110 lines
2.4 KiB
Go
110 lines
2.4 KiB
Go
package scheduler
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import (
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"log"
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"os"
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"testing"
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"github.com/hashicorp/nomad/nomad/state"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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func testContext(t testing.TB) (*state.StateStore, *EvalContext) {
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state, err := state.NewStateStore(os.Stderr)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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plan := &structs.Plan{
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NodeUpdate: make(map[string][]*structs.Allocation),
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NodeAllocation: make(map[string][]*structs.Allocation),
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}
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logger := log.New(os.Stderr, "", log.LstdFlags)
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ctx := NewEvalContext(state, plan, logger)
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return state, ctx
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}
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func TestEvalContext_ProposedAlloc(t *testing.T) {
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state, ctx := testContext(t)
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nodes := []*RankedNode{
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&RankedNode{
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Node: &structs.Node{
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// Perfect fit
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ID: structs.GenerateUUID(),
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Resources: &structs.Resources{
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CPU: 2048,
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MemoryMB: 2048,
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},
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},
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},
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&RankedNode{
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Node: &structs.Node{
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// Perfect fit
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ID: structs.GenerateUUID(),
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Resources: &structs.Resources{
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CPU: 2048,
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MemoryMB: 2048,
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},
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},
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},
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}
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// Add existing allocations
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alloc1 := &structs.Allocation{
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ID: structs.GenerateUUID(),
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EvalID: structs.GenerateUUID(),
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NodeID: nodes[0].Node.ID,
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JobID: structs.GenerateUUID(),
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Resources: &structs.Resources{
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CPU: 2048,
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MemoryMB: 2048,
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},
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DesiredStatus: structs.AllocDesiredStatusRun,
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ClientStatus: structs.AllocClientStatusPending,
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}
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alloc2 := &structs.Allocation{
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ID: structs.GenerateUUID(),
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EvalID: structs.GenerateUUID(),
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NodeID: nodes[1].Node.ID,
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JobID: structs.GenerateUUID(),
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Resources: &structs.Resources{
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CPU: 1024,
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MemoryMB: 1024,
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},
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DesiredStatus: structs.AllocDesiredStatusRun,
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ClientStatus: structs.AllocClientStatusPending,
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}
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noErr(t, state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2}))
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// Add a planned eviction to alloc1
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plan := ctx.Plan()
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plan.NodeUpdate[nodes[0].Node.ID] = []*structs.Allocation{alloc1}
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// Add a planned placement to node1
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plan.NodeAllocation[nodes[1].Node.ID] = []*structs.Allocation{
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&structs.Allocation{
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Resources: &structs.Resources{
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CPU: 1024,
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MemoryMB: 1024,
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},
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},
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}
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proposed, err := ctx.ProposedAllocs(nodes[0].Node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(proposed) != 0 {
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t.Fatalf("bad: %#v", proposed)
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}
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proposed, err = ctx.ProposedAllocs(nodes[1].Node.ID)
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if err != nil {
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t.Fatalf("err: %v", err)
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}
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if len(proposed) != 2 {
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t.Fatalf("bad: %#v", proposed)
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}
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}
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