262 lines
7.3 KiB
Go
262 lines
7.3 KiB
Go
package loader
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import (
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"fmt"
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"os/exec"
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log "github.com/hashicorp/go-hclog"
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plugin "github.com/hashicorp/go-plugin"
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"github.com/hashicorp/go-version"
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"github.com/hashicorp/nomad/nomad/structs/config"
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"github.com/hashicorp/nomad/plugins"
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"github.com/hashicorp/nomad/plugins/base"
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"github.com/hashicorp/nomad/plugins/device"
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"github.com/hashicorp/nomad/plugins/shared/hclspec"
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)
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// PluginCatalog is used to retrieve plugins, either external or internal
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type PluginCatalog interface {
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// Dispense returns the plugin given its name and type. This will also
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// configure the plugin
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Dispense(name, pluginType string, logger log.Logger) (*PluginInstance, error)
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// Reattach is used to reattach to a previously launched external plugin.
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Reattach(pluginType string, config *plugin.ReattachConfig) (*PluginInstance, error)
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// Catalog returns the catalog of all plugins keyed by plugin type
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Catalog() map[string][]*base.PluginInfoResponse
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}
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// PluginInstance wraps an instance of a plugin. If the plugin is external, it
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// provides methods to retrieve the ReattachConfig and to kill the plugin.
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type PluginInstance struct {
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client *plugin.Client
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instance interface{}
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}
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// Internal returns if the plugin is internal
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func (p *PluginInstance) Internal() bool {
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return p.client == nil
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}
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// Kill kills the plugin if it is external. It is safe to call on internal
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// plugins.
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func (p *PluginInstance) Kill() {
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if p.client != nil {
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p.client.Kill()
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}
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}
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// ReattachConfig returns the ReattachConfig and whether the plugin is internal
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// or not. If the second return value is true, no ReattachConfig is possible to
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// return.
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func (p *PluginInstance) ReattachConfig() (*plugin.ReattachConfig, bool) {
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if p.client == nil {
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return nil, false
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}
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return p.client.ReattachConfig(), true
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}
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// Plugin returns the wrapped plugin instance.
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func (p *PluginInstance) Plugin() interface{} {
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return p.instance
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}
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// PluginLoader is used to retrieve plugins either externally or from internal
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// factories.
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type PluginLoader struct {
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// logger is the plugin loaders logger
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logger log.Logger
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// pluginDir is the directory containing plugin binaries
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pluginDir string
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// plugins maps a plugin to information required to launch it
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plugins map[PluginID]*pluginInfo
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}
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// PluginID is a tuple identifying a plugin
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type PluginID struct {
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// Name is the name of the plugin
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Name string
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// PluginType is the plugin's type
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PluginType string
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}
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// String returns a friendly representation of the plugin.
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func (id PluginID) String() string {
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return fmt.Sprintf("%q (%v)", id.Name, id.PluginType)
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}
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// PluginLoaderConfig configures a plugin loader.
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type PluginLoaderConfig struct {
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// Logger is the logger used by the plugin loader
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Logger log.Logger
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// PluginDir is the directory scanned for loading plugins
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PluginDir string
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// Configs is an optional set of configs for plugins
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Configs []*config.PluginConfig
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// InternalPlugins allows registering internal plugins.
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InternalPlugins map[PluginID]*InternalPluginConfig
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}
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// InternalPluginConfig is used to configure launching an internal plugin.
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type InternalPluginConfig struct {
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Config map[string]interface{}
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Factory plugins.PluginFactory
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}
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// pluginInfo captures the necessary information to launch and configure a
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// plugin.
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type pluginInfo struct {
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factory plugins.PluginFactory
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exePath string
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args []string
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baseInfo *base.PluginInfoResponse
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version *version.Version
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configSchema *hclspec.Spec
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config map[string]interface{}
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msgpackConfig []byte
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}
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// NewPluginLoader returns an instance of a plugin loader or an error if the
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// plugins could not be loaded
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func NewPluginLoader(config *PluginLoaderConfig) (*PluginLoader, error) {
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if err := validateConfig(config); err != nil {
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return nil, fmt.Errorf("invalid plugin loader configuration passed: %v", err)
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}
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logger := config.Logger.Named("plugin_loader").With("plugin_dir", config.PluginDir)
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l := &PluginLoader{
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logger: logger,
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pluginDir: config.PluginDir,
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plugins: make(map[PluginID]*pluginInfo),
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}
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if err := l.init(config); err != nil {
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return nil, fmt.Errorf("failed to initialize plugin loader: %v", err)
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}
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return l, nil
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}
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// Dispense returns a plugin instance, loading it either internally or by
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// launching an external plugin.
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func (l *PluginLoader) Dispense(name, pluginType string, logger log.Logger) (*PluginInstance, error) {
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id := PluginID{
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Name: name,
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PluginType: pluginType,
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}
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pinfo, ok := l.plugins[id]
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if !ok {
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return nil, fmt.Errorf("unknown plugin with name %q and type %q", name, pluginType)
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}
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// If the plugin is internal, launch via the factory
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var instance *PluginInstance
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if pinfo.factory != nil {
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instance = &PluginInstance{
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instance: pinfo.factory(logger),
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}
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} else {
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var err error
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instance, err = l.dispensePlugin(pinfo.baseInfo.Type, pinfo.exePath, pinfo.args, nil, logger)
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if err != nil {
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return nil, fmt.Errorf("failed to launch plugin: %v", err)
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}
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}
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// Cast to the base type and set the config
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base, ok := instance.Plugin().(base.BasePlugin)
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if !ok {
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return nil, fmt.Errorf("plugin %s doesn't implement base plugin interface", id)
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}
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if len(pinfo.msgpackConfig) != 0 {
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if err := base.SetConfig(pinfo.msgpackConfig); err != nil {
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return nil, fmt.Errorf("setting config for plugin %s failed: %v", id, err)
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}
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}
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return instance, nil
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}
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// Reattach reattaches to a previously launched external plugin.
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func (l *PluginLoader) Reattach(pluginType string, config *plugin.ReattachConfig) (*PluginInstance, error) {
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return l.dispensePlugin(pluginType, "", nil, config, l.logger)
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}
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// dispensePlugin is used to launch or reattach to an external plugin.
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func (l *PluginLoader) dispensePlugin(
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pluginType, cmd string, args []string, reattach *plugin.ReattachConfig,
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logger log.Logger) (*PluginInstance, error) {
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var pluginCmd *exec.Cmd
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if cmd != "" && reattach != nil {
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return nil, fmt.Errorf("both launch command and reattach config specified")
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} else if cmd == "" && reattach == nil {
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return nil, fmt.Errorf("one of launch command or reattach config must be specified")
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} else if cmd != "" {
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pluginCmd = exec.Command(cmd, args...)
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}
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client := plugin.NewClient(&plugin.ClientConfig{
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HandshakeConfig: base.Handshake,
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Plugins: getPluginMap(pluginType),
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Cmd: pluginCmd,
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AllowedProtocols: []plugin.Protocol{plugin.ProtocolGRPC},
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Logger: logger,
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Reattach: reattach,
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})
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// Connect via RPC
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rpcClient, err := client.Client()
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if err != nil {
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client.Kill()
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return nil, err
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}
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// Request the plugin
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raw, err := rpcClient.Dispense(pluginType)
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if err != nil {
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client.Kill()
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return nil, err
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}
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instance := &PluginInstance{
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client: client,
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instance: raw,
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}
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return instance, nil
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}
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// getPluginMap returns a plugin map based on the type of plugin being launched.
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func getPluginMap(pluginType string) map[string]plugin.Plugin {
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pmap := map[string]plugin.Plugin{
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base.PluginTypeBase: &base.PluginBase{},
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}
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switch pluginType {
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case base.PluginTypeDevice:
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pmap[base.PluginTypeDevice] = &device.PluginDevice{}
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}
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return pmap
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}
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// Catalog returns the catalog of all plugins
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func (l *PluginLoader) Catalog() map[string][]*base.PluginInfoResponse {
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c := make(map[string][]*base.PluginInfoResponse, 3)
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for id, info := range l.plugins {
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c[id.PluginType] = append(c[id.PluginType], info.baseInfo)
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}
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return c
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}
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