73e9b57908
GC much more aggressively by triggering GCs when allocations become terminal as well as after new allocations are added.
444 lines
11 KiB
Go
444 lines
11 KiB
Go
package client
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import (
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"container/heap"
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"fmt"
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"log"
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"sync"
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"time"
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"github.com/hashicorp/nomad/client/stats"
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"github.com/hashicorp/nomad/nomad/structs"
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)
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const (
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// MB is a constant which converts values in bytes to MB
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MB = 1024 * 1024
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)
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// GCConfig allows changing the behaviour of the garbage collector
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type GCConfig struct {
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// MaxAllocs is the maximum number of allocations to track before a GC
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// is triggered.
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MaxAllocs int
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DiskUsageThreshold float64
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InodeUsageThreshold float64
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Interval time.Duration
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ReservedDiskMB int
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ParallelDestroys int
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}
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// AllocCounter is used by AllocGarbageCollector to discover how many un-GC'd
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// allocations a client has and is generally fulfilled by the Client.
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type AllocCounter interface {
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NumAllocs() int
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}
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// AllocGarbageCollector garbage collects terminated allocations on a node
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type AllocGarbageCollector struct {
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config *GCConfig
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// allocRunners marked for GC
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allocRunners *IndexedGCAllocPQ
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// statsCollector for node based thresholds (eg disk)
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statsCollector stats.NodeStatsCollector
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// allocCounter return the number of un-GC'd allocs on this node
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allocCounter AllocCounter
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// destroyCh is a semaphore for rate limiting concurrent garbage
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// collections
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destroyCh chan struct{}
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// shutdownCh is closed when the GC's run method should exit
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shutdownCh chan struct{}
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// triggerCh is ticked by the Trigger method to cause a GC
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triggerCh chan struct{}
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logger *log.Logger
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}
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// NewAllocGarbageCollector returns a garbage collector for terminated
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// allocations on a node. Must call Run() in a goroutine enable periodic
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// garbage collection.
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func NewAllocGarbageCollector(logger *log.Logger, statsCollector stats.NodeStatsCollector, ac AllocCounter, config *GCConfig) *AllocGarbageCollector {
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// Require at least 1 to make progress
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if config.ParallelDestroys <= 0 {
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logger.Printf("[WARN] client.gc: garbage collector defaulting parallism to 1 due to invalid input value of %d", config.ParallelDestroys)
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config.ParallelDestroys = 1
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}
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gc := &AllocGarbageCollector{
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allocRunners: NewIndexedGCAllocPQ(),
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statsCollector: statsCollector,
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allocCounter: ac,
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config: config,
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logger: logger,
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destroyCh: make(chan struct{}, config.ParallelDestroys),
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shutdownCh: make(chan struct{}),
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triggerCh: make(chan struct{}, 1),
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}
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return gc
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}
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// Run the periodic garbage collector.
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func (a *AllocGarbageCollector) Run() {
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ticker := time.NewTicker(a.config.Interval)
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a.logger.Printf("[DEBUG] client.gc: GC'ing ever %v", a.config.Interval)
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for {
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select {
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case <-a.triggerCh:
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case <-ticker.C:
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case <-a.shutdownCh:
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ticker.Stop()
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return
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}
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if err := a.keepUsageBelowThreshold(); err != nil {
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a.logger.Printf("[ERR] client.gc: error garbage collecting allocation: %v", err)
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}
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}
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}
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// Force the garbage collector to run.
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func (a *AllocGarbageCollector) Trigger() {
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select {
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case a.triggerCh <- struct{}{}:
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default:
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// already triggered
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}
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}
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// keepUsageBelowThreshold collects disk usage information and garbage collects
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// allocations to make disk space available.
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func (a *AllocGarbageCollector) keepUsageBelowThreshold() error {
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for {
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select {
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case <-a.shutdownCh:
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return nil
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default:
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}
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// Check if we have enough free space
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if err := a.statsCollector.Collect(); err != nil {
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return err
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}
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// See if we are below thresholds for used disk space and inode usage
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diskStats := a.statsCollector.Stats().AllocDirStats
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reason := ""
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liveAllocs := a.allocCounter.NumAllocs()
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switch {
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case diskStats.UsedPercent > a.config.DiskUsageThreshold:
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reason = fmt.Sprintf("disk usage of %.0f is over gc threshold of %.0f",
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diskStats.UsedPercent, a.config.DiskUsageThreshold)
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case diskStats.InodesUsedPercent > a.config.InodeUsageThreshold:
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reason = fmt.Sprintf("inode usage of %.0f is over gc threshold of %.0f",
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diskStats.InodesUsedPercent, a.config.InodeUsageThreshold)
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case liveAllocs > a.config.MaxAllocs:
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reason = fmt.Sprintf("number of allocations (%d) is over the limit (%d)", liveAllocs, a.config.MaxAllocs)
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}
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if reason == "" {
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// No reason to gc, exit
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break
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}
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// Collect an allocation
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gcAlloc := a.allocRunners.Pop()
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if gcAlloc == nil {
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a.logger.Printf("[WARN] client.gc: garbage collection due to %s skipped because no terminal allocations", reason)
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break
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}
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// Destroy the alloc runner and wait until it exits
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a.destroyAllocRunner(gcAlloc.allocRunner, reason)
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}
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return nil
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}
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// destroyAllocRunner is used to destroy an allocation runner. It will acquire a
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// lock to restrict parallelism and then destroy the alloc runner, returning
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// once the allocation has been destroyed.
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func (a *AllocGarbageCollector) destroyAllocRunner(ar *AllocRunner, reason string) {
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id := "<nil>"
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if alloc := ar.Alloc(); alloc != nil {
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id = alloc.ID
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}
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a.logger.Printf("[INFO] client.gc: garbage collecting allocation %s due to %s", id, reason)
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// Acquire the destroy lock
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select {
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case <-a.shutdownCh:
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return
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case a.destroyCh <- struct{}{}:
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}
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ar.Destroy()
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select {
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case <-ar.WaitCh():
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case <-a.shutdownCh:
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}
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a.logger.Printf("[DEBUG] client.gc: garbage collected %q", ar.Alloc().ID)
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// Release the lock
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<-a.destroyCh
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}
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func (a *AllocGarbageCollector) Stop() {
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close(a.shutdownCh)
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}
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// Collect garbage collects a single allocation on a node
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func (a *AllocGarbageCollector) Collect(allocID string) {
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if gcAlloc := a.allocRunners.Remove(allocID); gcAlloc != nil {
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a.destroyAllocRunner(gcAlloc.allocRunner, "forced collection")
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return
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}
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a.logger.Printf("[DEBUG] client.gc: alloc %s is invalid or was already garbage collected", allocID)
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}
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// CollectAll garbage collects all termianated allocations on a node
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func (a *AllocGarbageCollector) CollectAll() {
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for {
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select {
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case <-a.shutdownCh:
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return
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default:
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}
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gcAlloc := a.allocRunners.Pop()
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if gcAlloc == nil {
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return
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}
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go a.destroyAllocRunner(gcAlloc.allocRunner, "forced full node collection")
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}
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}
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// MakeRoomFor garbage collects enough number of allocations in the terminal
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// state to make room for new allocations
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func (a *AllocGarbageCollector) MakeRoomFor(allocations []*structs.Allocation) error {
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if len(allocations) == 0 {
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// Nothing to make room for!
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return nil
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}
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// GC allocs until below the max limit + the new allocations
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max := a.config.MaxAllocs - len(allocations)
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for a.allocCounter.NumAllocs() > max {
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select {
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case <-a.shutdownCh:
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return nil
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default:
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}
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gcAlloc := a.allocRunners.Pop()
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if gcAlloc == nil {
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// It's fine if we can't lower below the limit here as
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// we'll keep trying to drop below the limit with each
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// periodic gc
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break
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}
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// Destroy the alloc runner and wait until it exits
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a.destroyAllocRunner(gcAlloc.allocRunner, fmt.Sprintf("new allocations and over max (%d)", a.config.MaxAllocs))
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}
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totalResource := &structs.Resources{}
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for _, alloc := range allocations {
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if err := totalResource.Add(alloc.Resources); err != nil {
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return err
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}
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}
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// If the host has enough free space to accommodate the new allocations then
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// we don't need to garbage collect terminated allocations
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if hostStats := a.statsCollector.Stats(); hostStats != nil {
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var availableForAllocations uint64
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if hostStats.AllocDirStats.Available < uint64(a.config.ReservedDiskMB*MB) {
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availableForAllocations = 0
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} else {
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availableForAllocations = hostStats.AllocDirStats.Available - uint64(a.config.ReservedDiskMB*MB)
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}
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if uint64(totalResource.DiskMB*MB) < availableForAllocations {
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return nil
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}
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}
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var diskCleared int
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for {
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select {
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case <-a.shutdownCh:
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return nil
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default:
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}
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// Collect host stats and see if we still need to remove older
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// allocations
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var allocDirStats *stats.DiskStats
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if err := a.statsCollector.Collect(); err == nil {
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if hostStats := a.statsCollector.Stats(); hostStats != nil {
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allocDirStats = hostStats.AllocDirStats
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}
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}
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if allocDirStats != nil {
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if allocDirStats.Available >= uint64(totalResource.DiskMB*MB) {
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break
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}
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} else {
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// Falling back to a simpler model to know if we have enough disk
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// space if stats collection fails
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if diskCleared >= totalResource.DiskMB {
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break
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}
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}
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gcAlloc := a.allocRunners.Pop()
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if gcAlloc == nil {
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break
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}
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ar := gcAlloc.allocRunner
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alloc := ar.Alloc()
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// Destroy the alloc runner and wait until it exits
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a.destroyAllocRunner(ar, fmt.Sprintf("freeing %d MB for new allocations", alloc.Resources.DiskMB))
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// Call stats collect again
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diskCleared += alloc.Resources.DiskMB
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}
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return nil
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}
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// MarkForCollection starts tracking an allocation for Garbage Collection
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func (a *AllocGarbageCollector) MarkForCollection(ar *AllocRunner) {
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if ar.Alloc() == nil {
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a.destroyAllocRunner(ar, "alloc is nil")
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return
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}
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if a.allocRunners.Push(ar) {
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a.logger.Printf("[INFO] client.gc: marking allocation %v for GC", ar.Alloc().ID)
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}
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}
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// GCAlloc wraps an allocation runner and an index enabling it to be used within
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// a PQ
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type GCAlloc struct {
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timeStamp time.Time
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allocRunner *AllocRunner
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index int
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}
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type GCAllocPQImpl []*GCAlloc
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func (pq GCAllocPQImpl) Len() int {
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return len(pq)
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}
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func (pq GCAllocPQImpl) Less(i, j int) bool {
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return pq[i].timeStamp.Before(pq[j].timeStamp)
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}
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func (pq GCAllocPQImpl) Swap(i, j int) {
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pq[i], pq[j] = pq[j], pq[i]
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pq[i].index = i
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pq[j].index = j
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}
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func (pq *GCAllocPQImpl) Push(x interface{}) {
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n := len(*pq)
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item := x.(*GCAlloc)
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item.index = n
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*pq = append(*pq, item)
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}
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func (pq *GCAllocPQImpl) Pop() interface{} {
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old := *pq
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n := len(old)
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item := old[n-1]
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item.index = -1 // for safety
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*pq = old[0 : n-1]
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return item
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}
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// IndexedGCAllocPQ is an indexed PQ which maintains a list of allocation runner
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// based on their termination time.
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type IndexedGCAllocPQ struct {
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index map[string]*GCAlloc
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heap GCAllocPQImpl
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pqLock sync.Mutex
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}
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func NewIndexedGCAllocPQ() *IndexedGCAllocPQ {
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return &IndexedGCAllocPQ{
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index: make(map[string]*GCAlloc),
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heap: make(GCAllocPQImpl, 0),
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}
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}
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// Push an alloc runner into the GC queue. Returns true if alloc was added,
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// false if the alloc already existed.
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func (i *IndexedGCAllocPQ) Push(ar *AllocRunner) bool {
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i.pqLock.Lock()
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defer i.pqLock.Unlock()
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alloc := ar.Alloc()
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if _, ok := i.index[alloc.ID]; ok {
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// No work to do
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return false
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}
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gcAlloc := &GCAlloc{
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timeStamp: time.Now(),
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allocRunner: ar,
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}
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i.index[alloc.ID] = gcAlloc
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heap.Push(&i.heap, gcAlloc)
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return true
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}
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func (i *IndexedGCAllocPQ) Pop() *GCAlloc {
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i.pqLock.Lock()
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defer i.pqLock.Unlock()
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if len(i.heap) == 0 {
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return nil
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}
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gcAlloc := heap.Pop(&i.heap).(*GCAlloc)
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delete(i.index, gcAlloc.allocRunner.Alloc().ID)
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return gcAlloc
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}
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// Remove alloc from GC. Returns nil if alloc doesn't exist.
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func (i *IndexedGCAllocPQ) Remove(allocID string) *GCAlloc {
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i.pqLock.Lock()
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defer i.pqLock.Unlock()
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if gcAlloc, ok := i.index[allocID]; ok {
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heap.Remove(&i.heap, gcAlloc.index)
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delete(i.index, allocID)
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return gcAlloc
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}
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return nil
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}
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func (i *IndexedGCAllocPQ) Length() int {
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i.pqLock.Lock()
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defer i.pqLock.Unlock()
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return len(i.heap)
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}
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