521 lines
13 KiB
Go
521 lines
13 KiB
Go
package env
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import (
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"fmt"
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"net"
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"os"
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"strconv"
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"strings"
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"sync"
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"github.com/hashicorp/nomad/helper"
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hargs "github.com/hashicorp/nomad/helper/args"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// A set of environment variables that are exported by each driver.
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const (
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// AllocDir is the environment variable with the path to the alloc directory
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// that is shared across tasks within a task group.
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AllocDir = "NOMAD_ALLOC_DIR"
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// TaskLocalDir is the environment variable with the path to the tasks local
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// directory where it can store data that is persisted to the alloc is
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// removed.
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TaskLocalDir = "NOMAD_TASK_DIR"
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// SecretsDir is the environment variable with the path to the tasks secret
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// directory where it can store sensitive data.
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SecretsDir = "NOMAD_SECRETS_DIR"
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// MemLimit is the environment variable with the tasks memory limit in MBs.
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MemLimit = "NOMAD_MEMORY_LIMIT"
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// CpuLimit is the environment variable with the tasks CPU limit in MHz.
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CpuLimit = "NOMAD_CPU_LIMIT"
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// AllocID is the environment variable for passing the allocation ID.
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AllocID = "NOMAD_ALLOC_ID"
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// AllocName is the environment variable for passing the allocation name.
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AllocName = "NOMAD_ALLOC_NAME"
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// TaskName is the environment variable for passing the task name.
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TaskName = "NOMAD_TASK_NAME"
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// JobName is the environment variable for passing the job name.
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JobName = "NOMAD_JOB_NAME"
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// AllocIndex is the environment variable for passing the allocation index.
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AllocIndex = "NOMAD_ALLOC_INDEX"
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// Datacenter is the environment variable for passing the datacenter in which the alloc is running.
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Datacenter = "NOMAD_DC"
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// Region is the environment variable for passing the region in which the alloc is running.
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Region = "NOMAD_REGION"
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// AddrPrefix is the prefix for passing both dynamic and static port
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// allocations to tasks.
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// E.g $NOMAD_ADDR_http=127.0.0.1:80
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AddrPrefix = "NOMAD_ADDR_"
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// IpPrefix is the prefix for passing the IP of a port allocation to a task.
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IpPrefix = "NOMAD_IP_"
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// PortPrefix is the prefix for passing the port allocation to a task.
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PortPrefix = "NOMAD_PORT_"
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// HostPortPrefix is the prefix for passing the host port when a portmap is
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// specified.
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HostPortPrefix = "NOMAD_HOST_PORT_"
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// MetaPrefix is the prefix for passing task meta data.
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MetaPrefix = "NOMAD_META_"
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// VaultToken is the environment variable for passing the Vault token
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VaultToken = "VAULT_TOKEN"
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)
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// The node values that can be interpreted.
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const (
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nodeIdKey = "node.unique.id"
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nodeDcKey = "node.datacenter"
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nodeRegionKey = "node.region"
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nodeNameKey = "node.unique.name"
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nodeClassKey = "node.class"
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// Prefixes used for lookups.
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nodeAttributePrefix = "attr."
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nodeMetaPrefix = "meta."
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)
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// TaskEnv is a task's environment as well as node attribute's for
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// interpolation.
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type TaskEnv struct {
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// NodeAttrs is the map of node attributes for interpolation
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NodeAttrs map[string]string
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// EnvMap is the map of environment variables
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EnvMap map[string]string
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// envList is a memoized list created by List()
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envList []string
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}
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// NewTaskEnv creates a new task environment with the given environment and
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// node attribute maps.
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func NewTaskEnv(env, node map[string]string) *TaskEnv {
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return &TaskEnv{
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NodeAttrs: node,
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EnvMap: env,
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}
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}
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// List returns the task's environment as a slice of NAME=value pair strings.
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func (t *TaskEnv) List() []string {
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if t.envList != nil {
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return t.envList
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}
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env := []string{}
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for k, v := range t.EnvMap {
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env = append(env, fmt.Sprintf("%s=%s", k, v))
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}
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return env
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}
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// Map of the task's environment variables.
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func (t *TaskEnv) Map() map[string]string {
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m := make(map[string]string, len(t.EnvMap))
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for k, v := range t.EnvMap {
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m[k] = v
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}
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return m
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}
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// All of the task's environment variables and the node's attributes in a
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// single map.
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func (t *TaskEnv) All() map[string]string {
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m := make(map[string]string, len(t.EnvMap)+len(t.NodeAttrs))
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for k, v := range t.EnvMap {
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m[k] = v
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}
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for k, v := range t.NodeAttrs {
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m[k] = v
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}
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return m
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}
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// ParseAndReplace takes the user supplied args replaces any instance of an
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// environment variable or Nomad variable in the args with the actual value.
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func (t *TaskEnv) ParseAndReplace(args []string) []string {
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replaced := make([]string, len(args))
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for i, arg := range args {
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replaced[i] = hargs.ReplaceEnv(arg, t.EnvMap, t.NodeAttrs)
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}
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return replaced
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}
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// ReplaceEnv takes an arg and replaces all occurrences of environment variables
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// and Nomad variables. If the variable is found in the passed map it is
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// replaced, otherwise the original string is returned.
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func (t *TaskEnv) ReplaceEnv(arg string) string {
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return hargs.ReplaceEnv(arg, t.EnvMap, t.NodeAttrs)
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}
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// Builder is used to build task environment's and is safe for concurrent use.
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type Builder struct {
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// envvars are custom set environment variables
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envvars map[string]string
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// templateEnv are env vars set from templates
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templateEnv map[string]string
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// hostEnv are environment variables filtered from the host
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hostEnv map[string]string
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// nodeAttrs are Node attributes and metadata
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nodeAttrs map[string]string
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// taskMeta are the meta attributes on the task
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taskMeta map[string]string
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// allocDir from task's perspective; eg /alloc
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allocDir string
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// localDir from task's perspective; eg /local
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localDir string
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// secrestsDir from task's perspective; eg /secrets
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secretsDir string
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cpuLimit int
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memLimit int
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taskName string
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allocIndex int
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datacenter string
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region string
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allocId string
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allocName string
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portMap map[string]string
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vaultToken string
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injectVaultToken bool
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jobName string
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// otherPorts for tasks in the same alloc
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otherPorts map[string]string
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// network resources from the task; must be lazily turned into env vars
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// because portMaps can change after builder creation and affect
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// network env vars.
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networks []*structs.NetworkResource
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mu *sync.RWMutex
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}
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// NewBuilder creates a new task environment builder.
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func NewBuilder(node *structs.Node, alloc *structs.Allocation, task *structs.Task, region string) *Builder {
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b := &Builder{
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region: region,
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mu: &sync.RWMutex{},
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}
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return b.setTask(task).setAlloc(alloc).setNode(node)
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}
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// NewEmptyBuilder creates a new environment builder.
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func NewEmptyBuilder() *Builder {
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return &Builder{
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mu: &sync.RWMutex{},
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}
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}
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// Build must be called after all the tasks environment values have been set.
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func (b *Builder) Build() *TaskEnv {
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nodeAttrs := make(map[string]string)
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envMap := make(map[string]string)
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b.mu.RLock()
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defer b.mu.RUnlock()
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// Add the directories
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if b.allocDir != "" {
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envMap[AllocDir] = b.allocDir
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}
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if b.localDir != "" {
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envMap[TaskLocalDir] = b.localDir
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}
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if b.secretsDir != "" {
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envMap[SecretsDir] = b.secretsDir
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}
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// Add the resource limits
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if b.memLimit != 0 {
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envMap[MemLimit] = strconv.Itoa(b.memLimit)
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}
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if b.cpuLimit != 0 {
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envMap[CpuLimit] = strconv.Itoa(b.cpuLimit)
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}
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// Add the task metadata
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if b.allocId != "" {
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envMap[AllocID] = b.allocId
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}
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if b.allocName != "" {
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envMap[AllocName] = b.allocName
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}
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if b.allocIndex != -1 {
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envMap[AllocIndex] = strconv.Itoa(b.allocIndex)
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}
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if b.taskName != "" {
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envMap[TaskName] = b.taskName
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}
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if b.jobName != "" {
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envMap[JobName] = b.jobName
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}
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if b.datacenter != "" {
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envMap[Datacenter] = b.datacenter
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}
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if b.region != "" {
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envMap[Region] = b.region
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// Copy region over to node attrs
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nodeAttrs[nodeRegionKey] = b.region
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}
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// Build the addrs for this task
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for _, network := range b.networks {
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for label, intVal := range network.MapLabelToValues(nil) {
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value := strconv.Itoa(intVal)
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envMap[fmt.Sprintf("%s%s", IpPrefix, label)] = network.IP
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envMap[fmt.Sprintf("%s%s", HostPortPrefix, label)] = value
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if forwardedPort, ok := b.portMap[label]; ok {
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value = forwardedPort
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}
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envMap[fmt.Sprintf("%s%s", PortPrefix, label)] = value
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ipPort := net.JoinHostPort(network.IP, value)
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envMap[fmt.Sprintf("%s%s", AddrPrefix, label)] = ipPort
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}
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}
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// Build the addr of the other tasks
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for k, v := range b.otherPorts {
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envMap[k] = v
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}
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// Build the Vault Token
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if b.injectVaultToken && b.vaultToken != "" {
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envMap[VaultToken] = b.vaultToken
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}
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// Copy task meta
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for k, v := range b.taskMeta {
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envMap[k] = v
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}
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// Copy node attributes
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for k, v := range b.nodeAttrs {
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nodeAttrs[k] = v
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}
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// Interpolate and add environment variables
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for k, v := range b.hostEnv {
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envMap[k] = hargs.ReplaceEnv(v, nodeAttrs, envMap)
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}
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// Copy interpolated task env vars second as they override host env vars
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for k, v := range b.envvars {
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envMap[k] = hargs.ReplaceEnv(v, nodeAttrs, envMap)
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}
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// Copy template env vars third as they override task env vars
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for k, v := range b.templateEnv {
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envMap[k] = v
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}
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// Clean keys (see #2405)
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cleanedEnv := make(map[string]string, len(envMap))
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for k, v := range envMap {
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cleanedK := helper.CleanEnvVar(k, '_')
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cleanedEnv[cleanedK] = v
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}
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return NewTaskEnv(cleanedEnv, nodeAttrs)
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}
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// Update task updates the environment based on a new alloc and task.
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func (b *Builder) UpdateTask(alloc *structs.Allocation, task *structs.Task) *Builder {
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b.mu.Lock()
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defer b.mu.Unlock()
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return b.setTask(task).setAlloc(alloc)
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}
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// setTask is called from NewBuilder to populate task related environment
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// variables.
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func (b *Builder) setTask(task *structs.Task) *Builder {
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b.taskName = task.Name
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b.envvars = make(map[string]string, len(task.Env))
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for k, v := range task.Env {
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b.envvars[k] = v
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}
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if task.Resources == nil {
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b.memLimit = 0
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b.cpuLimit = 0
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b.networks = []*structs.NetworkResource{}
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} else {
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b.memLimit = task.Resources.MemoryMB
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b.cpuLimit = task.Resources.CPU
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// Copy networks to prevent sharing
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b.networks = make([]*structs.NetworkResource, len(task.Resources.Networks))
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for i, n := range task.Resources.Networks {
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b.networks[i] = n.Copy()
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}
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}
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return b
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}
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// setAlloc is called from NewBuilder to populate alloc related environment
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// variables.
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func (b *Builder) setAlloc(alloc *structs.Allocation) *Builder {
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b.allocId = alloc.ID
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b.allocName = alloc.Name
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b.allocIndex = alloc.Index()
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b.jobName = alloc.Job.Name
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// Set meta
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combined := alloc.Job.CombinedTaskMeta(alloc.TaskGroup, b.taskName)
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b.taskMeta = make(map[string]string, len(combined)*2)
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for k, v := range combined {
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b.taskMeta[fmt.Sprintf("%s%s", MetaPrefix, strings.ToUpper(k))] = v
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b.taskMeta[fmt.Sprintf("%s%s", MetaPrefix, k)] = v
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}
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// Add ports from other tasks
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b.otherPorts = make(map[string]string, len(alloc.TaskResources)*2)
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for taskName, resources := range alloc.TaskResources {
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if taskName == b.taskName {
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continue
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}
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for _, nw := range resources.Networks {
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for _, p := range nw.ReservedPorts {
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addPort(b.otherPorts, taskName, nw.IP, p.Label, p.Value)
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}
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for _, p := range nw.DynamicPorts {
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addPort(b.otherPorts, taskName, nw.IP, p.Label, p.Value)
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}
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}
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}
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return b
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}
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// setNode is called from NewBuilder to populate node attributes.
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func (b *Builder) setNode(n *structs.Node) *Builder {
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b.nodeAttrs = make(map[string]string, 4+len(n.Attributes)+len(n.Meta))
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b.nodeAttrs[nodeIdKey] = n.ID
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b.nodeAttrs[nodeNameKey] = n.Name
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b.nodeAttrs[nodeClassKey] = n.NodeClass
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b.nodeAttrs[nodeDcKey] = n.Datacenter
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b.datacenter = n.Datacenter
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// Set up the attributes.
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for k, v := range n.Attributes {
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b.nodeAttrs[fmt.Sprintf("%s%s", nodeAttributePrefix, k)] = v
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}
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// Set up the meta.
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for k, v := range n.Meta {
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b.nodeAttrs[fmt.Sprintf("%s%s", nodeMetaPrefix, k)] = v
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}
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return b
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}
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func (b *Builder) SetAllocDir(dir string) *Builder {
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b.mu.Lock()
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b.allocDir = dir
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b.mu.Unlock()
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return b
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}
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func (b *Builder) SetTaskLocalDir(dir string) *Builder {
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b.mu.Lock()
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b.localDir = dir
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b.mu.Unlock()
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return b
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}
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func (b *Builder) SetSecretsDir(dir string) *Builder {
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b.mu.Lock()
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b.secretsDir = dir
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b.mu.Unlock()
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return b
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}
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func (b *Builder) SetPortMap(portMap map[string]int) *Builder {
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newPortMap := make(map[string]string, len(portMap))
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for k, v := range portMap {
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newPortMap[k] = strconv.Itoa(v)
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}
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b.mu.Lock()
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b.portMap = newPortMap
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b.mu.Unlock()
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return b
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}
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// SetHostEnvvars adds the host environment variables to the tasks. The filter
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// parameter can be use to filter host environment from entering the tasks.
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func (b *Builder) SetHostEnvvars(filter []string) *Builder {
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filterMap := make(map[string]struct{}, len(filter))
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for _, f := range filter {
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filterMap[f] = struct{}{}
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}
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fullHostEnv := os.Environ()
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filteredHostEnv := make(map[string]string, len(fullHostEnv))
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for _, e := range fullHostEnv {
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parts := strings.SplitN(e, "=", 2)
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key, value := parts[0], parts[1]
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// Skip filtered environment variables
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if _, filtered := filterMap[key]; filtered {
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continue
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}
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filteredHostEnv[key] = value
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}
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b.mu.Lock()
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b.hostEnv = filteredHostEnv
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b.mu.Unlock()
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return b
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}
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func (b *Builder) SetTemplateEnv(m map[string]string) *Builder {
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b.mu.Lock()
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b.templateEnv = m
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b.mu.Unlock()
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return b
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}
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func (b *Builder) SetVaultToken(token string, inject bool) *Builder {
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b.mu.Lock()
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b.vaultToken = token
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b.injectVaultToken = inject
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b.mu.Unlock()
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return b
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}
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// addPort keys and values for other tasks to an env var map
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func addPort(m map[string]string, taskName, ip, portLabel string, port int) {
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key := fmt.Sprintf("%s%s_%s", AddrPrefix, taskName, portLabel)
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m[key] = fmt.Sprintf("%s:%d", ip, port)
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key = fmt.Sprintf("%s%s_%s", IpPrefix, taskName, portLabel)
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m[key] = ip
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key = fmt.Sprintf("%s%s_%s", PortPrefix, taskName, portLabel)
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m[key] = strconv.Itoa(port)
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}
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