open-nomad/client/alloc_context.go

78 lines
1.6 KiB
Go

package client
import (
"log"
"sync"
"github.com/hashicorp/nomad/nomad/structs"
)
// AllocContext is used to wrap an allocation and provide the execution context.
type AllocContext struct {
client *Client
logger *log.Logger
alloc *structs.Allocation
updateCh chan *structs.Allocation
destroy bool
destroyCh chan struct{}
destroyLock sync.Mutex
}
// NewAllocContext is used to create a new allocation context
func NewAllocContext(client *Client, alloc *structs.Allocation) *AllocContext {
ctx := &AllocContext{
client: client,
logger: client.logger,
alloc: alloc,
updateCh: make(chan *structs.Allocation, 8),
destroyCh: make(chan struct{}),
}
return ctx
}
// Alloc returns the associated allocation
func (c *AllocContext) Alloc() *structs.Allocation {
return c.alloc
}
// Run is a long running goroutine used to manage an allocation
func (c *AllocContext) Run() {
c.logger.Printf("[DEBUG] client: starting context for alloc '%s'", c.alloc.ID)
// TODO: Start
for {
select {
case update := <-c.updateCh:
// TODO: Update
c.alloc = update
case <-c.destroyCh:
// TODO: Destroy
return
}
}
}
// Update is used to update the allocation of the context
func (c *AllocContext) Update(update *structs.Allocation) {
select {
case c.updateCh <- update:
default:
c.logger.Printf("[ERR] client: dropping update to alloc '%s'", update.ID)
}
}
// Destroy is used to indicate that the allocation context should be destroyed
func (c *AllocContext) Destroy() {
c.destroyLock.Lock()
defer c.destroyLock.Unlock()
if c.destroy {
return
}
c.destroy = true
close(c.destroyCh)
}