323 lines
9.1 KiB
Go
323 lines
9.1 KiB
Go
// Package devicemanager is used to manage device plugins
|
|
package devicemanager
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
"sync"
|
|
"time"
|
|
|
|
log "github.com/hashicorp/go-hclog"
|
|
multierror "github.com/hashicorp/go-multierror"
|
|
plugin "github.com/hashicorp/go-plugin"
|
|
"github.com/hashicorp/nomad/client/devicemanager/state"
|
|
"github.com/hashicorp/nomad/client/pluginmanager"
|
|
"github.com/hashicorp/nomad/helper/pluginutils/loader"
|
|
"github.com/hashicorp/nomad/nomad/structs"
|
|
"github.com/hashicorp/nomad/plugins/base"
|
|
"github.com/hashicorp/nomad/plugins/device"
|
|
pstructs "github.com/hashicorp/nomad/plugins/shared/structs"
|
|
)
|
|
|
|
// Manager is the interface used to manage device plugins
|
|
type Manager interface {
|
|
pluginmanager.PluginManager
|
|
|
|
// Reserve is used to reserve a set of devices
|
|
Reserve(d *structs.AllocatedDeviceResource) (*device.ContainerReservation, error)
|
|
|
|
// AllStats is used to retrieve all the latest statistics for all devices.
|
|
AllStats() []*device.DeviceGroupStats
|
|
|
|
// DeviceStats returns the device statistics for the given device.
|
|
DeviceStats(d *structs.AllocatedDeviceResource) (*device.DeviceGroupStats, error)
|
|
}
|
|
|
|
// StateStorage is used to persist the device managers state across
|
|
// agent restarts.
|
|
type StateStorage interface {
|
|
// GetDevicePluginState is used to retrieve the device manager's plugin
|
|
// state.
|
|
GetDevicePluginState() (*state.PluginState, error)
|
|
|
|
// PutDevicePluginState is used to store the device manager's plugin
|
|
// state.
|
|
PutDevicePluginState(state *state.PluginState) error
|
|
}
|
|
|
|
// UpdateNodeDevices is a callback for updating the set of devices on a node.
|
|
type UpdateNodeDevicesFn func(devices []*structs.NodeDeviceResource)
|
|
|
|
// StorePluginReattachFn is used to store plugin reattachment configurations.
|
|
type StorePluginReattachFn func(*plugin.ReattachConfig) error
|
|
|
|
// Config is used to configure a device manager
|
|
type Config struct {
|
|
// Logger is the logger used by the device manager
|
|
Logger log.Logger
|
|
|
|
// Loader is the plugin loader
|
|
Loader loader.PluginCatalog
|
|
|
|
// PluginConfig is the config passed to the launched plugins
|
|
PluginConfig *base.AgentConfig
|
|
|
|
// Updater is used to update the node when device information changes
|
|
Updater UpdateNodeDevicesFn
|
|
|
|
// StatsInterval is the interval at which to collect statistics
|
|
StatsInterval time.Duration
|
|
|
|
// State is used to manage the device managers state
|
|
State StateStorage
|
|
}
|
|
|
|
// manager is used to manage a set of device plugins
|
|
type manager struct {
|
|
// logger is the logger used by the device manager
|
|
logger log.Logger
|
|
|
|
// state is used to manage the device managers state
|
|
state StateStorage
|
|
|
|
// ctx is used to shutdown the device manager
|
|
ctx context.Context
|
|
cancel context.CancelFunc
|
|
|
|
// loader is the plugin loader
|
|
loader loader.PluginCatalog
|
|
|
|
// pluginConfig is the config passed to the launched plugins
|
|
pluginConfig *base.AgentConfig
|
|
|
|
// updater is used to update the node when device information changes
|
|
updater UpdateNodeDevicesFn
|
|
|
|
// statsInterval is the duration at which to collect statistics
|
|
statsInterval time.Duration
|
|
|
|
// fingerprintResCh is used to be triggered that there are new devices
|
|
fingerprintResCh chan struct{}
|
|
|
|
// instances is the list of managed devices
|
|
instances map[loader.PluginID]*instanceManager
|
|
|
|
// reattachConfigs stores the plugin reattach configs
|
|
reattachConfigs map[loader.PluginID]*pstructs.ReattachConfig
|
|
reattachConfigLock sync.Mutex
|
|
}
|
|
|
|
// New returns a new device manager
|
|
func New(c *Config) *manager {
|
|
ctx, cancel := context.WithCancel(context.Background())
|
|
return &manager{
|
|
logger: c.Logger.Named("device_mgr"),
|
|
state: c.State,
|
|
ctx: ctx,
|
|
cancel: cancel,
|
|
loader: c.Loader,
|
|
pluginConfig: c.PluginConfig,
|
|
updater: c.Updater,
|
|
statsInterval: c.StatsInterval,
|
|
instances: make(map[loader.PluginID]*instanceManager),
|
|
reattachConfigs: make(map[loader.PluginID]*pstructs.ReattachConfig),
|
|
fingerprintResCh: make(chan struct{}, 1),
|
|
}
|
|
}
|
|
|
|
// PluginType identifies this manager to the plugin manager and satisfies the PluginManager interface.
|
|
func (*manager) PluginType() string { return base.PluginTypeDevice }
|
|
|
|
// Run starts the device manager. The manager will shutdown any previously
|
|
// launched plugin and then begin fingerprinting and stats collection on all new
|
|
// device plugins.
|
|
func (m *manager) Run() {
|
|
// Check if there are any plugins that didn't get cleanly shutdown before
|
|
// and if there are shut them down.
|
|
m.cleanupStalePlugins()
|
|
|
|
// Get device plugins
|
|
devices := m.loader.Catalog()[base.PluginTypeDevice]
|
|
if len(devices) == 0 {
|
|
m.logger.Debug("exiting since there are no device plugins")
|
|
m.cancel()
|
|
return
|
|
}
|
|
|
|
for _, d := range devices {
|
|
id := loader.PluginInfoID(d)
|
|
storeFn := func(c *plugin.ReattachConfig) error {
|
|
id := id
|
|
return m.storePluginReattachConfig(id, c)
|
|
}
|
|
m.instances[id] = newInstanceManager(&instanceManagerConfig{
|
|
Logger: m.logger,
|
|
Ctx: m.ctx,
|
|
Loader: m.loader,
|
|
StoreReattach: storeFn,
|
|
PluginConfig: m.pluginConfig,
|
|
Id: &id,
|
|
FingerprintOutCh: m.fingerprintResCh,
|
|
StatsInterval: m.statsInterval,
|
|
})
|
|
}
|
|
|
|
// Now start the fingerprint handler
|
|
go m.fingerprint()
|
|
}
|
|
|
|
// fingerprint is the main fingerprint loop
|
|
func (m *manager) fingerprint() {
|
|
for {
|
|
select {
|
|
case <-m.ctx.Done():
|
|
return
|
|
case <-m.fingerprintResCh:
|
|
}
|
|
|
|
// Collect the data
|
|
var fingerprinted []*device.DeviceGroup
|
|
for _, i := range m.instances {
|
|
fingerprinted = append(fingerprinted, i.Devices()...)
|
|
}
|
|
|
|
// Convert and update
|
|
out := make([]*structs.NodeDeviceResource, len(fingerprinted))
|
|
for i, f := range fingerprinted {
|
|
out[i] = convertDeviceGroup(f)
|
|
}
|
|
|
|
// Call the updater
|
|
m.updater(out)
|
|
}
|
|
}
|
|
|
|
// Shutdown cleans up all the plugins
|
|
func (m *manager) Shutdown() {
|
|
// Cancel the context to stop any requests
|
|
m.cancel()
|
|
|
|
// Go through and shut everything down
|
|
for _, i := range m.instances {
|
|
i.cleanup()
|
|
}
|
|
}
|
|
|
|
func (m *manager) WaitForFirstFingerprint(ctx context.Context) <-chan struct{} {
|
|
ctx, cancel := context.WithCancel(ctx)
|
|
go func() {
|
|
var wg sync.WaitGroup
|
|
for i := range m.instances {
|
|
wg.Add(1)
|
|
go func(instance *instanceManager) {
|
|
instance.WaitForFirstFingerprint(ctx)
|
|
wg.Done()
|
|
}(m.instances[i])
|
|
}
|
|
wg.Wait()
|
|
cancel()
|
|
}()
|
|
return ctx.Done()
|
|
}
|
|
|
|
// Reserve reserves the given allocated device. If the device is unknown, an
|
|
// UnknownDeviceErr is returned.
|
|
func (m *manager) Reserve(d *structs.AllocatedDeviceResource) (*device.ContainerReservation, error) {
|
|
// Go through each plugin and see if it can reserve the resources
|
|
for _, i := range m.instances {
|
|
if !i.HasDevices(d) {
|
|
continue
|
|
}
|
|
|
|
// We found a match so reserve
|
|
return i.Reserve(d)
|
|
}
|
|
|
|
return nil, UnknownDeviceErrFromAllocated("failed to reserve devices", d)
|
|
}
|
|
|
|
// AllStats returns statistics for all the devices
|
|
func (m *manager) AllStats() []*device.DeviceGroupStats {
|
|
// Go through each plugin and collect stats
|
|
var stats []*device.DeviceGroupStats
|
|
for _, i := range m.instances {
|
|
stats = append(stats, i.AllStats()...)
|
|
}
|
|
|
|
return stats
|
|
}
|
|
|
|
// DeviceStats returns the statistics for the passed devices. If the device is unknown, an
|
|
// UnknownDeviceErr is returned.
|
|
func (m *manager) DeviceStats(d *structs.AllocatedDeviceResource) (*device.DeviceGroupStats, error) {
|
|
// Go through each plugin and see if it has the requested devices
|
|
for _, i := range m.instances {
|
|
if !i.HasDevices(d) {
|
|
continue
|
|
}
|
|
|
|
// We found a match so reserve
|
|
return i.DeviceStats(d), nil
|
|
}
|
|
|
|
return nil, UnknownDeviceErrFromAllocated("failed to collect statistics", d)
|
|
}
|
|
|
|
// cleanupStalePlugins reads the device managers state and shuts down any
|
|
// previously launched plugin.
|
|
func (m *manager) cleanupStalePlugins() error {
|
|
|
|
// Read the old plugin state
|
|
s, err := m.state.GetDevicePluginState()
|
|
if err != nil {
|
|
return fmt.Errorf("failed to read plugin state: %v", err)
|
|
}
|
|
|
|
// No state was stored so there is nothing to do.
|
|
if s == nil {
|
|
return nil
|
|
}
|
|
|
|
// For each plugin go through and try to shut it down
|
|
var mErr multierror.Error
|
|
for name, c := range s.ReattachConfigs {
|
|
rc, err := pstructs.ReattachConfigToGoPlugin(c)
|
|
if err != nil {
|
|
_ = multierror.Append(&mErr, fmt.Errorf("failed to convert reattach config: %v", err))
|
|
continue
|
|
}
|
|
|
|
instance, err := m.loader.Reattach(name, base.PluginTypeDevice, rc)
|
|
if err != nil {
|
|
_ = multierror.Append(&mErr, fmt.Errorf("failed to reattach to plugin %q: %v", name, err))
|
|
continue
|
|
}
|
|
|
|
// Kill the instance
|
|
instance.Kill()
|
|
}
|
|
|
|
return mErr.ErrorOrNil()
|
|
}
|
|
|
|
// storePluginReattachConfig is used as a callback to the instance managers and
|
|
// persists thhe plugin reattach configurations.
|
|
func (m *manager) storePluginReattachConfig(id loader.PluginID, c *plugin.ReattachConfig) error {
|
|
m.reattachConfigLock.Lock()
|
|
defer m.reattachConfigLock.Unlock()
|
|
|
|
// Store the new reattach config
|
|
m.reattachConfigs[id] = pstructs.ReattachConfigFromGoPlugin(c)
|
|
|
|
// Persist the state
|
|
s := &state.PluginState{
|
|
ReattachConfigs: make(map[string]*pstructs.ReattachConfig, len(m.reattachConfigs)),
|
|
}
|
|
|
|
for id, c := range m.reattachConfigs {
|
|
s.ReattachConfigs[id.Name] = c
|
|
}
|
|
|
|
return m.state.PutDevicePluginState(s)
|
|
}
|