2079 lines
59 KiB
Go
2079 lines
59 KiB
Go
package client
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import (
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"archive/tar"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"net"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/armon/go-metrics"
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consulapi "github.com/hashicorp/consul/api"
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"github.com/hashicorp/consul/lib"
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"github.com/hashicorp/go-multierror"
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nomadapi "github.com/hashicorp/nomad/api"
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"github.com/hashicorp/nomad/client/allocdir"
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"github.com/hashicorp/nomad/client/config"
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"github.com/hashicorp/nomad/client/driver"
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"github.com/hashicorp/nomad/client/fingerprint"
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"github.com/hashicorp/nomad/client/stats"
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"github.com/hashicorp/nomad/client/vaultclient"
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"github.com/hashicorp/nomad/command/agent/consul"
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"github.com/hashicorp/nomad/helper/tlsutil"
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"github.com/hashicorp/nomad/nomad"
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"github.com/hashicorp/nomad/nomad/structs"
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vaultapi "github.com/hashicorp/vault/api"
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"github.com/mitchellh/hashstructure"
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)
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const (
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// clientRPCCache controls how long we keep an idle connection
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// open to a server
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clientRPCCache = 5 * time.Minute
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// clientMaxStreams controsl how many idle streams we keep
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// open to a server
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clientMaxStreams = 2
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// datacenterQueryLimit searches through up to this many adjacent
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// datacenters looking for the Nomad server service.
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datacenterQueryLimit = 9
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// consulReaperIntv is the interval at which the Consul reaper will
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// run.
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consulReaperIntv = 5 * time.Second
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// registerRetryIntv is minimum interval on which we retry
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// registration. We pick a value between this and 2x this.
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registerRetryIntv = 15 * time.Second
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// getAllocRetryIntv is minimum interval on which we retry
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// to fetch allocations. We pick a value between this and 2x this.
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getAllocRetryIntv = 30 * time.Second
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// devModeRetryIntv is the retry interval used for development
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devModeRetryIntv = time.Second
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// stateSnapshotIntv is how often the client snapshots state
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stateSnapshotIntv = 60 * time.Second
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// initialHeartbeatStagger is used to stagger the interval between
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// starting and the intial heartbeat. After the intial heartbeat,
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// we switch to using the TTL specified by the servers.
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initialHeartbeatStagger = 10 * time.Second
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// nodeUpdateRetryIntv is how often the client checks for updates to the
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// node attributes or meta map.
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nodeUpdateRetryIntv = 5 * time.Second
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// allocSyncIntv is the batching period of allocation updates before they
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// are synced with the server.
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allocSyncIntv = 200 * time.Millisecond
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// allocSyncRetryIntv is the interval on which we retry updating
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// the status of the allocation
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allocSyncRetryIntv = 5 * time.Second
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)
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// ClientStatsReporter exposes all the APIs related to resource usage of a Nomad
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// Client
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type ClientStatsReporter interface {
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// GetAllocStats returns the AllocStatsReporter for the passed allocation.
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// If it does not exist an error is reported.
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GetAllocStats(allocID string) (AllocStatsReporter, error)
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// LatestHostStats returns the latest resource usage stats for the host
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LatestHostStats() *stats.HostStats
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}
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// Client is used to implement the client interaction with Nomad. Clients
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// are expected to register as a schedulable node to the servers, and to
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// run allocations as determined by the servers.
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type Client struct {
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config *config.Config
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start time.Time
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// configCopy is a copy that should be passed to alloc-runners.
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configCopy *config.Config
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configLock sync.RWMutex
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logger *log.Logger
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connPool *nomad.ConnPool
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// servers is the (optionally prioritized) list of nomad servers
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servers *serverlist
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// heartbeat related times for tracking how often to heartbeat
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lastHeartbeat time.Time
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heartbeatTTL time.Duration
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heartbeatLock sync.Mutex
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// triggerDiscoveryCh triggers Consul discovery; see triggerDiscovery
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triggerDiscoveryCh chan struct{}
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// discovered will be ticked whenever Consul discovery completes
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// succesfully
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serversDiscoveredCh chan struct{}
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// allocs is the current set of allocations
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allocs map[string]*AllocRunner
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allocLock sync.RWMutex
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// blockedAllocations are allocations which are blocked because their
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// chained allocations haven't finished running
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blockedAllocations map[string]*structs.Allocation
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blockedAllocsLock sync.RWMutex
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// allocUpdates stores allocations that need to be synced to the server.
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allocUpdates chan *structs.Allocation
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// consulSyncer advertises this Nomad Agent with Consul
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consulSyncer *consul.Syncer
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// HostStatsCollector collects host resource usage stats
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hostStatsCollector *stats.HostStatsCollector
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resourceUsage *stats.HostStats
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resourceUsageLock sync.RWMutex
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shutdown bool
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shutdownCh chan struct{}
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shutdownLock sync.Mutex
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// vaultClient is used to interact with Vault for token and secret renewals
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vaultClient vaultclient.VaultClient
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// migratingAllocs is the set of allocs whose data migration is in flight
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migratingAllocs map[string]chan struct{}
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migratingAllocsLock sync.Mutex
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}
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var (
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// noServersErr is returned by the RPC method when the client has no
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// configured servers. This is used to trigger Consul discovery if
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// enabled.
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noServersErr = errors.New("no servers")
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)
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// NewClient is used to create a new client from the given configuration
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func NewClient(cfg *config.Config, consulSyncer *consul.Syncer, logger *log.Logger) (*Client, error) {
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// Create the tls wrapper
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var tlsWrap tlsutil.RegionWrapper
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if cfg.TLSConfig.EnableRPC {
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tw, err := cfg.TLSConfiguration().OutgoingTLSWrapper()
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if err != nil {
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return nil, err
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}
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tlsWrap = tw
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}
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// Create the client
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c := &Client{
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config: cfg,
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consulSyncer: consulSyncer,
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start: time.Now(),
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connPool: nomad.NewPool(cfg.LogOutput, clientRPCCache, clientMaxStreams, tlsWrap),
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logger: logger,
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hostStatsCollector: stats.NewHostStatsCollector(),
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allocs: make(map[string]*AllocRunner),
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blockedAllocations: make(map[string]*structs.Allocation),
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allocUpdates: make(chan *structs.Allocation, 64),
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shutdownCh: make(chan struct{}),
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migratingAllocs: make(map[string]chan struct{}),
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servers: newServerList(),
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triggerDiscoveryCh: make(chan struct{}),
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serversDiscoveredCh: make(chan struct{}),
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}
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// Initialize the client
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if err := c.init(); err != nil {
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return nil, fmt.Errorf("failed to initialize client: %v", err)
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}
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// Setup the node
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if err := c.setupNode(); err != nil {
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return nil, fmt.Errorf("node setup failed: %v", err)
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}
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// Fingerprint the node
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if err := c.fingerprint(); err != nil {
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return nil, fmt.Errorf("fingerprinting failed: %v", err)
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}
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// Scan for drivers
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if err := c.setupDrivers(); err != nil {
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return nil, fmt.Errorf("driver setup failed: %v", err)
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}
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// Setup the reserved resources
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c.reservePorts()
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// Store the config copy before restoring state but after it has been
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// initialized.
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c.configLock.Lock()
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c.configCopy = c.config.Copy()
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c.configLock.Unlock()
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// Set the preconfigured list of static servers
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c.configLock.RLock()
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if len(c.configCopy.Servers) > 0 {
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if err := c.SetServers(c.configCopy.Servers); err != nil {
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logger.Printf("[WARN] client: None of the configured servers are valid: %v", err)
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}
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}
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c.configLock.RUnlock()
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// Setup Consul discovery if enabled
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if c.configCopy.ConsulConfig.ClientAutoJoin {
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go c.consulDiscovery()
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if len(c.servers.all()) == 0 {
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// No configured servers; trigger discovery manually
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c.triggerDiscoveryCh <- struct{}{}
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}
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}
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// Start Consul reaper
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go c.consulReaper()
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// Setup the vault client for token and secret renewals
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if err := c.setupVaultClient(); err != nil {
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return nil, fmt.Errorf("failed to setup vault client: %v", err)
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}
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// Restore the state
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if err := c.restoreState(); err != nil {
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return nil, fmt.Errorf("failed to restore state: %v", err)
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}
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// Register and then start heartbeating to the servers.
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go c.registerAndHeartbeat()
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// Begin periodic snapshotting of state.
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go c.periodicSnapshot()
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// Begin syncing allocations to the server
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go c.allocSync()
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// Start the client!
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go c.run()
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// Start collecting stats
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go c.collectHostStats()
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c.logger.Printf("[INFO] client: Node ID %q", c.Node().ID)
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return c, nil
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}
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// init is used to initialize the client and perform any setup
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// needed before we begin starting its various components.
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func (c *Client) init() error {
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// Ensure the state dir exists if we have one
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if c.config.StateDir != "" {
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if err := os.MkdirAll(c.config.StateDir, 0700); err != nil {
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return fmt.Errorf("failed creating state dir: %s", err)
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}
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} else {
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// Othewise make a temp directory to use.
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p, err := ioutil.TempDir("", "NomadClient")
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if err != nil {
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return fmt.Errorf("failed creating temporary directory for the StateDir: %v", err)
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}
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p, err = filepath.EvalSymlinks(p)
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if err != nil {
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return fmt.Errorf("failed to find temporary directory for the StateDir: %v", err)
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}
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c.config.StateDir = p
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}
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c.logger.Printf("[INFO] client: using state directory %v", c.config.StateDir)
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// Ensure the alloc dir exists if we have one
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if c.config.AllocDir != "" {
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if err := os.MkdirAll(c.config.AllocDir, 0755); err != nil {
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return fmt.Errorf("failed creating alloc dir: %s", err)
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}
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} else {
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// Othewise make a temp directory to use.
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p, err := ioutil.TempDir("", "NomadClient")
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if err != nil {
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return fmt.Errorf("failed creating temporary directory for the AllocDir: %v", err)
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}
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p, err = filepath.EvalSymlinks(p)
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if err != nil {
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return fmt.Errorf("failed to find temporary directory for the AllocDir: %v", err)
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}
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c.config.AllocDir = p
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}
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c.logger.Printf("[INFO] client: using alloc directory %v", c.config.AllocDir)
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return nil
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}
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// Leave is used to prepare the client to leave the cluster
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func (c *Client) Leave() error {
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// TODO
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return nil
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}
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// Datacenter returns the datacenter for the given client
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func (c *Client) Datacenter() string {
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c.configLock.RLock()
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dc := c.configCopy.Node.Datacenter
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c.configLock.RUnlock()
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return dc
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}
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// Region returns the region for the given client
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func (c *Client) Region() string {
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return c.config.Region
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}
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// RPCMajorVersion returns the structs.ApiMajorVersion supported by the
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// client.
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func (c *Client) RPCMajorVersion() int {
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return structs.ApiMajorVersion
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}
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// RPCMinorVersion returns the structs.ApiMinorVersion supported by the
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// client.
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func (c *Client) RPCMinorVersion() int {
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return structs.ApiMinorVersion
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}
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// Shutdown is used to tear down the client
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func (c *Client) Shutdown() error {
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c.logger.Printf("[INFO] client: shutting down")
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c.shutdownLock.Lock()
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defer c.shutdownLock.Unlock()
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if c.shutdown {
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return nil
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}
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// Stop renewing tokens and secrets
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if c.vaultClient != nil {
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c.vaultClient.Stop()
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}
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// Destroy all the running allocations.
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if c.config.DevMode {
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c.allocLock.Lock()
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for _, ar := range c.allocs {
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ar.Destroy()
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<-ar.WaitCh()
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}
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c.allocLock.Unlock()
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}
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c.shutdown = true
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close(c.shutdownCh)
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c.connPool.Shutdown()
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return c.saveState()
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}
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// RPC is used to forward an RPC call to a nomad server, or fail if no servers.
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func (c *Client) RPC(method string, args interface{}, reply interface{}) error {
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// Invoke the RPCHandler if it exists
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if c.config.RPCHandler != nil {
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return c.config.RPCHandler.RPC(method, args, reply)
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}
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servers := c.servers.all()
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if len(servers) == 0 {
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return noServersErr
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}
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var mErr multierror.Error
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for _, s := range servers {
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// Make the RPC request
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if err := c.connPool.RPC(c.Region(), s.addr, c.RPCMajorVersion(), method, args, reply); err != nil {
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errmsg := fmt.Errorf("RPC failed to server %s: %v", s.addr, err)
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mErr.Errors = append(mErr.Errors, errmsg)
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c.logger.Printf("[DEBUG] client: %v", errmsg)
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c.servers.failed(s)
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continue
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}
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c.servers.good(s)
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return nil
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}
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return mErr.ErrorOrNil()
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}
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// Stats is used to return statistics for debugging and insight
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// for various sub-systems
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func (c *Client) Stats() map[string]map[string]string {
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c.allocLock.RLock()
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numAllocs := len(c.allocs)
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c.allocLock.RUnlock()
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c.heartbeatLock.Lock()
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defer c.heartbeatLock.Unlock()
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stats := map[string]map[string]string{
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"client": map[string]string{
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"node_id": c.Node().ID,
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"known_servers": c.servers.all().String(),
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"num_allocations": strconv.Itoa(numAllocs),
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"last_heartbeat": fmt.Sprintf("%v", time.Since(c.lastHeartbeat)),
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"heartbeat_ttl": fmt.Sprintf("%v", c.heartbeatTTL),
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},
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"runtime": nomad.RuntimeStats(),
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}
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return stats
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}
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|
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// Node returns the locally registered node
|
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func (c *Client) Node() *structs.Node {
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c.configLock.RLock()
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defer c.configLock.RUnlock()
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return c.config.Node
|
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}
|
|
|
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// StatsReporter exposes the various APIs related resource usage of a Nomad
|
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// client
|
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func (c *Client) StatsReporter() ClientStatsReporter {
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return c
|
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}
|
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|
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func (c *Client) GetAllocStats(allocID string) (AllocStatsReporter, error) {
|
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c.allocLock.RLock()
|
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defer c.allocLock.RUnlock()
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ar, ok := c.allocs[allocID]
|
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if !ok {
|
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return nil, fmt.Errorf("unknown allocation ID %q", allocID)
|
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}
|
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return ar.StatsReporter(), nil
|
|
}
|
|
|
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// HostStats returns all the stats related to a Nomad client
|
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func (c *Client) LatestHostStats() *stats.HostStats {
|
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c.resourceUsageLock.RLock()
|
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defer c.resourceUsageLock.RUnlock()
|
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return c.resourceUsage
|
|
}
|
|
|
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// GetAllocFS returns the AllocFS interface for the alloc dir of an allocation
|
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func (c *Client) GetAllocFS(allocID string) (allocdir.AllocDirFS, error) {
|
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c.allocLock.RLock()
|
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defer c.allocLock.RUnlock()
|
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|
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ar, ok := c.allocs[allocID]
|
|
if !ok {
|
|
return nil, fmt.Errorf("alloc not found")
|
|
}
|
|
return ar.GetAllocDir(), nil
|
|
}
|
|
|
|
// GetServers returns the list of nomad servers this client is aware of.
|
|
func (c *Client) GetServers() []string {
|
|
endpoints := c.servers.all()
|
|
res := make([]string, len(endpoints))
|
|
for i := range endpoints {
|
|
res[i] = endpoints[i].addr.String()
|
|
}
|
|
return res
|
|
}
|
|
|
|
// SetServers sets a new list of nomad servers to connect to. As long as one
|
|
// server is resolvable no error is returned.
|
|
func (c *Client) SetServers(servers []string) error {
|
|
endpoints := make([]*endpoint, 0, len(servers))
|
|
var merr multierror.Error
|
|
for _, s := range servers {
|
|
addr, err := resolveServer(s)
|
|
if err != nil {
|
|
c.logger.Printf("[DEBUG] client: ignoring server %s due to resolution error: %v", s, err)
|
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merr.Errors = append(merr.Errors, err)
|
|
continue
|
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}
|
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|
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// Valid endpoint, append it without a priority as this API
|
|
// doesn't support different priorities for different servers
|
|
endpoints = append(endpoints, &endpoint{name: s, addr: addr})
|
|
}
|
|
|
|
// Only return errors if no servers are valid
|
|
if len(endpoints) == 0 {
|
|
if len(merr.Errors) > 0 {
|
|
return merr.ErrorOrNil()
|
|
}
|
|
return noServersErr
|
|
}
|
|
|
|
c.servers.set(endpoints)
|
|
return nil
|
|
}
|
|
|
|
// restoreState is used to restore our state from the data dir
|
|
func (c *Client) restoreState() error {
|
|
if c.config.DevMode {
|
|
return nil
|
|
}
|
|
|
|
// Scan the directory
|
|
list, err := ioutil.ReadDir(filepath.Join(c.config.StateDir, "alloc"))
|
|
if err != nil && os.IsNotExist(err) {
|
|
return nil
|
|
} else if err != nil {
|
|
return fmt.Errorf("failed to list alloc state: %v", err)
|
|
}
|
|
|
|
// Load each alloc back
|
|
var mErr multierror.Error
|
|
for _, entry := range list {
|
|
id := entry.Name()
|
|
alloc := &structs.Allocation{ID: id}
|
|
c.configLock.RLock()
|
|
ar := NewAllocRunner(c.logger, c.configCopy, c.updateAllocStatus, alloc, c.vaultClient)
|
|
c.configLock.RUnlock()
|
|
c.allocLock.Lock()
|
|
c.allocs[id] = ar
|
|
c.allocLock.Unlock()
|
|
if err := ar.RestoreState(); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to restore state for alloc %s: %v", id, err)
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
} else {
|
|
go ar.Run()
|
|
}
|
|
}
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
|
|
// saveState is used to snapshot our state into the data dir
|
|
func (c *Client) saveState() error {
|
|
if c.config.DevMode {
|
|
return nil
|
|
}
|
|
|
|
var mErr multierror.Error
|
|
for id, ar := range c.getAllocRunners() {
|
|
if err := ar.SaveState(); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to save state for alloc %s: %v",
|
|
id, err)
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
}
|
|
}
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
|
|
// getAllocRunners returns a snapshot of the current set of alloc runners.
|
|
func (c *Client) getAllocRunners() map[string]*AllocRunner {
|
|
c.allocLock.RLock()
|
|
defer c.allocLock.RUnlock()
|
|
runners := make(map[string]*AllocRunner, len(c.allocs))
|
|
for id, ar := range c.allocs {
|
|
runners[id] = ar
|
|
}
|
|
return runners
|
|
}
|
|
|
|
// nodeIDs restores the nodes persistent unique ID and SecretID or generates new
|
|
// ones
|
|
func (c *Client) nodeID() (id string, secret string, err error) {
|
|
// Do not persist in dev mode
|
|
if c.config.DevMode {
|
|
return structs.GenerateUUID(), structs.GenerateUUID(), nil
|
|
}
|
|
|
|
// Attempt to read existing ID
|
|
idPath := filepath.Join(c.config.StateDir, "client-id")
|
|
idBuf, err := ioutil.ReadFile(idPath)
|
|
if err != nil && !os.IsNotExist(err) {
|
|
return "", "", err
|
|
}
|
|
|
|
// Attempt to read existing secret ID
|
|
secretPath := filepath.Join(c.config.StateDir, "secret-id")
|
|
secretBuf, err := ioutil.ReadFile(secretPath)
|
|
if err != nil && !os.IsNotExist(err) {
|
|
return "", "", err
|
|
}
|
|
|
|
// Use existing ID if any
|
|
if len(idBuf) != 0 {
|
|
id = string(idBuf)
|
|
} else {
|
|
// Generate new ID
|
|
id = structs.GenerateUUID()
|
|
|
|
// Persist the ID
|
|
if err := ioutil.WriteFile(idPath, []byte(id), 0700); err != nil {
|
|
return "", "", err
|
|
}
|
|
}
|
|
|
|
if len(secretBuf) != 0 {
|
|
secret = string(secretBuf)
|
|
} else {
|
|
// Generate new ID
|
|
secret = structs.GenerateUUID()
|
|
|
|
// Persist the ID
|
|
if err := ioutil.WriteFile(secretPath, []byte(secret), 0700); err != nil {
|
|
return "", "", err
|
|
}
|
|
}
|
|
|
|
return id, secret, nil
|
|
}
|
|
|
|
// setupNode is used to setup the initial node
|
|
func (c *Client) setupNode() error {
|
|
node := c.config.Node
|
|
if node == nil {
|
|
node = &structs.Node{}
|
|
c.config.Node = node
|
|
}
|
|
// Generate an iD for the node
|
|
id, secretID, err := c.nodeID()
|
|
if err != nil {
|
|
return fmt.Errorf("node ID setup failed: %v", err)
|
|
}
|
|
|
|
node.ID = id
|
|
node.SecretID = secretID
|
|
if node.Attributes == nil {
|
|
node.Attributes = make(map[string]string)
|
|
}
|
|
if node.Links == nil {
|
|
node.Links = make(map[string]string)
|
|
}
|
|
if node.Meta == nil {
|
|
node.Meta = make(map[string]string)
|
|
}
|
|
if node.Resources == nil {
|
|
node.Resources = &structs.Resources{}
|
|
}
|
|
if node.Reserved == nil {
|
|
node.Reserved = &structs.Resources{}
|
|
}
|
|
if node.Datacenter == "" {
|
|
node.Datacenter = "dc1"
|
|
}
|
|
if node.Name == "" {
|
|
node.Name, _ = os.Hostname()
|
|
}
|
|
if node.Name == "" {
|
|
node.Name = node.ID
|
|
}
|
|
node.Status = structs.NodeStatusInit
|
|
return nil
|
|
}
|
|
|
|
// reservePorts is used to reserve ports on the fingerprinted network devices.
|
|
func (c *Client) reservePorts() {
|
|
c.configLock.RLock()
|
|
defer c.configLock.RUnlock()
|
|
global := c.config.GloballyReservedPorts
|
|
if len(global) == 0 {
|
|
return
|
|
}
|
|
|
|
node := c.config.Node
|
|
networks := node.Resources.Networks
|
|
reservedIndex := make(map[string]*structs.NetworkResource, len(networks))
|
|
for _, resNet := range node.Reserved.Networks {
|
|
reservedIndex[resNet.IP] = resNet
|
|
}
|
|
|
|
// Go through each network device and reserve ports on it.
|
|
for _, net := range networks {
|
|
res, ok := reservedIndex[net.IP]
|
|
if !ok {
|
|
res = net.Copy()
|
|
res.MBits = 0
|
|
reservedIndex[net.IP] = res
|
|
}
|
|
|
|
for _, portVal := range global {
|
|
p := structs.Port{Value: portVal}
|
|
res.ReservedPorts = append(res.ReservedPorts, p)
|
|
}
|
|
}
|
|
|
|
// Clear the reserved networks.
|
|
if node.Reserved == nil {
|
|
node.Reserved = new(structs.Resources)
|
|
} else {
|
|
node.Reserved.Networks = nil
|
|
}
|
|
|
|
// Restore the reserved networks
|
|
for _, net := range reservedIndex {
|
|
node.Reserved.Networks = append(node.Reserved.Networks, net)
|
|
}
|
|
}
|
|
|
|
// fingerprint is used to fingerprint the client and setup the node
|
|
func (c *Client) fingerprint() error {
|
|
whitelist := c.config.ReadStringListToMap("fingerprint.whitelist")
|
|
whitelistEnabled := len(whitelist) > 0
|
|
blacklist := c.config.ReadStringListToMap("fingerprint.blacklist")
|
|
|
|
c.logger.Printf("[DEBUG] client: built-in fingerprints: %v", fingerprint.BuiltinFingerprints())
|
|
|
|
var applied []string
|
|
var skipped []string
|
|
for _, name := range fingerprint.BuiltinFingerprints() {
|
|
// Skip modules that are not in the whitelist if it is enabled.
|
|
if _, ok := whitelist[name]; whitelistEnabled && !ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
// Skip modules that are in the blacklist
|
|
if _, ok := blacklist[name]; ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
f, err := fingerprint.NewFingerprint(name, c.logger)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
c.configLock.Lock()
|
|
applies, err := f.Fingerprint(c.config, c.config.Node)
|
|
c.configLock.Unlock()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if applies {
|
|
applied = append(applied, name)
|
|
}
|
|
p, period := f.Periodic()
|
|
if p {
|
|
// TODO: If more periodic fingerprinters are added, then
|
|
// fingerprintPeriodic should be used to handle all the periodic
|
|
// fingerprinters by using a priority queue.
|
|
go c.fingerprintPeriodic(name, f, period)
|
|
}
|
|
}
|
|
c.logger.Printf("[DEBUG] client: applied fingerprints %v", applied)
|
|
if len(skipped) != 0 {
|
|
c.logger.Printf("[DEBUG] client: fingerprint modules skipped due to white/blacklist: %v", skipped)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// fingerprintPeriodic runs a fingerprinter at the specified duration.
|
|
func (c *Client) fingerprintPeriodic(name string, f fingerprint.Fingerprint, d time.Duration) {
|
|
c.logger.Printf("[DEBUG] client: fingerprinting %v every %v", name, d)
|
|
for {
|
|
select {
|
|
case <-time.After(d):
|
|
c.configLock.Lock()
|
|
if _, err := f.Fingerprint(c.config, c.config.Node); err != nil {
|
|
c.logger.Printf("[DEBUG] client: periodic fingerprinting for %v failed: %v", name, err)
|
|
}
|
|
c.configLock.Unlock()
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// setupDrivers is used to find the available drivers
|
|
func (c *Client) setupDrivers() error {
|
|
// Build the white/blacklists of drivers.
|
|
whitelist := c.config.ReadStringListToMap("driver.whitelist")
|
|
whitelistEnabled := len(whitelist) > 0
|
|
blacklist := c.config.ReadStringListToMap("driver.blacklist")
|
|
|
|
var avail []string
|
|
var skipped []string
|
|
driverCtx := driver.NewDriverContext("", c.config, c.config.Node, c.logger, nil)
|
|
for name := range driver.BuiltinDrivers {
|
|
// Skip fingerprinting drivers that are not in the whitelist if it is
|
|
// enabled.
|
|
if _, ok := whitelist[name]; whitelistEnabled && !ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
// Skip fingerprinting drivers that are in the blacklist
|
|
if _, ok := blacklist[name]; ok {
|
|
skipped = append(skipped, name)
|
|
continue
|
|
}
|
|
|
|
d, err := driver.NewDriver(name, driverCtx)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
c.configLock.Lock()
|
|
applies, err := d.Fingerprint(c.config, c.config.Node)
|
|
c.configLock.Unlock()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if applies {
|
|
avail = append(avail, name)
|
|
}
|
|
|
|
p, period := d.Periodic()
|
|
if p {
|
|
go c.fingerprintPeriodic(name, d, period)
|
|
}
|
|
|
|
}
|
|
|
|
c.logger.Printf("[DEBUG] client: available drivers %v", avail)
|
|
|
|
if len(skipped) != 0 {
|
|
c.logger.Printf("[DEBUG] client: drivers skipped due to white/blacklist: %v", skipped)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// retryIntv calculates a retry interval value given the base
|
|
func (c *Client) retryIntv(base time.Duration) time.Duration {
|
|
if c.config.DevMode {
|
|
return devModeRetryIntv
|
|
}
|
|
return base + lib.RandomStagger(base)
|
|
}
|
|
|
|
// registerAndHeartbeat is a long lived goroutine used to register the client
|
|
// and then start heartbeatng to the server.
|
|
func (c *Client) registerAndHeartbeat() {
|
|
// Register the node
|
|
c.retryRegisterNode()
|
|
|
|
// Start watching changes for node changes
|
|
go c.watchNodeUpdates()
|
|
|
|
// Setup the heartbeat timer, for the initial registration
|
|
// we want to do this quickly. We want to do it extra quickly
|
|
// in development mode.
|
|
var heartbeat <-chan time.Time
|
|
if c.config.DevMode {
|
|
heartbeat = time.After(0)
|
|
} else {
|
|
heartbeat = time.After(lib.RandomStagger(initialHeartbeatStagger))
|
|
}
|
|
|
|
for {
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
case <-heartbeat:
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
|
|
if err := c.updateNodeStatus(); err != nil {
|
|
// The servers have changed such that this node has not been
|
|
// registered before
|
|
if strings.Contains(err.Error(), "node not found") {
|
|
// Re-register the node
|
|
c.logger.Printf("[INFO] client: re-registering node")
|
|
c.retryRegisterNode()
|
|
heartbeat = time.After(lib.RandomStagger(initialHeartbeatStagger))
|
|
} else {
|
|
intv := c.retryIntv(registerRetryIntv)
|
|
c.logger.Printf("[ERR] client: heartbeating failed. Retrying in %v: %v", intv, err)
|
|
heartbeat = time.After(intv)
|
|
|
|
// if heartbeating fails, trigger Consul discovery
|
|
c.triggerDiscovery()
|
|
}
|
|
} else {
|
|
c.heartbeatLock.Lock()
|
|
heartbeat = time.After(c.heartbeatTTL)
|
|
c.heartbeatLock.Unlock()
|
|
}
|
|
}
|
|
}
|
|
|
|
// periodicSnapshot is a long lived goroutine used to periodically snapshot the
|
|
// state of the client
|
|
func (c *Client) periodicSnapshot() {
|
|
// Create a snapshot timer
|
|
snapshot := time.After(stateSnapshotIntv)
|
|
|
|
for {
|
|
select {
|
|
case <-snapshot:
|
|
snapshot = time.After(stateSnapshotIntv)
|
|
if err := c.saveState(); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to save state: %v", err)
|
|
}
|
|
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// run is a long lived goroutine used to run the client
|
|
func (c *Client) run() {
|
|
// Watch for changes in allocations
|
|
allocUpdates := make(chan *allocUpdates, 8)
|
|
go c.watchAllocations(allocUpdates)
|
|
|
|
for {
|
|
select {
|
|
case update := <-allocUpdates:
|
|
c.runAllocs(update)
|
|
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// hasNodeChanged calculates a hash for the node attributes- and meta map.
|
|
// The new hash values are compared against the old (passed-in) hash values to
|
|
// determine if the node properties have changed. It returns the new hash values
|
|
// in case they are different from the old hash values.
|
|
func (c *Client) hasNodeChanged(oldAttrHash uint64, oldMetaHash uint64) (bool, uint64, uint64) {
|
|
c.configLock.RLock()
|
|
defer c.configLock.RUnlock()
|
|
newAttrHash, err := hashstructure.Hash(c.config.Node.Attributes, nil)
|
|
if err != nil {
|
|
c.logger.Printf("[DEBUG] client: unable to calculate node attributes hash: %v", err)
|
|
}
|
|
// Calculate node meta map hash
|
|
newMetaHash, err := hashstructure.Hash(c.config.Node.Meta, nil)
|
|
if err != nil {
|
|
c.logger.Printf("[DEBUG] client: unable to calculate node meta hash: %v", err)
|
|
}
|
|
if newAttrHash != oldAttrHash || newMetaHash != oldMetaHash {
|
|
return true, newAttrHash, newMetaHash
|
|
}
|
|
return false, oldAttrHash, oldMetaHash
|
|
}
|
|
|
|
// retryRegisterNode is used to register the node or update the registration and
|
|
// retry in case of failure.
|
|
func (c *Client) retryRegisterNode() {
|
|
for {
|
|
err := c.registerNode()
|
|
if err == nil {
|
|
// Registered!
|
|
return
|
|
}
|
|
|
|
if err == noServersErr {
|
|
c.logger.Print("[DEBUG] client: registration waiting on servers")
|
|
c.triggerDiscovery()
|
|
} else {
|
|
c.logger.Printf("[ERR] client: registration failure: %v", err)
|
|
}
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
case <-time.After(c.retryIntv(registerRetryIntv)):
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// registerNode is used to register the node or update the registration
|
|
func (c *Client) registerNode() error {
|
|
node := c.Node()
|
|
req := structs.NodeRegisterRequest{
|
|
Node: node,
|
|
WriteRequest: structs.WriteRequest{Region: c.Region()},
|
|
}
|
|
var resp structs.NodeUpdateResponse
|
|
if err := c.RPC("Node.Register", &req, &resp); err != nil {
|
|
return err
|
|
}
|
|
|
|
// Update the node status to ready after we register.
|
|
c.configLock.Lock()
|
|
node.Status = structs.NodeStatusReady
|
|
c.configLock.Unlock()
|
|
|
|
c.logger.Printf("[INFO] client: node registration complete")
|
|
if len(resp.EvalIDs) != 0 {
|
|
c.logger.Printf("[DEBUG] client: %d evaluations triggered by node registration", len(resp.EvalIDs))
|
|
}
|
|
|
|
c.heartbeatLock.Lock()
|
|
defer c.heartbeatLock.Unlock()
|
|
c.lastHeartbeat = time.Now()
|
|
c.heartbeatTTL = resp.HeartbeatTTL
|
|
return nil
|
|
}
|
|
|
|
// updateNodeStatus is used to heartbeat and update the status of the node
|
|
func (c *Client) updateNodeStatus() error {
|
|
c.heartbeatLock.Lock()
|
|
defer c.heartbeatLock.Unlock()
|
|
|
|
node := c.Node()
|
|
req := structs.NodeUpdateStatusRequest{
|
|
NodeID: node.ID,
|
|
Status: structs.NodeStatusReady,
|
|
WriteRequest: structs.WriteRequest{Region: c.Region()},
|
|
}
|
|
var resp structs.NodeUpdateResponse
|
|
if err := c.RPC("Node.UpdateStatus", &req, &resp); err != nil {
|
|
c.triggerDiscovery()
|
|
return fmt.Errorf("failed to update status: %v", err)
|
|
}
|
|
if len(resp.EvalIDs) != 0 {
|
|
c.logger.Printf("[DEBUG] client: %d evaluations triggered by node update", len(resp.EvalIDs))
|
|
}
|
|
if resp.Index != 0 {
|
|
c.logger.Printf("[DEBUG] client: state updated to %s", req.Status)
|
|
}
|
|
|
|
// Update heartbeat time and ttl
|
|
c.lastHeartbeat = time.Now()
|
|
c.heartbeatTTL = resp.HeartbeatTTL
|
|
|
|
// Convert []*NodeServerInfo to []*endpoints
|
|
localdc := c.Datacenter()
|
|
servers := make(endpoints, 0, len(resp.Servers))
|
|
for _, s := range resp.Servers {
|
|
addr, err := resolveServer(s.RPCAdvertiseAddr)
|
|
if err != nil {
|
|
continue
|
|
}
|
|
e := endpoint{name: s.RPCAdvertiseAddr, addr: addr}
|
|
if s.Datacenter != localdc {
|
|
// server is non-local; de-prioritize
|
|
e.priority = 1
|
|
}
|
|
servers = append(servers, &e)
|
|
}
|
|
if len(servers) == 0 {
|
|
return fmt.Errorf("server returned no valid servers")
|
|
}
|
|
c.servers.set(servers)
|
|
|
|
// Begin polling Consul if there is no Nomad leader. We could be
|
|
// heartbeating to a Nomad server that is in the minority of a
|
|
// partition of the Nomad server quorum, but this Nomad Agent still
|
|
// has connectivity to the existing majority of Nomad Servers, but
|
|
// only if it queries Consul.
|
|
if resp.LeaderRPCAddr == "" {
|
|
c.triggerDiscovery()
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// updateAllocStatus is used to update the status of an allocation
|
|
func (c *Client) updateAllocStatus(alloc *structs.Allocation) {
|
|
// Only send the fields that are updatable by the client.
|
|
stripped := new(structs.Allocation)
|
|
stripped.ID = alloc.ID
|
|
stripped.NodeID = c.Node().ID
|
|
stripped.TaskStates = alloc.TaskStates
|
|
stripped.ClientStatus = alloc.ClientStatus
|
|
stripped.ClientDescription = alloc.ClientDescription
|
|
select {
|
|
case c.allocUpdates <- stripped:
|
|
case <-c.shutdownCh:
|
|
}
|
|
}
|
|
|
|
// allocSync is a long lived function that batches allocation updates to the
|
|
// server.
|
|
func (c *Client) allocSync() {
|
|
staggered := false
|
|
syncTicker := time.NewTicker(allocSyncIntv)
|
|
updates := make(map[string]*structs.Allocation)
|
|
for {
|
|
select {
|
|
case <-c.shutdownCh:
|
|
syncTicker.Stop()
|
|
return
|
|
case alloc := <-c.allocUpdates:
|
|
// Batch the allocation updates until the timer triggers.
|
|
updates[alloc.ID] = alloc
|
|
|
|
// If this alloc was blocking another alloc and transitioned to a
|
|
// terminal state then start the blocked allocation
|
|
c.blockedAllocsLock.Lock()
|
|
if blockedAlloc, ok := c.blockedAllocations[alloc.ID]; ok && alloc.Terminated() {
|
|
var prevAllocDir *allocdir.AllocDir
|
|
if ar, ok := c.getAllocRunners()[alloc.ID]; ok {
|
|
prevAllocDir = ar.GetAllocDir()
|
|
}
|
|
if err := c.addAlloc(blockedAlloc, prevAllocDir); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to add alloc which was previously blocked %q: %v",
|
|
blockedAlloc.ID, err)
|
|
}
|
|
delete(c.blockedAllocations, blockedAlloc.PreviousAllocation)
|
|
}
|
|
c.blockedAllocsLock.Unlock()
|
|
case <-syncTicker.C:
|
|
// Fast path if there are no updates
|
|
if len(updates) == 0 {
|
|
continue
|
|
}
|
|
|
|
sync := make([]*structs.Allocation, 0, len(updates))
|
|
for _, alloc := range updates {
|
|
sync = append(sync, alloc)
|
|
}
|
|
|
|
// Send to server.
|
|
args := structs.AllocUpdateRequest{
|
|
Alloc: sync,
|
|
WriteRequest: structs.WriteRequest{Region: c.Region()},
|
|
}
|
|
|
|
var resp structs.GenericResponse
|
|
if err := c.RPC("Node.UpdateAlloc", &args, &resp); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to update allocations: %v", err)
|
|
syncTicker.Stop()
|
|
syncTicker = time.NewTicker(c.retryIntv(allocSyncRetryIntv))
|
|
staggered = true
|
|
} else {
|
|
updates = make(map[string]*structs.Allocation)
|
|
if staggered {
|
|
syncTicker.Stop()
|
|
syncTicker = time.NewTicker(allocSyncIntv)
|
|
staggered = false
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// allocUpdates holds the results of receiving updated allocations from the
|
|
// servers.
|
|
type allocUpdates struct {
|
|
// pulled is the set of allocations that were downloaded from the servers.
|
|
pulled map[string]*structs.Allocation
|
|
|
|
// filtered is the set of allocations that were not pulled because their
|
|
// AllocModifyIndex didn't change.
|
|
filtered map[string]struct{}
|
|
}
|
|
|
|
// watchAllocations is used to scan for updates to allocations
|
|
func (c *Client) watchAllocations(updates chan *allocUpdates) {
|
|
// The request and response for getting the map of allocations that should
|
|
// be running on the Node to their AllocModifyIndex which is incremented
|
|
// when the allocation is updated by the servers.
|
|
n := c.Node()
|
|
req := structs.NodeSpecificRequest{
|
|
NodeID: n.ID,
|
|
SecretID: n.SecretID,
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: true,
|
|
},
|
|
}
|
|
var resp structs.NodeClientAllocsResponse
|
|
|
|
// The request and response for pulling down the set of allocations that are
|
|
// new, or updated server side.
|
|
allocsReq := structs.AllocsGetRequest{
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: true,
|
|
},
|
|
}
|
|
var allocsResp structs.AllocsGetResponse
|
|
|
|
for {
|
|
// Get the allocation modify index map, blocking for updates. We will
|
|
// use this to determine exactly what allocations need to be downloaded
|
|
// in full.
|
|
resp = structs.NodeClientAllocsResponse{}
|
|
err := c.RPC("Node.GetClientAllocs", &req, &resp)
|
|
if err != nil {
|
|
// Shutdown often causes EOF errors, so check for shutdown first
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
default:
|
|
}
|
|
|
|
// COMPAT: Remove in 0.6. This is to allow the case in which the
|
|
// servers are not fully upgraded before the clients register. This
|
|
// can cause the SecretID to be lost
|
|
if strings.Contains(err.Error(), "node secret ID does not match") {
|
|
c.logger.Printf("[DEBUG] client: re-registering node as there was a secret ID mismatch: %v", err)
|
|
c.retryRegisterNode()
|
|
} else if err != noServersErr {
|
|
c.logger.Printf("[ERR] client: failed to query for node allocations: %v", err)
|
|
}
|
|
retry := c.retryIntv(getAllocRetryIntv)
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
continue
|
|
case <-time.After(retry):
|
|
continue
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
|
|
// Check for shutdown
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
default:
|
|
}
|
|
|
|
// Filter all allocations whose AllocModifyIndex was not incremented.
|
|
// These are the allocations who have either not been updated, or whose
|
|
// updates are a result of the client sending an update for the alloc.
|
|
// This lets us reduce the network traffic to the server as we don't
|
|
// need to pull all the allocations.
|
|
var pull []string
|
|
filtered := make(map[string]struct{})
|
|
runners := c.getAllocRunners()
|
|
for allocID, modifyIndex := range resp.Allocs {
|
|
// Pull the allocation if we don't have an alloc runner for the
|
|
// allocation or if the alloc runner requires an updated allocation.
|
|
runner, ok := runners[allocID]
|
|
if !ok || runner.shouldUpdate(modifyIndex) {
|
|
pull = append(pull, allocID)
|
|
} else {
|
|
filtered[allocID] = struct{}{}
|
|
}
|
|
}
|
|
|
|
c.logger.Printf("[DEBUG] client: updated allocations at index %d (pulled %d) (filtered %d)",
|
|
resp.Index, len(pull), len(filtered))
|
|
|
|
// Pull the allocations that passed filtering.
|
|
allocsResp.Allocs = nil
|
|
if len(pull) != 0 {
|
|
// Pull the allocations that need to be updated.
|
|
allocsReq.AllocIDs = pull
|
|
allocsResp = structs.AllocsGetResponse{}
|
|
if err := c.RPC("Alloc.GetAllocs", &allocsReq, &allocsResp); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to query updated allocations: %v", err)
|
|
retry := c.retryIntv(getAllocRetryIntv)
|
|
select {
|
|
case <-c.serversDiscoveredCh:
|
|
continue
|
|
case <-time.After(retry):
|
|
continue
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
|
|
// Check for shutdown
|
|
select {
|
|
case <-c.shutdownCh:
|
|
return
|
|
default:
|
|
}
|
|
}
|
|
|
|
// Update the query index.
|
|
if resp.Index > req.MinQueryIndex {
|
|
req.MinQueryIndex = resp.Index
|
|
}
|
|
|
|
// Push the updates.
|
|
pulled := make(map[string]*structs.Allocation, len(allocsResp.Allocs))
|
|
for _, alloc := range allocsResp.Allocs {
|
|
pulled[alloc.ID] = alloc
|
|
}
|
|
update := &allocUpdates{
|
|
filtered: filtered,
|
|
pulled: pulled,
|
|
}
|
|
select {
|
|
case updates <- update:
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// watchNodeUpdates periodically checks for changes to the node attributes or meta map
|
|
func (c *Client) watchNodeUpdates() {
|
|
c.logger.Printf("[DEBUG] client: periodically checking for node changes at duration %v", nodeUpdateRetryIntv)
|
|
|
|
// Initialize the hashes
|
|
_, attrHash, metaHash := c.hasNodeChanged(0, 0)
|
|
var changed bool
|
|
for {
|
|
select {
|
|
case <-time.After(c.retryIntv(nodeUpdateRetryIntv)):
|
|
changed, attrHash, metaHash = c.hasNodeChanged(attrHash, metaHash)
|
|
if changed {
|
|
c.logger.Printf("[DEBUG] client: state changed, updating node.")
|
|
|
|
// Update the config copy.
|
|
c.configLock.Lock()
|
|
node := c.config.Node.Copy()
|
|
c.configCopy.Node = node
|
|
c.configLock.Unlock()
|
|
|
|
c.retryRegisterNode()
|
|
}
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// runAllocs is invoked when we get an updated set of allocations
|
|
func (c *Client) runAllocs(update *allocUpdates) {
|
|
// Get the existing allocs
|
|
c.allocLock.RLock()
|
|
exist := make([]*structs.Allocation, 0, len(c.allocs))
|
|
for _, ar := range c.allocs {
|
|
exist = append(exist, ar.alloc)
|
|
}
|
|
c.allocLock.RUnlock()
|
|
|
|
// Diff the existing and updated allocations
|
|
diff := diffAllocs(exist, update)
|
|
c.logger.Printf("[DEBUG] client: %#v", diff)
|
|
|
|
// Remove the old allocations
|
|
for _, remove := range diff.removed {
|
|
if err := c.removeAlloc(remove); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to remove alloc '%s': %v",
|
|
remove.ID, err)
|
|
}
|
|
}
|
|
|
|
// Update the existing allocations
|
|
for _, update := range diff.updated {
|
|
if err := c.updateAlloc(update.exist, update.updated); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to update alloc '%s': %v",
|
|
update.exist.ID, err)
|
|
}
|
|
|
|
// See if the updated alloc is getting migrated
|
|
c.migratingAllocsLock.Lock()
|
|
ch, ok := c.migratingAllocs[update.updated.ID]
|
|
c.migratingAllocsLock.Unlock()
|
|
if ok {
|
|
// Stopping the migration if the allocation doesn't need any
|
|
// migration
|
|
if !update.updated.ShouldMigrate() {
|
|
close(ch)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Start the new allocations
|
|
for _, add := range diff.added {
|
|
// If the allocation is chained and the previous allocation hasn't
|
|
// terminated yet, then add the alloc to the blocked queue.
|
|
ar, ok := c.getAllocRunners()[add.PreviousAllocation]
|
|
if ok && !ar.Alloc().Terminated() {
|
|
c.logger.Printf("[DEBUG] client: added alloc %q to blocked queue", add.ID)
|
|
c.blockedAllocsLock.Lock()
|
|
c.blockedAllocations[add.PreviousAllocation] = add
|
|
c.blockedAllocsLock.Unlock()
|
|
continue
|
|
}
|
|
|
|
// This means the allocation has a previous allocation on another node
|
|
// so we will block for the previous allocation to complete
|
|
if add.PreviousAllocation != "" && !ok {
|
|
c.migratingAllocsLock.Lock()
|
|
c.migratingAllocs[add.ID] = make(chan struct{})
|
|
c.migratingAllocsLock.Unlock()
|
|
go c.blockForRemoteAlloc(add)
|
|
continue
|
|
}
|
|
|
|
// Setting the previous allocdir if the allocation had a terminal
|
|
// previous allocation
|
|
var prevAllocDir *allocdir.AllocDir
|
|
tg := add.Job.LookupTaskGroup(add.TaskGroup)
|
|
if tg != nil && tg.EphemeralDisk != nil && tg.EphemeralDisk.Sticky == true && ar != nil {
|
|
prevAllocDir = ar.GetAllocDir()
|
|
}
|
|
|
|
if err := c.addAlloc(add, prevAllocDir); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to add alloc '%s': %v",
|
|
add.ID, err)
|
|
}
|
|
}
|
|
|
|
// Persist our state
|
|
if err := c.saveState(); err != nil {
|
|
c.logger.Printf("[ERR] client: failed to save state: %v", err)
|
|
}
|
|
}
|
|
|
|
// blockForRemoteAlloc blocks until the previous allocation of an allocation has
|
|
// been terminated and migrates the snapshot data
|
|
func (c *Client) blockForRemoteAlloc(alloc *structs.Allocation) {
|
|
// Removing the allocation from the set of allocs which are currently
|
|
// undergoing migration
|
|
defer func() {
|
|
c.migratingAllocsLock.Lock()
|
|
delete(c.migratingAllocs, alloc.ID)
|
|
c.migratingAllocsLock.Unlock()
|
|
}()
|
|
|
|
// prevAllocDir is the allocation directory of the previous allocation
|
|
var prevAllocDir *allocdir.AllocDir
|
|
|
|
// If the allocation is not sticky then we won't wait for the previous
|
|
// allocation to be terminal
|
|
tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
|
|
if tg == nil {
|
|
c.logger.Printf("[ERR] client: task group %q not found in job %q", tg.Name, alloc.Job.ID)
|
|
goto ADDALLOC
|
|
}
|
|
|
|
// Wait for the remote previous alloc to be terminal if the alloc is sticky
|
|
if tg.EphemeralDisk != nil && tg.EphemeralDisk.Sticky {
|
|
c.logger.Printf("[DEBUG] client: blocking alloc %q for previous allocation %q", alloc.ID, alloc.PreviousAllocation)
|
|
// Block until the previous allocation migrates to terminal state
|
|
prevAlloc, err := c.waitForAllocTerminal(alloc.PreviousAllocation)
|
|
if err != nil {
|
|
c.logger.Printf("[ERR] client: error waiting for allocation %q: %v",
|
|
alloc.PreviousAllocation, err)
|
|
}
|
|
|
|
// Migrate the data from the remote node
|
|
prevAllocDir, err = c.migrateRemoteAllocDir(prevAlloc, alloc.ID)
|
|
if err != nil {
|
|
c.logger.Printf("[ERR] client: error migrating data from remote alloc %q: %v",
|
|
alloc.PreviousAllocation, err)
|
|
}
|
|
}
|
|
|
|
ADDALLOC:
|
|
// Add the allocation
|
|
if err := c.addAlloc(alloc, prevAllocDir); err != nil {
|
|
c.logger.Printf("[ERR] client: error adding alloc: %v", err)
|
|
}
|
|
}
|
|
|
|
// waitForAllocTerminal waits for an allocation with the given alloc id to
|
|
// transition to terminal state and blocks the caller until then.
|
|
func (c *Client) waitForAllocTerminal(allocID string) (*structs.Allocation, error) {
|
|
req := structs.AllocSpecificRequest{
|
|
AllocID: allocID,
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: true,
|
|
},
|
|
}
|
|
|
|
for {
|
|
resp := structs.SingleAllocResponse{}
|
|
err := c.RPC("Alloc.GetAlloc", &req, &resp)
|
|
if err != nil {
|
|
c.logger.Printf("[ERR] client: failed to query allocation %q: %v", allocID, err)
|
|
retry := c.retryIntv(getAllocRetryIntv)
|
|
select {
|
|
case <-time.After(retry):
|
|
continue
|
|
case <-c.shutdownCh:
|
|
return nil, fmt.Errorf("aborting because client is shutting down")
|
|
}
|
|
}
|
|
if resp.Alloc == nil {
|
|
return nil, nil
|
|
}
|
|
if resp.Alloc.Terminated() {
|
|
return resp.Alloc, nil
|
|
}
|
|
|
|
// Update the query index.
|
|
if resp.Index > req.MinQueryIndex {
|
|
req.MinQueryIndex = resp.Index
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
// migrateRemoteAllocDir migrates the allocation directory from a remote node to
|
|
// the current node
|
|
func (c *Client) migrateRemoteAllocDir(alloc *structs.Allocation, allocID string) (*allocdir.AllocDir, error) {
|
|
if alloc == nil {
|
|
return nil, nil
|
|
}
|
|
|
|
tg := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
|
|
if tg == nil {
|
|
return nil, fmt.Errorf("Task Group %q not found in job %q", tg.Name, alloc.Job.ID)
|
|
}
|
|
|
|
// Skip migration of data if the ephemeral disk is not sticky or
|
|
// migration is turned off.
|
|
if tg.EphemeralDisk == nil || !tg.EphemeralDisk.Sticky || !tg.EphemeralDisk.Migrate {
|
|
return nil, nil
|
|
}
|
|
|
|
node, err := c.getNode(alloc.NodeID)
|
|
|
|
// If the node is down then skip migrating the data
|
|
if err != nil {
|
|
return nil, fmt.Errorf("error retreiving node %v: %v", alloc.NodeID, err)
|
|
}
|
|
|
|
// Check if node is nil
|
|
if node == nil {
|
|
return nil, fmt.Errorf("node %q doesn't exist", alloc.NodeID)
|
|
}
|
|
|
|
// skip migration if the remote node is down
|
|
if node.Status == structs.NodeStatusDown {
|
|
c.logger.Printf("[INFO] client: not migrating data from alloc %q since node %q is down", alloc.ID, alloc.NodeID)
|
|
return nil, nil
|
|
}
|
|
|
|
// Create the previous alloc dir
|
|
pathToAllocDir := filepath.Join(c.config.AllocDir, alloc.ID)
|
|
if err := os.MkdirAll(pathToAllocDir, 0777); err != nil {
|
|
c.logger.Printf("[ERR] client: error creating previous allocation dir: %v", err)
|
|
}
|
|
|
|
// Get the snapshot
|
|
scheme := "http"
|
|
if node.TLSEnabled {
|
|
scheme = "https"
|
|
}
|
|
// Create an API client
|
|
apiConfig := nomadapi.DefaultConfig()
|
|
apiConfig.Address = fmt.Sprintf("%s://%s", scheme, node.HTTPAddr)
|
|
apiConfig.TLSConfig = &nomadapi.TLSConfig{
|
|
CACert: c.config.TLSConfig.CAFile,
|
|
ClientCert: c.config.TLSConfig.CertFile,
|
|
ClientKey: c.config.TLSConfig.KeyFile,
|
|
}
|
|
apiClient, err := nomadapi.NewClient(apiConfig)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
url := fmt.Sprintf("/v1/client/allocation/%v/snapshot", alloc.ID)
|
|
resp, err := apiClient.Raw().Response(url, nil)
|
|
if err != nil {
|
|
os.RemoveAll(pathToAllocDir)
|
|
c.logger.Printf("[ERR] client: error getting snapshot: %v", err)
|
|
return nil, fmt.Errorf("error getting snapshot for alloc %v: %v", alloc.ID, err)
|
|
}
|
|
|
|
tr := tar.NewReader(resp)
|
|
defer resp.Close()
|
|
|
|
buf := make([]byte, 1024)
|
|
|
|
stopMigrating, ok := c.migratingAllocs[allocID]
|
|
if !ok {
|
|
os.RemoveAll(pathToAllocDir)
|
|
return nil, fmt.Errorf("couldn't find a migration validity notifier for alloc: %v", alloc.ID)
|
|
}
|
|
for {
|
|
// See if the alloc still needs migration
|
|
select {
|
|
case <-stopMigrating:
|
|
os.RemoveAll(pathToAllocDir)
|
|
c.logger.Printf("[INFO] client: stopping migration of allocdir for alloc: %v", alloc.ID)
|
|
return nil, nil
|
|
case <-c.shutdownCh:
|
|
os.RemoveAll(pathToAllocDir)
|
|
c.logger.Printf("[INFO] client: stopping migration of alloc %q since client is shutting down", alloc.ID)
|
|
return nil, nil
|
|
default:
|
|
}
|
|
|
|
// Get the next header
|
|
hdr, err := tr.Next()
|
|
|
|
// If the snapshot has ended then we create the previous
|
|
// allocdir
|
|
if err == io.EOF {
|
|
prevAllocDir := allocdir.NewAllocDir(pathToAllocDir)
|
|
return prevAllocDir, nil
|
|
}
|
|
// If there is an error then we avoid creating the alloc dir
|
|
if err != nil {
|
|
os.RemoveAll(pathToAllocDir)
|
|
return nil, fmt.Errorf("error creating alloc dir for alloc %q: %v", alloc.ID, err)
|
|
}
|
|
|
|
// If the header is for a directory we create the directory
|
|
if hdr.Typeflag == tar.TypeDir {
|
|
os.MkdirAll(filepath.Join(pathToAllocDir, hdr.Name), 0777)
|
|
continue
|
|
}
|
|
// If the header is a file, we write to a file
|
|
if hdr.Typeflag == tar.TypeReg {
|
|
f, err := os.Create(filepath.Join(pathToAllocDir, hdr.Name))
|
|
if err != nil {
|
|
c.logger.Printf("[ERR] client: error creating file: %v", err)
|
|
continue
|
|
}
|
|
|
|
// We write in chunks of 32 bytes so that we can test if
|
|
// the client is still alive
|
|
for {
|
|
if c.shutdown {
|
|
f.Close()
|
|
os.RemoveAll(pathToAllocDir)
|
|
c.logger.Printf("[INFO] client: stopping migration of alloc %q because client is shutting down", alloc.ID)
|
|
return nil, nil
|
|
}
|
|
|
|
n, err := tr.Read(buf)
|
|
if err != nil {
|
|
f.Close()
|
|
if err != io.EOF {
|
|
return nil, fmt.Errorf("error reading snapshot: %v", err)
|
|
}
|
|
break
|
|
}
|
|
if _, err := f.Write(buf[:n]); err != nil {
|
|
f.Close()
|
|
os.RemoveAll(pathToAllocDir)
|
|
return nil, fmt.Errorf("error writing to file %q: %v", f.Name(), err)
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
// getNode gets the node from the server with the given Node ID
|
|
func (c *Client) getNode(nodeID string) (*structs.Node, error) {
|
|
req := structs.NodeSpecificRequest{
|
|
NodeID: nodeID,
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: true,
|
|
},
|
|
}
|
|
|
|
resp := structs.SingleNodeResponse{}
|
|
for {
|
|
err := c.RPC("Node.GetNode", &req, &resp)
|
|
if err != nil {
|
|
c.logger.Printf("[ERR] client: failed to query node info %q: %v", nodeID, err)
|
|
retry := c.retryIntv(getAllocRetryIntv)
|
|
select {
|
|
case <-time.After(retry):
|
|
continue
|
|
case <-c.shutdownCh:
|
|
return nil, fmt.Errorf("aborting because client is shutting down")
|
|
}
|
|
}
|
|
break
|
|
}
|
|
|
|
return resp.Node, nil
|
|
}
|
|
|
|
// removeAlloc is invoked when we should remove an allocation
|
|
func (c *Client) removeAlloc(alloc *structs.Allocation) error {
|
|
c.allocLock.Lock()
|
|
ar, ok := c.allocs[alloc.ID]
|
|
if !ok {
|
|
c.allocLock.Unlock()
|
|
c.logger.Printf("[WARN] client: missing context for alloc '%s'", alloc.ID)
|
|
return nil
|
|
}
|
|
delete(c.allocs, alloc.ID)
|
|
c.allocLock.Unlock()
|
|
|
|
ar.Destroy()
|
|
return nil
|
|
}
|
|
|
|
// updateAlloc is invoked when we should update an allocation
|
|
func (c *Client) updateAlloc(exist, update *structs.Allocation) error {
|
|
c.allocLock.RLock()
|
|
ar, ok := c.allocs[exist.ID]
|
|
c.allocLock.RUnlock()
|
|
if !ok {
|
|
c.logger.Printf("[WARN] client: missing context for alloc '%s'", exist.ID)
|
|
return nil
|
|
}
|
|
|
|
ar.Update(update)
|
|
return nil
|
|
}
|
|
|
|
// addAlloc is invoked when we should add an allocation
|
|
func (c *Client) addAlloc(alloc *structs.Allocation, prevAllocDir *allocdir.AllocDir) error {
|
|
c.configLock.RLock()
|
|
ar := NewAllocRunner(c.logger, c.configCopy, c.updateAllocStatus, alloc, c.vaultClient)
|
|
ar.SetPreviousAllocDir(prevAllocDir)
|
|
c.configLock.RUnlock()
|
|
go ar.Run()
|
|
|
|
// Store the alloc runner.
|
|
c.allocLock.Lock()
|
|
c.allocs[alloc.ID] = ar
|
|
c.allocLock.Unlock()
|
|
return nil
|
|
}
|
|
|
|
// setupVaultClient creates an object to periodically renew tokens and secrets
|
|
// with vault.
|
|
func (c *Client) setupVaultClient() error {
|
|
var err error
|
|
if c.vaultClient, err =
|
|
vaultclient.NewVaultClient(c.config.VaultConfig, c.logger, c.deriveToken); err != nil {
|
|
return err
|
|
}
|
|
|
|
if c.vaultClient == nil {
|
|
c.logger.Printf("[ERR] client: failed to create vault client")
|
|
return fmt.Errorf("failed to create vault client")
|
|
}
|
|
|
|
// Start renewing tokens and secrets
|
|
c.vaultClient.Start()
|
|
|
|
return nil
|
|
}
|
|
|
|
// deriveToken takes in an allocation and a set of tasks and derives vault
|
|
// tokens for each of the tasks, unwraps all of them using the supplied vault
|
|
// client and returns a map of unwrapped tokens, indexed by the task name.
|
|
func (c *Client) deriveToken(alloc *structs.Allocation, taskNames []string, vclient *vaultapi.Client) (map[string]string, error) {
|
|
if alloc == nil {
|
|
return nil, fmt.Errorf("nil allocation")
|
|
}
|
|
|
|
if taskNames == nil || len(taskNames) == 0 {
|
|
return nil, fmt.Errorf("missing task names")
|
|
}
|
|
|
|
group := alloc.Job.LookupTaskGroup(alloc.TaskGroup)
|
|
if group == nil {
|
|
return nil, fmt.Errorf("group name in allocation is not present in job")
|
|
}
|
|
|
|
verifiedTasks := []string{}
|
|
found := false
|
|
// Check if the given task names actually exist in the allocation
|
|
for _, taskName := range taskNames {
|
|
found = false
|
|
for _, task := range group.Tasks {
|
|
if task.Name == taskName {
|
|
found = true
|
|
}
|
|
}
|
|
if !found {
|
|
c.logger.Printf("[ERR] task %q not found in the allocation", taskName)
|
|
return nil, fmt.Errorf("task %q not found in the allocaition", taskName)
|
|
}
|
|
verifiedTasks = append(verifiedTasks, taskName)
|
|
}
|
|
|
|
// DeriveVaultToken of nomad server can take in a set of tasks and
|
|
// creates tokens for all the tasks.
|
|
req := &structs.DeriveVaultTokenRequest{
|
|
NodeID: c.Node().ID,
|
|
SecretID: c.Node().SecretID,
|
|
AllocID: alloc.ID,
|
|
Tasks: verifiedTasks,
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: c.Region(),
|
|
AllowStale: true,
|
|
},
|
|
}
|
|
|
|
// Derive the tokens
|
|
var resp structs.DeriveVaultTokenResponse
|
|
if err := c.RPC("Node.DeriveVaultToken", &req, &resp); err != nil {
|
|
c.logger.Printf("[ERR] client.vault: DeriveVaultToken RPC failed: %v", err)
|
|
return nil, fmt.Errorf("DeriveVaultToken RPC failed: %v", err)
|
|
}
|
|
if resp.Error != nil {
|
|
c.logger.Printf("[ERR] client.vault: failed to derive vault tokens: %v", resp.Error)
|
|
return nil, resp.Error
|
|
}
|
|
if resp.Tasks == nil {
|
|
c.logger.Printf("[ERR] client.vault: failed to derive vault token: invalid response")
|
|
return nil, fmt.Errorf("failed to derive vault tokens: invalid response")
|
|
}
|
|
|
|
unwrappedTokens := make(map[string]string)
|
|
|
|
// Retrieve the wrapped tokens from the response and unwrap it
|
|
for _, taskName := range verifiedTasks {
|
|
// Get the wrapped token
|
|
wrappedToken, ok := resp.Tasks[taskName]
|
|
if !ok {
|
|
c.logger.Printf("[ERR] client.vault: wrapped token missing for task %q", taskName)
|
|
return nil, fmt.Errorf("wrapped token missing for task %q", taskName)
|
|
}
|
|
|
|
// Unwrap the vault token
|
|
unwrapResp, err := vclient.Logical().Unwrap(wrappedToken)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("failed to unwrap the token for task %q: %v", taskName, err)
|
|
}
|
|
if unwrapResp == nil || unwrapResp.Auth == nil || unwrapResp.Auth.ClientToken == "" {
|
|
return nil, fmt.Errorf("failed to unwrap the token for task %q", taskName)
|
|
}
|
|
|
|
// Append the unwrapped token to the return value
|
|
unwrappedTokens[taskName] = unwrapResp.Auth.ClientToken
|
|
}
|
|
|
|
return unwrappedTokens, nil
|
|
}
|
|
|
|
// triggerDiscovery causes a Consul discovery to begin (if one hasn't alread)
|
|
func (c *Client) triggerDiscovery() {
|
|
select {
|
|
case c.triggerDiscoveryCh <- struct{}{}:
|
|
// Discovery goroutine was released to execute
|
|
default:
|
|
// Discovery goroutine was already running
|
|
}
|
|
}
|
|
|
|
// consulDiscovery waits for the signal to attempt server discovery via Consul.
|
|
// It's intended to be started in a goroutine. See triggerDiscovery() for
|
|
// causing consul discovery from other code locations.
|
|
func (c *Client) consulDiscovery() {
|
|
for {
|
|
select {
|
|
case <-c.triggerDiscoveryCh:
|
|
if err := c.consulDiscoveryImpl(); err != nil {
|
|
c.logger.Printf("[ERR] client.consul: error discovering nomad servers: %v", err)
|
|
}
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
func (c *Client) consulDiscoveryImpl() error {
|
|
// Acquire heartbeat lock to prevent heartbeat from running
|
|
// concurrently with discovery. Concurrent execution is safe, however
|
|
// discovery is usually triggered when heartbeating has failed so
|
|
// there's no point in allowing it.
|
|
c.heartbeatLock.Lock()
|
|
defer c.heartbeatLock.Unlock()
|
|
|
|
consulCatalog := c.consulSyncer.ConsulClient().Catalog()
|
|
dcs, err := consulCatalog.Datacenters()
|
|
if err != nil {
|
|
return fmt.Errorf("client.consul: unable to query Consul datacenters: %v", err)
|
|
}
|
|
if len(dcs) > 2 {
|
|
// Query the local DC first, then shuffle the
|
|
// remaining DCs. Future heartbeats will cause Nomad
|
|
// Clients to fixate on their local datacenter so
|
|
// it's okay to talk with remote DCs. If the no
|
|
// Nomad servers are available within
|
|
// datacenterQueryLimit, the next heartbeat will pick
|
|
// a new set of servers so it's okay.
|
|
shuffleStrings(dcs[1:])
|
|
dcs = dcs[0:lib.MinInt(len(dcs), datacenterQueryLimit)]
|
|
}
|
|
|
|
// Query for servers in this client's region only
|
|
region := c.Region()
|
|
rpcargs := structs.GenericRequest{
|
|
QueryOptions: structs.QueryOptions{
|
|
Region: region,
|
|
},
|
|
}
|
|
|
|
serviceName := c.configCopy.ConsulConfig.ServerServiceName
|
|
var mErr multierror.Error
|
|
var servers endpoints
|
|
c.logger.Printf("[DEBUG] client.consul: bootstrap contacting following Consul DCs: %+q", dcs)
|
|
DISCOLOOP:
|
|
for _, dc := range dcs {
|
|
consulOpts := &consulapi.QueryOptions{
|
|
AllowStale: true,
|
|
Datacenter: dc,
|
|
Near: "_agent",
|
|
WaitTime: consul.DefaultQueryWaitDuration,
|
|
}
|
|
consulServices, _, err := consulCatalog.Service(serviceName, consul.ServiceTagRPC, consulOpts)
|
|
if err != nil {
|
|
mErr.Errors = append(mErr.Errors, fmt.Errorf("unable to query service %+q from Consul datacenter %+q: %v", serviceName, dc, err))
|
|
continue
|
|
}
|
|
|
|
for _, s := range consulServices {
|
|
port := strconv.Itoa(s.ServicePort)
|
|
addrstr := s.ServiceAddress
|
|
if addrstr == "" {
|
|
addrstr = s.Address
|
|
}
|
|
addr, err := net.ResolveTCPAddr("tcp", net.JoinHostPort(addrstr, port))
|
|
if err != nil {
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
continue
|
|
}
|
|
var peers []string
|
|
if err := c.connPool.RPC(region, addr, c.RPCMajorVersion(), "Status.Peers", rpcargs, &peers); err != nil {
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
continue
|
|
}
|
|
|
|
// Successfully received the Server peers list of the correct
|
|
// region
|
|
for _, p := range peers {
|
|
addr, err := net.ResolveTCPAddr("tcp", p)
|
|
if err != nil {
|
|
mErr.Errors = append(mErr.Errors, err)
|
|
}
|
|
servers = append(servers, &endpoint{name: p, addr: addr})
|
|
}
|
|
if len(servers) > 0 {
|
|
break DISCOLOOP
|
|
}
|
|
}
|
|
}
|
|
if len(servers) == 0 {
|
|
if len(mErr.Errors) > 0 {
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
return fmt.Errorf("no Nomad Servers advertising service %q in Consul datacenters: %+q", serviceName, dcs)
|
|
}
|
|
|
|
c.logger.Printf("[INFO] client.consul: discovered following Servers: %s", servers)
|
|
c.servers.set(servers)
|
|
|
|
// Notify waiting rpc calls. If a goroutine just failed an RPC call and
|
|
// isn't receiving on this chan yet they'll still retry eventually.
|
|
// This is a shortcircuit for the longer retry intervals.
|
|
for {
|
|
select {
|
|
case c.serversDiscoveredCh <- struct{}{}:
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
|
|
// consulReaper periodically reaps unmatched domains from Consul. Intended to
|
|
// be called in its own goroutine. See consulReaperIntv for interval.
|
|
func (c *Client) consulReaper() {
|
|
ticker := time.NewTicker(consulReaperIntv)
|
|
defer ticker.Stop()
|
|
lastok := true
|
|
for {
|
|
select {
|
|
case <-ticker.C:
|
|
if err := c.consulReaperImpl(); err != nil {
|
|
if lastok {
|
|
c.logger.Printf("[ERR] client.consul: error reaping services in consul: %v", err)
|
|
lastok = false
|
|
}
|
|
} else {
|
|
lastok = true
|
|
}
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// consulReaperImpl reaps unmatched domains from Consul.
|
|
func (c *Client) consulReaperImpl() error {
|
|
const estInitialExecutorDomains = 8
|
|
|
|
// Create the domains to keep and add the server and client
|
|
domains := make([]consul.ServiceDomain, 2, estInitialExecutorDomains)
|
|
domains[0] = consul.ServerDomain
|
|
domains[1] = consul.ClientDomain
|
|
|
|
for allocID, ar := range c.getAllocRunners() {
|
|
ar.taskStatusLock.RLock()
|
|
taskStates := copyTaskStates(ar.taskStates)
|
|
ar.taskStatusLock.RUnlock()
|
|
for taskName, taskState := range taskStates {
|
|
// Only keep running tasks
|
|
if taskState.State == structs.TaskStateRunning {
|
|
d := consul.NewExecutorDomain(allocID, taskName)
|
|
domains = append(domains, d)
|
|
}
|
|
}
|
|
}
|
|
|
|
return c.consulSyncer.ReapUnmatched(domains)
|
|
}
|
|
|
|
// collectHostStats collects host resource usage stats periodically
|
|
func (c *Client) collectHostStats() {
|
|
// Start collecting host stats right away and then keep collecting every
|
|
// collection interval
|
|
next := time.NewTimer(0)
|
|
defer next.Stop()
|
|
for {
|
|
select {
|
|
case <-next.C:
|
|
ru, err := c.hostStatsCollector.Collect()
|
|
next.Reset(c.config.StatsCollectionInterval)
|
|
if err != nil {
|
|
c.logger.Printf("[WARN] client: error fetching host resource usage stats: %v", err)
|
|
continue
|
|
}
|
|
|
|
c.resourceUsageLock.Lock()
|
|
c.resourceUsage = ru
|
|
c.resourceUsageLock.Unlock()
|
|
|
|
// Publish Node metrics if operator has opted in
|
|
if c.config.PublishNodeMetrics {
|
|
c.emitStats(ru)
|
|
}
|
|
case <-c.shutdownCh:
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
// emitStats pushes host resource usage stats to remote metrics collection sinks
|
|
func (c *Client) emitStats(hStats *stats.HostStats) {
|
|
nodeID := c.Node().ID
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "total"}, float32(hStats.Memory.Total))
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "available"}, float32(hStats.Memory.Available))
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "used"}, float32(hStats.Memory.Used))
|
|
metrics.SetGauge([]string{"client", "host", "memory", nodeID, "free"}, float32(hStats.Memory.Free))
|
|
|
|
metrics.SetGauge([]string{"uptime"}, float32(hStats.Uptime))
|
|
|
|
for _, cpu := range hStats.CPU {
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "total"}, float32(cpu.Total))
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "user"}, float32(cpu.User))
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "idle"}, float32(cpu.Idle))
|
|
metrics.SetGauge([]string{"client", "host", "cpu", nodeID, cpu.CPU, "system"}, float32(cpu.System))
|
|
}
|
|
|
|
for _, disk := range hStats.DiskStats {
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "size"}, float32(disk.Size))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "used"}, float32(disk.Used))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "available"}, float32(disk.Available))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "used_percent"}, float32(disk.UsedPercent))
|
|
metrics.SetGauge([]string{"client", "host", "disk", nodeID, disk.Device, "inodes_percent"}, float32(disk.InodesUsedPercent))
|
|
}
|
|
}
|
|
|
|
// resolveServer given a sever's address as a string, return it's resolved
|
|
// net.Addr or an error.
|
|
func resolveServer(s string) (net.Addr, error) {
|
|
const defaultClientPort = "4647" // default client RPC port
|
|
host, port, err := net.SplitHostPort(s)
|
|
if err != nil {
|
|
if strings.Contains(err.Error(), "missing port") {
|
|
host = s
|
|
port = defaultClientPort
|
|
} else {
|
|
return nil, err
|
|
}
|
|
}
|
|
return net.ResolveTCPAddr("tcp", net.JoinHostPort(host, port))
|
|
}
|