714 lines
19 KiB
Go
714 lines
19 KiB
Go
package nomad
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import (
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"fmt"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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"github.com/hashicorp/go-memdb"
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"github.com/hashicorp/nomad/nomad/structs"
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"github.com/hashicorp/nomad/nomad/watch"
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)
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const (
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// batchUpdateInterval is how long we wait to batch updates
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batchUpdateInterval = 50 * time.Millisecond
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)
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// Node endpoint is used for client interactions
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type Node struct {
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srv *Server
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// updates holds pending client status updates for allocations
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updates []*structs.Allocation
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// updateFuture is used to wait for the pending batch update
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// to complete. This may be nil if no batch is pending.
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updateFuture *batchFuture
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// updateTimer is the timer that will trigger the next batch
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// update, and may be nil if there is no batch pending.
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updateTimer *time.Timer
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// updatesLock synchronizes access to the updates list,
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// the future and the timer.
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updatesLock sync.Mutex
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}
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// Register is used to upsert a client that is available for scheduling
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func (n *Node) Register(args *structs.NodeRegisterRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := n.srv.forward("Node.Register", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "register"}, time.Now())
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// Validate the arguments
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if args.Node == nil {
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return fmt.Errorf("missing node for client registration")
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}
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if args.Node.ID == "" {
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return fmt.Errorf("missing node ID for client registration")
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}
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if args.Node.Datacenter == "" {
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return fmt.Errorf("missing datacenter for client registration")
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}
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if args.Node.Name == "" {
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return fmt.Errorf("missing node name for client registration")
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}
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// Default the status if none is given
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if args.Node.Status == "" {
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args.Node.Status = structs.NodeStatusInit
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}
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if !structs.ValidNodeStatus(args.Node.Status) {
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return fmt.Errorf("invalid status for node")
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}
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// Compute the node class
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if err := args.Node.ComputeClass(); err != nil {
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return fmt.Errorf("failed to computed node class: %v", err)
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}
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// Commit this update via Raft
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_, index, err := n.srv.raftApply(structs.NodeRegisterRequestType, args)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: Register failed: %v", err)
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return err
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}
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reply.NodeModifyIndex = index
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// Check if we should trigger evaluations
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if structs.ShouldDrainNode(args.Node.Status) {
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evalIDs, evalIndex, err := n.createNodeEvals(args.Node.ID, index)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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}
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// Check if we need to setup a heartbeat
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if !args.Node.TerminalStatus() {
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ttl, err := n.srv.resetHeartbeatTimer(args.Node.ID)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err)
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return err
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}
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reply.HeartbeatTTL = ttl
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}
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// Set the reply index
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reply.Index = index
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return nil
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}
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// Deregister is used to remove a client from the client. If a client should
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// just be made unavailable for scheduling, a status update is prefered.
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func (n *Node) Deregister(args *structs.NodeDeregisterRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := n.srv.forward("Node.Deregister", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "deregister"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID for client deregistration")
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}
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// Commit this update via Raft
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_, index, err := n.srv.raftApply(structs.NodeDeregisterRequestType, args)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: Deregister failed: %v", err)
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return err
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}
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// Clear the heartbeat timer if any
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n.srv.clearHeartbeatTimer(args.NodeID)
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// Create the evaluations for this node
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evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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// Setup the reply
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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reply.NodeModifyIndex = index
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reply.Index = index
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return nil
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}
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// UpdateStatus is used to update the status of a client node
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func (n *Node) UpdateStatus(args *structs.NodeUpdateStatusRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := n.srv.forward("Node.UpdateStatus", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "update_status"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID for client deregistration")
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}
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if !structs.ValidNodeStatus(args.Status) {
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return fmt.Errorf("invalid status for node")
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}
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// Look for the node
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snap, err := n.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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node, err := snap.NodeByID(args.NodeID)
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if err != nil {
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return err
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}
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if node == nil {
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return fmt.Errorf("node not found")
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}
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// Commit this update via Raft
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var index uint64
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if node.Status != args.Status {
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_, index, err = n.srv.raftApply(structs.NodeUpdateStatusRequestType, args)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: status update failed: %v", err)
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return err
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}
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reply.NodeModifyIndex = index
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}
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// Check if we should trigger evaluations
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initToReady := node.Status == structs.NodeStatusInit && args.Status == structs.NodeStatusReady
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terminalToReady := node.Status == structs.NodeStatusDown && args.Status == structs.NodeStatusReady
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transitionToReady := initToReady || terminalToReady
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if structs.ShouldDrainNode(args.Status) || transitionToReady {
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evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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}
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// Check if we need to setup a heartbeat
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if args.Status != structs.NodeStatusDown {
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ttl, err := n.srv.resetHeartbeatTimer(args.NodeID)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: heartbeat reset failed: %v", err)
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return err
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}
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reply.HeartbeatTTL = ttl
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}
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// Set the reply index
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reply.Index = index
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return nil
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}
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// UpdateDrain is used to update the drain mode of a client node
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func (n *Node) UpdateDrain(args *structs.NodeUpdateDrainRequest,
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reply *structs.NodeDrainUpdateResponse) error {
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if done, err := n.srv.forward("Node.UpdateDrain", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "update_drain"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID for drain update")
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}
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// Look for the node
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snap, err := n.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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node, err := snap.NodeByID(args.NodeID)
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if err != nil {
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return err
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}
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if node == nil {
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return fmt.Errorf("node not found")
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}
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// Commit this update via Raft
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var index uint64
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if node.Drain != args.Drain {
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_, index, err = n.srv.raftApply(structs.NodeUpdateDrainRequestType, args)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: drain update failed: %v", err)
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return err
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}
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reply.NodeModifyIndex = index
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}
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// Check if we should trigger evaluations
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if args.Drain {
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evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, index)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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}
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// Set the reply index
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reply.Index = index
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return nil
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}
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// Evaluate is used to force a re-evaluation of the node
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func (n *Node) Evaluate(args *structs.NodeEvaluateRequest, reply *structs.NodeUpdateResponse) error {
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if done, err := n.srv.forward("Node.Evaluate", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "evaluate"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID for evaluation")
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}
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// Look for the node
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snap, err := n.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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node, err := snap.NodeByID(args.NodeID)
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if err != nil {
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return err
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}
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if node == nil {
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return fmt.Errorf("node not found")
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}
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// Create the evaluation
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evalIDs, evalIndex, err := n.createNodeEvals(args.NodeID, node.ModifyIndex)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: eval creation failed: %v", err)
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return err
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}
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reply.EvalIDs = evalIDs
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reply.EvalCreateIndex = evalIndex
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// Set the reply index
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reply.Index = evalIndex
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return nil
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}
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// GetNode is used to request information about a specific node
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func (n *Node) GetNode(args *structs.NodeSpecificRequest,
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reply *structs.SingleNodeResponse) error {
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if done, err := n.srv.forward("Node.GetNode", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "get_node"}, time.Now())
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// Setup the blocking query
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opts := blockingOptions{
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queryOpts: &args.QueryOptions,
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queryMeta: &reply.QueryMeta,
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watch: watch.NewItems(watch.Item{Node: args.NodeID}),
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run: func() error {
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID")
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}
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// Look for the node
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snap, err := n.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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out, err := snap.NodeByID(args.NodeID)
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if err != nil {
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return err
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}
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// Setup the output
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reply.Node = out
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if out != nil {
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reply.Index = out.ModifyIndex
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} else {
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// Use the last index that affected the nodes table
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index, err := snap.Index("nodes")
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if err != nil {
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return err
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}
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reply.Index = index
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}
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// Set the query response
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n.srv.setQueryMeta(&reply.QueryMeta)
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return nil
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}}
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return n.srv.blockingRPC(&opts)
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}
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// GetAllocs is used to request allocations for a specific node
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func (n *Node) GetAllocs(args *structs.NodeSpecificRequest,
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reply *structs.NodeAllocsResponse) error {
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if done, err := n.srv.forward("Node.GetAllocs", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "get_allocs"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID")
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}
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// Setup the blocking query
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opts := blockingOptions{
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queryOpts: &args.QueryOptions,
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queryMeta: &reply.QueryMeta,
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watch: watch.NewItems(watch.Item{AllocNode: args.NodeID}),
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run: func() error {
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// Look for the node
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snap, err := n.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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allocs, err := snap.AllocsByNode(args.NodeID)
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if err != nil {
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return err
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}
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// Setup the output
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if len(allocs) != 0 {
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reply.Allocs = allocs
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for _, alloc := range allocs {
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reply.Index = maxUint64(reply.Index, alloc.ModifyIndex)
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}
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} else {
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reply.Allocs = nil
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// Use the last index that affected the nodes table
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index, err := snap.Index("allocs")
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if err != nil {
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return err
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}
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// Must provide non-zero index to prevent blocking
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// Index 1 is impossible anyways (due to Raft internals)
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if index == 0 {
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reply.Index = 1
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} else {
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reply.Index = index
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}
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}
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return nil
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}}
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return n.srv.blockingRPC(&opts)
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}
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// GetClientAllocs is used to request a lightweight list of alloc modify indexes
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// per allocation.
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func (n *Node) GetClientAllocs(args *structs.NodeSpecificRequest,
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reply *structs.NodeClientAllocsResponse) error {
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if done, err := n.srv.forward("Node.GetClientAllocs", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "get_client_allocs"}, time.Now())
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// Verify the arguments
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if args.NodeID == "" {
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return fmt.Errorf("missing node ID")
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}
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// Setup the blocking query
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opts := blockingOptions{
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queryOpts: &args.QueryOptions,
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queryMeta: &reply.QueryMeta,
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watch: watch.NewItems(watch.Item{AllocNode: args.NodeID}),
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run: func() error {
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// Look for the node
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snap, err := n.srv.fsm.State().Snapshot()
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if err != nil {
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return err
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}
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allocs, err := snap.AllocsByNode(args.NodeID)
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if err != nil {
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return err
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}
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reply.Allocs = make(map[string]uint64)
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// Setup the output
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if len(allocs) != 0 {
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for _, alloc := range allocs {
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reply.Allocs[alloc.ID] = alloc.AllocModifyIndex
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reply.Index = maxUint64(reply.Index, alloc.ModifyIndex)
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}
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} else {
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// Use the last index that affected the nodes table
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index, err := snap.Index("allocs")
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if err != nil {
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return err
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}
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// Must provide non-zero index to prevent blocking
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// Index 1 is impossible anyways (due to Raft internals)
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if index == 0 {
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reply.Index = 1
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} else {
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reply.Index = index
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}
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}
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return nil
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}}
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return n.srv.blockingRPC(&opts)
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}
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// UpdateAlloc is used to update the client status of an allocation
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func (n *Node) UpdateAlloc(args *structs.AllocUpdateRequest, reply *structs.GenericResponse) error {
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if done, err := n.srv.forward("Node.UpdateAlloc", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "update_alloc"}, time.Now())
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// Ensure at least a single alloc
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if len(args.Alloc) == 0 {
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return fmt.Errorf("must update at least one allocation")
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}
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// Add this to the batch
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n.updatesLock.Lock()
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n.updates = append(n.updates, args.Alloc...)
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// Start a new batch if none
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future := n.updateFuture
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if future == nil {
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future = NewBatchFuture()
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n.updateFuture = future
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n.updateTimer = time.AfterFunc(batchUpdateInterval, func() {
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// Get the pending updates
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n.updatesLock.Lock()
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updates := n.updates
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future := n.updateFuture
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n.updates = nil
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n.updateFuture = nil
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n.updateTimer = nil
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n.updatesLock.Unlock()
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// Perform the batch update
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n.batchUpdate(future, updates)
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})
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}
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n.updatesLock.Unlock()
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// Wait for the future
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if err := future.Wait(); err != nil {
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return err
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}
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// Setup the response
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reply.Index = future.Index()
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return nil
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}
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// batchUpdate is used to update all the allocations
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func (n *Node) batchUpdate(future *batchFuture, updates []*structs.Allocation) {
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// Prepare the batch update
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batch := &structs.AllocUpdateRequest{
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Alloc: updates,
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WriteRequest: structs.WriteRequest{Region: n.srv.config.Region},
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}
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// Commit this update via Raft
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_, index, err := n.srv.raftApply(structs.AllocClientUpdateRequestType, batch)
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if err != nil {
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n.srv.logger.Printf("[ERR] nomad.client: alloc update failed: %v", err)
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}
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// Respond to the future
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future.Respond(index, err)
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}
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// List is used to list the available nodes
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func (n *Node) List(args *structs.NodeListRequest,
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reply *structs.NodeListResponse) error {
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if done, err := n.srv.forward("Node.List", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client", "list"}, time.Now())
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// Setup the blocking query
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opts := blockingOptions{
|
|
queryOpts: &args.QueryOptions,
|
|
queryMeta: &reply.QueryMeta,
|
|
watch: watch.NewItems(watch.Item{Table: "nodes"}),
|
|
run: func() error {
|
|
// Capture all the nodes
|
|
snap, err := n.srv.fsm.State().Snapshot()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
var iter memdb.ResultIterator
|
|
if prefix := args.QueryOptions.Prefix; prefix != "" {
|
|
iter, err = snap.NodesByIDPrefix(prefix)
|
|
} else {
|
|
iter, err = snap.Nodes()
|
|
}
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
var nodes []*structs.NodeListStub
|
|
for {
|
|
raw := iter.Next()
|
|
if raw == nil {
|
|
break
|
|
}
|
|
node := raw.(*structs.Node)
|
|
nodes = append(nodes, node.Stub())
|
|
}
|
|
reply.Nodes = nodes
|
|
|
|
// Use the last index that affected the jobs table
|
|
index, err := snap.Index("nodes")
|
|
if err != nil {
|
|
return err
|
|
}
|
|
reply.Index = index
|
|
|
|
// Set the query response
|
|
n.srv.setQueryMeta(&reply.QueryMeta)
|
|
return nil
|
|
}}
|
|
return n.srv.blockingRPC(&opts)
|
|
}
|
|
|
|
// createNodeEvals is used to create evaluations for each alloc on a node.
|
|
// Each Eval is scoped to a job, so we need to potentially trigger many evals.
|
|
func (n *Node) createNodeEvals(nodeID string, nodeIndex uint64) ([]string, uint64, error) {
|
|
// Snapshot the state
|
|
snap, err := n.srv.fsm.State().Snapshot()
|
|
if err != nil {
|
|
return nil, 0, fmt.Errorf("failed to snapshot state: %v", err)
|
|
}
|
|
|
|
// Find all the allocations for this node
|
|
allocs, err := snap.AllocsByNode(nodeID)
|
|
if err != nil {
|
|
return nil, 0, fmt.Errorf("failed to find allocs for '%s': %v", nodeID, err)
|
|
}
|
|
|
|
sysJobsIter, err := snap.JobsByScheduler("system")
|
|
if err != nil {
|
|
return nil, 0, fmt.Errorf("failed to find system jobs for '%s': %v", nodeID, err)
|
|
}
|
|
|
|
var sysJobs []*structs.Job
|
|
for job := sysJobsIter.Next(); job != nil; job = sysJobsIter.Next() {
|
|
sysJobs = append(sysJobs, job.(*structs.Job))
|
|
}
|
|
|
|
// Fast-path if nothing to do
|
|
if len(allocs) == 0 && len(sysJobs) == 0 {
|
|
return nil, 0, nil
|
|
}
|
|
|
|
// Create an eval for each JobID affected
|
|
var evals []*structs.Evaluation
|
|
var evalIDs []string
|
|
jobIDs := make(map[string]struct{})
|
|
|
|
for _, alloc := range allocs {
|
|
// Deduplicate on JobID
|
|
if _, ok := jobIDs[alloc.JobID]; ok {
|
|
continue
|
|
}
|
|
jobIDs[alloc.JobID] = struct{}{}
|
|
|
|
// Create a new eval
|
|
eval := &structs.Evaluation{
|
|
ID: structs.GenerateUUID(),
|
|
Priority: alloc.Job.Priority,
|
|
Type: alloc.Job.Type,
|
|
TriggeredBy: structs.EvalTriggerNodeUpdate,
|
|
JobID: alloc.JobID,
|
|
NodeID: nodeID,
|
|
NodeModifyIndex: nodeIndex,
|
|
Status: structs.EvalStatusPending,
|
|
}
|
|
evals = append(evals, eval)
|
|
evalIDs = append(evalIDs, eval.ID)
|
|
}
|
|
|
|
// Create an evaluation for each system job.
|
|
for _, job := range sysJobs {
|
|
// Still dedup on JobID as the node may already have the system job.
|
|
if _, ok := jobIDs[job.ID]; ok {
|
|
continue
|
|
}
|
|
jobIDs[job.ID] = struct{}{}
|
|
|
|
// Create a new eval
|
|
eval := &structs.Evaluation{
|
|
ID: structs.GenerateUUID(),
|
|
Priority: job.Priority,
|
|
Type: job.Type,
|
|
TriggeredBy: structs.EvalTriggerNodeUpdate,
|
|
JobID: job.ID,
|
|
NodeID: nodeID,
|
|
NodeModifyIndex: nodeIndex,
|
|
Status: structs.EvalStatusPending,
|
|
}
|
|
evals = append(evals, eval)
|
|
evalIDs = append(evalIDs, eval.ID)
|
|
}
|
|
|
|
// Create the Raft transaction
|
|
update := &structs.EvalUpdateRequest{
|
|
Evals: evals,
|
|
WriteRequest: structs.WriteRequest{Region: n.srv.config.Region},
|
|
}
|
|
|
|
// Commit this evaluation via Raft
|
|
// XXX: There is a risk of partial failure where the node update succeeds
|
|
// but that the EvalUpdate does not.
|
|
_, evalIndex, err := n.srv.raftApply(structs.EvalUpdateRequestType, update)
|
|
if err != nil {
|
|
return nil, 0, err
|
|
}
|
|
return evalIDs, evalIndex, nil
|
|
}
|
|
|
|
// batchFuture is used to wait on a batch update to complete
|
|
type batchFuture struct {
|
|
doneCh chan struct{}
|
|
err error
|
|
index uint64
|
|
}
|
|
|
|
// NewBatchFuture creates a new batch future
|
|
func NewBatchFuture() *batchFuture {
|
|
return &batchFuture{
|
|
doneCh: make(chan struct{}),
|
|
}
|
|
}
|
|
|
|
// Wait is used to block for the future to complete and returns the error
|
|
func (b *batchFuture) Wait() error {
|
|
<-b.doneCh
|
|
return b.err
|
|
}
|
|
|
|
// Index is used to return the index of the batch, only after Wait()
|
|
func (b *batchFuture) Index() uint64 {
|
|
return b.index
|
|
}
|
|
|
|
// Respond is used to unblock the future
|
|
func (b *batchFuture) Respond(index uint64, err error) {
|
|
b.index = index
|
|
b.err = err
|
|
close(b.doneCh)
|
|
}
|