAllocs(130, []*structs.Allocation{alloc4, alloc6, alloc8, alloc10})
state.UpdateAllocsFromClient(150, []*structs.Allocation{alloc5, alloc7, alloc9, alloc11})
// DeleteJobSummary is a helper method and doesn't modify the indexes table
state.DeleteJobSummary(130, alloc.Namespace, alloc.Job.ID)
state.ReconcileJobSummaries(120)
ws := memdb.NewWatchSet()
summary, _ := state.JobSummaryByID(ws, alloc.Namespace, alloc.Job.ID)
expectedSummary := structs.JobSummary{
JobID: alloc.Job.ID,
Namespace: alloc.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Running: 1,
},
"db": {
Starting: 1,
Running: 1,
Failed: 1,
Complete: 1,
Lost: 1,
},
},
CreateIndex: 100,
ModifyIndex: 120,
}
if !reflect.DeepEqual(&expectedSummary, summary) {
t.Fatalf("expected: %v, actual: %v", expectedSummary, summary)
}
}
func TestStateStore_ReconcileParentJobSummary(t *testing.T) {
t.Parallel()
require := require.New(t)
state := testStateStore(t)
// Add a node
node := mock.Node()
state.UpsertNode(80, node)
// Make a parameterized job
job1 := mock.BatchJob()
job1.ID = "test"
job1.ParameterizedJob = &structs.ParameterizedJobConfig{
Payload: "random",
}
job1.TaskGroups[0].Count = 1
state.UpsertJob(100, job1)
// Make a child job
childJob := job1.Copy()
childJob.ID = job1.ID + "dispatch-23423423"
childJob.ParentID = job1.ID
childJob.Dispatched = true
childJob.Status = structs.JobStatusRunning
// Make some allocs for child job
alloc := mock.Alloc()
alloc.NodeID = node.ID
alloc.Job = childJob
alloc.JobID = childJob.ID
alloc.ClientStatus = structs.AllocClientStatusRunning
alloc2 := mock.Alloc()
alloc2.NodeID = node.ID
alloc2.Job = childJob
alloc2.JobID = childJob.ID
alloc2.ClientStatus = structs.AllocClientStatusFailed
require.Nil(state.UpsertJob(110, childJob))
require.Nil(state.UpsertAllocs(111, []*structs.Allocation{alloc, alloc2}))
// Make the summary incorrect in the state store
summary, err := state.JobSummaryByID(nil, job1.Namespace, job1.ID)
require.Nil(err)
summary.Children = nil
summary.Summary = make(map[string]structs.TaskGroupSummary)
summary.Summary["web"] = structs.TaskGroupSummary{
Queued: 1,
}
// Delete the child job summary
state.DeleteJobSummary(125, childJob.Namespace, childJob.ID)
state.ReconcileJobSummaries(120)
ws := memdb.NewWatchSet()
// Verify parent summary is corrected
summary, _ = state.JobSummaryByID(ws, alloc.Namespace, job1.ID)
expectedSummary := structs.JobSummary{
JobID: job1.ID,
Namespace: job1.Namespace,
Summary: make(map[string]structs.TaskGroupSummary),
Children: &structs.JobChildrenSummary{
Running: 1,
},
CreateIndex: 100,
ModifyIndex: 120,
}
require.Equal(&expectedSummary, summary)
// Verify child job summary is also correct
childSummary, _ := state.JobSummaryByID(ws, childJob.Namespace, childJob.ID)
expectedChildSummary := structs.JobSummary{
JobID: childJob.ID,
Namespace: childJob.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Running: 1,
Failed: 1,
},
},
CreateIndex: 110,
ModifyIndex: 120,
}
require.Equal(&expectedChildSummary, childSummary)
}
func TestStateStore_UpdateAlloc_JobNotPresent(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
state.UpsertJob(100, alloc.Job)
state.UpsertAllocs(200, []*structs.Allocation{alloc})
// Delete the job
state.DeleteJob(300, alloc.Namespace, alloc.Job.ID)
// Update the alloc
alloc1 := alloc.Copy()
alloc1.ClientStatus = structs.AllocClientStatusRunning
// Updating allocation should not throw any error
if err := state.UpdateAllocsFromClient(400, []*structs.Allocation{alloc1}); err != nil {
t.Fatalf("expect err: %v", err)
}
// Re-Register the job
state.UpsertJob(500, alloc.Job)
// Update the alloc again
alloc2 := alloc.Copy()
alloc2.ClientStatus = structs.AllocClientStatusComplete
if err := state.UpdateAllocsFromClient(400, []*structs.Allocation{alloc1}); err != nil {
t.Fatalf("expect err: %v", err)
}
// Job Summary of the newly registered job shouldn't account for the
// allocation update for the older job
expectedSummary := structs.JobSummary{
JobID: alloc1.JobID,
Namespace: alloc1.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {},
},
Children: new(structs.JobChildrenSummary),
CreateIndex: 500,
ModifyIndex: 500,
}
ws := memdb.NewWatchSet()
summary, _ := state.JobSummaryByID(ws, alloc.Namespace, alloc.Job.ID)
if !reflect.DeepEqual(&expectedSummary, summary) {
t.Fatalf("expected: %v, actual: %v", expectedSummary, summary)
}
}
func TestStateStore_EvictAlloc_Alloc(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID))
err := state.UpsertAllocs(1000, []*structs.Allocation{alloc})
if err != nil {
t.Fatalf("err: %v", err)
}
alloc2 := new(structs.Allocation)
*alloc2 = *alloc
alloc2.DesiredStatus = structs.AllocDesiredStatusEvict
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc2})
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if out.DesiredStatus != structs.AllocDesiredStatusEvict {
t.Fatalf("bad: %#v %#v", alloc, out)
}
index, err := state.Index("allocs")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
}
func TestStateStore_AllocsByNode(t *testing.T) {
state := testStateStore(t)
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.NodeID = "foo"
allocs = append(allocs, alloc)
}
for idx, alloc := range allocs {
state.UpsertJobSummary(uint64(900+idx), mock.JobSummary(alloc.JobID))
}
err := state.UpsertAllocs(1000, allocs)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.AllocsByNode(ws, "foo")
if err != nil {
t.Fatalf("err: %v", err)
}
sort.Sort(AllocIDSort(allocs))
sort.Sort(AllocIDSort(out))
if !reflect.DeepEqual(allocs, out) {
t.Fatalf("bad: %#v %#v", allocs, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_AllocsByNodeTerminal(t *testing.T) {
state := testStateStore(t)
var allocs, term, nonterm []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.NodeID = "foo"
if i%2 == 0 {
alloc.DesiredStatus = structs.AllocDesiredStatusStop
term = append(term, alloc)
} else {
nonterm = append(nonterm, alloc)
}
allocs = append(allocs, alloc)
}
for idx, alloc := range allocs {
state.UpsertJobSummary(uint64(900+idx), mock.JobSummary(alloc.JobID))
}
err := state.UpsertAllocs(1000, allocs)
if err != nil {
t.Fatalf("err: %v", err)
}
// Verify the terminal allocs
ws := memdb.NewWatchSet()
out, err := state.AllocsByNodeTerminal(ws, "foo", true)
if err != nil {
t.Fatalf("err: %v", err)
}
sort.Sort(AllocIDSort(term))
sort.Sort(AllocIDSort(out))
if !reflect.DeepEqual(term, out) {
t.Fatalf("bad: %#v %#v", term, out)
}
// Verify the non-terminal allocs
out, err = state.AllocsByNodeTerminal(ws, "foo", false)
if err != nil {
t.Fatalf("err: %v", err)
}
sort.Sort(AllocIDSort(nonterm))
sort.Sort(AllocIDSort(out))
if !reflect.DeepEqual(nonterm, out) {
t.Fatalf("bad: %#v %#v", nonterm, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_AllocsByJob(t *testing.T) {
state := testStateStore(t)
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
alloc.JobID = "foo"
allocs = append(allocs, alloc)
}
for i, alloc := range allocs {
state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID))
}
err := state.UpsertAllocs(1000, allocs)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.AllocsByJob(ws, mock.Alloc().Namespace, "foo", false)
if err != nil {
t.Fatalf("err: %v", err)
}
sort.Sort(AllocIDSort(allocs))
sort.Sort(AllocIDSort(out))
if !reflect.DeepEqual(allocs, out) {
t.Fatalf("bad: %#v %#v", allocs, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_AllocsForRegisteredJob(t *testing.T) {
state := testStateStore(t)
var allocs []*structs.Allocation
var allocs1 []*structs.Allocation
job := mock.Job()
job.ID = "foo"
state.UpsertJob(100, job)
for i := 0; i < 3; i++ {
alloc := mock.Alloc()
alloc.Job = job
alloc.JobID = job.ID
allocs = append(allocs, alloc)
}
if err := state.UpsertAllocs(200, allocs); err != nil {
t.Fatalf("err: %v", err)
}
if err := state.DeleteJob(250, job.Namespace, job.ID); err != nil {
t.Fatalf("err: %v", err)
}
job1 := mock.Job()
job1.ID = "foo"
job1.CreateIndex = 50
state.UpsertJob(300, job1)
for i := 0; i < 4; i++ {
alloc := mock.Alloc()
alloc.Job = job1
alloc.JobID = job1.ID
allocs1 = append(allocs1, alloc)
}
if err := state.UpsertAllocs(1000, allocs1); err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.AllocsByJob(ws, job1.Namespace, job1.ID, true)
if err != nil {
t.Fatalf("err: %v", err)
}
expected := len(allocs) + len(allocs1)
if len(out) != expected {
t.Fatalf("expected: %v, actual: %v", expected, len(out))
}
out1, err := state.AllocsByJob(ws, job1.Namespace, job1.ID, false)
if err != nil {
t.Fatalf("bad: %v", err)
}
expected = len(allocs1)
if len(out1) != expected {
t.Fatalf("expected: %v, actual: %v", expected, len(out1))
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_AllocsByIDPrefix(t *testing.T) {
state := testStateStore(t)
var allocs []*structs.Allocation
ids := []string{
"aaaaaaaa-7bfb-395d-eb95-0685af2176b2",
"aaaaaaab-7bfb-395d-eb95-0685af2176b2",
"aaaaaabb-7bfb-395d-eb95-0685af2176b2",
"aaaaabbb-7bfb-395d-eb95-0685af2176b2",
"aaaabbbb-7bfb-395d-eb95-0685af2176b2",
"aaabbbbb-7bfb-395d-eb95-0685af2176b2",
"aabbbbbb-7bfb-395d-eb95-0685af2176b2",
"abbbbbbb-7bfb-395d-eb95-0685af2176b2",
"bbbbbbbb-7bfb-395d-eb95-0685af2176b2",
}
for i := 0; i < 9; i++ {
alloc := mock.Alloc()
alloc.ID = ids[i]
allocs = append(allocs, alloc)
}
for i, alloc := range allocs {
state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID))
}
err := state.UpsertAllocs(1000, allocs)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
iter, err := state.AllocsByIDPrefix(ws, structs.DefaultNamespace, "aaaa")
if err != nil {
t.Fatalf("err: %v", err)
}
gatherAllocs := func(iter memdb.ResultIterator) []*structs.Allocation {
var allocs []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
allocs = append(allocs, raw.(*structs.Allocation))
}
return allocs
}
out := gatherAllocs(iter)
if len(out) != 5 {
t.Fatalf("bad: expected five allocations, got: %#v", out)
}
sort.Sort(AllocIDSort(allocs))
for index, alloc := range out {
if ids[index] != alloc.ID {
t.Fatalf("bad: got unexpected id: %s", alloc.ID)
}
}
iter, err = state.AllocsByIDPrefix(ws, structs.DefaultNamespace, "b-a7bfb")
if err != nil {
t.Fatalf("err: %v", err)
}
out = gatherAllocs(iter)
if len(out) != 0 {
t.Fatalf("bad: unexpected zero allocations, got: %#v", out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_Allocs(t *testing.T) {
state := testStateStore(t)
var allocs []*structs.Allocation
for i := 0; i < 10; i++ {
alloc := mock.Alloc()
allocs = append(allocs, alloc)
}
for i, alloc := range allocs {
state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID))
}
err := state.UpsertAllocs(1000, allocs)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
iter, err := state.Allocs(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
sort.Sort(AllocIDSort(allocs))
sort.Sort(AllocIDSort(out))
if !reflect.DeepEqual(allocs, out) {
t.Fatalf("bad: %#v %#v", allocs, out)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_Allocs_PrevAlloc(t *testing.T) {
state := testStateStore(t)
var allocs []*structs.Allocation
require := require.New(t)
for i := 0; i < 5; i++ {
alloc := mock.Alloc()
allocs = append(allocs, alloc)
}
for i, alloc := range allocs {
state.UpsertJobSummary(uint64(900+i), mock.JobSummary(alloc.JobID))
}
// Set some previous alloc ids
allocs[1].PreviousAllocation = allocs[0].ID
allocs[2].PreviousAllocation = allocs[1].ID
err := state.UpsertAllocs(1000, allocs)
require.Nil(err)
ws := memdb.NewWatchSet()
iter, err := state.Allocs(ws)
require.Nil(err)
var out []*structs.Allocation
for {
raw := iter.Next()
if raw == nil {
break
}
out = append(out, raw.(*structs.Allocation))
}
// Set expected NextAllocation fields
allocs[0].NextAllocation = allocs[1].ID
allocs[1].NextAllocation = allocs[2].ID
sort.Sort(AllocIDSort(allocs))
sort.Sort(AllocIDSort(out))
require.Equal(allocs, out)
require.False(watchFired(ws))
// Insert another alloc, verify index of previous alloc also got updated
alloc := mock.Alloc()
alloc.PreviousAllocation = allocs[0].ID
err = state.UpsertAllocs(1001, []*structs.Allocation{alloc})
require.Nil(err)
alloc0, err := state.AllocByID(nil, allocs[0].ID)
require.Nil(err)
require.Equal(alloc0.ModifyIndex, uint64(1001))
}
func TestStateStore_RestoreAlloc(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.AllocRestore(alloc)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.AllocByID(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, alloc) {
t.Fatalf("Bad: %#v %#v", out, alloc)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_SetJobStatus_ForceStatus(t *testing.T) {
state := testStateStore(t)
txn := state.db.Txn(true)
// Create and insert a mock job.
job := mock.Job()
job.Status = ""
job.ModifyIndex = 0
if err := txn.Insert("jobs", job); err != nil {
t.Fatalf("job insert failed: %v", err)
}
exp := "foobar"
index := uint64(1000)
if err := state.setJobStatus(index, txn, job, false, exp); err != nil {
t.Fatalf("setJobStatus() failed: %v", err)
}
i, err := txn.First("jobs", "id", job.Namespace, job.ID)
if err != nil {
t.Fatalf("job lookup failed: %v", err)
}
updated := i.(*structs.Job)
if updated.Status != exp {
t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, exp)
}
if updated.ModifyIndex != index {
t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index)
}
}
func TestStateStore_SetJobStatus_NoOp(t *testing.T) {
state := testStateStore(t)
txn := state.db.Txn(true)
// Create and insert a mock job that should be pending.
job := mock.Job()
job.Status = structs.JobStatusPending
job.ModifyIndex = 10
if err := txn.Insert("jobs", job); err != nil {
t.Fatalf("job insert failed: %v", err)
}
index := uint64(1000)
if err := state.setJobStatus(index, txn, job, false, ""); err != nil {
t.Fatalf("setJobStatus() failed: %v", err)
}
i, err := txn.First("jobs", "id", job.Namespace, job.ID)
if err != nil {
t.Fatalf("job lookup failed: %v", err)
}
updated := i.(*structs.Job)
if updated.ModifyIndex == index {
t.Fatalf("setJobStatus() should have been a no-op")
}
}
func TestStateStore_SetJobStatus(t *testing.T) {
state := testStateStore(t)
txn := state.db.Txn(true)
// Create and insert a mock job that should be pending but has an incorrect
// status.
job := mock.Job()
job.Status = "foobar"
job.ModifyIndex = 10
if err := txn.Insert("jobs", job); err != nil {
t.Fatalf("job insert failed: %v", err)
}
index := uint64(1000)
if err := state.setJobStatus(index, txn, job, false, ""); err != nil {
t.Fatalf("setJobStatus() failed: %v", err)
}
i, err := txn.First("jobs", "id", job.Namespace, job.ID)
if err != nil {
t.Fatalf("job lookup failed: %v", err)
}
updated := i.(*structs.Job)
if updated.Status != structs.JobStatusPending {
t.Fatalf("setJobStatus() set %v; expected %v", updated.Status, structs.JobStatusPending)
}
if updated.ModifyIndex != index {
t.Fatalf("setJobStatus() set %d; expected %d", updated.ModifyIndex, index)
}
}
func TestStateStore_GetJobStatus_NoEvalsOrAllocs(t *testing.T) {
job := mock.Job()
state := testStateStore(t)
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, false)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusPending {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending)
}
}
func TestStateStore_GetJobStatus_NoEvalsOrAllocs_Periodic(t *testing.T) {
job := mock.PeriodicJob()
state := testStateStore(t)
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, false)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusRunning {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning)
}
}
func TestStateStore_GetJobStatus_NoEvalsOrAllocs_EvalDelete(t *testing.T) {
job := mock.Job()
state := testStateStore(t)
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, true)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusDead {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead)
}
}
func TestStateStore_GetJobStatus_DeadEvalsAndAllocs(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
// Create a mock alloc that is dead.
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.DesiredStatus = structs.AllocDesiredStatusStop
state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID))
if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil {
t.Fatalf("err: %v", err)
}
// Create a mock eval that is complete
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusComplete
if err := state.UpsertEvals(1001, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, false)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusDead {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead)
}
}
func TestStateStore_GetJobStatus_RunningAlloc(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
// Create a mock alloc that is running.
alloc := mock.Alloc()
alloc.JobID = job.ID
alloc.DesiredStatus = structs.AllocDesiredStatusRun
state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID))
if err := state.UpsertAllocs(1000, []*structs.Allocation{alloc}); err != nil {
t.Fatalf("err: %v", err)
}
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, true)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusRunning {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning)
}
}
func TestStateStore_GetJobStatus_PeriodicJob(t *testing.T) {
state := testStateStore(t)
job := mock.PeriodicJob()
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, false)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusRunning {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning)
}
// Mark it as stopped
job.Stop = true
status, err = state.getJobStatus(txn, job, false)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusDead {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead)
}
}
func TestStateStore_GetJobStatus_ParameterizedJob(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
job.ParameterizedJob = &structs.ParameterizedJobConfig{}
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, false)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusRunning {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusRunning)
}
// Mark it as stopped
job.Stop = true
status, err = state.getJobStatus(txn, job, false)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusDead {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusDead)
}
}
func TestStateStore_SetJobStatus_PendingEval(t *testing.T) {
state := testStateStore(t)
job := mock.Job()
// Create a mock eval that is pending.
eval := mock.Eval()
eval.JobID = job.ID
eval.Status = structs.EvalStatusPending
if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, true)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if status != structs.JobStatusPending {
t.Fatalf("getJobStatus() returned %v; expected %v", status, structs.JobStatusPending)
}
}
// TestStateStore_SetJobStatus_SystemJob asserts that system jobs are still
// considered running until explicitly stopped.
func TestStateStore_SetJobStatus_SystemJob(t *testing.T) {
state := testStateStore(t)
job := mock.SystemJob()
// Create a mock eval that is pending.
eval := mock.Eval()
eval.JobID = job.ID
eval.Type = job.Type
eval.Status = structs.EvalStatusComplete
if err := state.UpsertEvals(1000, []*structs.Evaluation{eval}); err != nil {
t.Fatalf("err: %v", err)
}
txn := state.db.Txn(false)
status, err := state.getJobStatus(txn, job, true)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if expected := structs.JobStatusRunning; status != expected {
t.Fatalf("getJobStatus() returned %v; expected %v", status, expected)
}
// Stop the job
job.Stop = true
status, err = state.getJobStatus(txn, job, true)
if err != nil {
t.Fatalf("getJobStatus() failed: %v", err)
}
if expected := structs.JobStatusDead; status != expected {
t.Fatalf("getJobStatus() returned %v; expected %v", status, expected)
}
}
func TestStateJobSummary_UpdateJobCount(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
job := alloc.Job
job.TaskGroups[0].Count = 3
// Create watchsets so we can test that upsert fires the watch
ws := memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws, job.Namespace, job.ID); err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertJob(1000, job); err != nil {
t.Fatalf("err: %v", err)
}
if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc}); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
summary, _ := state.JobSummaryByID(ws, job.Namespace, job.ID)
expectedSummary := structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Starting: 1,
},
},
Children: new(structs.JobChildrenSummary),
CreateIndex: 1000,
ModifyIndex: 1001,
}
if !reflect.DeepEqual(summary, &expectedSummary) {
t.Fatalf("expected: %v, actual: %v", expectedSummary, summary)
}
// Create watchsets so we can test that upsert fires the watch
ws2 := memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws2, job.Namespace, job.ID); err != nil {
t.Fatalf("bad: %v", err)
}
alloc2 := mock.Alloc()
alloc2.Job = job
alloc2.JobID = job.ID
alloc3 := mock.Alloc()
alloc3.Job = job
alloc3.JobID = job.ID
if err := state.UpsertAllocs(1002, []*structs.Allocation{alloc2, alloc3}); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws2) {
t.Fatalf("bad")
}
outA, _ := state.AllocByID(ws, alloc3.ID)
summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID)
expectedSummary = structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Starting: 3,
},
},
Children: new(structs.JobChildrenSummary),
CreateIndex: job.CreateIndex,
ModifyIndex: outA.ModifyIndex,
}
if !reflect.DeepEqual(summary, &expectedSummary) {
t.Fatalf("expected summary: %v, actual: %v", expectedSummary, summary)
}
// Create watchsets so we can test that upsert fires the watch
ws3 := memdb.NewWatchSet()
if _, err := state.JobSummaryByID(ws3, job.Namespace, job.ID); err != nil {
t.Fatalf("bad: %v", err)
}
alloc4 := mock.Alloc()
alloc4.ID = alloc2.ID
alloc4.Job = alloc2.Job
alloc4.JobID = alloc2.JobID
alloc4.ClientStatus = structs.AllocClientStatusComplete
alloc5 := mock.Alloc()
alloc5.ID = alloc3.ID
alloc5.Job = alloc3.Job
alloc5.JobID = alloc3.JobID
alloc5.ClientStatus = structs.AllocClientStatusComplete
if err := state.UpdateAllocsFromClient(1004, []*structs.Allocation{alloc4, alloc5}); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws2) {
t.Fatalf("bad")
}
outA, _ = state.AllocByID(ws, alloc5.ID)
summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID)
expectedSummary = structs.JobSummary{
JobID: job.ID,
Namespace: job.Namespace,
Summary: map[string]structs.TaskGroupSummary{
"web": {
Complete: 2,
Starting: 1,
},
},
Children: new(structs.JobChildrenSummary),
CreateIndex: job.CreateIndex,
ModifyIndex: outA.ModifyIndex,
}
if !reflect.DeepEqual(summary, &expectedSummary) {
t.Fatalf("expected: %v, actual: %v", expectedSummary, summary)
}
}
func TestJobSummary_UpdateClientStatus(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
job := alloc.Job
job.TaskGroups[0].Count = 3
alloc2 := mock.Alloc()
alloc2.Job = job
alloc2.JobID = job.ID
alloc3 := mock.Alloc()
alloc3.Job = job
alloc3.JobID = job.ID
err := state.UpsertJob(1000, job)
if err != nil {
t.Fatalf("err: %v", err)
}
if err := state.UpsertAllocs(1001, []*structs.Allocation{alloc, alloc2, alloc3}); err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
summary, _ := state.JobSummaryByID(ws, job.Namespace, job.ID)
if summary.Summary["web"].Starting != 3 {
t.Fatalf("bad job summary: %v", summary)
}
alloc4 := mock.Alloc()
alloc4.ID = alloc2.ID
alloc4.Job = alloc2.Job
alloc4.JobID = alloc2.JobID
alloc4.ClientStatus = structs.AllocClientStatusComplete
alloc5 := mock.Alloc()
alloc5.ID = alloc3.ID
alloc5.Job = alloc3.Job
alloc5.JobID = alloc3.JobID
alloc5.ClientStatus = structs.AllocClientStatusFailed
alloc6 := mock.Alloc()
alloc6.ID = alloc.ID
alloc6.Job = alloc.Job
alloc6.JobID = alloc.JobID
alloc6.ClientStatus = structs.AllocClientStatusRunning
if err := state.UpdateAllocsFromClient(1002, []*structs.Allocation{alloc4, alloc5, alloc6}); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID)
if summary.Summary["web"].Running != 1 || summary.Summary["web"].Failed != 1 || summary.Summary["web"].Complete != 1 {
t.Fatalf("bad job summary: %v", summary)
}
alloc7 := mock.Alloc()
alloc7.Job = alloc.Job
alloc7.JobID = alloc.JobID
if err := state.UpsertAllocs(1003, []*structs.Allocation{alloc7}); err != nil {
t.Fatalf("err: %v", err)
}
summary, _ = state.JobSummaryByID(ws, job.Namespace, job.ID)
if summary.Summary["web"].Starting != 1 || summary.Summary["web"].Running != 1 || summary.Summary["web"].Failed != 1 || summary.Summary["web"].Complete != 1 {
t.Fatalf("bad job summary: %v", summary)
}
}
// Test that nonexistent deployment can't be updated
func TestStateStore_UpsertDeploymentStatusUpdate_Nonexistent(t *testing.T) {
state := testStateStore(t)
// Update the nonexistent deployment
req := &structs.DeploymentStatusUpdateRequest{
DeploymentUpdate: &structs.DeploymentStatusUpdate{
DeploymentID: uuid.Generate(),
Status: structs.DeploymentStatusRunning,
},
}
err := state.UpdateDeploymentStatus(2, req)
if err == nil || !strings.Contains(err.Error(), "does not exist") {
t.Fatalf("expected error updating the status because the deployment doesn't exist")
}
}
// Test that terminal deployment can't be updated
func TestStateStore_UpsertDeploymentStatusUpdate_Terminal(t *testing.T) {
state := testStateStore(t)
// Insert a terminal deployment
d := mock.Deployment()
d.Status = structs.DeploymentStatusFailed
if err := state.UpsertDeployment(1, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Update the deployment
req := &structs.DeploymentStatusUpdateRequest{
DeploymentUpdate: &structs.DeploymentStatusUpdate{
DeploymentID: d.ID,
Status: structs.DeploymentStatusRunning,
},
}
err := state.UpdateDeploymentStatus(2, req)
if err == nil || !strings.Contains(err.Error(), "has terminal status") {
t.Fatalf("expected error updating the status because the deployment is terminal")
}
}
// Test that a non terminal deployment is updated and that a job and eval are
// created.
func TestStateStore_UpsertDeploymentStatusUpdate_NonTerminal(t *testing.T) {
state := testStateStore(t)
// Insert a deployment
d := mock.Deployment()
if err := state.UpsertDeployment(1, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Create an eval and a job
e := mock.Eval()
j := mock.Job()
// Update the deployment
status, desc := structs.DeploymentStatusFailed, "foo"
req := &structs.DeploymentStatusUpdateRequest{
DeploymentUpdate: &structs.DeploymentStatusUpdate{
DeploymentID: d.ID,
Status: status,
StatusDescription: desc,
},
Job: j,
Eval: e,
}
err := state.UpdateDeploymentStatus(2, req)
if err != nil {
t.Fatalf("bad: %v", err)
}
// Check that the status was updated properly
ws := memdb.NewWatchSet()
dout, err := state.DeploymentByID(ws, d.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if dout.Status != status || dout.StatusDescription != desc {
t.Fatalf("bad: %#v", dout)
}
// Check that the evaluation was created
eout, _ := state.EvalByID(ws, e.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if eout == nil {
t.Fatalf("bad: %#v", eout)
}
// Check that the job was created
jout, _ := state.JobByID(ws, j.Namespace, j.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if jout == nil {
t.Fatalf("bad: %#v", jout)
}
}
// Test that when a deployment is updated to successful the job is updated to
// stable
func TestStateStore_UpsertDeploymentStatusUpdate_Successful(t *testing.T) {
state := testStateStore(t)
// Insert a job
job := mock.Job()
if err := state.UpsertJob(1, job); err != nil {
t.Fatalf("bad: %v", err)
}
// Insert a deployment
d := structs.NewDeployment(job)
if err := state.UpsertDeployment(2, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Update the deployment
req := &structs.DeploymentStatusUpdateRequest{
DeploymentUpdate: &structs.DeploymentStatusUpdate{
DeploymentID: d.ID,
Status: structs.DeploymentStatusSuccessful,
StatusDescription: structs.DeploymentStatusDescriptionSuccessful,
},
}
err := state.UpdateDeploymentStatus(3, req)
if err != nil {
t.Fatalf("bad: %v", err)
}
// Check that the status was updated properly
ws := memdb.NewWatchSet()
dout, err := state.DeploymentByID(ws, d.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if dout.Status != structs.DeploymentStatusSuccessful ||
dout.StatusDescription != structs.DeploymentStatusDescriptionSuccessful {
t.Fatalf("bad: %#v", dout)
}
// Check that the job was created
jout, _ := state.JobByID(ws, job.Namespace, job.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if jout == nil {
t.Fatalf("bad: %#v", jout)
}
if !jout.Stable {
t.Fatalf("job not marked stable %#v", jout)
}
if jout.Version != d.JobVersion {
t.Fatalf("job version changed; got %d; want %d", jout.Version, d.JobVersion)
}
}
func TestStateStore_UpdateJobStability(t *testing.T) {
state := testStateStore(t)
// Insert a job twice to get two versions
job := mock.Job()
if err := state.UpsertJob(1, job); err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertJob(2, job); err != nil {
t.Fatalf("bad: %v", err)
}
// Update the stability to true
err := state.UpdateJobStability(3, job.Namespace, job.ID, 0, true)
if err != nil {
t.Fatalf("bad: %v", err)
}
// Check that the job was updated properly
ws := memdb.NewWatchSet()
jout, _ := state.JobByIDAndVersion(ws, job.Namespace, job.ID, 0)
if err != nil {
t.Fatalf("bad: %v", err)
}
if jout == nil {
t.Fatalf("bad: %#v", jout)
}
if !jout.Stable {
t.Fatalf("job not marked stable %#v", jout)
}
// Update the stability to false
err = state.UpdateJobStability(3, job.Namespace, job.ID, 0, false)
if err != nil {
t.Fatalf("bad: %v", err)
}
// Check that the job was updated properly
jout, _ = state.JobByIDAndVersion(ws, job.Namespace, job.ID, 0)
if err != nil {
t.Fatalf("bad: %v", err)
}
if jout == nil {
t.Fatalf("bad: %#v", jout)
}
if jout.Stable {
t.Fatalf("job marked stable %#v", jout)
}
}
// Test that nonexistent deployment can't be promoted
func TestStateStore_UpsertDeploymentPromotion_Nonexistent(t *testing.T) {
state := testStateStore(t)
// Promote the nonexistent deployment
req := &structs.ApplyDeploymentPromoteRequest{
DeploymentPromoteRequest: structs.DeploymentPromoteRequest{
DeploymentID: uuid.Generate(),
All: true,
},
}
err := state.UpdateDeploymentPromotion(2, req)
if err == nil || !strings.Contains(err.Error(), "does not exist") {
t.Fatalf("expected error promoting because the deployment doesn't exist")
}
}
// Test that terminal deployment can't be updated
func TestStateStore_UpsertDeploymentPromotion_Terminal(t *testing.T) {
state := testStateStore(t)
// Insert a terminal deployment
d := mock.Deployment()
d.Status = structs.DeploymentStatusFailed
if err := state.UpsertDeployment(1, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Promote the deployment
req := &structs.ApplyDeploymentPromoteRequest{
DeploymentPromoteRequest: structs.DeploymentPromoteRequest{
DeploymentID: d.ID,
All: true,
},
}
err := state.UpdateDeploymentPromotion(2, req)
if err == nil || !strings.Contains(err.Error(), "has terminal status") {
t.Fatalf("expected error updating the status because the deployment is terminal: %v", err)
}
}
// Test promoting unhealthy canaries in a deployment.
func TestStateStore_UpsertDeploymentPromotion_Unhealthy(t *testing.T) {
state := testStateStore(t)
require := require.New(t)
// Create a job
j := mock.Job()
require.Nil(state.UpsertJob(1, j))
// Create a deployment
d := mock.Deployment()
d.JobID = j.ID
d.TaskGroups["web"].DesiredCanaries = 2
require.Nil(state.UpsertDeployment(2, d))
// Create a set of allocations
c1 := mock.Alloc()
c1.JobID = j.ID
c1.DeploymentID = d.ID
d.TaskGroups[c1.TaskGroup].PlacedCanaries = append(d.TaskGroups[c1.TaskGroup].PlacedCanaries, c1.ID)
c2 := mock.Alloc()
c2.JobID = j.ID
c2.DeploymentID = d.ID
d.TaskGroups[c2.TaskGroup].PlacedCanaries = append(d.TaskGroups[c2.TaskGroup].PlacedCanaries, c2.ID)
// Create a healthy but terminal alloc
c3 := mock.Alloc()
c3.JobID = j.ID
c3.DeploymentID = d.ID
c3.DesiredStatus = structs.AllocDesiredStatusStop
c3.DeploymentStatus = &structs.AllocDeploymentStatus{Healthy: helper.BoolToPtr(true)}
d.TaskGroups[c3.TaskGroup].PlacedCanaries = append(d.TaskGroups[c3.TaskGroup].PlacedCanaries, c3.ID)
require.Nil(state.UpsertAllocs(3, []*structs.Allocation{c1, c2, c3}))
// Promote the canaries
req := &structs.ApplyDeploymentPromoteRequest{
DeploymentPromoteRequest: structs.DeploymentPromoteRequest{
DeploymentID: d.ID,
All: true,
},
}
err := state.UpdateDeploymentPromotion(4, req)
require.NotNil(err)
require.Contains(err.Error(), `Task group "web" has 0/2 healthy allocations`)
}
// Test promoting a deployment with no canaries
func TestStateStore_UpsertDeploymentPromotion_NoCanaries(t *testing.T) {
state := testStateStore(t)
require := require.New(t)
// Create a job
j := mock.Job()
require.Nil(state.UpsertJob(1, j))
// Create a deployment
d := mock.Deployment()
d.TaskGroups["web"].DesiredCanaries = 2
d.JobID = j.ID
require.Nil(state.UpsertDeployment(2, d))
// Promote the canaries
req := &structs.ApplyDeploymentPromoteRequest{
DeploymentPromoteRequest: structs.DeploymentPromoteRequest{
DeploymentID: d.ID,
All: true,
},
}
err := state.UpdateDeploymentPromotion(4, req)
require.NotNil(err)
require.Contains(err.Error(), `Task group "web" has 0/2 healthy allocations`)
}
// Test promoting all canaries in a deployment.
func TestStateStore_UpsertDeploymentPromotion_All(t *testing.T) {
state := testStateStore(t)
// Create a job with two task groups
j := mock.Job()
tg1 := j.TaskGroups[0]
tg2 := tg1.Copy()
tg2.Name = "foo"
j.TaskGroups = append(j.TaskGroups, tg2)
if err := state.UpsertJob(1, j); err != nil {
t.Fatalf("bad: %v", err)
}
// Create a deployment
d := mock.Deployment()
d.StatusDescription = structs.DeploymentStatusDescriptionRunningNeedsPromotion
d.JobID = j.ID
d.TaskGroups = map[string]*structs.DeploymentState{
"web": {
DesiredTotal: 10,
DesiredCanaries: 1,
},
"foo": {
DesiredTotal: 10,
DesiredCanaries: 1,
},
}
if err := state.UpsertDeployment(2, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Create a set of allocations
c1 := mock.Alloc()
c1.JobID = j.ID
c1.DeploymentID = d.ID
d.TaskGroups[c1.TaskGroup].PlacedCanaries = append(d.TaskGroups[c1.TaskGroup].PlacedCanaries, c1.ID)
c1.DeploymentStatus = &structs.AllocDeploymentStatus{
Healthy: helper.BoolToPtr(true),
}
c2 := mock.Alloc()
c2.JobID = j.ID
c2.DeploymentID = d.ID
d.TaskGroups[c2.TaskGroup].PlacedCanaries = append(d.TaskGroups[c2.TaskGroup].PlacedCanaries, c2.ID)
c2.TaskGroup = tg2.Name
c2.DeploymentStatus = &structs.AllocDeploymentStatus{
Healthy: helper.BoolToPtr(true),
}
if err := state.UpsertAllocs(3, []*structs.Allocation{c1, c2}); err != nil {
t.Fatalf("err: %v", err)
}
// Create an eval
e := mock.Eval()
// Promote the canaries
req := &structs.ApplyDeploymentPromoteRequest{
DeploymentPromoteRequest: structs.DeploymentPromoteRequest{
DeploymentID: d.ID,
All: true,
},
Eval: e,
}
err := state.UpdateDeploymentPromotion(4, req)
if err != nil {
t.Fatalf("bad: %v", err)
}
// Check that the status per task group was updated properly
ws := memdb.NewWatchSet()
dout, err := state.DeploymentByID(ws, d.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if dout.StatusDescription != structs.DeploymentStatusDescriptionRunning {
t.Fatalf("status description not updated: got %v; want %v", dout.StatusDescription, structs.DeploymentStatusDescriptionRunning)
}
if len(dout.TaskGroups) != 2 {
t.Fatalf("bad: %#v", dout.TaskGroups)
}
for tg, state := range dout.TaskGroups {
if !state.Promoted {
t.Fatalf("bad: group %q not promoted %#v", tg, state)
}
}
// Check that the evaluation was created
eout, _ := state.EvalByID(ws, e.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if eout == nil {
t.Fatalf("bad: %#v", eout)
}
}
// Test promoting a subset of canaries in a deployment.
func TestStateStore_UpsertDeploymentPromotion_Subset(t *testing.T) {
state := testStateStore(t)
require := require.New(t)
// Create a job with two task groups
j := mock.Job()
tg1 := j.TaskGroups[0]
tg2 := tg1.Copy()
tg2.Name = "foo"
j.TaskGroups = append(j.TaskGroups, tg2)
require.Nil(state.UpsertJob(1, j))
// Create a deployment
d := mock.Deployment()
d.JobID = j.ID
d.TaskGroups = map[string]*structs.DeploymentState{
"web": {
DesiredTotal: 10,
DesiredCanaries: 1,
},
"foo": {
DesiredTotal: 10,
DesiredCanaries: 1,
},
}
require.Nil(state.UpsertDeployment(2, d))
// Create a set of allocations for both groups, including an unhealthy one
c1 := mock.Alloc()
c1.JobID = j.ID
c1.DeploymentID = d.ID
d.TaskGroups[c1.TaskGroup].PlacedCanaries = append(d.TaskGroups[c1.TaskGroup].PlacedCanaries, c1.ID)
c1.DeploymentStatus = &structs.AllocDeploymentStatus{
Healthy: helper.BoolToPtr(true),
Canary: true,
}
// Should still be a canary
c2 := mock.Alloc()
c2.JobID = j.ID
c2.DeploymentID = d.ID
d.TaskGroups[c2.TaskGroup].PlacedCanaries = append(d.TaskGroups[c2.TaskGroup].PlacedCanaries, c2.ID)
c2.TaskGroup = tg2.Name
c2.DeploymentStatus = &structs.AllocDeploymentStatus{
Healthy: helper.BoolToPtr(true),
Canary: true,
}
c3 := mock.Alloc()
c3.JobID = j.ID
c3.DeploymentID = d.ID
d.TaskGroups[c3.TaskGroup].PlacedCanaries = append(d.TaskGroups[c3.TaskGroup].PlacedCanaries, c3.ID)
c3.DeploymentStatus = &structs.AllocDeploymentStatus{
Healthy: helper.BoolToPtr(false),
Canary: true,
}
require.Nil(state.UpsertAllocs(3, []*structs.Allocation{c1, c2, c3}))
// Create an eval
e := mock.Eval()
// Promote the canaries
req := &structs.ApplyDeploymentPromoteRequest{
DeploymentPromoteRequest: structs.DeploymentPromoteRequest{
DeploymentID: d.ID,
Groups: []string{"web"},
},
Eval: e,
}
require.Nil(state.UpdateDeploymentPromotion(4, req))
// Check that the status per task group was updated properly
ws := memdb.NewWatchSet()
dout, err := state.DeploymentByID(ws, d.ID)
require.Nil(err)
require.Len(dout.TaskGroups, 2)
require.Contains(dout.TaskGroups, "web")
require.True(dout.TaskGroups["web"].Promoted)
// Check that the evaluation was created
eout, err := state.EvalByID(ws, e.ID)
require.Nil(err)
require.NotNil(eout)
// Check the canary field was set properly
aout1, err1 := state.AllocByID(ws, c1.ID)
aout2, err2 := state.AllocByID(ws, c2.ID)
aout3, err3 := state.AllocByID(ws, c3.ID)
require.Nil(err1)
require.Nil(err2)
require.Nil(err3)
require.NotNil(aout1)
require.NotNil(aout2)
require.NotNil(aout3)
require.False(aout1.DeploymentStatus.Canary)
require.True(aout2.DeploymentStatus.Canary)
require.True(aout3.DeploymentStatus.Canary)
}
// Test that allocation health can't be set against a nonexistent deployment
func TestStateStore_UpsertDeploymentAllocHealth_Nonexistent(t *testing.T) {
state := testStateStore(t)
// Set health against the nonexistent deployment
req := &structs.ApplyDeploymentAllocHealthRequest{
DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{
DeploymentID: uuid.Generate(),
HealthyAllocationIDs: []string{uuid.Generate()},
},
}
err := state.UpdateDeploymentAllocHealth(2, req)
if err == nil || !strings.Contains(err.Error(), "does not exist") {
t.Fatalf("expected error because the deployment doesn't exist: %v", err)
}
}
// Test that allocation health can't be set against a terminal deployment
func TestStateStore_UpsertDeploymentAllocHealth_Terminal(t *testing.T) {
state := testStateStore(t)
// Insert a terminal deployment
d := mock.Deployment()
d.Status = structs.DeploymentStatusFailed
if err := state.UpsertDeployment(1, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Set health against the terminal deployment
req := &structs.ApplyDeploymentAllocHealthRequest{
DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{
DeploymentID: d.ID,
HealthyAllocationIDs: []string{uuid.Generate()},
},
}
err := state.UpdateDeploymentAllocHealth(2, req)
if err == nil || !strings.Contains(err.Error(), "has terminal status") {
t.Fatalf("expected error because the deployment is terminal: %v", err)
}
}
// Test that allocation health can't be set against a nonexistent alloc
func TestStateStore_UpsertDeploymentAllocHealth_BadAlloc_Nonexistent(t *testing.T) {
state := testStateStore(t)
// Insert a deployment
d := mock.Deployment()
if err := state.UpsertDeployment(1, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Set health against the terminal deployment
req := &structs.ApplyDeploymentAllocHealthRequest{
DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{
DeploymentID: d.ID,
HealthyAllocationIDs: []string{uuid.Generate()},
},
}
err := state.UpdateDeploymentAllocHealth(2, req)
if err == nil || !strings.Contains(err.Error(), "unknown alloc") {
t.Fatalf("expected error because the alloc doesn't exist: %v", err)
}
}
// Test that allocation health can't be set for an alloc with mismatched
// deployment ids
func TestStateStore_UpsertDeploymentAllocHealth_BadAlloc_MismatchDeployment(t *testing.T) {
state := testStateStore(t)
// Insert two deployment
d1 := mock.Deployment()
d2 := mock.Deployment()
if err := state.UpsertDeployment(1, d1); err != nil {
t.Fatalf("bad: %v", err)
}
if err := state.UpsertDeployment(2, d2); err != nil {
t.Fatalf("bad: %v", err)
}
// Insert an alloc for a random deployment
a := mock.Alloc()
a.DeploymentID = d1.ID
if err := state.UpsertAllocs(3, []*structs.Allocation{a}); err != nil {
t.Fatalf("bad: %v", err)
}
// Set health against the terminal deployment
req := &structs.ApplyDeploymentAllocHealthRequest{
DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{
DeploymentID: d2.ID,
HealthyAllocationIDs: []string{a.ID},
},
}
err := state.UpdateDeploymentAllocHealth(4, req)
if err == nil || !strings.Contains(err.Error(), "not part of deployment") {
t.Fatalf("expected error because the alloc isn't part of the deployment: %v", err)
}
}
// Test that allocation health is properly set
func TestStateStore_UpsertDeploymentAllocHealth(t *testing.T) {
state := testStateStore(t)
// Insert a deployment
d := mock.Deployment()
d.TaskGroups["web"].ProgressDeadline = 5 * time.Minute
if err := state.UpsertDeployment(1, d); err != nil {
t.Fatalf("bad: %v", err)
}
// Insert two allocations
a1 := mock.Alloc()
a1.DeploymentID = d.ID
a2 := mock.Alloc()
a2.DeploymentID = d.ID
if err := state.UpsertAllocs(2, []*structs.Allocation{a1, a2}); err != nil {
t.Fatalf("bad: %v", err)
}
// Create a job to roll back to
j := mock.Job()
// Create an eval that should be upserted
e := mock.Eval()
// Create a status update for the deployment
status, desc := structs.DeploymentStatusFailed, "foo"
u := &structs.DeploymentStatusUpdate{
DeploymentID: d.ID,
Status: status,
StatusDescription: desc,
}
// Capture the time for the update
ts := time.Now()
// Set health against the deployment
req := &structs.ApplyDeploymentAllocHealthRequest{
DeploymentAllocHealthRequest: structs.DeploymentAllocHealthRequest{
DeploymentID: d.ID,
HealthyAllocationIDs: []string{a1.ID},
UnhealthyAllocationIDs: []string{a2.ID},
},
Job: j,
Eval: e,
DeploymentUpdate: u,
Timestamp: ts,
}
err := state.UpdateDeploymentAllocHealth(3, req)
if err != nil {
t.Fatalf("bad: %v", err)
}
// Check that the status was updated properly
ws := memdb.NewWatchSet()
dout, err := state.DeploymentByID(ws, d.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if dout.Status != status || dout.StatusDescription != desc {
t.Fatalf("bad: %#v", dout)
}
// Check that the evaluation was created
eout, _ := state.EvalByID(ws, e.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if eout == nil {
t.Fatalf("bad: %#v", eout)
}
// Check that the job was created
jout, _ := state.JobByID(ws, j.Namespace, j.ID)
if err != nil {
t.Fatalf("bad: %v", err)
}
if jout == nil {
t.Fatalf("bad: %#v", jout)
}
// Check the status of the allocs
out1, err := state.AllocByID(ws, a1.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
out2, err := state.AllocByID(ws, a2.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if !out1.DeploymentStatus.IsHealthy() {
t.Fatalf("bad: alloc %q not healthy", out1.ID)
}
if !out2.DeploymentStatus.IsUnhealthy() {
t.Fatalf("bad: alloc %q not unhealthy", out2.ID)
}
if !out1.DeploymentStatus.Timestamp.Equal(ts) {
t.Fatalf("bad: alloc %q had timestamp %v; want %v", out1.ID, out1.DeploymentStatus.Timestamp, ts)
}
if !out2.DeploymentStatus.Timestamp.Equal(ts) {
t.Fatalf("bad: alloc %q had timestamp %v; want %v", out2.ID, out2.DeploymentStatus.Timestamp, ts)
}
}
func TestStateStore_UpsertVaultAccessors(t *testing.T) {
state := testStateStore(t)
a := mock.VaultAccessor()
a2 := mock.VaultAccessor()
ws := memdb.NewWatchSet()
if _, err := state.VaultAccessor(ws, a.Accessor); err != nil {
t.Fatalf("err: %v", err)
}
if _, err := state.VaultAccessor(ws, a2.Accessor); err != nil {
t.Fatalf("err: %v", err)
}
err := state.UpsertVaultAccessor(1000, []*structs.VaultAccessor{a, a2})
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.VaultAccessor(ws, a.Accessor)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(a, out) {
t.Fatalf("bad: %#v %#v", a, out)
}
out, err = state.VaultAccessor(ws, a2.Accessor)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(a2, out) {
t.Fatalf("bad: %#v %#v", a2, out)
}
iter, err := state.VaultAccessors(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
count := 0
for {
raw := iter.Next()
if raw == nil {
break
}
count++
accessor := raw.(*structs.VaultAccessor)
if !reflect.DeepEqual(accessor, a) && !reflect.DeepEqual(accessor, a2) {
t.Fatalf("bad: %#v", accessor)
}
}
if count != 2 {
t.Fatalf("bad: %d", count)
}
index, err := state.Index("vault_accessors")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteVaultAccessors(t *testing.T) {
state := testStateStore(t)
a1 := mock.VaultAccessor()
a2 := mock.VaultAccessor()
accessors := []*structs.VaultAccessor{a1, a2}
err := state.UpsertVaultAccessor(1000, accessors)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
if _, err := state.VaultAccessor(ws, a1.Accessor); err != nil {
t.Fatalf("err: %v", err)
}
err = state.DeleteVaultAccessors(1001, accessors)
if err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.VaultAccessor(ws, a1.Accessor)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", a1, out)
}
out, err = state.VaultAccessor(ws, a2.Accessor)
if err != nil {
t.Fatalf("err: %v", err)
}
if out != nil {
t.Fatalf("bad: %#v %#v", a2, out)
}
index, err := state.Index("vault_accessors")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_VaultAccessorsByAlloc(t *testing.T) {
state := testStateStore(t)
alloc := mock.Alloc()
var accessors []*structs.VaultAccessor
var expected []*structs.VaultAccessor
for i := 0; i < 5; i++ {
accessor := mock.VaultAccessor()
accessor.AllocID = alloc.ID
expected = append(expected, accessor)
accessors = append(accessors, accessor)
}
for i := 0; i < 10; i++ {
accessor := mock.VaultAccessor()
accessors = append(accessors, accessor)
}
err := state.UpsertVaultAccessor(1000, accessors)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.VaultAccessorsByAlloc(ws, alloc.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(expected) != len(out) {
t.Fatalf("bad: %#v %#v", len(expected), len(out))
}
index, err := state.Index("vault_accessors")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_VaultAccessorsByNode(t *testing.T) {
state := testStateStore(t)
node := mock.Node()
var accessors []*structs.VaultAccessor
var expected []*structs.VaultAccessor
for i := 0; i < 5; i++ {
accessor := mock.VaultAccessor()
accessor.NodeID = node.ID
expected = append(expected, accessor)
accessors = append(accessors, accessor)
}
for i := 0; i < 10; i++ {
accessor := mock.VaultAccessor()
accessors = append(accessors, accessor)
}
err := state.UpsertVaultAccessor(1000, accessors)
if err != nil {
t.Fatalf("err: %v", err)
}
ws := memdb.NewWatchSet()
out, err := state.VaultAccessorsByNode(ws, node.ID)
if err != nil {
t.Fatalf("err: %v", err)
}
if len(expected) != len(out) {
t.Fatalf("bad: %#v %#v", len(expected), len(out))
}
index, err := state.Index("vault_accessors")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_RestoreVaultAccessor(t *testing.T) {
state := testStateStore(t)
a := mock.VaultAccessor()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.VaultAccessorRestore(a)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.VaultAccessor(ws, a.Accessor)
if err != nil {
t.Fatalf("err: %v", err)
}
if !reflect.DeepEqual(out, a) {
t.Fatalf("Bad: %#v %#v", out, a)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_UpsertACLPolicy(t *testing.T) {
state := testStateStore(t)
policy := mock.ACLPolicy()
policy2 := mock.ACLPolicy()
ws := memdb.NewWatchSet()
if _, err := state.ACLPolicyByName(ws, policy.Name); err != nil {
t.Fatalf("err: %v", err)
}
if _, err := state.ACLPolicyByName(ws, policy2.Name); err != nil {
t.Fatalf("err: %v", err)
}
if err := state.UpsertACLPolicies(1000,
[]*structs.ACLPolicy{policy, policy2}); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.ACLPolicyByName(ws, policy.Name)
assert.Equal(t, nil, err)
assert.Equal(t, policy, out)
out, err = state.ACLPolicyByName(ws, policy2.Name)
assert.Equal(t, nil, err)
assert.Equal(t, policy2, out)
iter, err := state.ACLPolicies(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see both policies
count := 0
for {
raw := iter.Next()
if raw == nil {
break
}
count++
}
if count != 2 {
t.Fatalf("bad: %d", count)
}
index, err := state.Index("acl_policy")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteACLPolicy(t *testing.T) {
state := testStateStore(t)
policy := mock.ACLPolicy()
policy2 := mock.ACLPolicy()
// Create the policy
if err := state.UpsertACLPolicies(1000,
[]*structs.ACLPolicy{policy, policy2}); err != nil {
t.Fatalf("err: %v", err)
}
// Create a watcher
ws := memdb.NewWatchSet()
if _, err := state.ACLPolicyByName(ws, policy.Name); err != nil {
t.Fatalf("err: %v", err)
}
// Delete the policy
if err := state.DeleteACLPolicies(1001,
[]string{policy.Name, policy2.Name}); err != nil {
t.Fatalf("err: %v", err)
}
// Ensure watching triggered
if !watchFired(ws) {
t.Fatalf("bad")
}
// Ensure we don't get the object back
ws = memdb.NewWatchSet()
out, err := state.ACLPolicyByName(ws, policy.Name)
assert.Equal(t, nil, err)
if out != nil {
t.Fatalf("bad: %#v", out)
}
iter, err := state.ACLPolicies(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see both policies
count := 0
for {
raw := iter.Next()
if raw == nil {
break
}
count++
}
if count != 0 {
t.Fatalf("bad: %d", count)
}
index, err := state.Index("acl_policy")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_ACLPolicyByNamePrefix(t *testing.T) {
state := testStateStore(t)
names := []string{
"foo",
"bar",
"foobar",
"foozip",
"zip",
}
// Create the policies
var baseIndex uint64 = 1000
for _, name := range names {
p := mock.ACLPolicy()
p.Name = name
if err := state.UpsertACLPolicies(baseIndex, []*structs.ACLPolicy{p}); err != nil {
t.Fatalf("err: %v", err)
}
baseIndex++
}
// Scan by prefix
iter, err := state.ACLPolicyByNamePrefix(nil, "foo")
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see both policies
count := 0
out := []string{}
for {
raw := iter.Next()
if raw == nil {
break
}
count++
out = append(out, raw.(*structs.ACLPolicy).Name)
}
if count != 3 {
t.Fatalf("bad: %d %v", count, out)
}
sort.Strings(out)
expect := []string{"foo", "foobar", "foozip"}
assert.Equal(t, expect, out)
}
func TestStateStore_BootstrapACLTokens(t *testing.T) {
state := testStateStore(t)
tk1 := mock.ACLToken()
tk2 := mock.ACLToken()
ok, resetIdx, err := state.CanBootstrapACLToken()
assert.Nil(t, err)
assert.Equal(t, true, ok)
assert.EqualValues(t, 0, resetIdx)
if err := state.BootstrapACLTokens(1000, 0, tk1); err != nil {
t.Fatalf("err: %v", err)
}
out, err := state.ACLTokenByAccessorID(nil, tk1.AccessorID)
assert.Equal(t, nil, err)
assert.Equal(t, tk1, out)
ok, resetIdx, err = state.CanBootstrapACLToken()
assert.Nil(t, err)
assert.Equal(t, false, ok)
assert.EqualValues(t, 1000, resetIdx)
if err := state.BootstrapACLTokens(1001, 0, tk2); err == nil {
t.Fatalf("expected error")
}
iter, err := state.ACLTokens(nil)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see both policies
count := 0
for {
raw := iter.Next()
if raw == nil {
break
}
count++
}
if count != 1 {
t.Fatalf("bad: %d", count)
}
index, err := state.Index("acl_token")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
index, err = state.Index("acl_token_bootstrap")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
// Should allow bootstrap with reset index
if err := state.BootstrapACLTokens(1001, 1000, tk2); err != nil {
t.Fatalf("err %v", err)
}
// Check we've modified the index
index, err = state.Index("acl_token")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
index, err = state.Index("acl_token_bootstrap")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
}
func TestStateStore_UpsertACLTokens(t *testing.T) {
state := testStateStore(t)
tk1 := mock.ACLToken()
tk2 := mock.ACLToken()
ws := memdb.NewWatchSet()
if _, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID); err != nil {
t.Fatalf("err: %v", err)
}
if _, err := state.ACLTokenByAccessorID(ws, tk2.AccessorID); err != nil {
t.Fatalf("err: %v", err)
}
if err := state.UpsertACLTokens(1000,
[]*structs.ACLToken{tk1, tk2}); err != nil {
t.Fatalf("err: %v", err)
}
if !watchFired(ws) {
t.Fatalf("bad")
}
ws = memdb.NewWatchSet()
out, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID)
assert.Equal(t, nil, err)
assert.Equal(t, tk1, out)
out, err = state.ACLTokenByAccessorID(ws, tk2.AccessorID)
assert.Equal(t, nil, err)
assert.Equal(t, tk2, out)
out, err = state.ACLTokenBySecretID(ws, tk1.SecretID)
assert.Equal(t, nil, err)
assert.Equal(t, tk1, out)
out, err = state.ACLTokenBySecretID(ws, tk2.SecretID)
assert.Equal(t, nil, err)
assert.Equal(t, tk2, out)
iter, err := state.ACLTokens(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see both policies
count := 0
for {
raw := iter.Next()
if raw == nil {
break
}
count++
}
if count != 2 {
t.Fatalf("bad: %d", count)
}
index, err := state.Index("acl_token")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1000 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_DeleteACLTokens(t *testing.T) {
state := testStateStore(t)
tk1 := mock.ACLToken()
tk2 := mock.ACLToken()
// Create the tokens
if err := state.UpsertACLTokens(1000,
[]*structs.ACLToken{tk1, tk2}); err != nil {
t.Fatalf("err: %v", err)
}
// Create a watcher
ws := memdb.NewWatchSet()
if _, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID); err != nil {
t.Fatalf("err: %v", err)
}
// Delete the token
if err := state.DeleteACLTokens(1001,
[]string{tk1.AccessorID, tk2.AccessorID}); err != nil {
t.Fatalf("err: %v", err)
}
// Ensure watching triggered
if !watchFired(ws) {
t.Fatalf("bad")
}
// Ensure we don't get the object back
ws = memdb.NewWatchSet()
out, err := state.ACLTokenByAccessorID(ws, tk1.AccessorID)
assert.Equal(t, nil, err)
if out != nil {
t.Fatalf("bad: %#v", out)
}
iter, err := state.ACLTokens(ws)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see both policies
count := 0
for {
raw := iter.Next()
if raw == nil {
break
}
count++
}
if count != 0 {
t.Fatalf("bad: %d", count)
}
index, err := state.Index("acl_token")
if err != nil {
t.Fatalf("err: %v", err)
}
if index != 1001 {
t.Fatalf("bad: %d", index)
}
if watchFired(ws) {
t.Fatalf("bad")
}
}
func TestStateStore_ACLTokenByAccessorIDPrefix(t *testing.T) {
state := testStateStore(t)
prefixes := []string{
"aaaa",
"aabb",
"bbbb",
"bbcc",
"ffff",
}
// Create the tokens
var baseIndex uint64 = 1000
for _, prefix := range prefixes {
tk := mock.ACLToken()
tk.AccessorID = prefix + tk.AccessorID[4:]
if err := state.UpsertACLTokens(baseIndex, []*structs.ACLToken{tk}); err != nil {
t.Fatalf("err: %v", err)
}
baseIndex++
}
// Scan by prefix
iter, err := state.ACLTokenByAccessorIDPrefix(nil, "aa")
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see both tokens
count := 0
out := []string{}
for {
raw := iter.Next()
if raw == nil {
break
}
count++
out = append(out, raw.(*structs.ACLToken).AccessorID[:4])
}
if count != 2 {
t.Fatalf("bad: %d %v", count, out)
}
sort.Strings(out)
expect := []string{"aaaa", "aabb"}
assert.Equal(t, expect, out)
}
func TestStateStore_RestoreACLPolicy(t *testing.T) {
state := testStateStore(t)
policy := mock.ACLPolicy()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.ACLPolicyRestore(policy)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.ACLPolicyByName(ws, policy.Name)
if err != nil {
t.Fatalf("err: %v", err)
}
assert.Equal(t, policy, out)
}
func TestStateStore_ACLTokensByGlobal(t *testing.T) {
state := testStateStore(t)
tk1 := mock.ACLToken()
tk2 := mock.ACLToken()
tk3 := mock.ACLToken()
tk4 := mock.ACLToken()
tk3.Global = true
if err := state.UpsertACLTokens(1000,
[]*structs.ACLToken{tk1, tk2, tk3, tk4}); err != nil {
t.Fatalf("err: %v", err)
}
iter, err := state.ACLTokensByGlobal(nil, true)
if err != nil {
t.Fatalf("err: %v", err)
}
// Ensure we see the one global policies
count := 0
for {
raw := iter.Next()
if raw == nil {
break
}
count++
}
if count != 1 {
t.Fatalf("bad: %d", count)
}
}
func TestStateStore_RestoreACLToken(t *testing.T) {
state := testStateStore(t)
token := mock.ACLToken()
restore, err := state.Restore()
if err != nil {
t.Fatalf("err: %v", err)
}
err = restore.ACLTokenRestore(token)
if err != nil {
t.Fatalf("err: %v", err)
}
restore.Commit()
ws := memdb.NewWatchSet()
out, err := state.ACLTokenByAccessorID(ws, token.AccessorID)
if err != nil {
t.Fatalf("err: %v", err)
}
assert.Equal(t, token, out)
}
func TestStateStore_SchedulerConfig(t *testing.T) {
state := testStateStore(t)
schedConfig := &structs.SchedulerConfiguration{
PreemptionConfig: structs.PreemptionConfig{
SystemSchedulerEnabled: false,
},
CreateIndex: 100,
ModifyIndex: 200,
}
require := require.New(t)
restore, err := state.Restore()
require.Nil(err)
err = restore.SchedulerConfigRestore(schedConfig)
require.Nil(err)
restore.Commit()
modIndex, out, err := state.SchedulerConfig()
require.Nil(err)
require.Equal(schedConfig.ModifyIndex, modIndex)
require.Equal(schedConfig, out)
}
func TestStateStore_Abandon(t *testing.T) {
s := testStateStore(t)
abandonCh := s.AbandonCh()
s.Abandon()
select {
case <-abandonCh:
default:
t.Fatalf("bad")
}
}
// watchFired is a helper for unit tests that returns if the given watch set
// fired (it doesn't care which watch actually fired). This uses a fixed
// timeout since we already expect the event happened before calling this and
// just need to distinguish a fire from a timeout. We do need a little time to
// allow the watch to set up any goroutines, though.
func watchFired(ws memdb.WatchSet) bool {
timedOut := ws.Watch(time.After(50 * time.Millisecond))
return !timedOut
}
// NodeIDSort is used to sort nodes by ID
type NodeIDSort []*structs.Node
func (n NodeIDSort) Len() int {
return len(n)
}
func (n NodeIDSort) Less(i, j int) bool {
return n[i].ID < n[j].ID
}
func (n NodeIDSort) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}
// JobIDis used to sort jobs by id
type JobIDSort []*structs.Job
func (n JobIDSort) Len() int {
return len(n)
}
func (n JobIDSort) Less(i, j int) bool {
return n[i].ID < n[j].ID
}
func (n JobIDSort) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}
// EvalIDis used to sort evals by id
type EvalIDSort []*structs.Evaluation
func (n EvalIDSort) Len() int {
return len(n)
}
func (n EvalIDSort) Less(i, j int) bool {
return n[i].ID < n[j].ID
}
func (n EvalIDSort) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}
// AllocIDsort used to sort allocations by id
type AllocIDSort []*structs.Allocation
func (n AllocIDSort) Len() int {
return len(n)
}
func (n AllocIDSort) Less(i, j int) bool {
return n[i].ID < n[j].ID
}
func (n AllocIDSort) Swap(i, j int) {
n[i], n[j] = n[j], n[i]
}