b63944b5c1
Bumping compile time requirement to go 1.18 allows us to simplify our pointer helper methods.
392 lines
11 KiB
Go
392 lines
11 KiB
Go
package nomad
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import (
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"errors"
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"fmt"
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"io"
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"net"
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"time"
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metrics "github.com/armon/go-metrics"
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log "github.com/hashicorp/go-hclog"
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"github.com/hashicorp/go-msgpack/codec"
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"github.com/hashicorp/nomad/acl"
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cstructs "github.com/hashicorp/nomad/client/structs"
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"github.com/hashicorp/nomad/helper/pointer"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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// ClientAllocations is used to forward RPC requests to the targeted Nomad client's
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// Allocation endpoint.
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type ClientAllocations struct {
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srv *Server
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logger log.Logger
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}
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func (a *ClientAllocations) register() {
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a.srv.streamingRpcs.Register("Allocations.Exec", a.exec)
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}
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// GarbageCollectAll is used to garbage collect all allocations on a client.
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func (a *ClientAllocations) GarbageCollectAll(args *structs.NodeSpecificRequest, reply *structs.GenericResponse) error {
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// We only allow stale reads since the only potentially stale information is
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// the Node registration and the cost is fairly high for adding another hop
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// in the forwarding chain.
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args.QueryOptions.AllowStale = true
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// Potentially forward to a different region.
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if done, err := a.srv.forward("ClientAllocations.GarbageCollectAll", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client_allocations", "garbage_collect_all"}, time.Now())
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// Check node read permissions
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if aclObj, err := a.srv.ResolveToken(args.AuthToken); err != nil {
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return err
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} else if aclObj != nil && !aclObj.AllowNodeWrite() {
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return structs.ErrPermissionDenied
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}
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// Verify the arguments.
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if args.NodeID == "" {
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return errors.New("missing NodeID")
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}
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// Make sure Node is valid and new enough to support RPC
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snap, err := a.srv.State().Snapshot()
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if err != nil {
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return err
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}
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_, err = getNodeForRpc(snap, args.NodeID)
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if err != nil {
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return err
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}
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// Get the connection to the client
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state, ok := a.srv.getNodeConn(args.NodeID)
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if !ok {
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return findNodeConnAndForward(a.srv, args.NodeID, "ClientAllocations.GarbageCollectAll", args, reply)
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}
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// Make the RPC
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return NodeRpc(state.Session, "Allocations.GarbageCollectAll", args, reply)
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}
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// Signal is used to send a signal to an allocation on a client.
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func (a *ClientAllocations) Signal(args *structs.AllocSignalRequest, reply *structs.GenericResponse) error {
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// We only allow stale reads since the only potentially stale information is
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// the Node registration and the cost is fairly high for adding another hope
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// in the forwarding chain.
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args.QueryOptions.AllowStale = true
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// Potentially forward to a different region.
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if done, err := a.srv.forward("ClientAllocations.Signal", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client_allocations", "signal"}, time.Now())
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// Verify the arguments.
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if args.AllocID == "" {
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return errors.New("missing AllocID")
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}
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// Find the allocation
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snap, err := a.srv.State().Snapshot()
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if err != nil {
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return err
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}
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alloc, err := getAlloc(snap, args.AllocID)
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if err != nil {
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return err
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}
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// Check namespace alloc-lifecycle permission.
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if aclObj, err := a.srv.ResolveToken(args.AuthToken); err != nil {
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return err
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} else if aclObj != nil && !aclObj.AllowNsOp(alloc.Namespace, acl.NamespaceCapabilityAllocLifecycle) {
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return structs.ErrPermissionDenied
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}
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// Make sure Node is valid and new enough to support RPC
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_, err = getNodeForRpc(snap, alloc.NodeID)
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if err != nil {
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return err
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}
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// Get the connection to the client
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state, ok := a.srv.getNodeConn(alloc.NodeID)
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if !ok {
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return findNodeConnAndForward(a.srv, alloc.NodeID, "ClientAllocations.Signal", args, reply)
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}
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// Make the RPC
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return NodeRpc(state.Session, "Allocations.Signal", args, reply)
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}
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// GarbageCollect is used to garbage collect an allocation on a client.
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func (a *ClientAllocations) GarbageCollect(args *structs.AllocSpecificRequest, reply *structs.GenericResponse) error {
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// We only allow stale reads since the only potentially stale information is
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// the Node registration and the cost is fairly high for adding another hop
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// in the forwarding chain.
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args.QueryOptions.AllowStale = true
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// Potentially forward to a different region.
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if done, err := a.srv.forward("ClientAllocations.GarbageCollect", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client_allocations", "garbage_collect"}, time.Now())
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// Verify the arguments.
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if args.AllocID == "" {
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return errors.New("missing AllocID")
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}
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// Find the allocation
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snap, err := a.srv.State().Snapshot()
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if err != nil {
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return err
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}
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alloc, err := getAlloc(snap, args.AllocID)
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if err != nil {
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return err
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}
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// Check namespace submit-job permission.
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if aclObj, err := a.srv.ResolveToken(args.AuthToken); err != nil {
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return err
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} else if aclObj != nil && !aclObj.AllowNsOp(alloc.Namespace, acl.NamespaceCapabilitySubmitJob) {
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return structs.ErrPermissionDenied
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}
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// Make sure Node is valid and new enough to support RPC
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_, err = getNodeForRpc(snap, alloc.NodeID)
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if err != nil {
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return err
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}
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// Get the connection to the client
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state, ok := a.srv.getNodeConn(alloc.NodeID)
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if !ok {
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return findNodeConnAndForward(a.srv, alloc.NodeID, "ClientAllocations.GarbageCollect", args, reply)
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}
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// Make the RPC
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return NodeRpc(state.Session, "Allocations.GarbageCollect", args, reply)
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}
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// Restart is used to trigger a restart of an allocation or a subtask on a client.
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func (a *ClientAllocations) Restart(args *structs.AllocRestartRequest, reply *structs.GenericResponse) error {
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// We only allow stale reads since the only potentially stale information is
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// the Node registration and the cost is fairly high for adding another hop
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// in the forwarding chain.
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args.QueryOptions.AllowStale = true
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// Potentially forward to a different region.
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if done, err := a.srv.forward("ClientAllocations.Restart", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client_allocations", "restart"}, time.Now())
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// Find the allocation
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snap, err := a.srv.State().Snapshot()
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if err != nil {
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return err
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}
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alloc, err := getAlloc(snap, args.AllocID)
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if err != nil {
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return err
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}
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// Check for namespace alloc-lifecycle permissions.
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if aclObj, err := a.srv.ResolveToken(args.AuthToken); err != nil {
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return err
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} else if aclObj != nil && !aclObj.AllowNsOp(alloc.Namespace, acl.NamespaceCapabilityAllocLifecycle) {
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return structs.ErrPermissionDenied
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}
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// Make sure Node is valid and new enough to support RPC
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_, err = getNodeForRpc(snap, alloc.NodeID)
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if err != nil {
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return err
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}
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// Get the connection to the client
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state, ok := a.srv.getNodeConn(alloc.NodeID)
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if !ok {
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return findNodeConnAndForward(a.srv, alloc.NodeID, "ClientAllocations.Restart", args, reply)
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}
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// Make the RPC
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return NodeRpc(state.Session, "Allocations.Restart", args, reply)
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}
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// Stats is used to collect allocation statistics
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func (a *ClientAllocations) Stats(args *cstructs.AllocStatsRequest, reply *cstructs.AllocStatsResponse) error {
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// We only allow stale reads since the only potentially stale information is
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// the Node registration and the cost is fairly high for adding another hop
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// in the forwarding chain.
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args.QueryOptions.AllowStale = true
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// Potentially forward to a different region.
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if done, err := a.srv.forward("ClientAllocations.Stats", args, args, reply); done {
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return err
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}
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defer metrics.MeasureSince([]string{"nomad", "client_allocations", "stats"}, time.Now())
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// Find the allocation
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snap, err := a.srv.State().Snapshot()
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if err != nil {
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return err
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}
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alloc, err := getAlloc(snap, args.AllocID)
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if err != nil {
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return err
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}
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// Check for namespace read-job permissions.
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if aclObj, err := a.srv.ResolveToken(args.AuthToken); err != nil {
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return err
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} else if aclObj != nil && !aclObj.AllowNsOp(alloc.Namespace, acl.NamespaceCapabilityReadJob) {
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return structs.ErrPermissionDenied
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}
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// Make sure Node is valid and new enough to support RPC
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_, err = getNodeForRpc(snap, alloc.NodeID)
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if err != nil {
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return err
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}
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// Get the connection to the client
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state, ok := a.srv.getNodeConn(alloc.NodeID)
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if !ok {
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return findNodeConnAndForward(a.srv, alloc.NodeID, "ClientAllocations.Stats", args, reply)
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}
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// Make the RPC
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return NodeRpc(state.Session, "Allocations.Stats", args, reply)
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}
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// exec is used to execute command in a running task
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func (a *ClientAllocations) exec(conn io.ReadWriteCloser) {
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defer conn.Close()
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defer metrics.MeasureSince([]string{"nomad", "alloc", "exec"}, time.Now())
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// Decode the arguments
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var args cstructs.AllocExecRequest
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decoder := codec.NewDecoder(conn, structs.MsgpackHandle)
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encoder := codec.NewEncoder(conn, structs.MsgpackHandle)
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if err := decoder.Decode(&args); err != nil {
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handleStreamResultError(err, pointer.Of(int64(500)), encoder)
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return
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}
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// Check if we need to forward to a different region
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if r := args.RequestRegion(); r != a.srv.Region() {
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forwardRegionStreamingRpc(a.srv, conn, encoder, &args, "Allocations.Exec",
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args.AllocID, &args.QueryOptions)
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return
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}
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// Verify the arguments.
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if args.AllocID == "" {
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handleStreamResultError(errors.New("missing AllocID"), pointer.Of(int64(400)), encoder)
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return
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}
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// Retrieve the allocation
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snap, err := a.srv.State().Snapshot()
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if err != nil {
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handleStreamResultError(err, nil, encoder)
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return
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}
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alloc, err := getAlloc(snap, args.AllocID)
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if structs.IsErrUnknownAllocation(err) {
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handleStreamResultError(err, pointer.Of(int64(404)), encoder)
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return
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}
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if err != nil {
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handleStreamResultError(err, nil, encoder)
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return
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}
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// Check node read permissions
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if aclObj, err := a.srv.ResolveToken(args.AuthToken); err != nil {
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handleStreamResultError(err, nil, encoder)
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return
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} else if aclObj != nil && !aclObj.AllowNsOp(alloc.Namespace, acl.NamespaceCapabilityAllocExec) {
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// client ultimately checks if AllocNodeExec is required
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handleStreamResultError(structs.ErrPermissionDenied, nil, encoder)
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return
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}
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nodeID := alloc.NodeID
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// Make sure Node is valid and new enough to support RPC
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node, err := snap.NodeByID(nil, nodeID)
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if err != nil {
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handleStreamResultError(err, pointer.Of(int64(500)), encoder)
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return
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}
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if node == nil {
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err := fmt.Errorf("Unknown node %q", nodeID)
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handleStreamResultError(err, pointer.Of(int64(400)), encoder)
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return
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}
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if err := nodeSupportsRpc(node); err != nil {
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handleStreamResultError(err, pointer.Of(int64(400)), encoder)
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return
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}
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// Get the connection to the client either by forwarding to another server
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// or creating a direct stream
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var clientConn net.Conn
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state, ok := a.srv.getNodeConn(nodeID)
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if !ok {
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// Determine the Server that has a connection to the node.
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srv, err := a.srv.serverWithNodeConn(nodeID, a.srv.Region())
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if err != nil {
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var code *int64
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if structs.IsErrNoNodeConn(err) {
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code = pointer.Of(int64(404))
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}
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handleStreamResultError(err, code, encoder)
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return
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}
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// Get a connection to the server
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conn, err := a.srv.streamingRpc(srv, "Allocations.Exec")
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if err != nil {
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handleStreamResultError(err, nil, encoder)
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return
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}
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clientConn = conn
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} else {
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stream, err := NodeStreamingRpc(state.Session, "Allocations.Exec")
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if err != nil {
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handleStreamResultError(err, nil, encoder)
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return
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}
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clientConn = stream
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}
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defer clientConn.Close()
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// Send the request.
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outEncoder := codec.NewEncoder(clientConn, structs.MsgpackHandle)
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if err := outEncoder.Encode(args); err != nil {
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handleStreamResultError(err, nil, encoder)
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return
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}
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structs.Bridge(conn, clientConn)
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}
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